| Index: ui/gfx/icon_util.cc
|
| diff --git a/ui/gfx/icon_util.cc b/ui/gfx/icon_util.cc
|
| deleted file mode 100644
|
| index 45d688b5fc5e2da48d00985eb7711ffda614cb65..0000000000000000000000000000000000000000
|
| --- a/ui/gfx/icon_util.cc
|
| +++ /dev/null
|
| @@ -1,690 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "ui/gfx/icon_util.h"
|
| -
|
| -#include "base/files/file_util.h"
|
| -#include "base/files/important_file_writer.h"
|
| -#include "base/logging.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "base/win/resource_util.h"
|
| -#include "base/win/scoped_gdi_object.h"
|
| -#include "base/win/scoped_handle.h"
|
| -#include "base/win/scoped_hdc.h"
|
| -#include "skia/ext/image_operations.h"
|
| -#include "third_party/skia/include/core/SkBitmap.h"
|
| -#include "ui/gfx/gdi_util.h"
|
| -#include "ui/gfx/image/image.h"
|
| -#include "ui/gfx/image/image_family.h"
|
| -#include "ui/gfx/size.h"
|
| -
|
| -namespace {
|
| -
|
| -struct ScopedICONINFO : ICONINFO {
|
| - ScopedICONINFO() {
|
| - hbmColor = NULL;
|
| - hbmMask = NULL;
|
| - }
|
| -
|
| - ~ScopedICONINFO() {
|
| - if (hbmColor)
|
| - ::DeleteObject(hbmColor);
|
| - if (hbmMask)
|
| - ::DeleteObject(hbmMask);
|
| - }
|
| -};
|
| -
|
| -// Creates a new ImageFamily, |resized_image_family|, based on the images in
|
| -// |image_family|, but containing images of specific dimensions desirable for
|
| -// Windows icons. For each desired image dimension, it chooses the most
|
| -// appropriate image for that size, and resizes it to the desired size.
|
| -// Returns true on success, false on failure. Failure can occur if
|
| -// |image_family| is empty, all images in the family have size 0x0, or an image
|
| -// has no allocated pixel data.
|
| -// |resized_image_family| must be empty.
|
| -bool BuildResizedImageFamily(const gfx::ImageFamily& image_family,
|
| - gfx::ImageFamily* resized_image_family) {
|
| - DCHECK(resized_image_family);
|
| - DCHECK(resized_image_family->empty());
|
| -
|
| - for (size_t i = 0; i < IconUtil::kNumIconDimensions; ++i) {
|
| - int dimension = IconUtil::kIconDimensions[i];
|
| - gfx::Size size(dimension, dimension);
|
| - const gfx::Image* best = image_family.GetBest(size);
|
| - if (!best || best->IsEmpty()) {
|
| - // Either |image_family| is empty, or all images have size 0x0.
|
| - return false;
|
| - }
|
| -
|
| - // Optimize for the "Large icons" view in Windows Vista+. This view displays
|
| - // icons at full size if only if there is a 256x256 (kLargeIconSize) image
|
| - // in the .ico file. Otherwise, it shrinks icons to 48x48 (kMediumIconSize).
|
| - if (dimension > IconUtil::kMediumIconSize &&
|
| - best->Width() <= IconUtil::kMediumIconSize &&
|
| - best->Height() <= IconUtil::kMediumIconSize) {
|
| - // There is no source icon larger than 48x48, so do not create any
|
| - // images larger than 48x48. kIconDimensions is sorted in ascending
|
| - // order, so it is safe to break here.
|
| - break;
|
| - }
|
| -
|
| - if (best->Size() == size) {
|
| - resized_image_family->Add(*best);
|
| - } else {
|
| - // There is no |dimension|x|dimension| source image.
|
| - // Resize this one to the desired size, and insert it.
|
| - SkBitmap best_bitmap = best->AsBitmap();
|
| - // Only kARGB_8888 images are supported.
|
| - // This will also filter out images with no pixels.
|
| - if (best_bitmap.colorType() != kN32_SkColorType)
|
| - return false;
|
| - SkBitmap resized_bitmap = skia::ImageOperations::Resize(
|
| - best_bitmap, skia::ImageOperations::RESIZE_LANCZOS3,
|
| - dimension, dimension);
|
| - resized_image_family->Add(gfx::Image::CreateFrom1xBitmap(resized_bitmap));
|
| - }
|
| - }
|
| - return true;
|
| -}
|
| -
|
| -// Creates a set of bitmaps from an image family.
