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Unified Diff: ui/gfx/render_text.h

Issue 854713003: More old files deletion. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Fix tryjobs? Created 5 years, 11 months ago
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Index: ui/gfx/render_text.h
diff --git a/ui/gfx/render_text.h b/ui/gfx/render_text.h
deleted file mode 100644
index 9dc353ade39964403541e956d9a602c1d338f3ff..0000000000000000000000000000000000000000
--- a/ui/gfx/render_text.h
+++ /dev/null
@@ -1,732 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_GFX_RENDER_TEXT_H_
-#define UI_GFX_RENDER_TEXT_H_
-
-#include <algorithm>
-#include <cstring>
-#include <string>
-#include <utility>
-#include <vector>
-
-#include "base/gtest_prod_util.h"
-#include "base/i18n/rtl.h"
-#include "base/memory/scoped_ptr.h"
-#include "base/strings/string16.h"
-#include "skia/ext/refptr.h"
-#include "third_party/skia/include/core/SkColor.h"
-#include "third_party/skia/include/core/SkPaint.h"
-#include "ui/gfx/break_list.h"
-#include "ui/gfx/font_list.h"
-#include "ui/gfx/font_render_params.h"
-#include "ui/gfx/point.h"
-#include "ui/gfx/range/range.h"
-#include "ui/gfx/rect.h"
-#include "ui/gfx/selection_model.h"
-#include "ui/gfx/shadow_value.h"
-#include "ui/gfx/size_f.h"
-#include "ui/gfx/text_constants.h"
-#include "ui/gfx/vector2d.h"
-
-class SkCanvas;
-class SkDrawLooper;
-struct SkPoint;
-class SkShader;
-class SkTypeface;
-
-namespace gfx {
-
-class Canvas;
-class Font;
-class RenderTextTest;
-
-namespace internal {
-
-// Internal helper class used by derived classes to draw text through Skia.
-class SkiaTextRenderer {
- public:
- explicit SkiaTextRenderer(Canvas* canvas);
- ~SkiaTextRenderer();
-
- void SetDrawLooper(SkDrawLooper* draw_looper);
- void SetFontRenderParams(const FontRenderParams& params,
- bool background_is_transparent);
- void SetTypeface(SkTypeface* typeface);
- void SetTextSize(SkScalar size);
- void SetFontFamilyWithStyle(const std::string& family, int font_style);
- void SetForegroundColor(SkColor foreground);
- void SetShader(SkShader* shader);
- // Sets underline metrics to use if the text will be drawn with an underline.
- // If not set, default values based on the size of the text will be used. The
- // two metrics must be set together.
- void SetUnderlineMetrics(SkScalar thickness, SkScalar position);
- void DrawSelection(const std::vector<Rect>& selection, SkColor color);
- void DrawPosText(const SkPoint* pos,
- const uint16* glyphs,
- size_t glyph_count);
- // Draw underline and strike-through text decorations.
- // Based on |SkCanvas::DrawTextDecorations()| and constants from:
- // third_party/skia/src/core/SkTextFormatParams.h
- void DrawDecorations(int x, int y, int width, bool underline, bool strike,
- bool diagonal_strike);
- // Finishes any ongoing diagonal strike run.
- void EndDiagonalStrike();
- void DrawUnderline(int x, int y, int width);
- void DrawStrike(int x, int y, int width) const;
-
- private:
- // Helper class to draw a diagonal line with multiple pieces of different
- // lengths and colors; to support text selection appearances.
- class DiagonalStrike {
- public:
- DiagonalStrike(Canvas* canvas, Point start, const SkPaint& paint);
- ~DiagonalStrike();
-
- void AddPiece(int length, SkColor color);
- void Draw();
-
- private:
- typedef std::pair<int, SkColor> Piece;
-
- Canvas* canvas_;
- const Point start_;
- SkPaint paint_;
- int total_length_;
- std::vector<Piece> pieces_;
-
- DISALLOW_COPY_AND_ASSIGN(DiagonalStrike);
- };
-
- Canvas* canvas_;
- SkCanvas* canvas_skia_;
- SkPaint paint_;
- SkScalar underline_thickness_;
- SkScalar underline_position_;
- scoped_ptr<DiagonalStrike> diagonal_;
-
- DISALLOW_COPY_AND_ASSIGN(SkiaTextRenderer);
-};
-
-// Internal helper class used by derived classes to iterate colors and styles.
