OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 #include "SkReduceOrder.h" | 7 #include "SkReduceOrder.h" |
8 | 8 |
9 int SkReduceOrder::reduce(const SkDLine& line) { | 9 int SkReduceOrder::reduce(const SkDLine& line) { |
10 fLine[0] = line[0]; | 10 fLine[0] = line[0]; |
11 int different = line[0] != line[1]; | 11 int different = line[0] != line[1]; |
12 fLine[1] = line[different]; | 12 fLine[1] = line[different]; |
13 return 1 + different; | 13 return 1 + different; |
14 } | 14 } |
15 | 15 |
16 static double interp_quad_coords(double a, double b, double c, double t) { | |
17 double ab = SkDInterp(a, b, t); | |
18 double bc = SkDInterp(b, c, t); | |
19 return SkDInterp(ab, bc, t); | |
20 } | |
21 | |
22 static int coincident_line(const SkDQuad& quad, SkDQuad& reduction) { | 16 static int coincident_line(const SkDQuad& quad, SkDQuad& reduction) { |
23 reduction[0] = reduction[1] = quad[0]; | 17 reduction[0] = reduction[1] = quad[0]; |
24 return 1; | 18 return 1; |
25 } | 19 } |
26 | 20 |
27 static int reductionLineCount(const SkDQuad& reduction) { | 21 static int reductionLineCount(const SkDQuad& reduction) { |
28 return 1 + !reduction[0].approximatelyEqual(reduction[1]); | 22 return 1 + !reduction[0].approximatelyEqual(reduction[1]); |
29 } | 23 } |
30 | 24 |
31 static int vertical_line(const SkDQuad& quad, SkReduceOrder::Style reduceStyle, | 25 static int vertical_line(const SkDQuad& quad, SkDQuad& reduction) { |
32 SkDQuad& reduction) { | |
33 double tValue; | |
34 reduction[0] = quad[0]; | 26 reduction[0] = quad[0]; |
35 reduction[1] = quad[2]; | 27 reduction[1] = quad[2]; |
36 if (reduceStyle == SkReduceOrder::kFill_Style) { | |
37 return reductionLineCount(reduction); | |
38 } | |
39 int smaller = reduction[1].fY > reduction[0].fY; | |
40 int larger = smaller ^ 1; | |
41 if (SkDQuad::FindExtrema(quad[0].fY, quad[1].fY, quad[2].fY, &tValue)) { | |
42 double yExtrema = interp_quad_coords(quad[0].fY, quad[1].fY, quad[2].fY,
tValue); | |
43 if (reduction[smaller].fY > yExtrema) { | |
44 reduction[smaller].fY = yExtrema; | |
45 } else if (reduction[larger].fY < yExtrema) { | |
46 reduction[larger].fY = yExtrema; | |
47 } | |
48 } | |
49 return reductionLineCount(reduction); | 28 return reductionLineCount(reduction); |
50 } | 29 } |
51 | 30 |
52 static int horizontal_line(const SkDQuad& quad, SkReduceOrder::Style reduceStyle
, | 31 static int horizontal_line(const SkDQuad& quad, SkDQuad& reduction) { |
53 SkDQuad& reduction) { | |
54 double tValue; | |
55 reduction[0] = quad[0]; | 32 reduction[0] = quad[0]; |
56 reduction[1] = quad[2]; | 33 reduction[1] = quad[2]; |
57 if (reduceStyle == SkReduceOrder::kFill_Style) { | |
58 return reductionLineCount(reduction); | |
59 } | |
60 int smaller = reduction[1].fX > reduction[0].fX; | |
61 int larger = smaller ^ 1; | |
62 if (SkDQuad::FindExtrema(quad[0].fX, quad[1].fX, quad[2].fX, &tValue)) { | |
63 double xExtrema = interp_quad_coords(quad[0].fX, quad[1].fX, quad[2].fX,
tValue); | |
64 if (reduction[smaller].fX > xExtrema) { | |
65 reduction[smaller].fX = xExtrema; | |
66 } else if (reduction[larger].fX < xExtrema) { | |
67 reduction[larger].fX = xExtrema; | |
68 } | |
69 } | |
70 return reductionLineCount(reduction); | 34 return reductionLineCount(reduction); |
71 } | 35 } |
72 | 36 |
