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Issue 85813003: --enable-gpu-rasterization flag for turning on hybrid ganesh mode (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rework patch for ToT conflicts Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/base/switches.h" 5 #include "cc/base/switches.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 8
9 namespace cc { 9 namespace cc {
10 namespace switches { 10 namespace switches {
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34 const char kEnableImplSidePainting[] = "enable-impl-side-painting"; 34 const char kEnableImplSidePainting[] = "enable-impl-side-painting";
35 35
36 const char kEnableTopControlsPositionCalculation[] = 36 const char kEnableTopControlsPositionCalculation[] =
37 "enable-top-controls-position-calculation"; 37 "enable-top-controls-position-calculation";
38 38
39 // For any layers that can get drawn directly to screen, draw them with the Skia 39 // For any layers that can get drawn directly to screen, draw them with the Skia
40 // GPU backend. Only valid with gl rendering + threaded compositing + impl-side 40 // GPU backend. Only valid with gl rendering + threaded compositing + impl-side
41 // painting. 41 // painting.
42 const char kForceDirectLayerDrawing[] = "force-direct-layer-drawing"; 42 const char kForceDirectLayerDrawing[] = "force-direct-layer-drawing";
43 43
44 // Allow heuristics to determine when a layer tile should be drawn with
45 // the Skia GPU backend. Only valid with GPU accelerated compositing +
46 // impl-side painting.
47 const char kEnableGPURasterization[] = "enable-gpu-rasterization";
48
44 // The height of the movable top controls. 49 // The height of the movable top controls.
45 const char kTopControlsHeight[] = "top-controls-height"; 50 const char kTopControlsHeight[] = "top-controls-height";
46 51
47 // Percentage of the top controls need to be hidden before they will auto hide. 52 // Percentage of the top controls need to be hidden before they will auto hide.
48 const char kTopControlsHideThreshold[] = "top-controls-hide-threshold"; 53 const char kTopControlsHideThreshold[] = "top-controls-hide-threshold";
49 54
50 // Percentage of the top controls need to be shown before they will auto show. 55 // Percentage of the top controls need to be shown before they will auto show.
51 const char kTopControlsShowThreshold[] = "top-controls-show-threshold"; 56 const char kTopControlsShowThreshold[] = "top-controls-show-threshold";
52 57
53 // Number of worker threads used to rasterize content. 58 // Number of worker threads used to rasterize content.
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180 return false; 185 return false;
181 #endif 186 #endif
182 } 187 }
183 } // namespace 188 } // namespace
184 189
185 bool IsImplSidePaintingEnabled() { 190 bool IsImplSidePaintingEnabled() {
186 static bool enabled = CheckImplSidePaintingStatus(); 191 static bool enabled = CheckImplSidePaintingStatus();
187 return enabled; 192 return enabled;
188 } 193 }
189 194
195 bool IsGPURasterizationEnabled() {
196 const CommandLine& command_line = *CommandLine::ForCurrentProcess();
197 return command_line.HasSwitch(cc::switches::kEnableGPURasterization);
198 }
199
190 bool IsMapImageEnabled() { 200 bool IsMapImageEnabled() {
191 const CommandLine& command_line = *CommandLine::ForCurrentProcess(); 201 const CommandLine& command_line = *CommandLine::ForCurrentProcess();
192 202
193 if (command_line.HasSwitch(cc::switches::kDisableMapImage)) 203 if (command_line.HasSwitch(cc::switches::kDisableMapImage))
194 return false; 204 return false;
195 else if (command_line.HasSwitch(cc::switches::kEnableMapImage)) 205 else if (command_line.HasSwitch(cc::switches::kEnableMapImage))
196 return true; 206 return true;
197 207
198 return false; 208 return false;
199 } 209 }
200 210
201 } // namespace switches 211 } // namespace switches
202 } // namespace cc 212 } // namespace cc
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