| Index: sky/engine/platform/scroll/ScrollableArea.h
|
| diff --git a/sky/engine/platform/scroll/ScrollableArea.h b/sky/engine/platform/scroll/ScrollableArea.h
|
| index 90e493fac8667416b2482607441a0bd191e5c8c7..bc2e26a1556c5497265517fc71c267c9de889ab6 100644
|
| --- a/sky/engine/platform/scroll/ScrollableArea.h
|
| +++ b/sky/engine/platform/scroll/ScrollableArea.h
|
| @@ -65,10 +65,6 @@ public:
|
| void scrollToOffsetWithoutAnimation(const FloatPoint&);
|
| void scrollToOffsetWithoutAnimation(ScrollbarOrientation, float offset);
|
|
|
| - // Should be called when the scroll position changes externally, for example if the scroll layer position
|
| - // is updated on the scrolling thread and we need to notify the main thread.
|
| - void notifyScrollPositionChanged(const IntPoint&);
|
| -
|
| static bool scrollBehaviorFromString(const String&, ScrollBehavior&);
|
|
|
| bool handleWheelEvent(const PlatformWheelEvent&);
|
| @@ -99,8 +95,6 @@ public:
|
| void contentsResized();
|
|
|
| bool hasOverlayScrollbars() const;
|
| - void setScrollbarOverlayStyle(ScrollbarOverlayStyle);
|
| - ScrollbarOverlayStyle scrollbarOverlayStyle() const { return static_cast<ScrollbarOverlayStyle>(m_scrollbarOverlayStyle); }
|
|
|
| // This getter will create a ScrollAnimator if it doesn't already exist.
|
| ScrollAnimator* scrollAnimator() const;
|
| @@ -136,9 +130,6 @@ public:
|
|
|
| bool shouldSuspendScrollAnimations() const { return true; }
|
|
|
| - // NOTE: Only called from Internals for testing.
|
| - void setScrollOffsetFromInternals(const IntPoint&);
|
| -
|
| IntPoint clampScrollPosition(const IntPoint&) const;
|
|
|
| // Let subclasses provide a way of asking for and servicing scroll
|
| @@ -190,8 +181,6 @@ private:
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| unsigned m_verticalScrollElasticity : 2; // ScrollElasticity
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| unsigned m_horizontalScrollElasticity : 2; // ScrollElasticity
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|
|
| - unsigned m_scrollbarOverlayStyle : 2; // ScrollbarOverlayStyle
|
| -
|
| unsigned m_scrollOriginChanged : 1;
|
|
|
| // There are 8 possible combinations of writing mode and direction. Scroll origin will be non-zero in the x or y axis
|
|
|