Index: ui/gfx/canvas_paint_mac.h |
diff --git a/ui/gfx/canvas_paint_mac.h b/ui/gfx/canvas_paint_mac.h |
deleted file mode 100644 |
index b8d9974db9fcad5bd75c4e3ff8d09c183d662d86..0000000000000000000000000000000000000000 |
--- a/ui/gfx/canvas_paint_mac.h |
+++ /dev/null |
@@ -1,59 +0,0 @@ |
- |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_GFX_CANVAS_PAINT_MAC_H_ |
-#define UI_GFX_CANVAS_PAINT_MAC_H_ |
- |
-#include "skia/ext/platform_canvas.h" |
-#include "ui/gfx/canvas.h" |
- |
-#import <Cocoa/Cocoa.h> |
- |
-namespace gfx { |
- |
-// A class designed to translate skia painting into a region to the current |
-// graphics context. On construction, it will set up a context for painting |
-// into, and on destruction, it will commit it to the current context. |
-// Note: The created context is always inialized to (0, 0, 0, 0). |
-class GFX_EXPORT CanvasSkiaPaint : public Canvas { |
- public: |
- // This constructor assumes the result is opaque. |
- explicit CanvasSkiaPaint(NSRect dirtyRect); |
- CanvasSkiaPaint(NSRect dirtyRect, bool opaque); |
- ~CanvasSkiaPaint() override; |
- |
- // If true, the data painted into the CanvasSkiaPaint is blended onto the |
- // current context, else it is copied. |
- void set_composite_alpha(bool composite_alpha) { |
- composite_alpha_ = composite_alpha; |
- } |
- |
- // Returns true if the invalid region is empty. The caller should call this |
- // function to determine if anything needs painting. |
- bool is_empty() const { |
- return NSIsEmptyRect(rectangle_); |
- } |
- |
- const NSRect& rectangle() const { |
- return rectangle_; |
- } |
- |
- private: |
- void Init(bool opaque); |
- |
- CGContext* context_; |
- NSRect rectangle_; |
- // See description above setter. |
- bool composite_alpha_; |
- |
- // Disallow copy and assign. |
- CanvasSkiaPaint(const CanvasSkiaPaint&); |
- CanvasSkiaPaint& operator=(const CanvasSkiaPaint&); |
-}; |
- |
-} // namespace gfx |
- |
- |
-#endif // UI_GFX_CANVAS_PAINT_MAC_H_ |