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Issue 854713003: More old files deletion. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Fix tryjobs? Created 5 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/gfx/screen.h"
6
7 #import <ApplicationServices/ApplicationServices.h>
8 #import <Cocoa/Cocoa.h>
9
10 #include <map>
11
12 #include "base/logging.h"
13 #include "base/mac/sdk_forward_declarations.h"
14 #include "base/timer/timer.h"
15 #include "ui/gfx/display.h"
16 #include "ui/gfx/display_change_notifier.h"
17
18 namespace {
19
20 // The delay to handle the display configuration changes.
21 // See comments in ScreenMac::HandleDisplayReconfiguration.
22 const int64 kConfigureDelayMs = 500;
23
24 gfx::Rect ConvertCoordinateSystem(NSRect ns_rect) {
25 // Primary monitor is defined as the monitor with the menubar,
26 // which is always at index 0.
27 NSScreen* primary_screen = [[NSScreen screens] objectAtIndex:0];
28 float primary_screen_height = [primary_screen frame].size.height;
29 gfx::Rect rect(NSRectToCGRect(ns_rect));
30 rect.set_y(primary_screen_height - rect.y() - rect.height());
31 return rect;
32 }
33
34 NSScreen* GetMatchingScreen(const gfx::Rect& match_rect) {
35 // Default to the monitor with the current keyboard focus, in case
36 // |match_rect| is not on any screen at all.
37 NSScreen* max_screen = [NSScreen mainScreen];
38 int max_area = 0;
39
40 for (NSScreen* screen in [NSScreen screens]) {
41 gfx::Rect monitor_area = ConvertCoordinateSystem([screen frame]);
42 gfx::Rect intersection = gfx::IntersectRects(monitor_area, match_rect);
43 int area = intersection.width() * intersection.height();
44 if (area > max_area) {
45 max_area = area;
46 max_screen = screen;
47 }
48 }
49
50 return max_screen;
51 }
52
53 gfx::Display GetDisplayForScreen(NSScreen* screen) {
54 NSRect frame = [screen frame];
55
56 CGDirectDisplayID display_id = [[[screen deviceDescription]
57 objectForKey:@"NSScreenNumber"] unsignedIntValue];
58
59 gfx::Display display(display_id, gfx::Rect(NSRectToCGRect(frame)));
60 NSRect visible_frame = [screen visibleFrame];
61 NSScreen* primary = [[NSScreen screens] objectAtIndex:0];
62
63 // Convert work area's coordinate systems.
64 if ([screen isEqual:primary]) {
65 gfx::Rect work_area = gfx::Rect(NSRectToCGRect(visible_frame));
66 work_area.set_y(frame.size.height - visible_frame.origin.y -
67 visible_frame.size.height);
68 display.set_work_area(work_area);
69 } else {
70 display.set_bounds(ConvertCoordinateSystem(frame));
71 display.set_work_area(ConvertCoordinateSystem(visible_frame));
72 }
73 CGFloat scale;
74 if ([screen respondsToSelector:@selector(backingScaleFactor)])
75 scale = [screen backingScaleFactor];
76 else
77 scale = [screen userSpaceScaleFactor];
78 display.set_device_scale_factor(scale);
79 // CGDisplayRotation returns a double. Display::SetRotationAsDegree will
80 // handle the unexpected situations were the angle is not a multiple of 90.
81 display.SetRotationAsDegree(static_cast<int>(CGDisplayRotation(display_id)));
82 return display;
83 }
84
85 class ScreenMac : public gfx::Screen {
86 public:
87 ScreenMac() {
88 displays_ = BuildDisplaysFromQuartz();
89
90 CGDisplayRegisterReconfigurationCallback(
91 ScreenMac::DisplayReconfigurationCallBack, this);
92 }
93
94 bool IsDIPEnabled() override { return true; }
95
96 gfx::Point GetCursorScreenPoint() override {
97 NSPoint mouseLocation = [NSEvent mouseLocation];
98 // Flip coordinates to gfx (0,0 in top-left corner) using primary screen.
99 NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
100 mouseLocation.y = NSMaxY([screen frame]) - mouseLocation.y;
101 return gfx::Point(mouseLocation.x, mouseLocation.y);
102 }
103
104 gfx::NativeWindow GetWindowUnderCursor() override {
105 NOTIMPLEMENTED();
106 return gfx::NativeWindow();
107 }
108
109 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override {
110 NOTIMPLEMENTED();
111 return gfx::NativeWindow();
112 }
113
114 int GetNumDisplays() const override { return GetAllDisplays().size(); }
115
116 std::vector<gfx::Display> GetAllDisplays() const override {
117 return displays_;
118 }
119
120 gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override {
121 NSWindow* window = nil;
122 #if !defined(USE_AURA)
123 if (view)
124 window = [view window];
125 #endif
126 if (!window)
127 return GetPrimaryDisplay();
128 NSScreen* match_screen = [window screen];
129 if (!match_screen)
130 return GetPrimaryDisplay();
131 return GetDisplayForScreen(match_screen);
132 }
133
134 gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override {
135 NSPoint ns_point = NSPointFromCGPoint(point.ToCGPoint());
136
137 NSArray* screens = [NSScreen screens];
138 NSScreen* primary = [screens objectAtIndex:0];
139 ns_point.y = NSMaxY([primary frame]) - ns_point.y;
140 for (NSScreen* screen in screens) {
141 if (NSMouseInRect(ns_point, [screen frame], NO))
142 return GetDisplayForScreen(screen);
143 }
144 return GetPrimaryDisplay();
145 }
146
147 // Returns the display that most closely intersects the provided bounds.