|
| -// All images smaller than 256x256 are converted to SkBitmaps, and inserted into
|
| -// |bitmaps| in order of aspect ratio (thinnest to widest), and then ascending
|
| -// size order. If an image of exactly 256x256 is specified, it is converted into
|
| -// PNG format and stored in |png_bytes|. Images with width or height larger than
|
| -// 256 are ignored.
|
| -// |bitmaps| must be an empty vector, and not NULL.
|
| -// Returns true on success, false on failure. This fails if any image in
|
| -// |image_family| is not a 32-bit ARGB image, or is otherwise invalid.
|
| -bool ConvertImageFamilyToBitmaps(
|
| - const gfx::ImageFamily& image_family,
|
| - std::vector<SkBitmap>* bitmaps,
|
| - scoped_refptr<base::RefCountedMemory>* png_bytes) {
|
| - DCHECK(bitmaps != NULL);
|
| - DCHECK(bitmaps->empty());
|
| -
|
| - for (gfx::ImageFamily::const_iterator it = image_family.begin();
|
| - it != image_family.end(); ++it) {
|
| - const gfx::Image& image = *it;
|
| -
|
| - // All images should have one of the kIconDimensions sizes.
|
| - DCHECK_GT(image.Width(), 0);
|
| - DCHECK_LE(image.Width(), IconUtil::kLargeIconSize);
|
| - DCHECK_GT(image.Height(), 0);
|
| - DCHECK_LE(image.Height(), IconUtil::kLargeIconSize);
|
| -
|
| - SkBitmap bitmap = image.AsBitmap();
|
| -
|
| - // Only 32 bit ARGB bitmaps are supported. We also make sure the bitmap has
|
| - // been properly initialized.
|
| - SkAutoLockPixels bitmap_lock(bitmap);
|
| - if ((bitmap.colorType() != kN32_SkColorType) ||
|
| - (bitmap.getPixels() == NULL)) {
|
| - return false;
|
| - }
|
| -
|
| - // Special case: Icons exactly 256x256 are stored in PNG format.
|
| - if (image.Width() == IconUtil::kLargeIconSize &&
|
| - image.Height() == IconUtil::kLargeIconSize) {
|
| - *png_bytes = image.As1xPNGBytes();
|
| - } else {
|
| - bitmaps->push_back(bitmap);
|
| - }
|
| - }
|
| -
|
| - return true;
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -// The icon images appear in the icon file in same order in which their
|
| -// corresponding dimensions appear in this array, so it is important to keep
|
| -// this array sorted. Also note that the maximum icon image size we can handle
|
| -// is 256 by 256. See:
|
| -// http://msdn.microsoft.com/en-us/library/windows/desktop/aa511280.aspx#size
|
| -const int IconUtil::kIconDimensions[] = {
|
| - 8, // Recommended by the MSDN as a nice to have icon size.
|
| - 10, // Used by the Shell (e.g. for shortcuts).
|
| - 14, // Recommended by the MSDN as a nice to have icon size.
|
| - 16, // Toolbar, Application and Shell icon sizes.
|
| - 22, // Recommended by the MSDN as a nice to have icon size.
|
| - 24, // Used by the Shell (e.g. for shortcuts).
|
| - 32, // Toolbar, Dialog and Wizard icon size.
|
| - 40, // Quick Launch.
|
| - 48, // Alt+Tab icon size.
|
| - 64, // Recommended by the MSDN as a nice to have icon size.
|
| - 96, // Recommended by the MSDN as a nice to have icon size.
|
| - 128, // Used by the Shell (e.g. for shortcuts).
|
| - 256 // Used by Vista onwards for large icons.
|
| -};
|
| -
|
| -const size_t IconUtil::kNumIconDimensions = arraysize(kIconDimensions);
|
| -const size_t IconUtil::kNumIconDimensionsUpToMediumSize = 9;
|
| -
|
| -HICON IconUtil::CreateHICONFromSkBitmap(const SkBitmap& bitmap) {
|
| - // Only 32 bit ARGB bitmaps are supported. We also try to perform as many
|
| - // validations as we can on the bitmap.
|
| - SkAutoLockPixels bitmap_lock(bitmap);
|
| - if ((bitmap.colorType() != kN32_SkColorType) ||
|
| - (bitmap.width() <= 0) || (bitmap.height() <= 0) ||
|
| - (bitmap.getPixels() == NULL))
|
| - return NULL;
|
| -
|
| - // We start by creating a DIB which we'll use later on in order to create
|
| - // the HICON. We use BITMAPV5HEADER since the bitmap we are about to convert
|
| - // may contain an alpha channel and the V5 header allows us to specify the
|
| - // alpha mask for the DIB.
