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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_ | |
6 #define UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_ | |
7 | |
8 #include "base/compiler_specific.h" | |
9 #include "ui/base/cursor/cursor_loader.h" | |
10 | |
11 namespace ui { | |
12 | |
13 class UI_BASE_EXPORT CursorLoaderWin : public CursorLoader { | |
14 public: | |
15 CursorLoaderWin(); | |
16 virtual ~CursorLoaderWin(); | |
17 | |
18 // Overridden from CursorLoader: | |
19 virtual void LoadImageCursor(int id, | |
20 int resource_id, | |
21 const gfx::Point& hot) override; | |
22 virtual void LoadAnimatedCursor(int id, | |
23 int resource_id, | |
24 const gfx::Point& hot, | |
25 int frame_delay_ms) override; | |
26 virtual void UnloadAll() override; | |
27 virtual void SetPlatformCursor(gfx::NativeCursor* cursor) override; | |
28 | |
29 // Used to pass the cursor resource module name to the cursor loader. This is | |
30 // typically used to load non system cursors. | |
31 static void SetCursorResourceModule(const base::string16& module_name); | |
32 | |
33 private: | |
34 DISALLOW_COPY_AND_ASSIGN(CursorLoaderWin); | |
35 }; | |
36 | |
37 } // namespace ui | |
38 | |
39 #endif // UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_ | |
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