Chromium Code Reviews| Index: src/compiler/loop-analysis.cc | 
| diff --git a/src/compiler/loop-analysis.cc b/src/compiler/loop-analysis.cc | 
| index e839130b43a191f5c3389e379e548438250c3552..3be045890e5c8dd61721fa5be15eeb36de1d2912 100644 | 
| --- a/src/compiler/loop-analysis.cc | 
| +++ b/src/compiler/loop-analysis.cc | 
| @@ -14,50 +14,18 @@ namespace v8 { | 
| namespace internal { | 
| namespace compiler { | 
| -typedef uint32_t LoopMarks; | 
| - | 
| +#define OFFSET(x) ((x)&0x1f) | 
| 
 
Michael Starzinger
2015/01/19 12:51:20
nit: Whitespace before and after operator for read
 
titzer
2015/01/19 12:54:49
Done.
 
 | 
| +#define BIT(x) (1u << OFFSET(x)) | 
| +#define INDEX(x) ((x) >> 5) | 
| // TODO(titzer): don't assume entry edges have a particular index. | 
| -// TODO(titzer): use a BitMatrix to generalize this algorithm. | 
| -static const size_t kMaxLoops = 31; | 
| static const int kAssumedLoopEntryIndex = 0; // assume loops are entered here. | 
| -static const LoopMarks kVisited = 1; // loop #0 is reserved. | 
| // Temporary information for each node during marking. | 
| struct NodeInfo { | 
| Node* node; | 
| NodeInfo* next; // link in chaining loop members | 
| - LoopMarks forward; // accumulated marks in the forward direction | 
| - LoopMarks backward; // accumulated marks in the backward direction | 
| - LoopMarks loop_mark; // loop mark for header nodes; encodes loop_num | 
| - | 
| - bool MarkBackward(LoopMarks bw) { | 
| - LoopMarks prev = backward; | 
| - LoopMarks next = backward | bw; | 
| - backward = next; | 
| - return prev != next; | 
| - } | 
| - | 
| - bool MarkForward(LoopMarks fw) { | 
| - LoopMarks prev = forward; | 
| - LoopMarks next = forward | fw; | 
| - forward = next; | 
| - return prev != next; | 
| - } | 
| - | 
| - bool IsInLoop(size_t loop_num) { | 
| - DCHECK(loop_num > 0 && loop_num <= 31); | 
| - return forward & backward & (1 << loop_num); | 
| - } | 
| - | 
| - bool IsLoopHeader() { return loop_mark != 0; } | 
| - bool IsInAnyLoop() { return (forward & backward) > kVisited; } | 
| - | 
| - bool IsInHeaderForLoop(size_t loop_num) { | 
| - DCHECK(loop_num > 0); | 
| - return loop_mark == (kVisited | (1 << loop_num)); | 
| - } | 
| }; | 
| @@ -70,9 +38,6 @@ struct LoopInfo { | 
| }; | 
| -static const NodeInfo kEmptyNodeInfo = {nullptr, nullptr, 0, 0, 0}; | 
| - | 
| - | 
| // Encapsulation of the loop finding algorithm. | 
| // ----------------------------------------------------------------------------- | 
| // Conceptually, the contents of a loop are those nodes that are "between" the | 
| @@ -90,13 +55,18 @@ static const NodeInfo kEmptyNodeInfo = {nullptr, nullptr, 0, 0, 0}; | 
| class LoopFinderImpl { | 
| public: | 
| LoopFinderImpl(Graph* graph, LoopTree* loop_tree, Zone* zone) | 
| - : end_(graph->end()), | 
| + : zone_(zone), | 
| + end_(graph->end()), | 
| queue_(zone), | 
| queued_(graph, 2), | 
| - info_(graph->NodeCount(), kEmptyNodeInfo, zone), | 
| + info_(graph->NodeCount(), {nullptr, nullptr}, zone), | 
| loops_(zone), | 
| + loop_num_(graph->NodeCount(), -1, zone), | 
| loop_tree_(loop_tree), | 
| - loops_found_(0) {} | 
| + loops_found_(0), | 
| + width_(0), | 
| + backward_(nullptr), | 