|
| - BITMAPV5HEADER bitmap_header;
|
| - InitializeBitmapHeader(&bitmap_header, bitmap.width(), bitmap.height());
|
| -
|
| - void* bits = NULL;
|
| - HBITMAP dib;
|
| -
|
| - {
|
| - base::win::ScopedGetDC hdc(NULL);
|
| - dib = ::CreateDIBSection(hdc, reinterpret_cast<BITMAPINFO*>(&bitmap_header),
|
| - DIB_RGB_COLORS, &bits, NULL, 0);
|
| - }
|
| - if (!dib || !bits)
|
| - return NULL;
|
| -
|
| - memcpy(bits, bitmap.getPixels(), bitmap.width() * bitmap.height() * 4);
|
| -
|
| - // Icons are generally created using an AND and XOR masks where the AND
|
| - // specifies boolean transparency (the pixel is either opaque or
|
| - // transparent) and the XOR mask contains the actual image pixels. If the XOR
|
| - // mask bitmap has an alpha channel, the AND monochrome bitmap won't
|
| - // actually be used for computing the pixel transparency. Even though all our
|
| - // bitmap has an alpha channel, Windows might not agree when all alpha values
|
| - // are zero. So the monochrome bitmap is created with all pixels transparent
|
| - // for this case. Otherwise, it is created with all pixels opaque.
|
| - bool bitmap_has_alpha_channel = PixelsHaveAlpha(
|
| - static_cast<const uint32*>(bitmap.getPixels()),
|
| - bitmap.width() * bitmap.height());
|
| -
|
| - scoped_ptr<uint8[]> mask_bits;
|
| - if (!bitmap_has_alpha_channel) {
|
| - // Bytes per line with paddings to make it word alignment.
|
| - size_t bytes_per_line = (bitmap.width() + 0xF) / 16 * 2;
|
| - size_t mask_bits_size = bytes_per_line * bitmap.height();
|
| -
|
| - mask_bits.reset(new uint8[mask_bits_size]);
|
| - DCHECK(mask_bits.get());
|
| -
|
| - // Make all pixels transparent.
|
| - memset(mask_bits.get(), 0xFF, mask_bits_size);
|
| - }
|
| -
|
| - HBITMAP mono_bitmap = ::CreateBitmap(bitmap.width(), bitmap.height(), 1, 1,
|
| - reinterpret_cast<LPVOID>(mask_bits.get()));
|
| - DCHECK(mono_bitmap);
|
| -
|
| - ICONINFO icon_info;
|
| - icon_info.fIcon = TRUE;
|
| - icon_info.xHotspot = 0;
|
| - icon_info.yHotspot = 0;
|
| - icon_info.hbmMask = mono_bitmap;
|
| - icon_info.hbmColor = dib;
|
| - HICON icon = ::CreateIconIndirect(&icon_info);
|
| - ::DeleteObject(dib);
|
| - ::DeleteObject(mono_bitmap);
|
| - return icon;
|
| -}
|
| -
|
| -SkBitmap* IconUtil::CreateSkBitmapFromHICON(HICON icon, const gfx::Size& s) {
|
| - // We start with validating parameters.
|
| - if (!icon || s.IsEmpty())
|
| - return NULL;
|
| - ScopedICONINFO icon_info;
|
| - if (!::GetIconInfo(icon, &icon_info))
|
| - return NULL;
|
| - if (!icon_info.fIcon)
|
| - return NULL;
|
| - return new SkBitmap(CreateSkBitmapFromHICONHelper(icon, s));
|
| -}
|
| -
|
| -scoped_ptr<SkBitmap> IconUtil::CreateSkBitmapFromIconResource(HMODULE module,
|
| - int resource_id,
|
| - int size) {
|
| - DCHECK_LE(size, kLargeIconSize);
|
| -
|
| - // For everything except the Vista+ 256x256 icons, use |LoadImage()|.
|
| - if (size != kLargeIconSize) {
|
| - HICON icon_handle =
|
| - static_cast<HICON>(LoadImage(module, MAKEINTRESOURCE(resource_id),
|
| - IMAGE_ICON, size, size,
|
| - LR_DEFAULTCOLOR | LR_DEFAULTSIZE));
|
| - scoped_ptr<SkBitmap> bitmap(IconUtil::CreateSkBitmapFromHICON(icon_handle));
|
| - DestroyIcon(icon_handle);
|
| - return bitmap.Pass();
|
| - }
|
| -
|
| - // For Vista+ 256x256 PNG icons, read the resource directly and find
|
| - // the corresponding icon entry to get its PNG bytes.
