| Index: ui/gfx/canvas.cc
|
| diff --git a/ui/gfx/canvas.cc b/ui/gfx/canvas.cc
|
| deleted file mode 100644
|
| index 7ce7c4725ecb39041d534c57fdb26ea3abca8f4b..0000000000000000000000000000000000000000
|
| --- a/ui/gfx/canvas.cc
|
| +++ /dev/null
|
| @@ -1,643 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "ui/gfx/canvas.h"
|
| -
|
| -#include <cmath>
|
| -#include <limits>
|
| -
|
| -#include "base/i18n/rtl.h"
|
| -#include "base/logging.h"
|
| -#include "third_party/skia/include/core/SkBitmap.h"
|
| -#include "third_party/skia/include/effects/SkGradientShader.h"
|
| -#include "ui/gfx/font_list.h"
|
| -#include "ui/gfx/geometry/rect_conversions.h"
|
| -#include "ui/gfx/geometry/safe_integer_conversions.h"
|
| -#include "ui/gfx/rect.h"
|
| -#include "ui/gfx/scoped_canvas.h"
|
| -#include "ui/gfx/size_conversions.h"
|
| -#include "ui/gfx/skia_util.h"
|
| -#include "ui/gfx/transform.h"
|
| -
|
| -#if defined(OS_WIN)
|
| -#include "ui/gfx/canvas_skia_paint.h"
|
| -#endif
|
| -
|
| -namespace gfx {
|
| -
|
| -Canvas::Canvas(const Size& size, float image_scale, bool is_opaque)
|
| - : image_scale_(image_scale),
|
| - canvas_(NULL) {
|
| - Size pixel_size = ToCeiledSize(ScaleSize(size, image_scale));
|
| - owned_canvas_ = skia::AdoptRef(skia::CreatePlatformCanvas(pixel_size.width(),
|
| - pixel_size.height(),
|
| - is_opaque));
|
| - canvas_ = owned_canvas_.get();
|
| -#if defined(OS_WIN) || defined(OS_MACOSX)
|
| - // skia::PlatformCanvas instances are initialized to 0 by Cairo on Linux, but
|
| - // uninitialized on Win and Mac.
|
| - if (!is_opaque)
|
| - owned_canvas_->clear(SkColorSetARGB(0, 0, 0, 0));
|
| -#endif
|
| -
|
| - SkScalar scale_scalar = SkFloatToScalar(image_scale);
|
| - canvas_->scale(scale_scalar, scale_scalar);
|
| -}
|
| -
|
| -Canvas::Canvas(const ImageSkiaRep& image_rep, bool is_opaque)
|
| - : image_scale_(image_rep.scale()),
|
| - owned_canvas_(skia::AdoptRef(
|
| - skia::CreatePlatformCanvas(image_rep.pixel_width(),
|
| - image_rep.pixel_height(),
|
| - is_opaque))),
|
| - canvas_(owned_canvas_.get()) {
|
| - SkScalar scale_scalar = SkFloatToScalar(image_scale_);
|
| - canvas_->scale(scale_scalar, scale_scalar);
|
| - DrawImageInt(ImageSkia(image_rep), 0, 0);
|
| -}
|
| -
|
| -Canvas::Canvas()
|
| - : image_scale_(1.0),
|
| - owned_canvas_(skia::AdoptRef(skia::CreatePlatformCanvas(0, 0, false))),
|
| - canvas_(owned_canvas_.get()) {
|
| -}
|
| -
|
| -Canvas::~Canvas() {
|
| -}
|
| -
|
| -// static
|
| -Canvas* Canvas::CreateCanvasWithoutScaling(SkCanvas* canvas,
|
| - float image_scale) {
|
| - return new Canvas(canvas, image_scale);
|
| -}
|
| -
|
| -void Canvas::RecreateBackingCanvas(const Size& size,
|
| - float image_scale,
|
| - bool is_opaque) {
|
| - image_scale_ = image_scale;
|
| - Size pixel_size = ToFlooredSize(ScaleSize(size, image_scale));
|
| - owned_canvas_ = skia::AdoptRef(skia::CreatePlatformCanvas(pixel_size.width(),
|
| - pixel_size.height(),
|
| - is_opaque));
|
| - canvas_ = owned_canvas_.get();
|
| - SkScalar scale_scalar = SkFloatToScalar(image_scale);
|
| - canvas_->scale(scale_scalar, scale_scalar);