73 static int check_linear(const SkDQuad& quad, SkReduceOrder::Style reduceStyle, | 37 static int check_linear(const SkDQuad& quad, |
74 int minX, int maxX, int minY, int maxY, SkDQuad& reduction) { | 38 int minX, int maxX, int minY, int maxY, SkDQuad& reduction) { |
75 int startIndex = 0; | 39 int startIndex = 0; |
76 int endIndex = 2; | 40 int endIndex = 2; |
77 while (quad[startIndex].approximatelyEqual(quad[endIndex])) { | 41 while (quad[startIndex].approximatelyEqual(quad[endIndex])) { |
78 --endIndex; | 42 --endIndex; |
79 if (endIndex == 0) { | 43 if (endIndex == 0) { |
80 SkDebugf("%s shouldn't get here if all four points are about equal",
__FUNCTION__); | 44 SkDebugf("%s shouldn't get here if all four points are about equal",
__FUNCTION__); |
81 SkASSERT(0); | 45 SkASSERT(0); |
82 } | 46 } |
83 } | 47 } |
84 if (!quad.isLinear(startIndex, endIndex)) { | 48 if (!quad.isLinear(startIndex, endIndex)) { |
85 return 0; | 49 return 0; |
86 } | 50 } |
87 // four are colinear: return line formed by outside | 51 // four are colinear: return line formed by outside |
88 reduction[0] = quad[0]; | 52 reduction[0] = quad[0]; |
89 reduction[1] = quad[2]; | 53 reduction[1] = quad[2]; |
90 if (reduceStyle == SkReduceOrder::kFill_Style) { | |
91 return reductionLineCount(reduction); | |
92 } | |
93 int sameSide; | |
94 bool useX = quad[maxX].fX - quad[minX].fX >= quad[maxY].fY - quad[minY].fY; | |
95 if (useX) { | |
96 sameSide = SkDSign(quad[0].fX - quad[1].fX) + SkDSign(quad[2].fX - quad[
1].fX); | |
97 } else { | |
98 sameSide = SkDSign(quad[0].fY - quad[1].fY) + SkDSign(quad[2].fY - quad[
1].fY); | |
99 } | |
100 if ((sameSide & 3) != 2) { | |
101 return reductionLineCount(reduction); | |
102 } | |
103 double tValue; | |
104 int root; | |
105 if (useX) { | |
106 root = SkDQuad::FindExtrema(quad[0].fX, quad[1].fX, quad[2].fX, &tValue)
; | |
107 } else { | |
108 root = SkDQuad::FindExtrema(quad[0].fY, quad[1].fY, quad[2].fY, &tValue)
; | |
109 } | |
110 if (root) { | |
111 SkDPoint extrema; | |
112 extrema.fX = interp_quad_coords(quad[0].fX, quad[1].fX, quad[2].fX, tVal
ue); | |
113 extrema.fY = interp_quad_coords(quad[0].fY, quad[1].fY, quad[2].fY, tVal
ue); | |
114 // sameSide > 0 means mid is smaller than either [0] or [2], so replace
smaller | |
115 int replace; | |
116 if (useX) { | |
117 if ((extrema.fX < quad[0].fX) ^ (extrema.fX < quad[2].fX)) { | |
118 return reductionLineCount(reduction); | |
119 } | |
120 replace = ((extrema.fX < quad[0].fX) | (extrema.fX < quad[2].fX)) | |
121 ^ (quad[0].fX < quad[2].fX); | |
122 } else { | |
123 if ((extrema.fY < quad[0].fY) ^ (extrema.fY < quad[2].fY)) { | |
124 return reductionLineCount(reduction); | |
125 } | |
126 replace = ((extrema.fY < quad[0].fY) | (extrema.fY < quad[2].fY)) | |
127 ^ (quad[0].fY < quad[2].fY); | |
128 } | |
129 reduction[replace] = extrema; | |
130 } | |
131 return reductionLineCount(reduction); | 54 return reductionLineCount(reduction); |
132 } | 55 } |
133 | 56 |
134 // reduce to a quadratic or smaller | 57 // reduce to a quadratic or smaller |
135 // look for identical points | 58 // look for identical points |
136 // look for all four points in a line | 59 // look for all four points in a line |
137 // note that three points in a line doesn't simplify a cubic | 60 // note that three points in a line doesn't simplify a cubic |