|
| - void* icon_dir_data = NULL;
|
| - size_t icon_dir_size = 0;
|
| - if (!base::win::GetResourceFromModule(module, resource_id, RT_GROUP_ICON,
|
| - &icon_dir_data, &icon_dir_size)) {
|
| - return scoped_ptr<SkBitmap>();
|
| - }
|
| - DCHECK(icon_dir_data);
|
| - DCHECK_GE(icon_dir_size, sizeof(GRPICONDIR));
|
| -
|
| - const GRPICONDIR* icon_dir =
|
| - reinterpret_cast<const GRPICONDIR*>(icon_dir_data);
|
| - const GRPICONDIRENTRY* large_icon_entry = NULL;
|
| - for (size_t i = 0; i < icon_dir->idCount; ++i) {
|
| - const GRPICONDIRENTRY* entry = &icon_dir->idEntries[i];
|
| - // 256x256 icons are stored with width and height set to 0.
|
| - // See: http://en.wikipedia.org/wiki/ICO_(file_format)
|
| - if (entry->bWidth == 0 && entry->bHeight == 0) {
|
| - large_icon_entry = entry;
|
| - break;
|
| - }
|
| - }
|
| - if (!large_icon_entry)
|
| - return scoped_ptr<SkBitmap>();
|
| -
|
| - void* png_data = NULL;
|
| - size_t png_size = 0;
|
| - if (!base::win::GetResourceFromModule(module, large_icon_entry->nID, RT_ICON,
|
| - &png_data, &png_size)) {
|
| - return scoped_ptr<SkBitmap>();
|
| - }
|
| - DCHECK(png_data);
|
| - DCHECK_EQ(png_size, large_icon_entry->dwBytesInRes);
|
| -
|
| - gfx::Image image = gfx::Image::CreateFrom1xPNGBytes(
|
| - new base::RefCountedStaticMemory(png_data, png_size));
|
| - return scoped_ptr<SkBitmap>(new SkBitmap(image.AsBitmap()));
|
| -}
|
| -
|
| -SkBitmap* IconUtil::CreateSkBitmapFromHICON(HICON icon) {
|
| - // We start with validating parameters.
|
| - if (!icon)
|
| - return NULL;
|
| -
|
| - ScopedICONINFO icon_info;
|
| - BITMAP bitmap_info = { 0 };
|
| -
|
| - if (!::GetIconInfo(icon, &icon_info))
|
| - return NULL;
|
| -
|
| - if (!::GetObject(icon_info.hbmMask, sizeof(bitmap_info), &bitmap_info))
|
| - return NULL;
|
| -
|
| - gfx::Size icon_size(bitmap_info.bmWidth, bitmap_info.bmHeight);
|
| - return new SkBitmap(CreateSkBitmapFromHICONHelper(icon, icon_size));
|
| -}
|
| -
|
| -HICON IconUtil::CreateCursorFromDIB(const gfx::Size& icon_size,
|
| - const gfx::Point& hotspot,
|
| - const void* dib_bits,
|
| - size_t dib_size) {
|
| - BITMAPINFO icon_bitmap_info = {0};
|
| - gfx::CreateBitmapHeader(
|
| - icon_size.width(),
|
| - icon_size.height(),
|
| - reinterpret_cast<BITMAPINFOHEADER*>(&icon_bitmap_info));
|
| -
|
| - base::win::ScopedGetDC dc(NULL);
|
| - base::win::ScopedCreateDC working_dc(CreateCompatibleDC(dc));
|
| - base::win::ScopedGDIObject<HBITMAP> bitmap_handle(
|
| - CreateDIBSection(dc,
|
| - &icon_bitmap_info,
|
| - DIB_RGB_COLORS,
|
| - 0,
|
| - 0,
|
| - 0));
|
| - if (dib_size > 0) {
|
| - SetDIBits(0,
|
| - bitmap_handle,
|
| - 0,
|
| - icon_size.height(),
|
| - dib_bits,
|
| - &icon_bitmap_info,
|
| - DIB_RGB_COLORS);
|
| - }
|
| -
|
| - HBITMAP old_bitmap = reinterpret_cast<HBITMAP>(
|
| - SelectObject(working_dc.Get(), bitmap_handle));
|
| - SetBkMode(working_dc.Get(), TRANSPARENT);
|
| - SelectObject(working_dc.Get(), old_bitmap);
|
| -
|
| - base::win::ScopedGDIObject<HBITMAP> mask(
|
| - CreateBitmap(icon_size.width(),
|
| - icon_size.height(),
|
| - 1,
|
| - 1,
|
| - NULL));
|
| - ICONINFO ii = {0};
|
| - ii.fIcon = FALSE;
|
| - ii.xHotspot = hotspot.x();
|
| - ii.yHotspot = hotspot.y();
|
| - ii.hbmMask = mask;
|
| - ii.hbmColor = bitmap_handle;
|
| -
|
| - return CreateIconIndirect(&ii);
|
| -}
|
| -
|
| -SkBitmap IconUtil::CreateSkBitmapFromHICONHelper(HICON icon,
|
| - const gfx::Size& s) {
|
| - DCHECK(icon);
|
| - DCHECK(!s.IsEmpty());
|
| -
|
| - // Allocating memory for the SkBitmap object. We are going to create an ARGB
|
| - // bitmap so we should set the configuration appropriately.
