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Side by Side Diff: tests/ConcavePathTests.cpp

Issue 855513004: Tessellating GPU path renderer. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Speculative ChromeOS build fix Created 5 years, 10 months ago
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1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkBitmap.h"
9 #include "SkBitmapDevice.h"
10 #include "SkCanvas.h"
11 #include "SkSurface.h"
12 #include "Test.h"
13
14 #if SK_SUPPORT_GPU
15 #include "GrContextFactory.h"
16 #include "SkGpuDevice.h"
17 #endif
18
19 /*
20 * These tests pass by not crashing, hanging or asserting in Debug.
21 */
22
23 // Tests active edges made inactive by splitting.
24 // Also tests active edge list forced into an invalid ordering by
25 // splitting (mopped up in cleanup_active_edges()).
26 static void draw_path_0(SkCanvas* canvas, const SkPaint& paint) {
27 SkPath path;
28 path.moveTo( 229.127044677734375, 67.34100341796875);
reed1 2015/02/19 20:52:23 These are fantastically precise values. Can you in
Stephen White 2015/02/20 21:58:41 Sadly, no. Most were produced by fuzzing and anima
29 path.lineTo(187.8097381591796875, -6.7729740142822265625);
30 path.lineTo( 171.411407470703125, 50.94266510009765625);
31 path.lineTo(245.5253753662109375, 9.6253643035888671875);
32 path.moveTo(208.4683990478515625, 30.284009933471679688);
33 path.lineTo( 171.411407470703125, 50.94266510009765625);
34 path.lineTo(187.8097381591796875, -6.7729740142822265625);
35 canvas->drawPath(path, paint);
36 }
37
38 // Intersections which fall exactly on the current vertex, and require
39 // a restart of the intersection checking.
40 static void draw_path_1(SkCanvas* canvas, const SkPaint& paint) {
41 SkPath path;
42 path.moveTo( 314.483551025390625, 486.246002197265625);
43 path.lineTo( 385.41949462890625, 532.8087158203125);
44 path.lineTo( 373.232879638671875, 474.05938720703125);
45 path.lineTo( 326.670166015625, 544.995361328125);
46 path.moveTo( 349.951507568359375, 509.52734375);
47 path.lineTo( 373.232879638671875, 474.05938720703125);
48 path.lineTo( 385.41949462890625, 532.8087158203125);
49 canvas->drawPath(path, paint);
50 }
51
52 // Tests active edges which are removed by splitting.
53 static void draw_path_2(SkCanvas* canvas, const SkPaint& paint) {
54 SkPath path;
55 path.moveTo( 343.107391357421875, 613.62176513671875);
56 path.lineTo( 426.632415771484375, 628.5740966796875);
57 path.lineTo( 392.3460693359375, 579.33544921875);
58 path.lineTo( 377.39373779296875, 662.86041259765625);
59 path.moveTo( 384.869873046875, 621.097900390625);
60 path.lineTo( 392.3460693359375, 579.33544921875);
61 path.lineTo( 426.632415771484375, 628.5740966796875);
62 canvas->drawPath(path, paint);
63 }
64
65 // Collinear edges merged in set_top().
66 // Also, an intersection between left and right enclosing edges which
67 // falls above the current vertex.
68 static void draw_path_3(SkCanvas* canvas, const SkPaint& paint) {
69 SkPath path;
70 path.moveTo( 545.95751953125, 791.69854736328125);
71 path.lineTo( 612.05816650390625, 738.494140625);
72 path.lineTo( 552.4056396484375, 732.0460205078125);
73 path.lineTo( 605.61004638671875, 798.14666748046875);
74 path.moveTo( 579.00787353515625, 765.0963134765625);
75 path.lineTo( 552.4056396484375, 732.0460205078125);
76 path.lineTo( 612.05816650390625, 738.494140625);
77 canvas->drawPath(path, paint);
78 }
79
80 // Tests active edges which are made inactive by set_top().