-class StyleIterator {
- public:
- StyleIterator(const BreakList<SkColor>& colors,
- const std::vector<BreakList<bool> >& styles);
- ~StyleIterator();
-
- // Get the colors and styles at the current iterator position.
- SkColor color() const { return color_->second; }
- bool style(TextStyle s) const { return style_[s]->second; }
-
- // Get the intersecting range of the current iterator set.
- Range GetRange() const;
-
- // Update the iterator to point to colors and styles applicable at |position|.
- void UpdatePosition(size_t position);
-
- private:
- BreakList<SkColor> colors_;
- std::vector<BreakList<bool> > styles_;
-
- BreakList<SkColor>::const_iterator color_;
- std::vector<BreakList<bool>::const_iterator> style_;
-
- DISALLOW_COPY_AND_ASSIGN(StyleIterator);
-};
-
-// Line segments are slices of the layout text to be rendered on a single line.
-struct LineSegment {
- LineSegment();
- ~LineSegment();
-
- // X coordinates of this line segment in text space.
- Range x_range;
-
- // The character range this segment corresponds to.
- Range char_range;
-
- // Index of the text run that generated this segment.
- size_t run;
-};
-
-// A line of layout text, comprised of a line segment list and some metrics.
-struct Line {
- Line();
- ~Line();
-
- // Segments that make up this line in visual order.
- std::vector<LineSegment> segments;
-
- // The sum of segment widths and the maximum of segment heights.
- SizeF size;
-
- // Sum of preceding lines' heights.
- int preceding_heights;
-
- // Maximum baseline of all segments on this line.
- int baseline;
-};
-
-// Creates an SkTypeface from a font |family| name and a |gfx::Font::FontStyle|.
-// May return NULL.
-skia::RefPtr<SkTypeface> CreateSkiaTypeface(const std::string& family,
- int style);
-
-// Applies the given FontRenderParams to a Skia |paint|.
-void ApplyRenderParams(const FontRenderParams& params,
- bool background_is_transparent,
- SkPaint* paint);
-
-} // namespace internal
-
-// RenderText represents an abstract model of styled text and its corresponding
-// visual layout. Support is built in for a cursor, a selection, simple styling,
-// complex scripts, and bi-directional text. Implementations provide mechanisms
-// for rendering and translation between logical and visual data.
-class GFX_EXPORT RenderText {
- public:
- virtual ~RenderText();
-
- // Creates a platform-specific or cross-platform RenderText instance.
- static RenderText* CreateInstance();
-
- const base::string16& text() const { return text_; }
- void SetText(const base::string16& text);
-
- HorizontalAlignment horizontal_alignment() const {
- return horizontal_alignment_;
- }
- void SetHorizontalAlignment(HorizontalAlignment alignment);
-
- const FontList& font_list() const { return font_list_; }
- void SetFontList(const FontList& font_list);
-
- bool cursor_enabled() const { return cursor_enabled_; }
- void SetCursorEnabled(bool cursor_enabled);
-
- bool cursor_visible() const { return cursor_visible_; }
- void set_cursor_visible(bool visible) { cursor_visible_ = visible; }
-
- bool insert_mode() const { return insert_mode_; }
- void ToggleInsertMode();
-
- SkColor cursor_color() const { return cursor_color_; }
- void set_cursor_color(SkColor color) { cursor_color_ = color; }
-
- SkColor selection_color() const { return selection_color_; }
- void set_selection_color(SkColor color) { selection_color_ = color; }
-
- SkColor selection_background_focused_color() const {
- return selection_background_focused_color_;
- }
- void set_selection_background_focused_color(SkColor color) {
- selection_background_focused_color_ = color;
- }
-
- bool focused() const { return focused_; }
- void set_focused(bool focused) { focused_ = focused; }
-
- bool clip_to_display_rect() const { return clip_to_display_rect_; }
- void set_clip_to_display_rect(bool clip) { clip_to_display_rect_ = clip; }
-
- // In an obscured (password) field, all text is drawn as asterisks or bullets.