|
| -}
|
| -
|
| -// static
|
| -void Canvas::SizeStringInt(const base::string16& text,
|
| - const FontList& font_list,
|
| - int* width,
|
| - int* height,
|
| - int line_height,
|
| - int flags) {
|
| - float fractional_width = *width;
|
| - float factional_height = *height;
|
| - SizeStringFloat(text, font_list, &fractional_width,
|
| - &factional_height, line_height, flags);
|
| - *width = std::ceil(fractional_width);
|
| - *height = std::ceil(factional_height);
|
| -}
|
| -
|
| -// static
|
| -int Canvas::GetStringWidth(const base::string16& text,
|
| - const FontList& font_list) {
|
| - int width = 0, height = 0;
|
| - SizeStringInt(text, font_list, &width, &height, 0, NO_ELLIPSIS);
|
| - return width;
|
| -}
|
| -
|
| -// static
|
| -float Canvas::GetStringWidthF(const base::string16& text,
|
| - const FontList& font_list) {
|
| - float width = 0, height = 0;
|
| - SizeStringFloat(text, font_list, &width, &height, 0, NO_ELLIPSIS);
|
| - return width;
|
| -}
|
| -
|
| -// static
|
| -int Canvas::DefaultCanvasTextAlignment() {
|
| - return base::i18n::IsRTL() ? TEXT_ALIGN_RIGHT : TEXT_ALIGN_LEFT;
|
| -}
|
| -
|
| -ImageSkiaRep Canvas::ExtractImageRep() const {
|
| - // Make a bitmap to return, and a canvas to draw into it. We don't just want
|
| - // to call extractSubset or the copy constructor, since we want an actual copy
|
| - // of the bitmap.
|
| - const SkISize size = canvas_->getDeviceSize();
|
| - SkBitmap result;
|
| - result.allocN32Pixels(size.width(), size.height());
|
| -
|
| - canvas_->readPixels(&result, 0, 0);
|
| - return ImageSkiaRep(result, image_scale_);
|
| -}
|
| -
|
| -void Canvas::DrawDashedRect(const Rect& rect, SkColor color) {
|
| - if (rect.IsEmpty())
|
| - return;
|
| - // Create a 2D bitmap containing alternating on/off pixels - we do this
|
| - // so that you never get two pixels of the same color around the edges
|
| - // of the focus rect (this may mean that opposing edges of the rect may
|
| - // have a dot pattern out of phase to each other).
|
| - static SkColor last_color;
|
| - static SkBitmap* dots = NULL;
|
| - if (!dots || last_color != color) {
|
| - int col_pixels = 32;
|
| - int row_pixels = 32;
|
| -
|
| - delete dots;
|
| - last_color = color;
|
| - dots = new SkBitmap;
|
| - dots->allocN32Pixels(col_pixels, row_pixels);
|
| - dots->eraseARGB(0, 0, 0, 0);
|
| -
|
| - uint32_t* dot = dots->getAddr32(0, 0);
|
| - for (int i = 0; i < row_pixels; i++) {
|
| - for (int u = 0; u < col_pixels; u++) {
|
| - if ((u % 2 + i % 2) % 2 != 0) {
|
| - dot[i * row_pixels + u] = color;
|
| - }
|
| - }
|
| - }
|
| - }
|
| -
|
| - // Make a shader for the bitmap with an origin of the box we'll draw. This
|
| - // shader is refcounted and will have an initial refcount of 1.
|
| - skia::RefPtr<SkShader> shader = skia::AdoptRef(
|
| - SkShader::CreateBitmapShader(
|
| - *dots, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode));
|
| - // Assign the shader to the paint & release our reference. The paint will
|
| - // now own the shader and the shader will be destroyed when the paint goes
|
| - // out of scope.
