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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_GFX_IMAGE_IMAGE_UTIL_H_ | |
6 #define UI_GFX_IMAGE_IMAGE_UTIL_H_ | |
7 | |
8 #include <vector> | |
9 | |
10 #include "base/basictypes.h" | |
11 #include "ui/gfx/gfx_export.h" | |
12 | |
13 namespace gfx { | |
14 class Image; | |
15 class ImageSkia; | |
16 } | |
17 | |
18 namespace gfx { | |
19 | |
20 // Creates an image from the given JPEG-encoded input. If there was an error | |
21 // creating the image, returns an IsEmpty() Image. | |
22 GFX_EXPORT Image ImageFrom1xJPEGEncodedData(const unsigned char* input, | |
23 size_t input_size); | |
24 | |
25 // Fills the |dst| vector with JPEG-encoded bytes of the 1x representation of | |
26 // the given image. | |
27 // Returns true if the image has a 1x representation and the 1x representation | |
28 // was encoded successfully. | |
29 // |quality| determines the compression level, 0 == lowest, 100 == highest. | |
30 // Returns true if the Image was encoded successfully. | |
31 GFX_EXPORT bool JPEG1xEncodedDataFromImage(const Image& image, | |
32 int quality, | |
33 std::vector<unsigned char>* dst); | |
34 | |
35 // Returns the visible (non-transparent) width of the 1x rep of the given | |
36 // image. If the image has no transparency, the leading value will be 0 and | |
37 // the trailing will be the image width. Return values are in the 1x width | |
38 // pixel units. Margins are given in 0-based column format. So if the image | |
39 // has only transparent pixels in columns 0, 1, 2, 3, then the leading value | |
40 // will be 4. Similarly, if there are all transparent pixels in column | |
41 // width-2, width-1, then the trailing margin value will be width-3. | |
42 // Returns true if the value is computed from opacity, false if it is a | |
43 // default value because of null image, missing Rep, etc. | |
44 // This method is only suitable for fairly small images (i.e. 16x16). | |
45 // The margins for a completely transparent image will be w/2-1, w/2, but this | |
46 // will be an expensive operation: it isn't expected that it will be frequently | |
47 // calculated. | |
48 GFX_EXPORT bool VisibleMargins(const ImageSkia& image, | |
49 int* leading, int* trailing); | |
50 | |
51 } // namespace gfx | |
52 | |
53 #endif // UI_GFX_IMAGE_IMAGE_UTIL_H_ | |
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