- bool obscured() const { return obscured_; }
- void SetObscured(bool obscured);
-
- // Makes a char in obscured text at |index| to be revealed. |index| should be
- // a UTF16 text index. If there is a previous revealed index, the previous one
- // is cleared and only the last set index will be revealed. If |index| is -1
- // or out of range, no char will be revealed. The revealed index is also
- // cleared when SetText or SetObscured is called.
- void SetObscuredRevealIndex(int index);
-
- // Set whether newline characters should be replaced with newline symbols.
- void SetReplaceNewlineCharsWithSymbols(bool replace);
-
- // TODO(ckocagil): Multiline text rendering is currently only supported on
- // Windows. Support other platforms.
- bool multiline() const { return multiline_; }
- void SetMultiline(bool multiline);
-
- // Set the maximum length of the displayed layout text, not the actual text.
- // A |length| of 0 forgoes a hard limit, but does not guarantee proper
- // functionality of very long strings. Applies to subsequent SetText calls.
- // WARNING: Only use this for system limits, it lacks complex text support.
- void set_truncate_length(size_t length) { truncate_length_ = length; }
-
- // The layout text will be elided to fit |display_rect| using this behavior.
- // The layout text may be shortened further by the truncate length.
- void SetElideBehavior(ElideBehavior elide_behavior);
- ElideBehavior elide_behavior() const { return elide_behavior_; }
-
- const base::string16& layout_text() const { return layout_text_; }
-
- const Rect& display_rect() const { return display_rect_; }
- void SetDisplayRect(const Rect& r);
-
- bool background_is_transparent() const { return background_is_transparent_; }
- void set_background_is_transparent(bool transparent) {
- background_is_transparent_ = transparent;
- }
-
- const SelectionModel& selection_model() const { return selection_model_; }
-
- const Range& selection() const { return selection_model_.selection(); }
-
- size_t cursor_position() const { return selection_model_.caret_pos(); }
- void SetCursorPosition(size_t position);
-
- // Moves the cursor left or right. Cursor movement is visual, meaning that
- // left and right are relative to screen, not the directionality of the text.
- // If |select| is false, the selection start is moved to the same position.
- void MoveCursor(BreakType break_type,
- VisualCursorDirection direction,
- bool select);
-
- // Set the selection_model_ to the value of |selection|.
- // The selection range is clamped to text().length() if out of range.
- // Returns true if the cursor position or selection range changed.
- // If any index in |selection_model| is not a cursorable position (not on a
- // grapheme boundary), it is a no-op and returns false.
- bool MoveCursorTo(const SelectionModel& selection_model);
-
- // Set the selection_model_ based on |range|.
- // If the |range| start or end is greater than text length, it is modified
- // to be the text length.
- // If the |range| start or end is not a cursorable position (not on grapheme
- // boundary), it is a NO-OP and returns false. Otherwise, returns true.
- bool SelectRange(const Range& range);
-
- // Returns true if the local point is over selected text.
- bool IsPointInSelection(const Point& point);
-
- // Selects no text, keeping the current cursor position and caret affinity.
- void ClearSelection();
-
- // Select the entire text range. If |reversed| is true, the range will end at
- // the logical beginning of the text; this generally shows the leading portion
- // of text that overflows its display area.
- void SelectAll(bool reversed);
-
- // Selects the word at the current cursor position. If there is a non-empty
- // selection, the selection bounds are extended to their nearest word
- // boundaries.
- void SelectWord();
-
- const Range& GetCompositionRange() const;
- void SetCompositionRange(const Range& composition_range);
-
- // Set the text color over the entire text or a logical character range.
- // The |range| should be valid, non-reversed, and within [0, text().length()].
- void SetColor(SkColor value);
- void ApplyColor(SkColor value, const Range& range);
-
- // Set various text styles over the entire text or a logical character range.
