| Index: src/gpu/GrPathUtils.cpp
|
| diff --git a/src/gpu/GrPathUtils.cpp b/src/gpu/GrPathUtils.cpp
|
| index 8e7a01d0915aa74a039c8d8e05abf3540fd4e4c3..d975833053ffbad93874147f6e7f42b840641cc0 100644
|
| --- a/src/gpu/GrPathUtils.cpp
|
| +++ b/src/gpu/GrPathUtils.cpp
|
| @@ -44,7 +44,7 @@ uint32_t GrPathUtils::quadraticPointCount(const SkPoint points[],
|
| SkASSERT(tol > 0);
|
|
|
| SkScalar d = points[1].distanceToLineSegmentBetween(points[0], points[2]);
|
| - if (d <= tol) {
|
| + if (d <= tol || !SkScalarIsFinite(d)) {
|
| return 1;
|
| } else {
|
| // Each time we subdivide, d should be cut in 4. So we need to
|
| @@ -99,7 +99,7 @@ uint32_t GrPathUtils::cubicPointCount(const SkPoint points[],
|
| points[1].distanceToLineSegmentBetweenSqd(points[0], points[3]),
|
| points[2].distanceToLineSegmentBetweenSqd(points[0], points[3]));
|
| d = SkScalarSqrt(d);
|
| - if (d <= tol) {
|
| + if (d <= tol || !SkScalarIsFinite(d)) {
|
| return 1;
|
| } else {
|
| int temp = SkScalarCeilToInt(SkScalarSqrt(SkScalarDiv(d, tol)));
|
|
|