138 // look for approximation with single quadratic | 61 // look for approximation with single quadratic |
139 // save approximation with multiple quadratics for later | 62 // save approximation with multiple quadratics for later |
140 int SkReduceOrder::reduce(const SkDQuad& quad, Style reduceStyle) { | 63 int SkReduceOrder::reduce(const SkDQuad& quad) { |
141 int index, minX, maxX, minY, maxY; | 64 int index, minX, maxX, minY, maxY; |
142 int minXSet, minYSet; | 65 int minXSet, minYSet; |
143 minX = maxX = minY = maxY = 0; | 66 minX = maxX = minY = maxY = 0; |
144 minXSet = minYSet = 0; | 67 minXSet = minYSet = 0; |
145 for (index = 1; index < 3; ++index) { | 68 for (index = 1; index < 3; ++index) { |
146 if (quad[minX].fX > quad[index].fX) { | 69 if (quad[minX].fX > quad[index].fX) { |
147 minX = index; | 70 minX = index; |
148 } | 71 } |
149 if (quad[minY].fY > quad[index].fY) { | 72 if (quad[minY].fY > quad[index].fY) { |
150 minY = index; | 73 minY = index; |
(...skipping 10 matching lines...) Expand all Loading... |
161 minXSet |= 1 << index; | 84 minXSet |= 1 << index; |
162 } | 85 } |
163 if (AlmostEqualUlps(quad[index].fY, quad[minY].fY)) { | 86 if (AlmostEqualUlps(quad[index].fY, quad[minY].fY)) { |
164 minYSet |= 1 << index; | 87 minYSet |= 1 << index; |
165 } | 88 } |
166 } | 89 } |
167 if (minXSet == 0x7) { // test for vertical line | 90 if (minXSet == 0x7) { // test for vertical line |
168 if (minYSet == 0x7) { // return 1 if all four are coincident | 91 if (minYSet == 0x7) { // return 1 if all four are coincident |
169 return coincident_line(quad, fQuad); | 92 return coincident_line(quad, fQuad); |
170 } | 93 } |
171 return vertical_line(quad, reduceStyle, fQuad); | 94 return vertical_line(quad, fQuad); |
172 } | 95 } |
173 if (minYSet == 0xF) { // test for horizontal line | 96 if (minYSet == 0xF) { // test for horizontal line |
174 return horizontal_line(quad, reduceStyle, fQuad); | 97 return horizontal_line(quad, fQuad); |
175 } | 98 } |
176 int result = check_linear(quad, reduceStyle, minX, maxX, minY, maxY, fQuad); | 99 int result = check_linear(quad, minX, maxX, minY, maxY, fQuad); |
177 if (result) { | 100 if (result) { |
178 return result; | 101 return result; |
179 } | 102 } |
180 fQuad = quad; | 103 fQuad = quad; |
181 return 3; | 104 return 3; |
182 } | 105 } |
183 | 106 |
184 ////////////////////////////////////////////////////////////////////////////////
//// | 107 ////////////////////////////////////////////////////////////////////////////////
//// |
185 | 108 |
186 static double interp_cubic_coords(const double* src, double t) { | |
187 double ab = SkDInterp(src[0], src[2], t); | |
188 double bc = SkDInterp(src[2], src[4], t); | |
189 double cd = SkDInterp(src[4], src[6], t); | |
190 double abc = SkDInterp(ab, bc, t); | |
191 double bcd = SkDInterp(bc, cd, t); | |
192 return SkDInterp(abc, bcd, t); | |
193 } | |
194 | |
195 static int coincident_line(const SkDCubic& cubic, SkDCubic& reduction) { | 109 static int coincident_line(const SkDCubic& cubic, SkDCubic& reduction) { |
196 reduction[0] = reduction[1] = cubic[0]; | 110 reduction[0] = reduction[1] = cubic[0]; |
197 return 1; | 111 return 1; |
198 } | 112 } |
199 | 113 |
200 static int reductionLineCount(const SkDCubic& reduction) { | 114 static int reductionLineCount(const SkDCubic& reduction) { |