| + forward_(nullptr) {} | 
| void Run() { | 
| PropagateBackward(); | 
| @@ -108,12 +78,15 @@ class LoopFinderImpl { | 
| // Print out the results. | 
| for (NodeInfo& ni : info_) { | 
| if (ni.node == nullptr) continue; | 
| - for (size_t i = 1; i <= loops_.size(); i++) { | 
| - if (ni.IsInLoop(i)) { | 
| + for (int i = 1; i <= loops_found_; i++) { | 
| + int index = ni.node->id() * width_ + INDEX(i); | 
| + bool marked_forward = forward_[index] & BIT(i); | 
| + bool marked_backward = backward_[index] & BIT(i); | 
| + if (marked_forward && marked_backward) { | 
| PrintF("X"); | 
| - } else if (ni.forward & (1 << i)) { | 
| + } else if (marked_forward) { | 
| PrintF("/"); | 
| - } else if (ni.backward & (1 << i)) { | 
| + } else if (marked_backward) { | 
| PrintF("\\"); | 
| } else { | 
| PrintF(" "); | 
| @@ -134,113 +107,189 @@ class LoopFinderImpl { | 
| } | 
| private: | 
| + Zone* zone_; | 
| Node* end_; | 
| NodeDeque queue_; | 
| NodeMarker<bool> queued_; | 
| ZoneVector<NodeInfo> info_; | 
| ZoneVector<LoopInfo> loops_; | 
| + ZoneVector<int> loop_num_; | 
| LoopTree* loop_tree_; | 
| - size_t loops_found_; | 
| + int loops_found_; | 
| + int width_; | 
| + uint32_t* backward_; | 
| + uint32_t* forward_; | 
| + | 
| + int num_nodes() { | 
| + return static_cast<int>(loop_tree_->node_to_loop_num_.size()); | 
| + } | 
| + | 
| + // Tb = Tb | (Fb - loop_filter) | 
| + bool PropagateBackwardMarks(Node* from, Node* to, int loop_filter) { | 
| + if (from == to) return false; | 
| + uint32_t* fp = &backward_[from->id() * width_]; | 
| + uint32_t* tp = &backward_[to->id() * width_]; | 
| + bool change = false; | 
| + for (int i = 0; i < width_; i++) { | 
| + uint32_t mask = i == INDEX(loop_filter) ? ~BIT(loop_filter) : 0xFFFFFFFF; | 
| + uint32_t prev = tp[i]; | 
| + uint32_t next = prev | (fp[i] & mask); | 
| + tp[i] = next; | 
| + if (!change && (prev != next)) change = true; | 
| + } | 
| + return change; | 
| + } | 
| + | 
| + // Tb = Tb | B | 
| + bool SetBackwardMark(Node* to, int loop_num) { | 
| + uint32_t* tp = &backward_[to->id() * width_ + INDEX(loop_num)]; | 
| + uint32_t prev = tp[0]; | 
| + uint32_t next = prev | BIT(loop_num); | 
| + tp[0] = next; | 
| + return next != prev; | 
| + } | 
| + | 
| + // Tf = Tf | B | 
| + bool SetForwardMark(Node* to, int loop_num) { | 
| + uint32_t* tp = &forward_[to->id() * width_ + INDEX(loop_num)]; | 
| + uint32_t prev = tp[0]; | 
| + uint32_t next = prev | BIT(loop_num); | 
| + tp[0] = next; | 
| + return next != prev; | 
| + } | 
| + | 
| + // Tf = Tf | (Ff & Tb) | 
| + bool PropagateForwardMarks(Node* from, Node* to) { | 
| + if (from == to) return false; | 
| + bool change = false; | 
| + int findex = from->id() * width_; | 
| + int tindex = to->id() * width_; | 
| + for (int i = 0; i < width_; i++) { | 
| + uint32_t marks = backward_[tindex + i] & forward_[findex + i]; | 
| + uint32_t prev = forward_[tindex + i]; | 
| + uint32_t next = prev | marks; | 
| + forward_[tindex + i] = next; | 
| + if (!change && (prev != next)) change = true; | 
| + } | 
| + return change; | 
| + } | 
| + | 
| + bool IsInLoop(Node* node, int loop_num) { | 
| + int offset = node->id() * width_ + INDEX(loop_num); | 