|
| - SkBitmap bitmap;
|
| - bitmap.allocN32Pixels(s.width(), s.height());
|
| - bitmap.eraseARGB(0, 0, 0, 0);
|
| - SkAutoLockPixels bitmap_lock(bitmap);
|
| -
|
| - // Now we should create a DIB so that we can use ::DrawIconEx in order to
|
| - // obtain the icon's image.
|
| - BITMAPV5HEADER h;
|
| - InitializeBitmapHeader(&h, s.width(), s.height());
|
| - HDC hdc = ::GetDC(NULL);
|
| - uint32* bits;
|
| - HBITMAP dib = ::CreateDIBSection(hdc, reinterpret_cast<BITMAPINFO*>(&h),
|
| - DIB_RGB_COLORS, reinterpret_cast<void**>(&bits), NULL, 0);
|
| - DCHECK(dib);
|
| - HDC dib_dc = CreateCompatibleDC(hdc);
|
| - ::ReleaseDC(NULL, hdc);
|
| - DCHECK(dib_dc);
|
| - HGDIOBJ old_obj = ::SelectObject(dib_dc, dib);
|
| -
|
| - // Windows icons are defined using two different masks. The XOR mask, which
|
| - // represents the icon image and an AND mask which is a monochrome bitmap
|
| - // which indicates the transparency of each pixel.
|
| - //
|
| - // To make things more complex, the icon image itself can be an ARGB bitmap
|
| - // and therefore contain an alpha channel which specifies the transparency
|
| - // for each pixel. Unfortunately, there is no easy way to determine whether
|
| - // or not a bitmap has an alpha channel and therefore constructing the bitmap
|
| - // for the icon is nothing but straightforward.
|
| - //
|
| - // The idea is to read the AND mask but use it only if we know for sure that
|
| - // the icon image does not have an alpha channel. The only way to tell if the
|
| - // bitmap has an alpha channel is by looking through the pixels and checking
|
| - // whether there are non-zero alpha bytes.
|
| - //
|
| - // We start by drawing the AND mask into our DIB.
|
| - size_t num_pixels = s.GetArea();
|
| - memset(bits, 0, num_pixels * 4);
|
| - ::DrawIconEx(dib_dc, 0, 0, icon, s.width(), s.height(), 0, NULL, DI_MASK);
|
| -
|
| - // Capture boolean opacity. We may not use it if we find out the bitmap has
|
| - // an alpha channel.
|
| - scoped_ptr<bool[]> opaque(new bool[num_pixels]);
|
| - for (size_t i = 0; i < num_pixels; ++i)
|
| - opaque[i] = !bits[i];
|
| -
|
| - // Then draw the image itself which is really the XOR mask.
|
| - memset(bits, 0, num_pixels * 4);
|
| - ::DrawIconEx(dib_dc, 0, 0, icon, s.width(), s.height(), 0, NULL, DI_NORMAL);
|
| - memcpy(bitmap.getPixels(), static_cast<void*>(bits), num_pixels * 4);
|
| -
|
| - // Finding out whether the bitmap has an alpha channel.
|
| - bool bitmap_has_alpha_channel = PixelsHaveAlpha(
|
| - static_cast<const uint32*>(bitmap.getPixels()), num_pixels);
|
| -
|
| - // If the bitmap does not have an alpha channel, we need to build it using
|
| - // the previously captured AND mask. Otherwise, we are done.
