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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/tile_manager.h" | 5 #include "cc/resources/tile_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <string> | 9 #include <string> |
10 | 10 |
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411 | 411 |
412 // We must reduce the amount of unused resources before calling | 412 // We must reduce the amount of unused resources before calling |
413 // RunTasks to prevent usage from rising above limits. | 413 // RunTasks to prevent usage from rising above limits. |
414 resource_pool_->ReduceResourceUsage(); | 414 resource_pool_->ReduceResourceUsage(); |
415 | 415 |
416 // Run and complete all raster task synchronously. | 416 // Run and complete all raster task synchronously. |
417 rasterizer_->RasterizeTiles( | 417 rasterizer_->RasterizeTiles( |
418 tiles_that_need_to_be_rasterized, resource_pool_, | 418 tiles_that_need_to_be_rasterized, resource_pool_, |
419 base::Bind(&TileManager::UpdateTileDrawInfo, base::Unretained(this))); | 419 base::Bind(&TileManager::UpdateTileDrawInfo, base::Unretained(this))); |
420 | 420 |
421 // Use on-demand raster for any required-for-activation tiles that have not | |
422 // been been assigned memory after reaching a steady memory state. This | |
423 // ensures that we activate even when OOM. Note that we have to rebuilt the | |
424 // queue in case the last AssignGpuMemoryToTiles evicted some tiles that would | |
425 // otherwise not be picked up by the old raster queue. | |
426 client_->BuildRasterQueue(&raster_priority_queue_, | |
427 global_state_.tree_priority); | |
428 | |
429 // Use on-demand raster for any tiles that have not been been assigned | |
430 // memory. This ensures that we draw even when OOM. | |
431 while (!raster_priority_queue_.IsEmpty()) { | |
432 Tile* tile = raster_priority_queue_.Top(); | |
433 TileDrawInfo& draw_info = tile->draw_info(); | |
434 | |
435 if (tile->required_for_draw() && !draw_info.IsReadyToDraw()) { | |
436 draw_info.set_rasterize_on_demand(); | |
437 client_->NotifyTileStateChanged(tile); | |
438 } | |
439 raster_priority_queue_.Pop(); | |
440 } | |
441 raster_priority_queue_.Reset(); | |
442 | |
443 TRACE_EVENT_INSTANT1("cc", "DidRasterize", TRACE_EVENT_SCOPE_THREAD, "state", | 421 TRACE_EVENT_INSTANT1("cc", "DidRasterize", TRACE_EVENT_SCOPE_THREAD, "state", |
444 BasicStateAsValue()); | 422 BasicStateAsValue()); |
445 | 423 |
446 TRACE_COUNTER_ID1("cc", "unused_memory_bytes", this, | 424 TRACE_COUNTER_ID1("cc", "unused_memory_bytes", this, |
447 resource_pool_->total_memory_usage_bytes() - | 425 resource_pool_->total_memory_usage_bytes() - |
448 resource_pool_->acquired_memory_usage_bytes()); | 426 resource_pool_->acquired_memory_usage_bytes()); |
449 } | 427 } |
450 | 428 |
451 void TileManager::UpdateVisibleTiles( | 429 void TileManager::UpdateVisibleTiles( |
452 const GlobalStateThatImpactsTilePriority& state) { | 430 const GlobalStateThatImpactsTilePriority& state) { |
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1050 result -= other; | 1028 result -= other; |
1051 return result; | 1029 return result; |
1052 } | 1030 } |
1053 | 1031 |
1054 bool TileManager::MemoryUsage::Exceeds(const MemoryUsage& limit) const { | 1032 bool TileManager::MemoryUsage::Exceeds(const MemoryUsage& limit) const { |
1055 return memory_bytes_ > limit.memory_bytes_ || | 1033 return memory_bytes_ > limit.memory_bytes_ || |
1056 resource_count_ > limit.resource_count_; | 1034 resource_count_ > limit.resource_count_; |
1057 } | 1035 } |
1058 | 1036 |
1059 } // namespace cc | 1037 } // namespace cc |
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