148 gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override {
149 NSScreen* match_screen = GetMatchingScreen(match_rect);
150 return GetDisplayForScreen(match_screen);
151 }
152
153 // Returns the primary display.
154 gfx::Display GetPrimaryDisplay() const override {
155 // Primary display is defined as the display with the menubar,
156 // which is always at index 0.
157 NSScreen* primary = [[NSScreen screens] objectAtIndex:0];
158 gfx::Display display = GetDisplayForScreen(primary);
159 return display;
160 }
161
162 void AddObserver(gfx::DisplayObserver* observer) override {
163 change_notifier_.AddObserver(observer);
164 }
165
166 void RemoveObserver(gfx::DisplayObserver* observer) override {
167 change_notifier_.RemoveObserver(observer);
168 }
169
170 static void DisplayReconfigurationCallBack(CGDirectDisplayID display,
171 CGDisplayChangeSummaryFlags flags,
172 void* userInfo) {
173 if (flags & kCGDisplayBeginConfigurationFlag)
174 return;
175
176 static_cast<ScreenMac*>(userInfo)->HandleDisplayReconfiguration();
177 }
178
179 void HandleDisplayReconfiguration() {
180 // Given that we need to rebuild the list of displays, we want to coalesce
181 // the events. For that, we use a timer that will be reset every time we get
182 // a new event and will be fulfilled kConfigureDelayMs after the latest.
183 if (configure_timer_.get() && configure_timer_->IsRunning()) {
184 configure_timer_->Reset();
185 return;
186 }
187
188 configure_timer_.reset(new base::OneShotTimer<ScreenMac>());
189 configure_timer_->Start(
190 FROM_HERE,
191 base::TimeDelta::FromMilliseconds(kConfigureDelayMs),
192 this,
193 &ScreenMac::ConfigureTimerFired);
194 }
195
196 private:
197 void ConfigureTimerFired() {
198 std::vector<gfx::Display> old_displays = displays_;
199 displays_ = BuildDisplaysFromQuartz();
200
201 change_notifier_.NotifyDisplaysChanged(old_displays, displays_);
202 }
203
204 std::vector<gfx::Display> BuildDisplaysFromQuartz() const {
205 // Don't just return all online displays. This would include displays
206 // that mirror other displays, which are not desired in this list. It's
207 // tempting to use the count returned by CGGetActiveDisplayList, but active
208 // displays exclude sleeping displays, and those are desired.
209
210 // It would be ridiculous to have this many displays connected, but
211 // CGDirectDisplayID is just an integer, so supporting up to this many
212 // doesn't hurt.
213 CGDirectDisplayID online_displays[128];
214 CGDisplayCount online_display_count = 0;
215 if (CGGetOnlineDisplayList(arraysize(online_displays),
216 online_displays,
217 &online_display_count) != kCGErrorSuccess) {
218 return std::vector<gfx::Display>(1, GetPrimaryDisplay());
219 }
220
221 typedef std::map<int64, NSScreen*> ScreenIdsToScreensMap;
222 ScreenIdsToScreensMap screen_ids_to_screens;
223 for (NSScreen* screen in [NSScreen screens]) {
224 NSDictionary* screen_device_description = [screen deviceDescription];
225 int64 screen_id = [[screen_device_description
226 objectForKey:@"NSScreenNumber"] unsignedIntValue];
227 screen_ids_to_screens[screen_id] = screen;
228 }
229
230 std::vector<gfx::Display> displays;
231 for (CGDisplayCount online_display_index = 0;
232 online_display_index < online_display_count;
233 ++online_display_index) {
234 CGDirectDisplayID online_display = online_displays[online_display_index];
235 if (CGDisplayMirrorsDisplay(online_display) == kCGNullDirectDisplay) {
236 // If this display doesn't mirror any other, include it in the list.
237 // The primary display in a mirrored set will be counted, but those that
238 // mirror it will not be.
239 ScreenIdsToScreensMap::iterator foundScreen =
240 screen_ids_to_screens.find(online_display);
241 if (foundScreen != screen_ids_to_screens.end()) {
242 displays.push_back(GetDisplayForScreen(foundScreen->second));
243 }
244 }
245 }
246
247 if (!displays.size())
248 return std::vector<gfx::Display>(1, GetPrimaryDisplay());
249
250 return displays;
251 }
252
253 // The displays currently attached to the device.
254 std::vector<gfx::Display> displays_;
255
256 // The timer to delay configuring outputs. See also the comments in
257 // HandleDisplayReconfiguration().
258 scoped_ptr<base::OneShotTimer<ScreenMac> > configure_timer_;
259
260 gfx::DisplayChangeNotifier change_notifier_;
261
262 DISALLOW_COPY_AND_ASSIGN(ScreenMac);
263 };
264
265 } // namespace
266
267 namespace gfx {
268
269 #if !defined(USE_AURA)
270 Screen* CreateNativeScreen() {
271 return new ScreenMac;
272 }
273 #endif
274
275 }
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