81 static void draw_path_4(SkCanvas* canvas, const SkPaint& paint) {
82 SkPath path;
83 path.moveTo( 819.2725830078125, 751.77447509765625);
84 path.lineTo( 820.70904541015625, 666.933837890625);
85 path.lineTo( 777.57049560546875, 708.63592529296875);
86 path.lineTo( 862.4111328125, 710.0723876953125);
87 path.moveTo( 819.99078369140625, 709.3541259765625);
88 path.lineTo( 777.57049560546875, 708.63592529296875);
89 path.lineTo( 820.70904541015625, 666.933837890625);
90 canvas->drawPath(path, paint);
91 }
92
93 static void draw_path_5(SkCanvas* canvas, const SkPaint& paint) {
94 SkPath path;
95 path.moveTo( 823.33209228515625, 749.052734375);
96 path.lineTo( 823.494873046875, 664.20013427734375);
97 path.lineTo( 780.9871826171875, 706.5450439453125);
98 path.lineTo( 865.8397216796875, 706.70782470703125);
99 path.moveTo( 823.4134521484375, 706.6263427734375);
100 path.lineTo( 780.9871826171875, 706.5450439453125);
101 path.lineTo( 823.494873046875, 664.20013427734375);
102 canvas->drawPath(path, paint);
103 }
104
105 static void draw_path_6(SkCanvas* canvas, const SkPaint& paint) {
106 SkPath path;
107 path.moveTo( 954.862548828125, 562.8349609375);
108 path.lineTo( 899.32818603515625, 498.679443359375);
109 path.lineTo( 895.017578125, 558.52435302734375);
110 path.lineTo( 959.17315673828125, 502.990081787109375);
111 path.moveTo( 927.0953369140625, 530.7572021484375);
112 path.lineTo( 895.017578125, 558.52435302734375);
113 path.lineTo( 899.32818603515625, 498.679443359375);
114 canvas->drawPath(path, paint);
115 }
116
117 static void draw_path_7(SkCanvas* canvas, const SkPaint& paint) {
118 SkPath path;
119 path.moveTo( 958.5330810546875, 547.35516357421875);
120 path.lineTo( 899.93109130859375, 485.989013671875);
121 path.lineTo( 898.54901123046875, 545.97308349609375);
122 path.lineTo( 959.9151611328125, 487.37109375);
123 path.moveTo( 929.2320556640625, 516.67205810546875);
124 path.lineTo( 898.54901123046875, 545.97308349609375);
125 path.lineTo( 899.93109130859375, 485.989013671875);
126 canvas->drawPath(path, paint);
127 }
128
129 static void draw_path_8(SkCanvas* canvas, const SkPaint& paint) {
130 SkPath path;
131 path.moveTo( 389.8609619140625, 369.326873779296875);
reed1 2015/02/19 20:52:23 micro nit: this white-space formatting in fact mak
Stephen White 2015/02/20 21:58:41 Fixed (aligned on the decimal point).
132 path.lineTo( 470.6290283203125, 395.33697509765625);
133 path.lineTo( 443.250030517578125, 341.9478759765625);
134 path.lineTo( 417.239959716796875, 422.7159423828125);
135 path.moveTo( 430.244964599609375, 382.3319091796875);
136 path.lineTo( 443.250030517578125, 341.9478759765625);
137 path.lineTo( 470.6290283203125, 395.33697509765625);
138 canvas->drawPath(path, paint);
139 }
140
141 static void draw_path_9(SkCanvas* canvas, const SkPaint& paint) {
142 SkPath path;
143 path.moveTo(20, 20);
144 path.lineTo(50, 80);
145 path.lineTo(20, 80);
146 path.moveTo(80, 50);
147 path.lineTo(50, 50);
148 path.lineTo(20, 50);
149 canvas->drawPath(path, paint);
150 }
151
152 static void draw_path_10(SkCanvas* canvas, const SkPaint& paint) {
153 SkPath path;
154 path.moveTo(257.19439697265625, 320.876617431640625);
155 path.lineTo(190.113037109375, 320.58978271484375);
156 path.lineTo(203.64404296875, 293.8145751953125);
157 path.moveTo(203.357177734375, 360.896026611328125);
158 path.lineTo(216.88824462890625, 334.120819091796875);
159 path.lineTo(230.41925048828125, 307.345611572265625);
160 canvas->drawPath(path, paint);
161 }
162
163 // A degenerate segments case, where both upper and lower segments of
164 // a split edge must remain active.
165 static void draw_path_11(SkCanvas* canvas, const SkPaint& paint) {
166 SkPath path;
167 path.moveTo(231.9331207275390625, 306.2012939453125);
168 path.lineTo(191.4859161376953125, 306.04547119140625);
169 path.lineTo(231.0659332275390625, 300.2642822265625);
170 path.moveTo( 189.946807861328125, 302.072265625);
171 path.lineTo( 179.79705810546875, 294.859771728515625);
172 path.lineTo(191.0016021728515625, 296.165679931640625);
173 path.moveTo(150.8942108154296875, 304.900146484375);
174 path.lineTo( 179.708892822265625, 297.849029541015625);
175 path.lineTo(190.4742279052734375, 299.11895751953125);
176 canvas->drawPath(path, paint);
177 }
178
179 // Handle the case where edge.dist(edge.fTop) != 0.0.
