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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 85653004: Move distance field font code into SkGpuDevice (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Clean up formatting and address nits Created 7 years ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrBicubicEffect.h" 10 #include "effects/GrBicubicEffect.h"
(...skipping 1731 matching lines...) Expand 10 before | Expand all | Expand 10 after
1742 procs->fFontScaler); 1742 procs->fFontScaler);
1743 } 1743 }
1744 1744
1745 SkDrawProcs* SkGpuDevice::initDrawForText(GrTextContext* context) { 1745 SkDrawProcs* SkGpuDevice::initDrawForText(GrTextContext* context) {
1746 1746
1747 // deferred allocation 1747 // deferred allocation
1748 if (NULL == fDrawProcs) { 1748 if (NULL == fDrawProcs) {
1749 fDrawProcs = SkNEW(GrSkDrawProcs); 1749 fDrawProcs = SkNEW(GrSkDrawProcs);
1750 fDrawProcs->fD1GProc = SkGPU_Draw1Glyph; 1750 fDrawProcs->fD1GProc = SkGPU_Draw1Glyph;
1751 fDrawProcs->fContext = fContext; 1751 fDrawProcs->fContext = fContext;
1752 #if SK_DISTANCEFIELD_FONTS
1753 fDrawProcs->fFlags = 0;
1754 #endif
1755 } 1752 }
1756 1753
1757 // init our (and GL's) state 1754 // init our (and GL's) state
1758 fDrawProcs->fTextContext = context; 1755 fDrawProcs->fTextContext = context;
1759 fDrawProcs->fFontScaler = NULL; 1756 fDrawProcs->fFontScaler = NULL;
1760 return fDrawProcs; 1757 return fDrawProcs;
1761 } 1758 }
1762 1759
1763 void SkGpuDevice::drawText(const SkDraw& draw, const void* text, 1760 void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
1764 size_t byteLength, SkScalar x, SkScalar y, 1761 size_t byteLength, SkScalar x, SkScalar y,
1765 const SkPaint& paint) { 1762 const SkPaint& paint) {
1766 CHECK_SHOULD_DRAW(draw, false); 1763 CHECK_SHOULD_DRAW(draw, false);
1767 1764
1768 if (fContext->getMatrix().hasPerspective()) { 1765 if (SkDraw::ShouldDrawTextAsPaths(paint, fContext->getMatrix())) {
1769 // this guy will just call our drawPath() 1766 draw.drawText_asPaths((const char*)text, byteLength, x, y, paint);
1770 draw.drawText((const char*)text, byteLength, x, y, paint); 1767 #if SK_DISTANCEFIELD_FONTS
1768 } else if (!paint.getRasterizer()) {
1769 GrPaint grPaint;
1770 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1771 return;
1772 }
1773
1774 SkDEBUGCODE(this->validate();)
1775
1776 GrDistanceFieldTextContext context(fContext, grPaint, paint);
1777
1778 SkAutoGlyphCache autoCache(context.getSkPaint(), &this->fLeakyPropert ies, NULL);
1779 SkGlyphCache* cache = autoCache.getCache();
1780 GrFontScaler* fontScaler = get_gr_font_scaler(cache);
1781
1782 context.drawText((const char *)text, byteLength, x, y, cache, fontScaler );
1783 #endif
1771 } else { 1784 } else {
1772 SkDraw myDraw(draw); 1785 SkDraw myDraw(draw);
1773 1786
1774 GrPaint grPaint; 1787 GrPaint grPaint;
1775 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { 1788 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1776 return; 1789 return;
1777 } 1790 }
1778 #if SK_DISTANCEFIELD_FONTS 1791
1779 if (paint.getRasterizer()) { 1792 GrBitmapTextContext context(fContext, grPaint, paint.getColor());
1780 #endif 1793 myDraw.fProcs = this->initDrawForText(&context);
1781 GrBitmapTextContext context(fContext, grPaint, paint.getColor()); 1794 this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint);
1782 myDraw.fProcs = this->initDrawForText(&context);
1783 this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint);
1784 #if SK_DISTANCEFIELD_FONTS
1785 } else {
1786 GrDistanceFieldTextContext context(fContext, grPaint, paint.getColor (),
1787 paint.getTextSize()/SkDrawProcs:: kBaseDFFontSize);
1788 myDraw.fProcs = this->initDrawForText(&context);
1789 fDrawProcs->fFlags |= SkDrawProcs::kSkipBakedGlyphTransform_Flag;
1790 fDrawProcs->fFlags |= SkDrawProcs::kUseScaledGlyphs_Flag;
1791 this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint);
1792 fDrawProcs->fFlags = 0;
1793 }
1794 #endif
1795 } 1795 }
1796 } 1796 }
1797 1797
1798 void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, 1798 void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text,
1799 size_t byteLength, const SkScalar pos[], 1799 size_t byteLength, const SkScalar pos[],
