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Side by Side Diff: tests/ConcavePathTests.cpp

Issue 855513004: Tessellating GPU path renderer. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Update to ToT; remove kSkipTiled flag from GM Created 5 years, 10 months ago
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1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkBitmap.h"
9 #include "SkBitmapDevice.h"
10 #include "SkCanvas.h"
11 #include "Test.h"
12
13 #if SK_SUPPORT_GPU
14 #include "GrContextFactory.h"
15 #include "SkGpuDevice.h"
16 #endif
17
18 /*
19 * These tests pass by not crashing, hanging or asserting in Debug.
20 */
21
22 // Tests active edges made inactive by splitting.
23 // Also tests active edge list forced into an invalid ordering by
24 // splitting (mopped up in cleanup_active_edges()).
25 static void draw_path_0(SkCanvas* canvas, const SkPaint& paint) {
26 SkPath path;
27 path.moveTo( 229.127044677734375, 67.34100341796875);
28 path.lineTo(187.8097381591796875, -6.7729740142822265625);
29 path.lineTo( 171.411407470703125, 50.94266510009765625);
30 path.lineTo(245.5253753662109375, 9.6253643035888671875);
31 path.moveTo(208.4683990478515625, 30.284009933471679688);
32 path.lineTo( 171.411407470703125, 50.94266510009765625);
33 path.lineTo(187.8097381591796875, -6.7729740142822265625);
34 canvas->drawPath(path, paint);
35 }
36
37 // Intersections which fall exactly on the current vertex, and require
38 // a restart of the intersection checking.
39 static void draw_path_1(SkCanvas* canvas, const SkPaint& paint) {
40 SkPath path;
41 path.moveTo( 314.483551025390625, 486.246002197265625);
42 path.lineTo( 385.41949462890625, 532.8087158203125);
43 path.lineTo( 373.232879638671875, 474.05938720703125);
44 path.lineTo( 326.670166015625, 544.995361328125);
45 path.moveTo( 349.951507568359375, 509.52734375);
46 path.lineTo( 373.232879638671875, 474.05938720703125);
47 path.lineTo( 385.41949462890625, 532.8087158203125);
48 canvas->drawPath(path, paint);
49 }
50
51 // Tests active edges which are removed by splitting.
52 static void draw_path_2(SkCanvas* canvas, const SkPaint& paint) {
53 SkPath path;
54 path.moveTo( 343.107391357421875, 613.62176513671875);
55 path.lineTo( 426.632415771484375, 628.5740966796875);
56 path.lineTo( 392.3460693359375, 579.33544921875);
57 path.lineTo( 377.39373779296875, 662.86041259765625);
58 path.moveTo( 384.869873046875, 621.097900390625);
59 path.lineTo( 392.3460693359375, 579.33544921875);
60 path.lineTo( 426.632415771484375, 628.5740966796875);
61 canvas->drawPath(path, paint);
62 }
63
64 // Collinear edges merged in set_top().
65 // Also, an intersection between left and right enclosing edges which
66 // falls above the current vertex.
67 static void draw_path_3(SkCanvas* canvas, const SkPaint& paint) {
68 SkPath path;
69 path.moveTo( 545.95751953125, 791.69854736328125);
70 path.lineTo( 612.05816650390625, 738.494140625);
71 path.lineTo( 552.4056396484375, 732.0460205078125);
72 path.lineTo( 605.61004638671875, 798.14666748046875);
73 path.moveTo( 579.00787353515625, 765.0963134765625);
74 path.lineTo( 552.4056396484375, 732.0460205078125);
75 path.lineTo( 612.05816650390625, 738.494140625);
76 canvas->drawPath(path, paint);
77 }
78
79 // Tests active edges which are made inactive by set_top().