201 return 1 + !reduction[0].approximatelyEqual(reduction[1]); | 115 return 1 + !reduction[0].approximatelyEqual(reduction[1]); |
202 } | 116 } |
203 | 117 |
204 static int vertical_line(const SkDCubic& cubic, SkReduceOrder::Style reduceStyle
, | 118 static int vertical_line(const SkDCubic& cubic, SkDCubic& reduction) { |
205 SkDCubic& reduction) { | |
206 double tValues[2]; | |
207 reduction[0] = cubic[0]; | 119 reduction[0] = cubic[0]; |
208 reduction[1] = cubic[3]; | 120 reduction[1] = cubic[3]; |
209 if (reduceStyle == SkReduceOrder::kFill_Style) { | |
210 return reductionLineCount(reduction); | |
211 } | |
212 int smaller = reduction[1].fY > reduction[0].fY; | |
213 int larger = smaller ^ 1; | |
214 int roots = SkDCubic::FindExtrema(cubic[0].fY, cubic[1].fY, cubic[2].fY, cub
ic[3].fY, tValues); | |
215 for (int index = 0; index < roots; ++index) { | |
216 double yExtrema = interp_cubic_coords(&cubic[0].fY, tValues[index]); | |
217 if (reduction[smaller].fY > yExtrema) { | |
218 reduction[smaller].fY = yExtrema; | |
219 continue; | |
220 } | |
221 if (reduction[larger].fY < yExtrema) { | |
222 reduction[larger].fY = yExtrema; | |
223 } | |
224 } | |
225 return reductionLineCount(reduction); | 121 return reductionLineCount(reduction); |
226 } | 122 } |
227 | 123 |
228 static int horizontal_line(const SkDCubic& cubic, SkReduceOrder::Style reduceSty
le, | 124 static int horizontal_line(const SkDCubic& cubic, SkDCubic& reduction) { |
229 SkDCubic& reduction) { | |
230 double tValues[2]; | |
231 reduction[0] = cubic[0]; | 125 reduction[0] = cubic[0]; |
232 reduction[1] = cubic[3]; | 126 reduction[1] = cubic[3]; |
233 if (reduceStyle == SkReduceOrder::kFill_Style) { | |
234 return reductionLineCount(reduction); | |
235 } | |
236 int smaller = reduction[1].fX > reduction[0].fX; | |
237 int larger = smaller ^ 1; | |
238 int roots = SkDCubic::FindExtrema(cubic[0].fX, cubic[1].fX, cubic[2].fX, cub
ic[3].fX, tValues); | |
239 for (int index = 0; index < roots; ++index) { | |
240 double xExtrema = interp_cubic_coords(&cubic[0].fX, tValues[index]); | |
241 if (reduction[smaller].fX > xExtrema) { | |
242 reduction[smaller].fX = xExtrema; | |
243 continue; | |
244 } | |
245 if (reduction[larger].fX < xExtrema) { | |
246 reduction[larger].fX = xExtrema; | |
247 } | |
248 } | |
249 return reductionLineCount(reduction); | 127 return reductionLineCount(reduction); |
250 } | 128 } |
251 | 129 |
252 // check to see if it is a quadratic or a line | 130 // check to see if it is a quadratic or a line |
253 static int check_quadratic(const SkDCubic& cubic, SkDCubic& reduction) { | 131 static int check_quadratic(const SkDCubic& cubic, SkDCubic& reduction) { |
254 double dx10 = cubic[1].fX - cubic[0].fX; | 132 double dx10 = cubic[1].fX - cubic[0].fX; |
255 double dx23 = cubic[2].fX - cubic[3].fX; | 133 double dx23 = cubic[2].fX - cubic[3].fX; |
256 double midX = cubic[0].fX + dx10 * 3 / 2; | 134 double midX = cubic[0].fX + dx10 * 3 / 2; |
257 double sideAx = midX - cubic[3].fX; | 135 double sideAx = midX - cubic[3].fX; |
258 double sideBx = dx23 * 3 / 2; | 136 double sideBx = dx23 * 3 / 2; |
(...skipping 10 matching lines...) Expand all Loading... |
269 : !AlmostEqualUlps(sideAy, sideBy)) { | 147 : !AlmostEqualUlps(sideAy, sideBy)) { |
270 return 0; | 148 return 0; |
271 } | 149 } |