|
| - SkPaint paint;
|
| - paint.setShader(shader.get());
|
| -
|
| - DrawRect(Rect(rect.x(), rect.y(), rect.width(), 1), paint);
|
| - DrawRect(Rect(rect.x(), rect.y() + rect.height() - 1, rect.width(), 1),
|
| - paint);
|
| - DrawRect(Rect(rect.x(), rect.y(), 1, rect.height()), paint);
|
| - DrawRect(Rect(rect.x() + rect.width() - 1, rect.y(), 1, rect.height()),
|
| - paint);
|
| -}
|
| -
|
| -void Canvas::Save() {
|
| - canvas_->save();
|
| -}
|
| -
|
| -void Canvas::SaveLayerAlpha(uint8 alpha) {
|
| - canvas_->saveLayerAlpha(NULL, alpha);
|
| -}
|
| -
|
| -void Canvas::SaveLayerAlpha(uint8 alpha, const Rect& layer_bounds) {
|
| - SkRect bounds(RectToSkRect(layer_bounds));
|
| - canvas_->saveLayerAlpha(&bounds, alpha);
|
| -}
|
| -
|
| -void Canvas::Restore() {
|
| - canvas_->restore();
|
| -}
|
| -
|
| -void Canvas::ClipRect(const Rect& rect) {
|
| - canvas_->clipRect(RectToSkRect(rect));
|
| -}
|
| -
|
| -void Canvas::ClipPath(const SkPath& path, bool do_anti_alias) {
|
| - canvas_->clipPath(path, SkRegion::kIntersect_Op, do_anti_alias);
|
| -}
|
| -
|
| -bool Canvas::IsClipEmpty() const {
|
| - return canvas_->isClipEmpty();
|
| -}
|
| -
|
| -bool Canvas::GetClipBounds(Rect* bounds) {
|
| - SkRect out;
|
| - if (canvas_->getClipBounds(&out)) {
|
| - *bounds = ToEnclosingRect(SkRectToRectF(out));
|
| - return true;
|
| - }
|
| - *bounds = gfx::Rect();
|
| - return false;
|
| -}
|
| -
|
| -void Canvas::Translate(const Vector2d& offset) {
|
| - canvas_->translate(SkIntToScalar(offset.x()), SkIntToScalar(offset.y()));
|
| -}
|
| -
|
| -void Canvas::Scale(int x_scale, int y_scale) {
|
| - canvas_->scale(SkIntToScalar(x_scale), SkIntToScalar(y_scale));
|
| -}
|
| -
|
| -void Canvas::DrawColor(SkColor color) {
|
| - DrawColor(color, SkXfermode::kSrcOver_Mode);
|
| -}
|
| -
|
| -void Canvas::DrawColor(SkColor color, SkXfermode::Mode mode) {
|
| - canvas_->drawColor(color, mode);
|
| -}
|
| -
|
| -void Canvas::FillRect(const Rect& rect, SkColor color) {
|
| - FillRect(rect, color, SkXfermode::kSrcOver_Mode);
|
| -}
|
| -
|
| -void Canvas::FillRect(const Rect& rect,
|
| - SkColor color,
|
| - SkXfermode::Mode mode) {
|
| - SkPaint paint;
|
| - paint.setColor(color);
|
| - paint.setStyle(SkPaint::kFill_Style);
|
| - paint.setXfermodeMode(mode);
|
| - DrawRect(rect, paint);
|
| -}
|
| -
|
| -void Canvas::DrawRect(const Rect& rect, SkColor color) {
|
| - DrawRect(rect, color, SkXfermode::kSrcOver_Mode);
|
| -}
|
| -
|
| -void Canvas::DrawRect(const Rect& rect,
|
| - SkColor color,
|
| - SkXfermode::Mode mode) {
|
| - SkPaint paint;
|
| - paint.setColor(color);
|
| - paint.setStyle(SkPaint::kStroke_Style);
|
| - // Set a stroke width of 0, which will put us down the stroke rect path. If
|
| - // we set a stroke width of 1, for example, this will internally create a
|
| - // path and fill it, which causes problems near the edge of the canvas.
