| Index: include/core/SkPicture.h
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| diff --git a/include/core/SkPicture.h b/include/core/SkPicture.h
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| index 5b2f7a99f754c78e68aed7b52dfd000a708ec4a8..5a48476db03bb9533dac2ef2833d4de5b4df5f45 100644
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| --- a/include/core/SkPicture.h
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| +++ b/include/core/SkPicture.h
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| @@ -171,6 +171,22 @@ public:
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|       */
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|      bool willPlayBackBitmaps() const;
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|  
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| +    /**
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| +     *  This is a general hint that the picture will (soon) be drawn into a SkCanvas with
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| +     *  corresponding attributes (e.g. clip, matrix, props). No drawing occurs, but some
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| +     *  expensive operations may be run (e.g. image decoding).
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| +     *
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| +     *  Any of the parameters may be NULL.
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| +     *
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| +     *  @param srcBounds If not NULL, this is the subset of the picture (in the same coordinates
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| +     *                   as the picture's bounds) that preroll() should focus on.
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| +     *  @param initialMatrix If not NULL, this is the initialMatrix that is expected when the
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| +     *                       picture is actually drawn.
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| +     *  @param props If not NULL, these are the expected props when the picture is actually drawn.
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| +     */
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| +    void preroll(const SkRect* srcBounds, const SkMatrix* initialMatrix, const SkSurfaceProps*,
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| +                 void* gpuCacheAccessor) const;
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| +
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|      /** Return true if the SkStream/Buffer represents a serialized picture, and
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|          fills out SkPictInfo. After this function returns, the data source is not
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|          rewound so it will have to be manually reset before passing to
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| 
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