272 reduction[0] = cubic[0]; | 150 reduction[0] = cubic[0]; |
273 reduction[1].fX = midX; | 151 reduction[1].fX = midX; |
274 reduction[1].fY = midY; | 152 reduction[1].fY = midY; |
275 reduction[2] = cubic[3]; | 153 reduction[2] = cubic[3]; |
276 return 3; | 154 return 3; |
277 } | 155 } |
278 | 156 |
279 static int check_linear(const SkDCubic& cubic, SkReduceOrder::Style reduceStyle, | 157 static int check_linear(const SkDCubic& cubic, |
280 int minX, int maxX, int minY, int maxY, SkDCubic& reduction) { | 158 int minX, int maxX, int minY, int maxY, SkDCubic& reduction) { |
281 int startIndex = 0; | 159 int startIndex = 0; |
282 int endIndex = 3; | 160 int endIndex = 3; |
283 while (cubic[startIndex].approximatelyEqual(cubic[endIndex])) { | 161 while (cubic[startIndex].approximatelyEqual(cubic[endIndex])) { |
284 --endIndex; | 162 --endIndex; |
285 if (endIndex == 0) { | 163 if (endIndex == 0) { |
286 SkDebugf("%s shouldn't get here if all four points are about equal\n
", __FUNCTION__); | 164 SkDebugf("%s shouldn't get here if all four points are about equal\n
", __FUNCTION__); |
287 SkASSERT(0); | 165 SkASSERT(0); |
288 } | 166 } |
289 } | 167 } |
290 if (!cubic.isLinear(startIndex, endIndex)) { | 168 if (!cubic.isLinear(startIndex, endIndex)) { |
291 return 0; | 169 return 0; |
292 } | 170 } |
293 // four are colinear: return line formed by outside | 171 // four are colinear: return line formed by outside |
294 reduction[0] = cubic[0]; | 172 reduction[0] = cubic[0]; |
295 reduction[1] = cubic[3]; | 173 reduction[1] = cubic[3]; |
296 if (reduceStyle == SkReduceOrder::kFill_Style) { | |
297 return reductionLineCount(reduction); | |
298 } | |
299 int sameSide1; | |
300 int sameSide2; | |
301 bool useX = cubic[maxX].fX - cubic[minX].fX >= cubic[maxY].fY - cubic[minY].
fY; | |
302 if (useX) { | |
303 sameSide1 = SkDSign(cubic[0].fX - cubic[1].fX) + SkDSign(cubic[3].fX - c
ubic[1].fX); | |
304 sameSide2 = SkDSign(cubic[0].fX - cubic[2].fX) + SkDSign(cubic[3].fX - c
ubic[2].fX); | |
305 } else { | |
306 sameSide1 = SkDSign(cubic[0].fY - cubic[1].fY) + SkDSign(cubic[3].fY - c
ubic[1].fY); | |
307 sameSide2 = SkDSign(cubic[0].fY - cubic[2].fY) + SkDSign(cubic[3].fY - c
ubic[2].fY); | |
308 } | |
309 if (sameSide1 == sameSide2 && (sameSide1 & 3) != 2) { | |
310 return reductionLineCount(reduction); | |
311 } | |
312 double tValues[2]; | |
313 int roots; | |
314 if (useX) { | |
315 roots = SkDCubic::FindExtrema(cubic[0].fX, cubic[1].fX, cubic[2].fX, cub
ic[3].fX, tValues); | |
316 } else { | |
317 roots = SkDCubic::FindExtrema(cubic[0].fY, cubic[1].fY, cubic[2].fY, cub
ic[3].fY, tValues); | |
318 } | |
319 for (int index = 0; index < roots; ++index) { | |
320 SkDPoint extrema; | |
321 extrema.fX = interp_cubic_coords(&cubic[0].fX, tValues[index]); | |
322 extrema.fY = interp_cubic_coords(&cubic[0].fY, tValues[index]); | |
323 // sameSide > 0 means mid is smaller than either [0] or [3], so replace
smaller | |
324 int replace; | |
325 if (useX) { | |
326 if ((extrema.fX < cubic[0].fX) ^ (extrema.fX < cubic[3].fX)) { | |
327 continue; | |
328 } | |
329 replace = ((extrema.fX < cubic[0].fX) | (extrema.fX < cubic[3].fX)) | |
330 ^ (cubic[0].fX < cubic[3].fX); | |
331 } else { | |
332 if ((extrema.fY < cubic[0].fY) ^ (extrema.fY < cubic[3].fY)) { | |
333 continue; | |
334 } | |