- // The respective |style| is applied if |value| is true, or removed if false.
- // The |range| should be valid, non-reversed, and within [0, text().length()].
- void SetStyle(TextStyle style, bool value);
- void ApplyStyle(TextStyle style, bool value, const Range& range);
-
- // Returns whether this style is enabled consistently across the entire
- // RenderText.
- bool GetStyle(TextStyle style) const;
-
- // Set or get the text directionality mode and get the text direction yielded.
- void SetDirectionalityMode(DirectionalityMode mode);
- DirectionalityMode directionality_mode() const {
- return directionality_mode_;
- }
- base::i18n::TextDirection GetTextDirection();
-
- // Returns the visual movement direction corresponding to the logical end
- // of the text, considering only the dominant direction returned by
- // |GetTextDirection()|, not the direction of a particular run.
- VisualCursorDirection GetVisualDirectionOfLogicalEnd();
-
- // Returns the size required to display the current string (which is the
- // wrapped size in multiline mode). The returned size does not include space
- // reserved for the cursor or the offset text shadows.
- virtual Size GetStringSize() = 0;
-
- // This is same as GetStringSize except that fractional size is returned.
- // The default implementation is same as GetStringSize. Certain platforms that
- // compute the text size as floating-point values, like Mac, will override
- // this method.
- // See comment in Canvas::GetStringWidthF for its usage.
- virtual SizeF GetStringSizeF();
-
- // Returns the width of the content (which is the wrapped width in multiline
- // mode). Reserves room for the cursor if |cursor_enabled_| is true.
- float GetContentWidth();
-
- // Returns the common baseline of the text. The return value is the vertical
- // offset from the top of |display_rect_| to the text baseline, in pixels.
- // The baseline is determined from the font list and display rect, and does
- // not depend on the text.
- int GetBaseline();
-
- void Draw(Canvas* canvas);
-
- // Draws a cursor at |position|.
- void DrawCursor(Canvas* canvas, const SelectionModel& position);
-
- // Gets the SelectionModel from a visual point in local coordinates.
- virtual SelectionModel FindCursorPosition(const Point& point) = 0;
-
- // Returns true if the position is a valid logical index into text(), and is
- // also a valid grapheme boundary, which may be used as a cursor position.
- virtual bool IsValidCursorIndex(size_t index) = 0;
-
- // Returns true if the position is a valid logical index into text(). Indices
- // amid multi-character graphemes are allowed here, unlike IsValidCursorIndex.
- virtual bool IsValidLogicalIndex(size_t index);
-
- // Get the visual bounds of a cursor at |caret|. These bounds typically
- // represent a vertical line if |insert_mode| is true. Pass false for
- // |insert_mode| to retrieve the bounds of the associated glyph. These bounds
- // are in local coordinates, but may be outside the visible region if the text
- // is longer than the textfield. Subsequent text, cursor, or bounds changes
- // may invalidate returned values. Note that |caret| must be placed at
- // grapheme boundary, i.e. caret.caret_pos() must be a cursorable position.
- Rect GetCursorBounds(const SelectionModel& caret, bool insert_mode);
-
- // Compute the current cursor bounds, panning the text to show the cursor in
- // the display rect if necessary. These bounds are in local coordinates.
- // Subsequent text, cursor, or bounds changes may invalidate returned values.
- const Rect& GetUpdatedCursorBounds();
-
- // Given an |index| in text(), return the next or previous grapheme boundary
- // in logical order (i.e. the nearest cursorable index). The return value is
- // in the range 0 to text().length() inclusive (the input is clamped if it is
- // out of that range). Always moves by at least one character index unless the
- // supplied index is already at the boundary of the string.
- size_t IndexOfAdjacentGrapheme(size_t index,
- LogicalCursorDirection direction);
-
- // Return a SelectionModel with the cursor at the current selection's start.
- // The returned value represents a cursor/caret position without a selection.
- SelectionModel GetSelectionModelForSelectionStart();
-
- // Sets shadows to drawn with text.
