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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/gfx/screen.h" | |
| 6 | |
| 7 #import <ApplicationServices/ApplicationServices.h> | |
| 8 #import <Cocoa/Cocoa.h> | |
| 9 | |
| 10 #include <map> | |
| 11 | |
| 12 #include "base/logging.h" | |
| 13 #include "base/mac/sdk_forward_declarations.h" | |
| 14 #include "base/timer/timer.h" | |
| 15 #include "ui/gfx/display.h" | |
| 16 #include "ui/gfx/display_change_notifier.h" | |
| 17 | |
| 18 namespace { | |
| 19 | |
| 20 // The delay to handle the display configuration changes. | |
| 21 // See comments in ScreenMac::HandleDisplayReconfiguration. | |
| 22 const int64 kConfigureDelayMs = 500; | |
| 23 | |
| 24 gfx::Rect ConvertCoordinateSystem(NSRect ns_rect) { | |
| 25 // Primary monitor is defined as the monitor with the menubar, | |
| 26 // which is always at index 0. | |
| 27 NSScreen* primary_screen = [[NSScreen screens] objectAtIndex:0]; | |
| 28 float primary_screen_height = [primary_screen frame].size.height; | |
| 29 gfx::Rect rect(NSRectToCGRect(ns_rect)); | |
| 30 rect.set_y(primary_screen_height - rect.y() - rect.height()); | |
| 31 return rect; | |
| 32 } | |
| 33 | |
| 34 NSScreen* GetMatchingScreen(const gfx::Rect& match_rect) { | |
| 35 // Default to the monitor with the current keyboard focus, in case | |
| 36 // |match_rect| is not on any screen at all. | |
| 37 NSScreen* max_screen = [NSScreen mainScreen]; | |
| 38 int max_area = 0; | |
| 39 | |
| 40 for (NSScreen* screen in [NSScreen screens]) { | |
| 41 gfx::Rect monitor_area = ConvertCoordinateSystem([screen frame]); | |
| 42 gfx::Rect intersection = gfx::IntersectRects(monitor_area, match_rect); | |
| 43 int area = intersection.width() * intersection.height(); | |
| 44 if (area > max_area) { | |
| 45 max_area = area; | |
| 46 max_screen = screen; | |
| 47 } | |
| 48 } | |
| 49 | |
| 50 return max_screen; | |
| 51 } | |
| 52 | |
| 53 gfx::Display GetDisplayForScreen(NSScreen* screen) { | |
| 54 NSRect frame = [screen frame]; | |
| 55 | |
| 56 CGDirectDisplayID display_id = [[[screen deviceDescription] | |
| 57 objectForKey:@"NSScreenNumber"] unsignedIntValue]; | |
| 58 | |
| 59 gfx::Display display(display_id, gfx::Rect(NSRectToCGRect(frame))); | |
| 60 NSRect visible_frame = [screen visibleFrame]; | |
| 61 NSScreen* primary = [[NSScreen screens] objectAtIndex:0]; | |
| 62 | |
| 63 // Convert work area's coordinate systems. | |
| 64 if ([screen isEqual:primary]) { | |
| 65 gfx::Rect work_area = gfx::Rect(NSRectToCGRect(visible_frame)); | |
| 66 work_area.set_y(frame.size.height - visible_frame.origin.y - | |
| 67 visible_frame.size.height); | |
| 68 display.set_work_area(work_area); | |
| 69 } else { | |
| 70 display.set_bounds(ConvertCoordinateSystem(frame)); | |
| 71 display.set_work_area(ConvertCoordinateSystem(visible_frame)); | |
| 72 } | |
| 73 CGFloat scale; | |
| 74 if ([screen respondsToSelector:@selector(backingScaleFactor)]) | |
| 75 scale = [screen backingScaleFactor]; | |
| 76 else | |
| 77 scale = [screen userSpaceScaleFactor]; | |
| 78 display.set_device_scale_factor(scale); | |
| 79 // CGDisplayRotation returns a double. Display::SetRotationAsDegree will | |
| 80 // handle the unexpected situations were the angle is not a multiple of 90. | |
| 81 display.SetRotationAsDegree(static_cast<int>(CGDisplayRotation(display_id))); | |
| 82 return display; | |
| 83 } | |
| 84 | |
| 85 class ScreenMac : public gfx::Screen { | |
| 86 public: | |
| 87 ScreenMac() { | |
| 88 displays_ = BuildDisplaysFromQuartz(); | |
| 89 | |
| 90 CGDisplayRegisterReconfigurationCallback( | |
| 91 ScreenMac::DisplayReconfigurationCallBack, this); | |
| 92 } | |
| 93 | |