335 replace = ((extrema.fY < cubic[0].fY) | (extrema.fY < cubic[3].fY)) | |
336 ^ (cubic[0].fY < cubic[3].fY); | |
337 } | |
338 reduction[replace] = extrema; | |
339 } | |
340 return reductionLineCount(reduction); | 174 return reductionLineCount(reduction); |
341 } | 175 } |
342 | 176 |
343 /* food for thought: | 177 /* food for thought: |
344 http://objectmix.com/graphics/132906-fast-precision-driven-cubic-quadratic-piece
wise-degree-reduction-algos-2-a.html | 178 http://objectmix.com/graphics/132906-fast-precision-driven-cubic-quadratic-piece
wise-degree-reduction-algos-2-a.html |
345 | 179 |
346 Given points c1, c2, c3 and c4 of a cubic Bezier, the points of the | 180 Given points c1, c2, c3 and c4 of a cubic Bezier, the points of the |
347 corresponding quadratic Bezier are (given in convex combinations of | 181 corresponding quadratic Bezier are (given in convex combinations of |
348 points): | 182 points): |
349 | 183 |
350 q1 = (11/13)c1 + (3/13)c2 -(3/13)c3 + (2/13)c4 | 184 q1 = (11/13)c1 + (3/13)c2 -(3/13)c3 + (2/13)c4 |
351 q2 = -c1 + (3/2)c2 + (3/2)c3 - c4 | 185 q2 = -c1 + (3/2)c2 + (3/2)c3 - c4 |
352 q3 = (2/13)c1 - (3/13)c2 + (3/13)c3 + (11/13)c4 | 186 q3 = (2/13)c1 - (3/13)c2 + (3/13)c3 + (11/13)c4 |
353 | 187 |
354 Of course, this curve does not interpolate the end-points, but it would | 188 Of course, this curve does not interpolate the end-points, but it would |
355 be interesting to see the behaviour of such a curve in an applet. | 189 be interesting to see the behaviour of such a curve in an applet. |
356 | 190 |
357 -- | 191 -- |
358 Kalle Rutanen | 192 Kalle Rutanen |
359 http://kaba.hilvi.org | 193 http://kaba.hilvi.org |
360 | 194 |
361 */ | 195 */ |
362 | 196 |
363 // reduce to a quadratic or smaller | 197 // reduce to a quadratic or smaller |
364 // look for identical points | 198 // look for identical points |
365 // look for all four points in a line | 199 // look for all four points in a line |
366 // note that three points in a line doesn't simplify a cubic | 200 // note that three points in a line doesn't simplify a cubic |
367 // look for approximation with single quadratic | 201 // look for approximation with single quadratic |
368 // save approximation with multiple quadratics for later | 202 // save approximation with multiple quadratics for later |
369 int SkReduceOrder::reduce(const SkDCubic& cubic, Quadratics allowQuadratics, | 203 int SkReduceOrder::reduce(const SkDCubic& cubic, Quadratics allowQuadratics) { |
370 Style reduceStyle) { | |
371 int index, minX, maxX, minY, maxY; | 204 int index, minX, maxX, minY, maxY; |
372 int minXSet, minYSet; | 205 int minXSet, minYSet; |
373 minX = maxX = minY = maxY = 0; | 206 minX = maxX = minY = maxY = 0; |
374 minXSet = minYSet = 0; | 207 minXSet = minYSet = 0; |
375 for (index = 1; index < 4; ++index) { | 208 for (index = 1; index < 4; ++index) { |
376 if (cubic[minX].fX > cubic[index].fX) { | 209 if (cubic[minX].fX > cubic[index].fX) { |
377 minX = index; | 210 minX = index; |
378 } | 211 } |
379 if (cubic[minY].fY > cubic[index].fY) { | 212 if (cubic[minY].fY > cubic[index].fY) { |
380 minY = index; | 213 minY = index; |
(...skipping 20 matching lines...) Expand all Loading... |
401 minXSet |= 1 << index; | 234 minXSet |= 1 << index; |
402 } | 235 } |