| + return backward_[offset] & forward_[offset] & BIT(loop_num); | 
| + } | 
| // Propagate marks backward from loop headers. | 
| void PropagateBackward() { | 
| - PropagateBackward(end_, kVisited); | 
| + ResizeBackwardMarks(); | 
| + SetBackwardMark(end_, 0); | 
| + Queue(end_); | 
| while (!queue_.empty()) { | 
| Node* node = queue_.front(); | 
| + info(node); | 
| queue_.pop_front(); | 
| queued_.Set(node, false); | 
| + int loop_num = -1; | 
| // Setup loop headers first. | 
| - NodeInfo& ni = info(node); | 
| if (node->opcode() == IrOpcode::kLoop) { | 
| // found the loop node first. | 
| - CreateLoopInfo(node, ni); | 
| + loop_num = CreateLoopInfo(node); | 
| } else if (node->opcode() == IrOpcode::kPhi || | 
| node->opcode() == IrOpcode::kEffectPhi) { | 
| // found a phi first. | 
| Node* merge = node->InputAt(node->InputCount() - 1); | 
| if (merge->opcode() == IrOpcode::kLoop) { | 
| - NodeInfo& mi = info(merge); | 
| - CreateLoopInfo(merge, mi); | 
| - ni.MarkBackward(mi.loop_mark); | 
| + loop_num = CreateLoopInfo(merge); | 
| } | 
| } | 
| - // Propagate reachability marks backwards from this node. | 
| - if (ni.IsLoopHeader()) { | 
| - // Handle edges from loop header nodes specially. | 
| - for (int i = 0; i < node->InputCount(); i++) { | 
| - if (i == kAssumedLoopEntryIndex) { | 
| - // Don't propagate the loop mark backwards on the entry edge. | 
| - PropagateBackward(node->InputAt(0), | 
| - kVisited | (ni.backward & ~ni.loop_mark)); | 
| - } else { | 
| - // Only propagate the loop mark on backedges. | 
| - PropagateBackward(node->InputAt(i), ni.loop_mark); | 
| - } | 
| - } | 
| - } else { | 
| - // Propagate all loop marks backwards for a normal node. | 
| - for (Node* const input : node->inputs()) { | 
| - PropagateBackward(input, ni.backward); | 
| + // Propagate marks backwards from this node. | 
| + for (int i = 0; i < node->InputCount(); i++) { | 
| + Node* input = node->InputAt(i); | 
| + if (loop_num > 0 && i != kAssumedLoopEntryIndex) { | 
| + // Only propagate the loop mark on backedges. | 
| + if (SetBackwardMark(input, loop_num)) Queue(input); | 
| + } else { | 
| + // Entry or normal edge. Propagate all marks except loop_num. | 
| + if (PropagateBackwardMarks(node, input, loop_num)) Queue(input); | 
| } | 
| } | 
| } | 
| } | 
| - // Make a new loop header for the given node. | 
| - void CreateLoopInfo(Node* node, NodeInfo& ni) { | 
| - if (ni.IsLoopHeader()) return; // loop already set up. | 
| + // Make a new loop if necessary for the given node. | 
| + int CreateLoopInfo(Node* node) { | 
| + int loop_num = LoopNum(node); | 
| + if (loop_num > 0) return loop_num; | 
| + | 
| + loop_num = ++loops_found_; | 
| + if (INDEX(loop_num) >= width_) ResizeBackwardMarks(); | 
| - loops_found_++; | 
| - size_t loop_num = loops_.size() + 1; | 
| - CHECK(loops_found_ <= kMaxLoops); // TODO(titzer): don't crash. | 
| // Create a new loop. | 
| loops_.push_back({node, nullptr, nullptr, nullptr}); | 
| loop_tree_->NewLoop(); | 
| - LoopMarks loop_mark = kVisited | (1 << loop_num); | 
| - ni.loop_mark = loop_mark; | 
| + SetBackwardMark(node, loop_num); | 
| + loop_tree_->node_to_loop_num_[node->id()] = loop_num; | 