|
| - if (!bitmap_has_alpha_channel) {
|
| - uint32* p = static_cast<uint32*>(bitmap.getPixels());
|
| - for (size_t i = 0; i < num_pixels; ++p, ++i) {
|
| - DCHECK_EQ((*p & 0xff000000), 0u);
|
| - if (opaque[i])
|
| - *p |= 0xff000000;
|
| - else
|
| - *p &= 0x00ffffff;
|
| - }
|
| - }
|
| -
|
| - ::SelectObject(dib_dc, old_obj);
|
| - ::DeleteObject(dib);
|
| - ::DeleteDC(dib_dc);
|
| -
|
| - return bitmap;
|
| -}
|
| -
|
| -// static
|
| -bool IconUtil::CreateIconFileFromImageFamily(
|
| - const gfx::ImageFamily& image_family,
|
| - const base::FilePath& icon_path) {
|
| - // Creating a set of bitmaps corresponding to the icon images we'll end up
|
| - // storing in the icon file. Each bitmap is created by resizing the most
|
| - // appropriate image from |image_family| to the desired size.
|
| - gfx::ImageFamily resized_image_family;
|
| - if (!BuildResizedImageFamily(image_family, &resized_image_family))
|
| - return false;
|
| -
|
| - std::vector<SkBitmap> bitmaps;
|
| - scoped_refptr<base::RefCountedMemory> png_bytes;
|
| - if (!ConvertImageFamilyToBitmaps(resized_image_family, &bitmaps, &png_bytes))
|
| - return false;
|
| -
|
| - // Guaranteed true because BuildResizedImageFamily will provide at least one
|
| - // image < 256x256.
|
| - DCHECK(!bitmaps.empty());
|
| - size_t bitmap_count = bitmaps.size(); // Not including PNG image.
|
| - // Including PNG image, if any.
|
| - size_t image_count = bitmap_count + (png_bytes.get() ? 1 : 0);
|
| -
|
| - // Computing the total size of the buffer we need in order to store the
|
| - // images in the desired icon format.
|
| - size_t buffer_size = ComputeIconFileBufferSize(bitmaps);
|
| - // Account for the bytes needed for the PNG entry.
|
| - if (png_bytes.get())
|
| - buffer_size += sizeof(ICONDIRENTRY) + png_bytes->size();
|
| -
|
| - // Setting the information in the structures residing within the buffer.
|
| - // First, we set the information which doesn't require iterating through the
|
| - // bitmap set and then we set the bitmap specific structures. In the latter
|
| - // step we also copy the actual bits.
|
| - std::vector<uint8> buffer(buffer_size);
|
| - ICONDIR* icon_dir = reinterpret_cast<ICONDIR*>(&buffer[0]);
|
| - icon_dir->idType = kResourceTypeIcon;
|
| - icon_dir->idCount = static_cast<WORD>(image_count);
|
| - // - 1 because there is already one ICONDIRENTRY in ICONDIR.
|
| - size_t icon_dir_count = image_count - 1;
|
| -
|
| - size_t offset = sizeof(ICONDIR) + (sizeof(ICONDIRENTRY) * icon_dir_count);
|
| - for (size_t i = 0; i < bitmap_count; i++) {
|
| - ICONIMAGE* image = reinterpret_cast<ICONIMAGE*>(&buffer[offset]);
|
| - DCHECK_LT(offset, buffer_size);
|
| - size_t icon_image_size = 0;
|
| - SetSingleIconImageInformation(bitmaps[i], i, icon_dir, image, offset,
|
| - &icon_image_size);
|
| - DCHECK_GT(icon_image_size, 0U);
|
| - offset += icon_image_size;
|
| - }
|
| -
|
| - // Add the PNG entry, if necessary.
|
| - if (png_bytes.get()) {
|
| - ICONDIRENTRY* entry = &icon_dir->idEntries[bitmap_count];
|
| - entry->bWidth = 0;
|
| - entry->bHeight = 0;
|
| - entry->wPlanes = 1;
|
| - entry->wBitCount = 32;
|
| - entry->dwBytesInRes = static_cast<DWORD>(png_bytes->size());
|
| - entry->dwImageOffset = static_cast<DWORD>(offset);
|
| - memcpy(&buffer[offset], png_bytes->front(), png_bytes->size());
|
| - offset += png_bytes->size();
|
| - }
|
| -
|
| - DCHECK_EQ(offset, buffer_size);
|
| -
|
| - std::string data(buffer.begin(), buffer.end());
|
| - return base::ImportantFileWriter::WriteFileAtomically(icon_path, data);
|
| -}
|
| -
|
| -bool IconUtil::PixelsHaveAlpha(const uint32* pixels, size_t num_pixels) {
|
| - for (const uint32* end = pixels + num_pixels; pixels != end; ++pixels) {
|
| - if ((*pixels & 0xff000000) != 0)
|
| - return true;
|
| - }
|
| -
|
| - return false;
|
| -}
|
| -
|
| -void IconUtil::InitializeBitmapHeader(BITMAPV5HEADER* header, int width,
|
| - int height) {
|
| - DCHECK(header);
|
| - memset(header, 0, sizeof(BITMAPV5HEADER));
|
| - header->bV5Size = sizeof(BITMAPV5HEADER);
|
| -
|
| - // Note that icons are created using top-down DIBs so we must negate the
|
| - // value used for the icon's height.
