Index: include/core/SkPicture.h |
diff --git a/include/core/SkPicture.h b/include/core/SkPicture.h |
index 5b2f7a99f754c78e68aed7b52dfd000a708ec4a8..5a48476db03bb9533dac2ef2833d4de5b4df5f45 100644 |
--- a/include/core/SkPicture.h |
+++ b/include/core/SkPicture.h |
@@ -171,6 +171,22 @@ public: |
*/ |
bool willPlayBackBitmaps() const; |
+ /** |
+ * This is a general hint that the picture will (soon) be drawn into a SkCanvas with |
+ * corresponding attributes (e.g. clip, matrix, props). No drawing occurs, but some |
+ * expensive operations may be run (e.g. image decoding). |
+ * |
+ * Any of the parameters may be NULL. |
+ * |
+ * @param srcBounds If not NULL, this is the subset of the picture (in the same coordinates |
+ * as the picture's bounds) that preroll() should focus on. |
+ * @param initialMatrix If not NULL, this is the initialMatrix that is expected when the |
+ * picture is actually drawn. |
+ * @param props If not NULL, these are the expected props when the picture is actually drawn. |
+ */ |
+ void preroll(const SkRect* srcBounds, const SkMatrix* initialMatrix, const SkSurfaceProps*, |
+ void* gpuCacheAccessor) const; |
+ |
/** Return true if the SkStream/Buffer represents a serialized picture, and |
fills out SkPictInfo. After this function returns, the data source is not |
rewound so it will have to be manually reset before passing to |