80 static void draw_path_4(SkCanvas* canvas, const SkPaint& paint) {
81 SkPath path;
82 path.moveTo( 819.2725830078125, 751.77447509765625);
83 path.lineTo( 820.70904541015625, 666.933837890625);
84 path.lineTo( 777.57049560546875, 708.63592529296875);
85 path.lineTo( 862.4111328125, 710.0723876953125);
86 path.moveTo( 819.99078369140625, 709.3541259765625);
87 path.lineTo( 777.57049560546875, 708.63592529296875);
88 path.lineTo( 820.70904541015625, 666.933837890625);
89 canvas->drawPath(path, paint);
90 }
91
92 static void draw_path_5(SkCanvas* canvas, const SkPaint& paint) {
93 SkPath path;
94 path.moveTo( 823.33209228515625, 749.052734375);
95 path.lineTo( 823.494873046875, 664.20013427734375);
96 path.lineTo( 780.9871826171875, 706.5450439453125);
97 path.lineTo( 865.8397216796875, 706.70782470703125);
98 path.moveTo( 823.4134521484375, 706.6263427734375);
99 path.lineTo( 780.9871826171875, 706.5450439453125);
100 path.lineTo( 823.494873046875, 664.20013427734375);
101 canvas->drawPath(path, paint);
102 }
103
104 static void draw_path_6(SkCanvas* canvas, const SkPaint& paint) {
105 SkPath path;
106 path.moveTo( 954.862548828125, 562.8349609375);
107 path.lineTo( 899.32818603515625, 498.679443359375);
108 path.lineTo( 895.017578125, 558.52435302734375);
109 path.lineTo( 959.17315673828125, 502.990081787109375);
110 path.moveTo( 927.0953369140625, 530.7572021484375);
111 path.lineTo( 895.017578125, 558.52435302734375);
112 path.lineTo( 899.32818603515625, 498.679443359375);
113 canvas->drawPath(path, paint);
114 }
115
116 static void draw_path_7(SkCanvas* canvas, const SkPaint& paint) {
117 SkPath path;
118 path.moveTo( 958.5330810546875, 547.35516357421875);
119 path.lineTo( 899.93109130859375, 485.989013671875);
120 path.lineTo( 898.54901123046875, 545.97308349609375);
121 path.lineTo( 959.9151611328125, 487.37109375);
122 path.moveTo( 929.2320556640625, 516.67205810546875);
123 path.lineTo( 898.54901123046875, 545.97308349609375);
124 path.lineTo( 899.93109130859375, 485.989013671875);
125 canvas->drawPath(path, paint);
126 }
127
128 static void draw_path_8(SkCanvas* canvas, const SkPaint& paint) {
129 SkPath path;
130 path.moveTo( 389.8609619140625, 369.326873779296875);
131 path.lineTo( 470.6290283203125, 395.33697509765625);
132 path.lineTo( 443.250030517578125, 341.9478759765625);
133 path.lineTo( 417.239959716796875, 422.7159423828125);
134 path.moveTo( 430.244964599609375, 382.3319091796875);
135 path.lineTo( 443.250030517578125, 341.9478759765625);
136 path.lineTo( 470.6290283203125, 395.33697509765625);
137 canvas->drawPath(path, paint);
138 }
139
140 static void draw_path_9(SkCanvas* canvas, const SkPaint& paint) {
141 SkPath path;
142 path.moveTo(20, 20);
143 path.lineTo(50, 80);
144 path.lineTo(20, 80);
145 path.moveTo(80, 50);
146 path.lineTo(50, 50);
147 path.lineTo(20, 50);
148 canvas->drawPath(path, paint);
149 }
150
151 static void draw_path_10(SkCanvas* canvas, const SkPaint& paint) {
152 SkPath path;
153 path.moveTo(257.19439697265625, 320.876617431640625);
154 path.lineTo(190.113037109375, 320.58978271484375);
155 path.lineTo(203.64404296875, 293.8145751953125);
156 path.moveTo(203.357177734375, 360.896026611328125);
157 path.lineTo(216.88824462890625, 334.120819091796875);
158 path.lineTo(230.41925048828125, 307.345611572265625);
159 canvas->drawPath(path, paint);
160 }
161
162 // A degenerate segments case, where both upper and lower segments of
163 // a split edge must remain active.
164 static void draw_path_11(SkCanvas* canvas, const SkPaint& paint) {
165 SkPath path;
166 path.moveTo(231.9331207275390625, 306.2012939453125);
167 path.lineTo(191.4859161376953125, 306.04547119140625);
168 path.lineTo(231.0659332275390625, 300.2642822265625);
169 path.moveTo( 189.946807861328125, 302.072265625);
170 path.lineTo( 179.79705810546875, 294.859771728515625);
171 path.lineTo(191.0016021728515625, 296.165679931640625);
172 path.moveTo(150.8942108154296875, 304.900146484375);
173 path.lineTo( 179.708892822265625, 297.849029541015625);
174 path.lineTo(190.4742279052734375, 299.11895751953125);
175 canvas->drawPath(path, paint);
176 }
177
178 // Handle the case where edge.dist(edge.fTop) != 0.0.