| // Setup loop mark for phis attached to loop header. | 
| for (Node* use : node->uses()) { | 
| if (use->opcode() == IrOpcode::kPhi || | 
| use->opcode() == IrOpcode::kEffectPhi) { | 
| - info(use).loop_mark = loop_mark; | 
| + SetBackwardMark(use, loop_num); | 
| + loop_tree_->node_to_loop_num_[use->id()] = loop_num; | 
| } | 
| } | 
| + | 
| + return loop_num; | 
| + } | 
| + | 
| + void ResizeBackwardMarks() { | 
| + int new_width = width_ + 1; | 
| + int max = num_nodes(); | 
| + uint32_t* new_backward = zone_->NewArray<uint32_t>(new_width * max); | 
| + memset(new_backward, 0, new_width * max * sizeof(uint32_t)); | 
| + if (width_ > 0) { // copy old matrix data. | 
| + for (int i = 0; i < max; i++) { | 
| + uint32_t* np = &new_backward[i * new_width]; | 
| + uint32_t* op = &backward_[i * width_]; | 
| + for (int j = 0; j < width_; j++) np[j] = op[j]; | 
| + } | 
| + } | 
| + width_ = new_width; | 
| + backward_ = new_backward; | 
| + } | 
| + | 
| + void ResizeForwardMarks() { | 
| + int max = num_nodes(); | 
| + forward_ = zone_->NewArray<uint32_t>(width_ * max); | 
| + memset(forward_, 0, width_ * max * sizeof(uint32_t)); | 
| } | 
| // Propagate marks forward from loops. | 
| void PropagateForward() { | 
| + ResizeForwardMarks(); | 
| for (LoopInfo& li : loops_) { | 
| - queued_.Set(li.header, true); | 
| - queue_.push_back(li.header); | 
| - NodeInfo& ni = info(li.header); | 
| - ni.forward = ni.loop_mark; | 
| + SetForwardMark(li.header, LoopNum(li.header)); | 
| + Queue(li.header); | 
| } | 
| // Propagate forward on paths that were backward reachable from backedges. | 
| while (!queue_.empty()) { | 
| Node* node = queue_.front(); | 
| queue_.pop_front(); | 
| queued_.Set(node, false); | 
| - NodeInfo& ni = info(node); | 
| for (Edge edge : node->use_edges()) { | 
| Node* use = edge.from(); | 
| - NodeInfo& ui = info(use); | 
| - if (IsBackedge(use, ui, edge)) continue; // skip backedges. | 
| - LoopMarks both = ni.forward & ui.backward; | 
| - if (ui.MarkForward(both) && !queued_.Get(use)) { | 
| - queued_.Set(use, true); | 
| - queue_.push_back(use); | 
| + if (!IsBackedge(use, edge)) { | 
| + if (PropagateForwardMarks(node, use)) Queue(use); | 
| } | 
| } | 
| } | 
| } | 
| - bool IsBackedge(Node* use, NodeInfo& ui, Edge& edge) { | 
| - // TODO(titzer): checking for backedges here is ugly. | 
| - if (!ui.IsLoopHeader()) return false; | 
| + bool IsBackedge(Node* use, Edge& edge) { | 
| + if (LoopNum(use) <= 0) return false; | 
| if (edge.index() == kAssumedLoopEntryIndex) return false; | 
| if (use->opcode() == IrOpcode::kPhi || | 
| use->opcode() == IrOpcode::kEffectPhi) { | 
| @@ -249,14 +298,16 @@ class LoopFinderImpl { | 
| return true; | 
| } | 
| + int LoopNum(Node* node) { return loop_tree_->node_to_loop_num_[node->id()]; } | 
| + | 
| NodeInfo& info(Node* node) { | 
| NodeInfo& i = info_[node->id()]; | 
| if (i.node == nullptr) i.node = node; | 
| return i; | 
| } | 
| - void PropagateBackward(Node* node, LoopMarks marks) { | 
| - if (info(node).MarkBackward(marks) && !queued_.Get(node)) { | 
| + void Queue(Node* node) { | 
| + if (!queued_.Get(node)) { | 
| queue_.push_back(node); | 
| queued_.Set(node, true); | 
| } | 