|
| - paint.setStrokeWidth(SkIntToScalar(0));
|
| - paint.setXfermodeMode(mode);
|
| -
|
| - DrawRect(rect, paint);
|
| -}
|
| -
|
| -void Canvas::DrawRect(const Rect& rect, const SkPaint& paint) {
|
| - canvas_->drawIRect(RectToSkIRect(rect), paint);
|
| -}
|
| -
|
| -void Canvas::DrawPoint(const Point& p1, const SkPaint& paint) {
|
| - canvas_->drawPoint(SkIntToScalar(p1.x()), SkIntToScalar(p1.y()), paint);
|
| -}
|
| -
|
| -void Canvas::DrawLine(const Point& p1, const Point& p2, SkColor color) {
|
| - SkPaint paint;
|
| - paint.setColor(color);
|
| - paint.setStrokeWidth(SkIntToScalar(1));
|
| - DrawLine(p1, p2, paint);
|
| -}
|
| -
|
| -void Canvas::DrawLine(const Point& p1, const Point& p2, const SkPaint& paint) {
|
| - canvas_->drawLine(SkIntToScalar(p1.x()), SkIntToScalar(p1.y()),
|
| - SkIntToScalar(p2.x()), SkIntToScalar(p2.y()), paint);
|
| -}
|
| -
|
| -void Canvas::DrawCircle(const Point& center_point,
|
| - int radius,
|
| - const SkPaint& paint) {
|
| - canvas_->drawCircle(SkIntToScalar(center_point.x()),
|
| - SkIntToScalar(center_point.y()), SkIntToScalar(radius), paint);
|
| -}
|
| -
|
| -void Canvas::DrawRoundRect(const Rect& rect,
|
| - int radius,
|
| - const SkPaint& paint) {
|
| - canvas_->drawRoundRect(RectToSkRect(rect), SkIntToScalar(radius),
|
| - SkIntToScalar(radius), paint);
|
| -}
|
| -
|
| -void Canvas::DrawPath(const SkPath& path, const SkPaint& paint) {
|
| - canvas_->drawPath(path, paint);
|
| -}
|
| -
|
| -void Canvas::DrawFocusRect(const Rect& rect) {
|
| - DrawDashedRect(rect, SK_ColorGRAY);
|
| -}
|
| -
|
| -void Canvas::DrawSolidFocusRect(const Rect& rect, SkColor color) {
|
| - SkPaint paint;
|
| - paint.setColor(color);
|
| - paint.setStrokeWidth(SkIntToScalar(1));
|
| - // Note: We cannot use DrawRect since it would create a path and fill it which
|
| - // would cause problems near the edge of the canvas.