179 static void draw_path_12(SkCanvas* canvas, const SkPaint& paint) {
180 SkPath path;
181 path.moveTo( 0, 400);
182 path.lineTo( 138, 202);
183 path.lineTo( 0, 202);
184 path.moveTo(12.62693023681640625, 250.57464599609375);
185 path.lineTo( 8.13896942138671875, 254.556884765625);
186 path.lineTo(-18.15641021728515625, 220.40203857421875);
187 path.lineTo(-15.986493110656738281, 219.6513519287109375);
188 path.moveTo(36.931194305419921875, 282.485504150390625);
189 path.lineTo(15.617521286010742188, 261.2901611328125);
190 path.lineTo( 10.3829498291015625, 252.565765380859375);
191 path.lineTo(-16.165292739868164062, 222.646026611328125);
192 canvas->drawPath(path, paint);
193 }
194
195 // A degenerate segments case which exercises inactive edges being
196 // made active by splitting.
197 static void draw_path_13(SkCanvas* canvas, const SkPaint& paint) {
198 SkPath path;
199 path.moveTo( 690.62127685546875, 509.25555419921875);
200 path.lineTo( 699.336181640625, 511.71405029296875);
201 path.lineTo( 708.362548828125, 512.4349365234375);
202 path.lineTo( 729.9940185546875, 516.3114013671875);
203 path.lineTo( 738.708984375, 518.76995849609375);
204 path.lineTo( 678.3463134765625, 510.0819091796875);
205 path.lineTo( 681.21795654296875, 504.81378173828125);
206 path.moveTo( 758.52764892578125, 521.55963134765625);
207 path.lineTo( 719.1549072265625, 514.50372314453125);
208 path.lineTo( 689.59063720703125, 512.0628662109375);
209 path.lineTo( 679.78216552734375, 507.447845458984375);
210 canvas->drawPath(path, paint);
211 }
212
213 // Tests vertices which become "orphaned" (ie., no connected edges)
214 // after simplification.
215 static void draw_path_14(SkCanvas* canvas, const SkPaint& paint) {
216 SkPath path;
217 path.moveTo( 217.326019287109375, 166.4752960205078125);
218 path.lineTo( 226.279266357421875, 170.929473876953125);
219 path.lineTo( 234.3973388671875, 177.0623626708984375);
220 path.lineTo( 262.0921630859375, 188.746124267578125);
221 path.moveTo( 196.23638916015625, 174.0722198486328125);
222 path.lineTo( 416.15277099609375, 180.138214111328125);
223 path.lineTo( 192.651947021484375, 304.0228271484375);
224 canvas->drawPath(path, paint);
225 }
226
227 static void test_concave_paths(SkSurface* surface, skiatest::Reporter* reporter) {
228 SkCanvas* canvas = surface->getCanvas();
229 canvas->clear(0);
230
231 SkPaint paint;
232 paint.setAntiAlias(false);
233 draw_path_0(canvas, paint);
234 draw_path_1(canvas, paint);
235 draw_path_2(canvas, paint);
236 draw_path_3(canvas, paint);
237 draw_path_4(canvas, paint);
238 draw_path_5(canvas, paint);
239 draw_path_6(canvas, paint);
240 draw_path_7(canvas, paint);
241 draw_path_8(canvas, paint);
242 draw_path_9(canvas, paint);
243 draw_path_10(canvas, paint);
244 draw_path_11(canvas, paint);
245 draw_path_12(canvas, paint);
246 draw_path_13(canvas, paint);
247 draw_path_14(canvas, paint);
248 }
249
250 DEF_TEST(ConcavePathTests, reporter) {
251 SkBitmap temp;
252 SkImageInfo info = SkImageInfo::MakeN32Premul(800, 800);
253 temp.allocN32Pixels(800, 800);
254 SkBitmapDevice device(temp);
255 SkAutoTUnref<SkSurface> surface(
256 SkSurface::NewRasterDirect(info, temp.getPixels(), temp.rowBytes()));
257 test_concave_paths(surface.get(), reporter);
258 }
259
260 #if SK_SUPPORT_GPU
261 const SkSurfaceProps gProps = SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_Ini tType);
262
263 DEF_GPUTEST(ConcavePathTestsGPU, reporter, factory) {
264 GrContext* context = factory->get(static_cast<GrContextFactory::GLContextTyp e>(0));
265 GrSurfaceDesc desc;
266 desc.fFlags = kRenderTarget_GrSurfaceFlag;
267 desc.fWidth = 800;
268 desc.fHeight = 800;
269 desc.fConfig = kSkia8888_GrPixelConfig;
270 desc.fOrigin = kTopLeft_GrSurfaceOrigin;
271 SkAutoTUnref<GrTexture> texture(
272 context->refScratchTexture(desc, GrContext::kExact_ScratchTexMatch)
273 );
274 SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(texture->as RenderTarget()));
275 test_concave_paths(surface.get(), reporter);
276 }
277 #endif
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