1800 SkScalar constY, int scalarsPerPos, 1800 SkScalar constY, int scalarsPerPos,
1801 const SkPaint& paint) { 1801 const SkPaint& paint) {
1802 CHECK_SHOULD_DRAW(draw, false); 1802 CHECK_SHOULD_DRAW(draw, false);
1803 1803
1804 if (fContext->getMatrix().hasPerspective()) { 1804 if (SkDraw::ShouldDrawTextAsPaths(paint, fContext->getMatrix())) {
1805 // this guy will just call our drawPath() 1805 // this guy will just call our drawPath()
1806 draw.drawPosText((const char*)text, byteLength, pos, constY, 1806 draw.drawPosText_asPaths((const char*)text, byteLength, pos, constY,
1807 scalarsPerPos, paint); 1807 scalarsPerPos, paint);
1808 #if SK_DISTANCEFIELD_FONTS
1809 } else if (!paint.getRasterizer()) {
1810 GrPaint grPaint;
1811 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1812 return;
1813 }
1814
1815 SkDEBUGCODE(this->validate();)
1816
1817 GrDistanceFieldTextContext context(fContext, grPaint, paint);
1818
1819 SkAutoGlyphCache autoCache(context.getSkPaint(), &this->fLeakyPropert ies, NULL);
1820 SkGlyphCache* cache = autoCache.getCache();
1821 GrFontScaler* fontScaler = get_gr_font_scaler(cache);
1822
1823 context.drawPosText((const char *)text, byteLength, pos, constY, scalars PerPos,
1824 cache, fontScaler);
1825 #endif
1808 } else { 1826 } else {
1809 SkDraw myDraw(draw); 1827 SkDraw myDraw(draw);
1810 1828
1811 GrPaint grPaint; 1829 GrPaint grPaint;
1812 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { 1830 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1813 return; 1831 return;
1814 } 1832 }
1815 #if SK_DISTANCEFIELD_FONTS 1833 GrBitmapTextContext context(fContext, grPaint, paint.getColor());
1816 if (paint.getRasterizer()) { 1834 myDraw.fProcs = this->initDrawForText(&context);
1817 #endif 1835 this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY,
1818 GrBitmapTextContext context(fContext, grPaint, paint.getColor()); 1836 scalarsPerPos, paint);
1819 myDraw.fProcs = this->initDrawForText(&context);
1820 this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY,
1821 scalarsPerPos, paint);
1822 #if SK_DISTANCEFIELD_FONTS
1823 } else {
1824 GrDistanceFieldTextContext context(fContext, grPaint, paint.getColor (),
1825 paint.getTextSize()/SkDrawProcs:: kBaseDFFontSize);
1826 myDraw.fProcs = this->initDrawForText(&context);
1827 fDrawProcs->fFlags |= SkDrawProcs::kSkipBakedGlyphTransform_Flag;
1828 fDrawProcs->fFlags |= SkDrawProcs::kUseScaledGlyphs_Flag;
1829 this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY,
1830 scalarsPerPos, paint);
1831 fDrawProcs->fFlags = 0;
1832 }
1833 #endif
1834 } 1837 }
1835 } 1838 }
1836 1839
1837 void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text, 1840 void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text,
1838 size_t len, const SkPath& path, 1841 size_t len, const SkPath& path,
1839 const SkMatrix* m, const SkPaint& paint) { 1842 const SkMatrix* m, const SkPaint& paint) {
1840 CHECK_SHOULD_DRAW(draw, false); 1843 CHECK_SHOULD_DRAW(draw, false);
1841 1844
1842 SkASSERT(draw.fDevice == this); 1845 SkASSERT(draw.fDevice == this);
1843 draw.drawTextOnPath((const char*)text, len, path, m, paint); 1846 draw.drawTextOnPath((const char*)text, len, path, m, paint);
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
1912 GrTexture* texture, 1915 GrTexture* texture,
1913 bool needClear) 1916 bool needClear)
1914 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { 1917 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) {
1915 1918
1916 SkASSERT(texture && texture->asRenderTarget()); 1919 SkASSERT(texture && texture->asRenderTarget());
1917 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture 1920 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture
1918 // cache. We pass true for the third argument so that it will get unlocked. 1921 // cache. We pass true for the third argument so that it will get unlocked.
1919 this->initFromRenderTarget(context, texture->asRenderTarget(), true); 1922 this->initFromRenderTarget(context, texture->asRenderTarget(), true);
1920 fNeedClear = needClear; 1923 fNeedClear = needClear;
1921 } 1924 }
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