|
| - int x1 = std::min(rect.x(), rect.right());
|
| - int x2 = std::max(rect.x(), rect.right());
|
| - int y1 = std::min(rect.y(), rect.bottom());
|
| - int y2 = std::max(rect.y(), rect.bottom());
|
| - DrawLine(Point(x1, y1), Point(x2, y1), paint);
|
| - DrawLine(Point(x1, y2), Point(x2, y2), paint);
|
| - DrawLine(Point(x1, y1), Point(x1, y2), paint);
|
| - DrawLine(Point(x2, y1), Point(x2, y2 + 1), paint);
|
| -}
|
| -
|
| -void Canvas::DrawImageInt(const ImageSkia& image, int x, int y) {
|
| - SkPaint paint;
|
| - DrawImageInt(image, x, y, paint);
|
| -}
|
| -
|
| -void Canvas::DrawImageInt(const ImageSkia& image, int x, int y, uint8 a) {
|
| - SkPaint paint;
|
| - paint.setAlpha(a);
|
| - DrawImageInt(image, x, y, paint);
|
| -}
|
| -
|
| -void Canvas::DrawImageInt(const ImageSkia& image,
|
| - int x,
|
| - int y,
|
| - const SkPaint& paint) {
|
| - const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_);
|
| - if (image_rep.is_null())
|
| - return;
|
| - const SkBitmap& bitmap = image_rep.sk_bitmap();
|
| - float bitmap_scale = image_rep.scale();
|
| -
|
| - ScopedCanvas scoper(this);
|
| - canvas_->scale(SkFloatToScalar(1.0f / bitmap_scale),
|
| - SkFloatToScalar(1.0f / bitmap_scale));
|
| - canvas_->drawBitmap(bitmap,
|
| - SkFloatToScalar(x * bitmap_scale),
|
| - SkFloatToScalar(y * bitmap_scale),
|
| - &paint);
|
| -}
|
| -
|
| -void Canvas::DrawImageInt(const ImageSkia& image,
|
| - int src_x,
|
| - int src_y,
|
| - int src_w,
|
| - int src_h,
|
| - int dest_x,
|
| - int dest_y,
|
| - int dest_w,
|
| - int dest_h,
|
| - bool filter) {
|
| - SkPaint p;
|
| - DrawImageInt(image, src_x, src_y, src_w, src_h, dest_x, dest_y,
|
| - dest_w, dest_h, filter, p);
|
| -}
|
| -
|
| -void Canvas::DrawImageInt(const ImageSkia& image,
|
| - int src_x,
|
| - int src_y,
|
| - int src_w,
|
| - int src_h,
|
| - int dest_x,
|
| - int dest_y,
|
| - int dest_w,
|
| - int dest_h,
|
| - bool filter,
|
| - const SkPaint& paint) {
|
| - DrawImageIntHelper(image, src_x, src_y, src_w, src_h, dest_x, dest_y, dest_w,
|
| - dest_h, filter, paint, image_scale_, false);
|
| -}
|
| -
|
| -void Canvas::DrawImageIntInPixel(const ImageSkia& image,
|
| - int src_x,
|
| - int src_y,
|
| - int src_w,
|
| - int src_h,
|
| - int dest_x,
|
| - int dest_y,
|
| - int dest_w,
|
| - int dest_h,
|
| - bool filter,
|
| - const SkPaint& paint) {
|
| - // All values passed into this function are in pixels, i.e. no scaling needs
|
| - // be done.
|
| - // Logic as below:-
|
| - // 1. Get the matrix transform from the canvas.
|
| - // 2. Set the scale in the matrix to 1.0 while honoring the direction of the
|
| - // the scale (x/y). Example RTL layouts.
|
| - // 3. Round off the X and Y translation components in the matrix. This is to
|
| - // reduce floating point errors during rect transformation. This is needed
|
| - // for fractional scale factors like 1.25/1.5, etc.
|
| - // 4. Save the current state of the canvas.
|
| - // 5. Set the modified matrix in the canvas. This ensures that no scaling
|
| - // will be done for draw operations on the canvas.
|
| - // 6. Draw the image.
|
| - // 7. Restore the state of the canvas and the SkCanvas matrix stack.
|
| - SkMatrix matrix = canvas_->getTotalMatrix();
|
| -
|
| - // Ensure that the direction of the x and y scales is preserved. This is
|
| - // important for RTL layouts.
|
| - matrix.setScaleX(matrix.getScaleX() > 0 ? 1.0f : -1.0f);
|
| - matrix.setScaleY(matrix.getScaleY() > 0 ? 1.0f : -1.0f);
|
| -
|
| - // Floor so that we get consistent rounding.