403 if (approximately_equal_half(cy * inv, cubic[minY].fY * inv)) { | 236 if (approximately_equal_half(cy * inv, cubic[minY].fY * inv)) { |
404 minYSet |= 1 << index; | 237 minYSet |= 1 << index; |
405 } | 238 } |
406 } | 239 } |
407 if (minXSet == 0xF) { // test for vertical line | 240 if (minXSet == 0xF) { // test for vertical line |
408 if (minYSet == 0xF) { // return 1 if all four are coincident | 241 if (minYSet == 0xF) { // return 1 if all four are coincident |
409 return coincident_line(cubic, fCubic); | 242 return coincident_line(cubic, fCubic); |
410 } | 243 } |
411 return vertical_line(cubic, reduceStyle, fCubic); | 244 return vertical_line(cubic, fCubic); |
412 } | 245 } |
413 if (minYSet == 0xF) { // test for horizontal line | 246 if (minYSet == 0xF) { // test for horizontal line |
414 return horizontal_line(cubic, reduceStyle, fCubic); | 247 return horizontal_line(cubic, fCubic); |
415 } | 248 } |
416 int result = check_linear(cubic, reduceStyle, minX, maxX, minY, maxY, fCubic
); | 249 int result = check_linear(cubic, minX, maxX, minY, maxY, fCubic); |
417 if (result) { | 250 if (result) { |
418 return result; | 251 return result; |
419 } | 252 } |
420 if (allowQuadratics == SkReduceOrder::kAllow_Quadratics | 253 if (allowQuadratics == SkReduceOrder::kAllow_Quadratics |
421 && (result = check_quadratic(cubic, fCubic))) { | 254 && (result = check_quadratic(cubic, fCubic))) { |
422 return result; | 255 return result; |
423 } | 256 } |
424 fCubic = cubic; | 257 fCubic = cubic; |
425 return 4; | 258 return 4; |
426 } | 259 } |
427 | 260 |
428 SkPath::Verb SkReduceOrder::Quad(const SkPoint a[3], SkPoint* reducePts) { | 261 SkPath::Verb SkReduceOrder::Quad(const SkPoint a[3], SkPoint* reducePts) { |
429 SkDQuad quad; | 262 SkDQuad quad; |
430 quad.set(a); | 263 quad.set(a); |
431 SkReduceOrder reducer; | 264 SkReduceOrder reducer; |
432 int order = reducer.reduce(quad, kFill_Style); | 265 int order = reducer.reduce(quad); |
433 if (order == 2) { // quad became line | 266 if (order == 2) { // quad became line |
434 for (int index = 0; index < order; ++index) { | 267 for (int index = 0; index < order; ++index) { |
435 *reducePts++ = reducer.fLine[index].asSkPoint(); | 268 *reducePts++ = reducer.fLine[index].asSkPoint(); |
436 } | 269 } |
437 } | 270 } |
438 return SkPathOpsPointsToVerb(order - 1); | 271 return SkPathOpsPointsToVerb(order - 1); |
439 } | 272 } |
440 | 273 |
441 SkPath::Verb SkReduceOrder::Cubic(const SkPoint a[4], SkPoint* reducePts) { | 274 SkPath::Verb SkReduceOrder::Cubic(const SkPoint a[4], SkPoint* reducePts) { |
442 SkDCubic cubic; | 275 SkDCubic cubic; |
443 cubic.set(a); | 276 cubic.set(a); |
444 SkReduceOrder reducer; | 277 SkReduceOrder reducer; |
445 int order = reducer.reduce(cubic, kAllow_Quadratics, kFill_Style); | 278 int order = reducer.reduce(cubic, kAllow_Quadratics); |
446 if (order == 2 || order == 3) { // cubic became line or quad | 279 if (order == 2 || order == 3) { // cubic became line or quad |
447 for (int index = 0; index < order; ++index) { | 280 for (int index = 0; index < order; ++index) { |
448 *reducePts++ = reducer.fQuad[index].asSkPoint(); | 281 *reducePts++ = reducer.fQuad[index].asSkPoint(); |
449 } | 282 } |
450 } | 283 } |
451 return SkPathOpsPointsToVerb(order - 1); | 284 return SkPathOpsPointsToVerb(order - 1); |
452 } | 285 } |
OLD | NEW |