| 94 bool IsDIPEnabled() override { return true; } | |
| 95 | |
| 96 gfx::Point GetCursorScreenPoint() override { | |
| 97 NSPoint mouseLocation = [NSEvent mouseLocation]; | |
| 98 // Flip coordinates to gfx (0,0 in top-left corner) using primary screen. | |
| 99 NSScreen* screen = [[NSScreen screens] objectAtIndex:0]; | |
| 100 mouseLocation.y = NSMaxY([screen frame]) - mouseLocation.y; | |
| 101 return gfx::Point(mouseLocation.x, mouseLocation.y); | |
| 102 } | |
| 103 | |
| 104 gfx::NativeWindow GetWindowUnderCursor() override { | |
| 105 NOTIMPLEMENTED(); | |
| 106 return gfx::NativeWindow(); | |
| 107 } | |
| 108 | |
| 109 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override { | |
| 110 NOTIMPLEMENTED(); | |
| 111 return gfx::NativeWindow(); | |
| 112 } | |
| 113 | |
| 114 int GetNumDisplays() const override { return GetAllDisplays().size(); } | |
| 115 | |
| 116 std::vector<gfx::Display> GetAllDisplays() const override { | |
| 117 return displays_; | |
| 118 } | |
| 119 | |
| 120 gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override { | |
| 121 NSWindow* window = nil; | |
| 122 #if !defined(USE_AURA) | |
| 123 if (view) | |
| 124 window = [view window]; | |
| 125 #endif | |
| 126 if (!window) | |
| 127 return GetPrimaryDisplay(); | |
| 128 NSScreen* match_screen = [window screen]; | |
| 129 if (!match_screen) | |
| 130 return GetPrimaryDisplay(); | |
| 131 return GetDisplayForScreen(match_screen); | |
| 132 } | |
| 133 | |
| 134 gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override { | |
| 135 NSPoint ns_point = NSPointFromCGPoint(point.ToCGPoint()); | |
| 136 | |
| 137 NSArray* screens = [NSScreen screens]; | |
| 138 NSScreen* primary = [screens objectAtIndex:0]; | |
| 139 ns_point.y = NSMaxY([primary frame]) - ns_point.y; | |
| 140 for (NSScreen* screen in screens) { | |
| 141 if (NSMouseInRect(ns_point, [screen frame], NO)) | |
| 142 return GetDisplayForScreen(screen); | |
| 143 } | |
| 144 return GetPrimaryDisplay(); | |
| 145 } | |
| 146 | |
| 147 // Returns the display that most closely intersects the provided bounds. | |
| 148 gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override { | |
| 149 NSScreen* match_screen = GetMatchingScreen(match_rect); | |
| 150 return GetDisplayForScreen(match_screen); | |
| 151 } | |
| 152 | |
| 153 // Returns the primary display. | |
| 154 gfx::Display GetPrimaryDisplay() const override { | |
| 155 // Primary display is defined as the display with the menubar, | |
| 156 // which is always at index 0. | |
| 157 NSScreen* primary = [[NSScreen screens] objectAtIndex:0]; | |
| 158 gfx::Display display = GetDisplayForScreen(primary); | |
| 159 return display; | |
| 160 } | |
| 161 | |
| 162 void AddObserver(gfx::DisplayObserver* observer) override { | |
| 163 change_notifier_.AddObserver(observer); | |
| 164 } | |
| 165 | |
| 166 void RemoveObserver(gfx::DisplayObserver* observer) override { | |
| 167 change_notifier_.RemoveObserver(observer); | |
| 168 } | |
| 169 | |
| 170 static void DisplayReconfigurationCallBack(CGDirectDisplayID display, | |
| 171 CGDisplayChangeSummaryFlags flags, | |
| 172 void* userInfo) { | |
| 173 if (flags & kCGDisplayBeginConfigurationFlag) | |
| 174 return; | |
| 175 | |
| 176 static_cast<ScreenMac*>(userInfo)->HandleDisplayReconfiguration(); | |
| 177 } | |
| 178 | |
| 179 void HandleDisplayReconfiguration() { | |
| 180 // Given that we need to rebuild the list of displays, we want to coalesce | |
| 181 // the events. For that, we use a timer that will be reset every time we get | |
| 182 // a new event and will be fulfilled kConfigureDelayMs after the latest. | |
| 183 if (configure_timer_.get() && configure_timer_->IsRunning()) { | |
| 184 configure_timer_->Reset(); | |
