Index: src/gpu/GrPathUtils.cpp |
diff --git a/src/gpu/GrPathUtils.cpp b/src/gpu/GrPathUtils.cpp |
index 8e7a01d0915aa74a039c8d8e05abf3540fd4e4c3..d975833053ffbad93874147f6e7f42b840641cc0 100644 |
--- a/src/gpu/GrPathUtils.cpp |
+++ b/src/gpu/GrPathUtils.cpp |
@@ -44,7 +44,7 @@ uint32_t GrPathUtils::quadraticPointCount(const SkPoint points[], |
SkASSERT(tol > 0); |
SkScalar d = points[1].distanceToLineSegmentBetween(points[0], points[2]); |
- if (d <= tol) { |
+ if (d <= tol || !SkScalarIsFinite(d)) { |
return 1; |
} else { |
// Each time we subdivide, d should be cut in 4. So we need to |
@@ -99,7 +99,7 @@ uint32_t GrPathUtils::cubicPointCount(const SkPoint points[], |
points[1].distanceToLineSegmentBetweenSqd(points[0], points[3]), |
points[2].distanceToLineSegmentBetweenSqd(points[0], points[3])); |
d = SkScalarSqrt(d); |
- if (d <= tol) { |
+ if (d <= tol || !SkScalarIsFinite(d)) { |
return 1; |
} else { |
int temp = SkScalarCeilToInt(SkScalarSqrt(SkScalarDiv(d, tol))); |