|
| - header->bV5Width = width;
|
| - header->bV5Height = -height;
|
| - header->bV5Planes = 1;
|
| - header->bV5Compression = BI_RGB;
|
| -
|
| - // Initializing the bitmap format to 32 bit ARGB.
|
| - header->bV5BitCount = 32;
|
| - header->bV5RedMask = 0x00FF0000;
|
| - header->bV5GreenMask = 0x0000FF00;
|
| - header->bV5BlueMask = 0x000000FF;
|
| - header->bV5AlphaMask = 0xFF000000;
|
| -
|
| - // Use the system color space. The default value is LCS_CALIBRATED_RGB, which
|
| - // causes us to crash if we don't specify the approprite gammas, etc. See
|
| - // <http://msdn.microsoft.com/en-us/library/ms536531(VS.85).aspx> and
|
| - // <http://b/1283121>.
|
| - header->bV5CSType = LCS_WINDOWS_COLOR_SPACE;
|
| -
|
| - // Use a valid value for bV5Intent as 0 is not a valid one.
|
| - // <http://msdn.microsoft.com/en-us/library/dd183381(VS.85).aspx>
|
| - header->bV5Intent = LCS_GM_IMAGES;
|
| -}
|
| -
|
| -void IconUtil::SetSingleIconImageInformation(const SkBitmap& bitmap,
|
| - size_t index,
|
| - ICONDIR* icon_dir,
|
| - ICONIMAGE* icon_image,
|
| - size_t image_offset,
|
| - size_t* image_byte_count) {
|
| - DCHECK(icon_dir != NULL);
|
| - DCHECK(icon_image != NULL);
|
| - DCHECK_GT(image_offset, 0U);
|
| - DCHECK(image_byte_count != NULL);
|
| - DCHECK_LT(bitmap.width(), kLargeIconSize);
|
| - DCHECK_LT(bitmap.height(), kLargeIconSize);
|
| -
|
| - // We start by computing certain image values we'll use later on.
|
| - size_t xor_mask_size, bytes_in_resource;
|
| - ComputeBitmapSizeComponents(bitmap,
|
| - &xor_mask_size,
|
| - &bytes_in_resource);
|
| -
|
| - icon_dir->idEntries[index].bWidth = static_cast<BYTE>(bitmap.width());
|
| - icon_dir->idEntries[index].bHeight = static_cast<BYTE>(bitmap.height());
|
| - icon_dir->idEntries[index].wPlanes = 1;
|
| - icon_dir->idEntries[index].wBitCount = 32;
|
| - icon_dir->idEntries[index].dwBytesInRes = bytes_in_resource;
|
| - icon_dir->idEntries[index].dwImageOffset = image_offset;
|
| - icon_image->icHeader.biSize = sizeof(BITMAPINFOHEADER);
|
| -
|
| - // The width field in the BITMAPINFOHEADER structure accounts for the height
|
| - // of both the AND mask and the XOR mask so we need to multiply the bitmap's
|
| - // height by 2. The same does NOT apply to the width field.
|
| - icon_image->icHeader.biHeight = bitmap.height() * 2;
|
| - icon_image->icHeader.biWidth = bitmap.width();
|
| - icon_image->icHeader.biPlanes = 1;
|
| - icon_image->icHeader.biBitCount = 32;
|
| -
|
| - // We use a helper function for copying to actual bits from the SkBitmap
|
| - // object into the appropriate space in the buffer. We use a helper function
|
| - // (rather than just copying the bits) because there is no way to specify the
|
| - // orientation (bottom-up vs. top-down) of a bitmap residing in a .ico file.
|
| - // Thus, if we just copy the bits, we'll end up with a bottom up bitmap in
|
| - // the .ico file which will result in the icon being displayed upside down.
|
| - // The helper function copies the image into the buffer one scanline at a
|
| - // time.
|
| - //
|
| - // Note that we don't need to initialize the AND mask since the memory
|
| - // allocated for the icon data buffer was initialized to zero. The icon we
|
| - // create will therefore use an AND mask containing only zeros, which is OK
|
| - // because the underlying image has an alpha channel. An AND mask containing
|
| - // only zeros essentially means we'll initially treat all the pixels as
|
| - // opaque.
