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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_BASE_RESOURCE_RESOURCE_DATA_DLL_WIN_H_ | |
6 #define UI_BASE_RESOURCE_RESOURCE_DATA_DLL_WIN_H_ | |
7 | |
8 #include <windows.h> | |
9 | |
10 #include "base/compiler_specific.h" | |
11 #include "ui/base/resource/resource_handle.h" | |
12 | |
13 namespace ui { | |
14 | |
15 class ResourceDataDLL : public ResourceHandle { | |
16 public: | |
17 explicit ResourceDataDLL(HINSTANCE module); | |
18 virtual ~ResourceDataDLL(); | |
19 | |
20 // ResourceHandle implementation: | |
21 virtual bool HasResource(uint16 resource_id) const override; | |
22 virtual bool GetStringPiece(uint16 resource_id, | |
23 base::StringPiece* data) const override; | |
24 virtual base::RefCountedStaticMemory* GetStaticMemory( | |
25 uint16 resource_id) const override; | |
26 virtual TextEncodingType GetTextEncodingType() const override; | |
27 virtual ScaleFactor GetScaleFactor() const override; | |
28 | |
29 private: | |
30 const HINSTANCE module_; | |
31 | |
32 DISALLOW_COPY_AND_ASSIGN(ResourceDataDLL); | |
33 }; | |
34 | |
35 } // namespace ui | |
36 | |
37 #endif // UI_BASE_RESOURCE_RESOURCE_DATA_DLL_WIN_H_ | |
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