| @@ -272,21 +323,29 @@ class LoopFinderImpl { | 
| size_t count = 0; | 
| // Place the node into the innermost nested loop of which it is a member. | 
| for (NodeInfo& ni : info_) { | 
| - if (ni.node == nullptr || !ni.IsInAnyLoop()) continue; | 
| + if (ni.node == nullptr) continue; | 
| LoopInfo* innermost = nullptr; | 
| - size_t index = 0; | 
| - for (size_t i = 1; i <= loops_.size(); i++) { | 
| - if (ni.IsInLoop(i)) { | 
| - LoopInfo* loop = &loops_[i - 1]; | 
| - if (innermost == nullptr || | 
| - loop->loop->depth_ > innermost->loop->depth_) { | 
| - innermost = loop; | 
| - index = i; | 
| + int innermost_index = 0; | 
| + int pos = ni.node->id() * width_; | 
| + // Search the marks word by word. | 
| + for (int i = 0; i < width_; i++) { | 
| + uint32_t marks = backward_[pos + i] & forward_[pos + i]; | 
| + for (int j = 0; j < 32; j++) { | 
| + if (marks & (1u << j)) { | 
| + int loop_num = i * 32 + j; | 
| + if (loop_num == 0) continue; | 
| + LoopInfo* loop = &loops_[loop_num - 1]; | 
| + if (innermost == nullptr || | 
| + loop->loop->depth_ > innermost->loop->depth_) { | 
| + innermost = loop; | 
| + innermost_index = loop_num; | 
| + } | 
| } | 
| } | 
| } | 
| - if (ni.IsInHeaderForLoop(index)) { | 
| + if (innermost == nullptr) continue; | 
| + if (LoopNum(ni.node) == innermost_index) { | 
| ni.next = innermost->header_list; | 
| innermost->header_list = ∋ | 
| } else { | 
| @@ -314,9 +373,8 @@ class LoopFinderImpl { | 
| loop_tree_->SetParent(nullptr, li->loop); | 
| size_t count = 0; | 
| for (NodeInfo& ni : info_) { | 
| - if (ni.node == nullptr || !ni.IsInAnyLoop()) continue; | 
| - DCHECK(ni.IsInLoop(1)); | 
| - if (ni.IsInHeaderForLoop(1)) { | 
| + if (ni.node == nullptr || !IsInLoop(ni.node, 1)) continue; | 
| + if (LoopNum(ni.node) == 1) { | 
| ni.next = li->header_list; | 
| li->header_list = ∋ | 
| } else { | 
| @@ -341,18 +399,14 @@ class LoopFinderImpl { | 
| loop->header_start_ = static_cast<int>(loop_tree_->loop_nodes_.size()); | 
| for (NodeInfo* ni = li.header_list; ni != nullptr; ni = ni->next) { | 
| loop_tree_->loop_nodes_.push_back(ni->node); | 
| - // TODO(titzer): lift loop count restriction. | 
| - loop_tree_->node_to_loop_num_[ni->node->id()] = | 
| - static_cast<uint8_t>(loop_num); | 
| + loop_tree_->node_to_loop_num_[ni->node->id()] = loop_num; | 
| } | 
| // Serialize the body. | 
| loop->body_start_ = static_cast<int>(loop_tree_->loop_nodes_.size()); | 
| for (NodeInfo* ni = li.body_list; ni != nullptr; ni = ni->next) { | 
| loop_tree_->loop_nodes_.push_back(ni->node); | 
| - // TODO(titzer): lift loop count restriction. | 
| - loop_tree_->node_to_loop_num_[ni->node->id()] = | 
| - static_cast<uint8_t>(loop_num); | 
| + loop_tree_->node_to_loop_num_[ni->node->id()] = loop_num; | 
| } | 
| // Serialize nested loops. | 
| @@ -370,7 +424,7 @@ class LoopFinderImpl { | 
| LoopTree::Loop* parent = nullptr; | 
| for (size_t i = 1; i <= loops_.size(); i++) { | 
| if (i == loop_num) continue; | 
| - if (ni.IsInLoop(i)) { | 
| + if (IsInLoop(ni.node, i)) { | 
| // recursively create potential parent loops first. | 
| LoopTree::Loop* upper = ConnectLoopTree(i); | 
| if (parent == nullptr || upper->depth_ > parent->depth_) { |