- void set_shadows(const ShadowValues& shadows) { shadows_ = shadows; }
- const ShadowValues& shadows() { return shadows_; }
-
- typedef std::pair<Font, Range> FontSpan;
- // For testing purposes, returns which fonts were chosen for which parts of
- // the text by returning a vector of Font and Range pairs, where each range
- // specifies the character range for which the corresponding font has been
- // chosen.
- virtual std::vector<FontSpan> GetFontSpansForTesting() = 0;
-
- // Gets the horizontal bounds (relative to the left of the text, not the view)
- // of the glyph starting at |index|. If the glyph is RTL then the returned
- // Range will have is_reversed() true. (This does not return a Rect because a
- // Rect can't have a negative width.)
- virtual Range GetGlyphBounds(size_t index) = 0;
-
- const Vector2d& GetUpdatedDisplayOffset();
- void SetDisplayOffset(int horizontal_offset);
-
- protected:
- RenderText();
-
- const BreakList<SkColor>& colors() const { return colors_; }
- const std::vector<BreakList<bool> >& styles() const { return styles_; }
-
- const std::vector<internal::Line>& lines() const { return lines_; }
- void set_lines(std::vector<internal::Line>* lines) { lines_.swap(*lines); }
-
- // Returns the baseline of the current text. The return value depends on
- // the text and its layout while the return value of GetBaseline() doesn't.
- // GetAlignmentOffset() takes into account the difference between them.
- //
- // We'd like a RenderText to show the text always on the same baseline
- // regardless of the text, so the text does not jump up or down depending
- // on the text. However, underlying layout engines return different baselines
- // depending on the text. In general, layout engines determine the minimum
- // bounding box for the text and return the baseline from the top of the
- // bounding box. So the baseline changes depending on font metrics used to
- // layout the text.
- //
- // For example, suppose there are FontA and FontB and the baseline of FontA
- // is smaller than the one of FontB. If the text is laid out only with FontA,
- // then the baseline of FontA may be returned. If the text includes some
- // characters which are laid out with FontB, then the baseline of FontB may
- // be returned.
- //
- // GetBaseline() returns the fixed baseline regardless of the text.
- // GetLayoutTextBaseline() returns the baseline determined by the underlying
- // layout engine, and it changes depending on the text. GetAlignmentOffset()
- // returns the difference between them.
- virtual int GetLayoutTextBaseline() = 0;
-
- void set_cached_bounds_and_offset_valid(bool valid) {
- cached_bounds_and_offset_valid_ = valid;
- }
-
- // Get the selection model that visually neighbors |position| by |break_type|.
- // The returned value represents a cursor/caret position without a selection.
- SelectionModel GetAdjacentSelectionModel(const SelectionModel& current,
- BreakType break_type,
- VisualCursorDirection direction);
-
- // Get the selection model visually left/right of |selection| by one grapheme.
- // The returned value represents a cursor/caret position without a selection.
- virtual SelectionModel AdjacentCharSelectionModel(
- const SelectionModel& selection,
- VisualCursorDirection direction) = 0;
-
- // Get the selection model visually left/right of |selection| by one word.
- // The returned value represents a cursor/caret position without a selection.
- virtual SelectionModel AdjacentWordSelectionModel(
- const SelectionModel& selection,
- VisualCursorDirection direction) = 0;
-
- // Get the SelectionModels corresponding to visual text ends.
- // The returned value represents a cursor/caret position without a selection.
- SelectionModel EdgeSelectionModel(VisualCursorDirection direction);
-
- // Sets the selection model, the argument is assumed to be valid.
- virtual void SetSelectionModel(const SelectionModel& model);
-
- // Get the visual bounds containing the logical substring within the |range|.
- // If |range| is empty, the result is empty. These bounds could be visually
- // discontinuous if the substring is split by a LTR/RTL level change.
- // These bounds are in local coordinates, but may be outside the visible
- // region if the text is longer than the textfield. Subsequent text, cursor,
- // or bounds changes may invalidate returned values.
- virtual std::vector<Rect> GetSubstringBounds(const Range& range) = 0;
-
- // Convert between indices into |text_| and indices into |obscured_text_|,
- // which differ when the text is obscured. Regardless of whether or not the
- // text is obscured, the character (code point) offsets always match.