|
| - matrix.setTranslateX(SkScalarFloorToScalar(matrix.getTranslateX()));
|
| - matrix.setTranslateY(SkScalarFloorToScalar(matrix.getTranslateY()));
|
| -
|
| - ScopedCanvas scoper(this);
|
| -
|
| - canvas_->setMatrix(matrix);
|
| -
|
| - DrawImageIntHelper(image,
|
| - src_x,
|
| - src_y,
|
| - src_w,
|
| - src_h,
|
| - dest_x,
|
| - dest_y,
|
| - dest_w,
|
| - dest_h,
|
| - filter,
|
| - paint,
|
| - image_scale_,
|
| - true);
|
| -}
|
| -
|
| -void Canvas::DrawImageInPath(const ImageSkia& image,
|
| - int x,
|
| - int y,
|
| - const SkPath& path,
|
| - const SkPaint& paint) {
|
| - const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_);
|
| - if (image_rep.is_null())
|
| - return;
|
| -
|
| - SkMatrix matrix;
|
| - matrix.setTranslate(SkIntToScalar(x), SkIntToScalar(y));
|
| - skia::RefPtr<SkShader> shader = CreateImageRepShader(
|
| - image_rep,
|
| - SkShader::kRepeat_TileMode,
|
| - matrix);
|
| -
|
| - SkPaint p(paint);
|
| - p.setShader(shader.get());
|
| - canvas_->drawPath(path, p);
|
| -}
|
| -
|
| -void Canvas::DrawStringRect(const base::string16& text,
|
| - const FontList& font_list,
|
| - SkColor color,
|
| - const Rect& display_rect) {
|
| - DrawStringRectWithFlags(text, font_list, color, display_rect,
|
| - DefaultCanvasTextAlignment());
|
| -}
|
| -
|
| -void Canvas::DrawStringRectWithFlags(const base::string16& text,
|
| - const FontList& font_list,
|
| - SkColor color,
|
| - const Rect& display_rect,
|
| - int flags) {
|
| - DrawStringRectWithShadows(text, font_list, color, display_rect, 0, flags,
|
| - ShadowValues());
|
| -}
|
| -
|
| -void Canvas::TileImageInt(const ImageSkia& image,
|
| - int x,
|
| - int y,
|
| - int w,
|
| - int h) {
|
| - TileImageInt(image, 0, 0, x, y, w, h);
|
| -}
|
| -
|
| -void Canvas::TileImageInt(const ImageSkia& image,
|
| - int src_x,
|
| - int src_y,
|
| - int dest_x,
|
| - int dest_y,
|
| - int w,
|
| - int h) {
|
| - TileImageInt(image, src_x, src_y, 1.0f, 1.0f, dest_x, dest_y, w, h);
|
| -}
|
| -
|
| -void Canvas::TileImageInt(const ImageSkia& image,
|
| - int src_x,
|
| - int src_y,
|
| - float tile_scale_x,
|
| - float tile_scale_y,
|
| - int dest_x,
|
| - int dest_y,
|
| - int w,
|
| - int h) {
|
| - if (!IntersectsClipRectInt(dest_x, dest_y, w, h))
|
| - return;
|
| -
|
| - const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_);
|
| - if (image_rep.is_null())
|
| - return;
|
| -
|
| - SkMatrix shader_scale;
|
| - shader_scale.setScale(SkFloatToScalar(tile_scale_x),
|
| - SkFloatToScalar(tile_scale_y));
|
| - shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y));
|
| - shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y));
|
| -
|
| - skia::RefPtr<SkShader> shader = CreateImageRepShader(
|
| - image_rep,
|
| - SkShader::kRepeat_TileMode,
|
| - shader_scale);
|
| -
|
| - SkPaint paint;
|
| - paint.setShader(shader.get());
|
| - paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
|
| -
|
| - SkRect dest_rect = { SkIntToScalar(dest_x),
|
| - SkIntToScalar(dest_y),
|
| - SkIntToScalar(dest_x + w),
|
| - SkIntToScalar(dest_y + h) };
|
| - canvas_->drawRect(dest_rect, paint);
|
| -}
|
| -
|
| -NativeDrawingContext Canvas::BeginPlatformPaint() {
|
| - return skia::BeginPlatformPaint(canvas_);
|
| -}
|
| -
|
| -void Canvas::EndPlatformPaint() {
|
| - skia::EndPlatformPaint(canvas_);
|
| -}
|
| -
|