| 185 return; | |
| 186 } | |
| 187 | |
| 188 configure_timer_.reset(new base::OneShotTimer<ScreenMac>()); | |
| 189 configure_timer_->Start( | |
| 190 FROM_HERE, | |
| 191 base::TimeDelta::FromMilliseconds(kConfigureDelayMs), | |
| 192 this, | |
| 193 &ScreenMac::ConfigureTimerFired); | |
| 194 } | |
| 195 | |
| 196 private: | |
| 197 void ConfigureTimerFired() { | |
| 198 std::vector<gfx::Display> old_displays = displays_; | |
| 199 displays_ = BuildDisplaysFromQuartz(); | |
| 200 | |
| 201 change_notifier_.NotifyDisplaysChanged(old_displays, displays_); | |
| 202 } | |
| 203 | |
| 204 std::vector<gfx::Display> BuildDisplaysFromQuartz() const { | |
| 205 // Don't just return all online displays. This would include displays | |
| 206 // that mirror other displays, which are not desired in this list. It's | |
| 207 // tempting to use the count returned by CGGetActiveDisplayList, but active | |
| 208 // displays exclude sleeping displays, and those are desired. | |
| 209 | |
| 210 // It would be ridiculous to have this many displays connected, but | |
| 211 // CGDirectDisplayID is just an integer, so supporting up to this many | |
| 212 // doesn't hurt. | |
| 213 CGDirectDisplayID online_displays[128]; | |
| 214 CGDisplayCount online_display_count = 0; | |
| 215 if (CGGetOnlineDisplayList(arraysize(online_displays), | |
| 216 online_displays, | |
| 217 &online_display_count) != kCGErrorSuccess) { | |
| 218 return std::vector<gfx::Display>(1, GetPrimaryDisplay()); | |
| 219 } | |
| 220 | |
| 221 typedef std::map<int64, NSScreen*> ScreenIdsToScreensMap; | |
| 222 ScreenIdsToScreensMap screen_ids_to_screens; | |
| 223 for (NSScreen* screen in [NSScreen screens]) { | |
| 224 NSDictionary* screen_device_description = [screen deviceDescription]; | |
| 225 int64 screen_id = [[screen_device_description | |
| 226 objectForKey:@"NSScreenNumber"] unsignedIntValue]; | |
| 227 screen_ids_to_screens[screen_id] = screen; | |
| 228 } | |
| 229 | |
| 230 std::vector<gfx::Display> displays; | |
| 231 for (CGDisplayCount online_display_index = 0; | |
| 232 online_display_index < online_display_count; | |
| 233 ++online_display_index) { | |
| 234 CGDirectDisplayID online_display = online_displays[online_display_index]; | |
| 235 if (CGDisplayMirrorsDisplay(online_display) == kCGNullDirectDisplay) { | |
| 236 // If this display doesn't mirror any other, include it in the list. | |
| 237 // The primary display in a mirrored set will be counted, but those that | |
| 238 // mirror it will not be. | |
| 239 ScreenIdsToScreensMap::iterator foundScreen = | |
| 240 screen_ids_to_screens.find(online_display); | |
| 241 if (foundScreen != screen_ids_to_screens.end()) { | |
| 242 displays.push_back(GetDisplayForScreen(foundScreen->second)); | |
| 243 } | |
| 244 } | |
| 245 } | |
| 246 | |
| 247 if (!displays.size()) | |
| 248 return std::vector<gfx::Display>(1, GetPrimaryDisplay()); | |
| 249 | |
| 250 return displays; | |
| 251 } | |
| 252 | |
| 253 // The displays currently attached to the device. | |
| 254 std::vector<gfx::Display> displays_; | |
| 255 | |
| 256 // The timer to delay configuring outputs. See also the comments in | |
| 257 // HandleDisplayReconfiguration(). | |
| 258 scoped_ptr<base::OneShotTimer<ScreenMac> > configure_timer_; | |
| 259 | |
| 260 gfx::DisplayChangeNotifier change_notifier_; | |
| 261 | |
| 262 DISALLOW_COPY_AND_ASSIGN(ScreenMac); | |
| 263 }; | |
| 264 | |
| 265 } // namespace | |
| 266 | |
| 267 namespace gfx { | |
| 268 | |
| 269 #if !defined(USE_AURA) | |
| 270 Screen* CreateNativeScreen() { | |
| 271 return new ScreenMac; | |
| 272 } | |
| 273 #endif | |
| 274 | |
| 275 } | |
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