- virtual size_t TextIndexToLayoutIndex(size_t index) const = 0;
- virtual size_t LayoutIndexToTextIndex(size_t index) const = 0;
-
- // Reset the layout to be invalid.
- virtual void ResetLayout() = 0;
-
- // Ensure the text is laid out, lines are computed, and |lines_| is valid.
- virtual void EnsureLayout() = 0;
-
- // Draw the text.
- virtual void DrawVisualText(Canvas* canvas) = 0;
-
- // Returns the text used for layout, which may be obscured or truncated.
- const base::string16& GetLayoutText() const;
-
- // Returns layout text positions that are suitable for breaking lines.
- const BreakList<size_t>& GetLineBreaks();
-
- // Apply (and undo) temporary composition underlines and selection colors.
- void ApplyCompositionAndSelectionStyles();
- void UndoCompositionAndSelectionStyles();
-
- // Returns the line offset from the origin after applying the text alignment
- // and the display offset.
- Vector2d GetLineOffset(size_t line_number);
-
- // Convert points from the text space to the view space and back. Handles the
- // display area, display offset, application LTR/RTL mode and multiline.
- Point ToTextPoint(const Point& point);
- Point ToViewPoint(const Point& point);
-
- // Convert a text space x-coordinate range to rects in view space.
- std::vector<Rect> TextBoundsToViewBounds(const Range& x);
-
- // Get the alignment, resolving ALIGN_TO_HEAD with the current text direction.
- HorizontalAlignment GetCurrentHorizontalAlignment();
-
- // Returns the line offset from the origin, accounts for text alignment only.
- Vector2d GetAlignmentOffset(size_t line_number);
-
- // Applies fade effects to |renderer|.
- void ApplyFadeEffects(internal::SkiaTextRenderer* renderer);
-
- // Applies text shadows to |renderer|.
- void ApplyTextShadows(internal::SkiaTextRenderer* renderer);
-
- // A convenience function to check whether the glyph attached to the caret
- // is within the given range.
- static bool RangeContainsCaret(const Range& range,
- size_t caret_pos,
- LogicalCursorDirection caret_affinity);
-
- private:
- friend class RenderTextTest;
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, DefaultStyle);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, SetColorAndStyle);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ApplyColorAndStyle);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ObscuredText);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, RevealObscuredText);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ElidedText);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ElidedObscuredText);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, TruncatedText);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, TruncatedObscuredText);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GraphemePositions);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, EdgeSelectionModels);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GetTextOffset);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GetTextOffsetHorizontalDefaultInRTL);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_MinWidth);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_NormalWidth);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_SufficientWidth);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_Newline);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GlyphBounds);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, HarfBuzz_GlyphBounds);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest,
- MoveCursorLeftRight_MeiryoUILigatures);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Win_LogicalClusters);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, SameFontForParentheses);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, BreakRunsByUnicodeBlocks);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, PangoAttributes);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, StringFitsOwnWidth);
-
- // Creates a platform-specific RenderText instance.
- static RenderText* CreateNativeInstance();
-
- // Set the cursor to |position|, with the caret trailing the previous
- // grapheme, or if there is no previous grapheme, leading the cursor position.
- // If |select| is false, the selection start is moved to the same position.
- // If the |position| is not a cursorable position (not on grapheme boundary),
- // it is a NO-OP.
- void MoveCursorTo(size_t position, bool select);
-
- // Updates |layout_text_| if the text is obscured or truncated.
- void UpdateLayoutText();
-
- // Elides |text| as needed to fit in the |available_width| using |behavior|.
- base::string16 Elide(const base::string16& text,
- float available_width,
- ElideBehavior behavior);
-
- // Elides |email| as needed to fit the |available_width|.
- base::string16 ElideEmail(const base::string16& email, float available_width);
-
- // Update the cached bounds and display offset to ensure that the current
- // cursor is within the visible display area.
- void UpdateCachedBoundsAndOffset();
-
- // Draw the selection.
- void DrawSelection(Canvas* canvas);
-
- // Logical UTF-16 string data to be drawn.