|
| - unsigned char* image_addr = reinterpret_cast<unsigned char*>(icon_image);
|
| - unsigned char* xor_mask_addr = image_addr + sizeof(BITMAPINFOHEADER);
|
| - CopySkBitmapBitsIntoIconBuffer(bitmap, xor_mask_addr, xor_mask_size);
|
| - *image_byte_count = bytes_in_resource;
|
| -}
|
| -
|
| -void IconUtil::CopySkBitmapBitsIntoIconBuffer(const SkBitmap& bitmap,
|
| - unsigned char* buffer,
|
| - size_t buffer_size) {
|
| - SkAutoLockPixels bitmap_lock(bitmap);
|
| - unsigned char* bitmap_ptr = static_cast<unsigned char*>(bitmap.getPixels());
|
| - size_t bitmap_size = bitmap.height() * bitmap.width() * 4;
|
| - DCHECK_EQ(buffer_size, bitmap_size);
|
| - for (size_t i = 0; i < bitmap_size; i += bitmap.width() * 4) {
|
| - memcpy(buffer + bitmap_size - bitmap.width() * 4 - i,
|
| - bitmap_ptr + i,
|
| - bitmap.width() * 4);
|
| - }
|
| -}
|
| -
|
| -size_t IconUtil::ComputeIconFileBufferSize(const std::vector<SkBitmap>& set) {
|
| - DCHECK(!set.empty());
|
| -
|
| - // We start by counting the bytes for the structures that don't depend on the
|
| - // number of icon images. Note that sizeof(ICONDIR) already accounts for a
|
| - // single ICONDIRENTRY structure, which is why we subtract one from the
|
| - // number of bitmaps.
|
| - size_t total_buffer_size = sizeof(ICONDIR);
|
| - size_t bitmap_count = set.size();
|
| - total_buffer_size += sizeof(ICONDIRENTRY) * (bitmap_count - 1);
|
| - // May not have all icon sizes, but must have at least up to medium icon size.
|
| - DCHECK_GE(bitmap_count, kNumIconDimensionsUpToMediumSize);
|
| -
|
| - // Add the bitmap specific structure sizes.
|
| - for (size_t i = 0; i < bitmap_count; i++) {
|
| - size_t xor_mask_size, bytes_in_resource;
|
| - ComputeBitmapSizeComponents(set[i],
|
| - &xor_mask_size,
|
| - &bytes_in_resource);
|
| - total_buffer_size += bytes_in_resource;
|
| - }
|
| - return total_buffer_size;
|
| -}
|
| -
|
| -void IconUtil::ComputeBitmapSizeComponents(const SkBitmap& bitmap,
|
| - size_t* xor_mask_size,
|
| - size_t* bytes_in_resource) {
|
| - // The XOR mask size is easy to calculate since we only deal with 32bpp
|
| - // images.
|
| - *xor_mask_size = bitmap.width() * bitmap.height() * 4;
|
| -
|
| - // Computing the AND mask is a little trickier since it is a monochrome
|
| - // bitmap (regardless of the number of bits per pixels used in the XOR mask).
|
| - // There are two things we must make sure we do when computing the AND mask
|
| - // size:
|
| - //
|
| - // 1. Make sure the right number of bytes is allocated for each AND mask
|
| - // scan line in case the number of pixels in the image is not divisible by
|
| - // 8. For example, in a 15X15 image, 15 / 8 is one byte short of
|
| - // containing the number of bits we need in order to describe a single
|
| - // image scan line so we need to add a byte. Thus, we need 2 bytes instead
|
| - // of 1 for each scan line.
|
| - //
|
| - // 2. Make sure each scan line in the AND mask is 4 byte aligned (so that the
|
| - // total icon image has a 4 byte alignment). In the 15X15 image example
|
| - // above, we can not use 2 bytes so we increase it to the next multiple of
|
| - // 4 which is 4.
|
| - //
|
| - // Once we compute the size for a singe AND mask scan line, we multiply that
|
| - // number by the image height in order to get the total number of bytes for
|
| - // the AND mask. Thus, for a 15X15 image, we need 15 * 4 which is 60 bytes
|
| - // for the monochrome bitmap representing the AND mask.
|
| - size_t and_line_length = (bitmap.width() + 7) >> 3;
|
| - and_line_length = (and_line_length + 3) & ~3;
|
| - size_t and_mask_size = and_line_length * bitmap.height();
|
| - size_t masks_size = *xor_mask_size + and_mask_size;
|
| - *bytes_in_resource = masks_size + sizeof(BITMAPINFOHEADER);
|
| -}
|
|
|