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Side by Side Diff: src/core/SkPicturePreroll.cpp

Issue 855473002: initial preroll api (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 11 months ago
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1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkCanvas.h"
9 #include "SkPicture.h"
10
11 class SkPrerollCanvas : public SkCanvas {
12 public:
13 SkPrerollCanvas(int width, int height, const SkSurfaceProps* props)
14 : SkCanvas(width, height, props)
15 {}
16
17 protected:
18 void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint& paint) SK_O VERRIDE {
19 this->handlePaint(paint);
20 }
21
22 void onDrawText(const void*, size_t, SkScalar, SkScalar, const SkPaint& pain t) SK_OVERRIDE {
23 this->handlePaint(paint);
24 }
25
26 void onDrawPosText(const void*, size_t, const SkPoint[], const SkPaint& pain t) SK_OVERRIDE {
27 this->handlePaint(paint);
28 }
29
30 void onDrawPosTextH(const void*, size_t, const SkScalar[], SkScalar,
31 const SkPaint& paint) SK_OVERRIDE {
32 this->handlePaint(paint);
33 }
34
35 void onDrawTextOnPath(const void*, size_t, const SkPath&, const SkMatrix*,
36 const SkPaint& paint) SK_OVERRIDE {
37 this->handlePaint(paint);
38 }
39
40 void onDrawTextBlob(const SkTextBlob*, SkScalar, SkScalar, const SkPaint& pa int) SK_OVERRIDE {
41 this->handlePaint(paint);
42 }
43
44 void onDrawPatch(const SkPoint[12], const SkColor[4], const SkPoint[4], SkXf ermode*,
45 const SkPaint& paint) SK_OVERRIDE {
46 this->handlePaint(paint);
47 }
48
49 void onDrawPaint(const SkPaint& paint) SK_OVERRIDE {
50 this->handlePaint(paint);
51 }
52
53 void onDrawRect(const SkRect&, const SkPaint& paint) SK_OVERRIDE {
54 this->handlePaint(paint);
55 }
56
57 void onDrawOval(const SkRect&, const SkPaint& paint) SK_OVERRIDE {
58 this->handlePaint(paint);
59 }
60
61 void onDrawRRect(const SkRRect&, const SkPaint& paint) SK_OVERRIDE {
62 this->handlePaint(paint);
63 }
64
65 void onDrawPoints(PointMode, size_t, const SkPoint[], const SkPaint& paint) {
66 this->handlePaint(paint);
67 }
68
69 void onDrawVertices(VertexMode, int, const SkPoint[], const SkPoint[], const SkColor[],
70 SkXfermode*, const uint16_t[], int, const SkPaint& paint ) SK_OVERRIDE {
71 this->handlePaint(paint);
72 }
73
74 void onDrawPath(const SkPath&, const SkPaint& paint) SK_OVERRIDE {
75 this->handlePaint(paint);
76 }
77
78 void onDrawImage(const SkImage* image, SkScalar, SkScalar, const SkPaint* pa int) SK_OVERRIDE {
79 this->handleImage(image);
80 if (paint) {
81 this->handlePaint(*paint);
82 }
83 }
84
85 void onDrawImageRect(const SkImage* image, const SkRect*, const SkRect&,
86 const SkPaint* paint) SK_OVERRIDE {
87 this->handleImage(image);
88 if (paint) {
89 this->handlePaint(*paint);
90 }
91 }
92
93 void onDrawBitmap(const SkBitmap& bm, SkScalar, SkScalar, const SkPaint* pai nt) SK_OVERRIDE {
94 this->handleBitmap(bm);
95 if (paint) {
96 this->handlePaint(*paint);
97 }
98 }
99
100 void onDrawBitmapRect(const SkBitmap& bm, const SkRect*, const SkRect&, cons t SkPaint* paint,
101 DrawBitmapRectFlags) SK_OVERRIDE {
102 this->handleBitmap(bm);
103 if (paint) {
104 this->handlePaint(*paint);
105 }
106 }
107
108 void onDrawBitmapNine(const SkBitmap& bm, const SkIRect&, const SkRect&,
109 const SkPaint* paint) SK_OVERRIDE {
110 this->handleBitmap(bm);
111 if (paint) {
112 this->handlePaint(*paint);
113 }
114 }
115
116 void onDrawSprite(const SkBitmap& bm, int, int, const SkPaint* paint) SK_OVE RRIDE {
117 this->handleBitmap(bm);
118 if (paint) {
119 this->handlePaint(*paint);
120 }
121 }
122
123 private:
124 void handlePaint(const SkPaint& paint) {
125 const SkShader* shader = paint.getShader();
126 if (shader) {
127 shader->preroll();
128 }
129 }
130
131 void handleImage(const SkImage* image) {
132 image->preroll();
133 }
134
135 void handleBitmap(const SkBitmap& bitmap) {
136 SkBitmap bm(bitmap);
137 bm.lockPixels();
138 }
139
140 typedef SkCanvas INHERITED;
141 };
142
143 //////////////////////////////////////////////////////////////////////////////// ///////////////////
144
145 void SkPicture::preroll(const SkRect* srcBounds, const SkMatrix* initialMatrix,
146 const SkSurfaceProps* props, void* gpuCacheAccessor) con st {
147 SkRect bounds = this->cullRect();
148 if (srcBounds && !bounds.intersect(*srcBounds)) {
149 return;
150 }
151
152 const SkIRect ibounds = bounds.roundOut();
153 if (ibounds.isEmpty()) {
154 return;
155 }
156
157 SkPrerollCanvas canvas(ibounds.width(), ibounds.height(), props);
158
159 canvas.translate(-SkIntToScalar(ibounds.left()), -SkIntToScalar(ibounds.top( )));
160 canvas.drawPicture(this, initialMatrix, NULL);
161 }
162
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