| -void Canvas::Transform(const gfx::Transform& transform) {
|
| - canvas_->concat(transform.matrix());
|
| -}
|
| -
|
| -Canvas::Canvas(SkCanvas* canvas, float image_scale)
|
| - : image_scale_(image_scale),
|
| - owned_canvas_(),
|
| - canvas_(canvas) {
|
| - DCHECK(canvas);
|
| -}
|
| -
|
| -bool Canvas::IntersectsClipRectInt(int x, int y, int w, int h) {
|
| - SkRect clip;
|
| - return canvas_->getClipBounds(&clip) &&
|
| - clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w),
|
| - SkIntToScalar(y + h));
|
| -}
|
| -
|
| -bool Canvas::IntersectsClipRect(const Rect& rect) {
|
| - return IntersectsClipRectInt(rect.x(), rect.y(),
|
| - rect.width(), rect.height());
|
| -}
|
| -
|
| -void Canvas::DrawImageIntHelper(const ImageSkia& image,
|
| - int src_x,
|
| - int src_y,
|
| - int src_w,
|
| - int src_h,
|
| - int dest_x,
|
| - int dest_y,
|
| - int dest_w,
|
| - int dest_h,
|
| - bool filter,
|
| - const SkPaint& paint,
|
| - float image_scale,
|
| - bool pixel) {
|
| - DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() &&
|
| - src_y + src_h < std::numeric_limits<int16_t>::max());
|
| - if (src_w <= 0 || src_h <= 0) {
|
| - NOTREACHED() << "Attempting to draw bitmap from an empty rect!";
|
| - return;
|
| - }
|
| -
|
| - if (!IntersectsClipRectInt(dest_x, dest_y, dest_w, dest_h))
|
| - return;
|
| -
|
| - float user_scale_x = static_cast<float>(dest_w) / src_w;
|
| - float user_scale_y = static_cast<float>(dest_h) / src_h;
|
| -
|
| - const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale);
|
| - if (image_rep.is_null())
|
| - return;
|
| -
|
| - SkRect dest_rect = { SkIntToScalar(dest_x),
|
| - SkIntToScalar(dest_y),
|
| - SkIntToScalar(dest_x + dest_w),
|
| - SkIntToScalar(dest_y + dest_h) };
|
| -
|
| - if (src_w == dest_w && src_h == dest_h &&
|
| - user_scale_x == 1.0f && user_scale_y == 1.0f &&
|
| - image_rep.scale() == 1.0f && !pixel) {
|
| - // Workaround for apparent bug in Skia that causes image to occasionally
|
| - // shift.
|
| - SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h };
|
| - const SkBitmap& bitmap = image_rep.sk_bitmap();
|
| - canvas_->drawBitmapRect(bitmap, &src_rect, dest_rect, &paint);
|
| - return;
|
| - }
|
| -
|
| - // Make a bitmap shader that contains the bitmap we want to draw. This is
|
| - // basically what SkCanvas.drawBitmap does internally, but it gives us
|
| - // more control over quality and will use the mipmap in the source image if
|
| - // it has one, whereas drawBitmap won't.
|
| - SkMatrix shader_scale;
|
| - shader_scale.setScale(SkFloatToScalar(user_scale_x),
|
| - SkFloatToScalar(user_scale_y));
|
| - shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y));
|
| - shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y));
|
| -
|
| - skia::RefPtr<SkShader> shader = CreateImageRepShaderForScale(
|
| - image_rep,
|
| - SkShader::kRepeat_TileMode,
|
| - shader_scale,
|
| - pixel ? 1.0f : image_rep.scale());
|
| -
|
| - // Set up our paint to use the shader & release our reference (now just owned
|
| - // by the paint).
|
| - SkPaint p(paint);
|
| - p.setFilterLevel(filter ? SkPaint::kLow_FilterLevel
|
| - : SkPaint::kNone_FilterLevel);
|
| - p.setShader(shader.get());
|
| -
|
| - // The rect will be filled by the bitmap.
|
| - canvas_->drawRect(dest_rect, p);
|
| -}
|
| -
|
| -} // namespace gfx
|
|
|