Index: ui/base/resource/resource_data_dll_win.cc |
diff --git a/ui/base/resource/resource_data_dll_win.cc b/ui/base/resource/resource_data_dll_win.cc |
deleted file mode 100644 |
index e6a35aa3cd863ae9b88107c5056d45013bdf1afb..0000000000000000000000000000000000000000 |
--- a/ui/base/resource/resource_data_dll_win.cc |
+++ /dev/null |
@@ -1,63 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "ui/base/resource/resource_data_dll_win.h" |
- |
-#include "base/logging.h" |
-#include "base/memory/ref_counted_memory.h" |
-#include "base/win/resource_util.h" |
- |
-namespace ui { |
- |
-ResourceDataDLL::ResourceDataDLL(HINSTANCE module) : module_(module) { |
- DCHECK(module_); |
-} |
- |
-ResourceDataDLL::~ResourceDataDLL() { |
-} |
- |
-bool ResourceDataDLL::HasResource(uint16 resource_id) const { |
- void* data_ptr; |
- size_t data_size; |
- return base::win::GetDataResourceFromModule(module_, |
- resource_id, |
- &data_ptr, |
- &data_size); |
-} |
- |
-bool ResourceDataDLL::GetStringPiece(uint16 resource_id, |
- base::StringPiece* data) const { |
- DCHECK(data); |
- void* data_ptr; |
- size_t data_size; |
- if (base::win::GetDataResourceFromModule(module_, |
- resource_id, |
- &data_ptr, |
- &data_size)) { |
- data->set(static_cast<const char*>(data_ptr), data_size); |
- return true; |
- } |
- return false; |
-} |
- |
-base::RefCountedStaticMemory* ResourceDataDLL::GetStaticMemory( |
- uint16 resource_id) const { |
- void* data_ptr; |
- size_t data_size; |
- if (base::win::GetDataResourceFromModule(module_, resource_id, &data_ptr, |
- &data_size)) { |
- return new base::RefCountedStaticMemory(data_ptr, data_size); |
- } |
- return NULL; |
-} |
- |
-ResourceHandle::TextEncodingType ResourceDataDLL::GetTextEncodingType() const { |
- return BINARY; |
-} |
- |
-ScaleFactor ResourceDataDLL::GetScaleFactor() const { |
- return ui::SCALE_FACTOR_NONE; |
-} |
- |
-} // namespace ui |