- base::string16 text_;
-
- // Horizontal alignment of the text with respect to |display_rect_|. The
- // default is to align left if the application UI is LTR and right if RTL.
- HorizontalAlignment horizontal_alignment_;
-
- // The text directionality mode, defaults to DIRECTIONALITY_FROM_TEXT.
- DirectionalityMode directionality_mode_;
-
- // The cached text direction, potentially computed from the text or UI locale.
- // Use GetTextDirection(), do not use this potentially invalid value directly!
- base::i18n::TextDirection text_direction_;
-
- // A list of fonts used to render |text_|.
- FontList font_list_;
-
- // Logical selection range and visual cursor position.
- SelectionModel selection_model_;
-
- // The cached cursor bounds; get these bounds with GetUpdatedCursorBounds.
- Rect cursor_bounds_;
-
- // Specifies whether the cursor is enabled. If disabled, no space is reserved
- // for the cursor when positioning text.
- bool cursor_enabled_;
-
- // The cursor visibility and insert mode.
- bool cursor_visible_;
- bool insert_mode_;
-
- // The color used for the cursor.
- SkColor cursor_color_;
-
- // The color used for drawing selected text.
- SkColor selection_color_;
-
- // The background color used for drawing the selection when focused.
- SkColor selection_background_focused_color_;
-
- // The focus state of the text.
- bool focused_;
-
- // Composition text range.
- Range composition_range_;
-
- // Color and style breaks, used to color and stylize ranges of text.
- // BreakList positions are stored with text indices, not layout indices.
- // TODO(msw): Expand to support cursor, selection, background, etc. colors.
- BreakList<SkColor> colors_;
- std::vector<BreakList<bool> > styles_;
-
- // Breaks saved without temporary composition and selection styling.
- BreakList<SkColor> saved_colors_;
- BreakList<bool> saved_underlines_;
- bool composition_and_selection_styles_applied_;
-
- // A flag to obscure actual text with asterisks for password fields.
- bool obscured_;
- // The index at which the char should be revealed in the obscured text.
- int obscured_reveal_index_;
-
- // The maximum length of text to display, 0 forgoes a hard limit.
- size_t truncate_length_;
-
- // The behavior for eliding, fading, or truncating.
- ElideBehavior elide_behavior_;
-
- // The obscured and/or truncated text that will be displayed.
- base::string16 layout_text_;
-
- // Whether newline characters should be replaced with newline symbols.
- bool replace_newline_chars_with_symbols_;
-
- // Whether the text should be broken into multiple lines. Uses the width of
- // |display_rect_| as the width cap.
- bool multiline_;
-
- // Is the background transparent (either partially or fully)?
- bool background_is_transparent_;
-
- // The local display area for rendering the text.
- Rect display_rect_;
-
- // Flag to work around a Skia bug with the PDF path (http://crbug.com/133548)
- // that results in incorrect clipping when drawing to the document margins.
- // This field allows disabling clipping to work around the issue.
- // TODO(asvitkine): Remove this when the underlying Skia bug is fixed.
- bool clip_to_display_rect_;
-
- // The offset for the text to be drawn, relative to the display area.
- // Get this point with GetUpdatedDisplayOffset (or risk using a stale value).
- Vector2d display_offset_;
-
- // The baseline of the text. This is determined from the height of the
- // display area and the cap height of the font list so the text is vertically
- // centered.
- int baseline_;
-
- // The cached bounds and offset are invalidated by changes to the cursor,
- // selection, font, and other operations that adjust the visible text bounds.
- bool cached_bounds_and_offset_valid_;
-
- // Text shadows to be drawn.
- ShadowValues shadows_;
-
- // A list of valid layout text line break positions.
- BreakList<size_t> line_breaks_;
-
- // Lines computed by EnsureLayout. These should be invalidated with
- // ResetLayout and on |display_rect_| changes.
- std::vector<internal::Line> lines_;
-
- DISALLOW_COPY_AND_ASSIGN(RenderText);
-};
-
-} // namespace gfx
-
-#endif // UI_GFX_RENDER_TEXT_H_
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