180 static void draw_path_12(SkCanvas* canvas, const SkPaint& paint) {
181 SkPath path;
182 path.moveTo( 0, 400);
183 path.lineTo( 138, 202);
184 path.lineTo( 0, 202);
185 path.moveTo(12.62693023681640625, 250.57464599609375);
186 path.lineTo( 8.13896942138671875, 254.556884765625);
187 path.lineTo(-18.15641021728515625, 220.40203857421875);
188 path.lineTo(-15.986493110656738281, 219.6513519287109375);
189 path.moveTo(36.931194305419921875, 282.485504150390625);
190 path.lineTo(15.617521286010742188, 261.2901611328125);
191 path.lineTo( 10.3829498291015625, 252.565765380859375);
192 path.lineTo(-16.165292739868164062, 222.646026611328125);
193 canvas->drawPath(path, paint);
194 }
195
196 // A degenerate segments case which exercises inactive edges being
197 // made active by splitting.
198 static void draw_path_13(SkCanvas* canvas, const SkPaint& paint) {
199 SkPath path;
200 path.moveTo( 690.62127685546875, 509.25555419921875);
201 path.lineTo( 699.336181640625, 511.71405029296875);
202 path.lineTo( 708.362548828125, 512.4349365234375);
203 path.lineTo( 729.9940185546875, 516.3114013671875);
204 path.lineTo( 738.708984375, 518.76995849609375);
205 path.lineTo( 678.3463134765625, 510.0819091796875);
206 path.lineTo( 681.21795654296875, 504.81378173828125);
207 path.moveTo( 758.52764892578125, 521.55963134765625);
208 path.lineTo( 719.1549072265625, 514.50372314453125);
209 path.lineTo( 689.59063720703125, 512.0628662109375);
210 path.lineTo( 679.78216552734375, 507.447845458984375);
211 canvas->drawPath(path, paint);
212 }
213
214 // Tests vertices which become "orphaned" (ie., no connected edges)
215 // after simplification.
216 static void draw_path_14(SkCanvas* canvas, const SkPaint& paint) {
217 SkPath path;
218 path.moveTo( 217.326019287109375, 166.4752960205078125);
219 path.lineTo( 226.279266357421875, 170.929473876953125);
220 path.lineTo( 234.3973388671875, 177.0623626708984375);
221 path.lineTo( 262.0921630859375, 188.746124267578125);
222 path.moveTo( 196.23638916015625, 174.0722198486328125);
223 path.lineTo( 416.15277099609375, 180.138214111328125);
224 path.lineTo( 192.651947021484375, 304.0228271484375);
225 canvas->drawPath(path, paint);
226 }
227
228 static void test_concave_paths(SkSurface* surface, skiatest::Reporter* reporter) {
229 SkCanvas* canvas = surface->getCanvas();
230 canvas->clear(0);
231
232 SkPaint paint;
233 paint.setAntiAlias(false);
234 draw_path_0(canvas, paint);
235 draw_path_1(canvas, paint);
236 draw_path_2(canvas, paint);
237 draw_path_3(canvas, paint);
238 draw_path_4(canvas, paint);
239 draw_path_5(canvas, paint);
240 draw_path_6(canvas, paint);
241 draw_path_7(canvas, paint);
242 draw_path_8(canvas, paint);
243 draw_path_9(canvas, paint);
244 draw_path_10(canvas, paint);
245 draw_path_11(canvas, paint);
246 draw_path_12(canvas, paint);
247 draw_path_13(canvas, paint);
248 draw_path_14(canvas, paint);
249 }
250
251 DEF_TEST(ConcavePathTests, reporter) {
252 SkBitmap temp;
253 SkImageInfo info = SkImageInfo::MakeN32Premul(800, 800);
254 temp.allocN32Pixels(800, 800);
255 SkBitmapDevice device(temp);
256 SkAutoTUnref<SkSurface> surface(
257 SkSurface::NewRasterDirect(info, temp.getPixels(), temp.rowBytes()));
258 test_concave_paths(surface.get(), reporter);
259 }
260
261 #if SK_SUPPORT_GPU
262 const SkSurfaceProps gProps = SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_Ini tType);
263
264 DEF_GPUTEST(ConcavePathTestsGPU, reporter, factory) {
265 GrContext* context = factory->get(static_cast<GrContextFactory::GLContextTyp e>(0));
266 GrSurfaceDesc desc;
267 desc.fFlags = kRenderTarget_GrSurfaceFlag;
268 desc.fWidth = 800;
269 desc.fHeight = 800;
270 desc.fConfig = kSkia8888_GrPixelConfig;
271 desc.fOrigin = kTopLeft_GrSurfaceOrigin;
272 SkAutoTUnref<GrTexture> texture(
273 context->refScratchTexture(desc, GrContext::kExact_ScratchTexMatch)
274 );
275 SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(texture->as RenderTarget()));
276 test_concave_paths(surface.get(), reporter);
277 }
278 #endif
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