Index: src/views/SkTouchGesture.cpp |
diff --git a/src/views/SkTouchGesture.cpp b/src/views/SkTouchGesture.cpp |
index 3becccd8fcf5ba6429587dcb8bd467cab5b4cf3e..9b02417771e0f209e8e733a40e2d741640ca2620 100644 |
--- a/src/views/SkTouchGesture.cpp |
+++ b/src/views/SkTouchGesture.cpp |
@@ -50,7 +50,7 @@ static void unit_axis_align(SkVector* unit) { |
void SkFlingState::reset(float sx, float sy) { |
fActive = true; |
- fDirection.set(SkFloatToScalar(sx), SkFloatToScalar(sy)); |
+ fDirection.set(sx, sy); |
fSpeed0 = SkPoint::Normalize(&fDirection); |
fSpeed0 = pin_max_fling(fSpeed0); |
fTime0 = getseconds(); |
@@ -82,7 +82,7 @@ bool SkFlingState::evaluateMatrix(SkMatrix* matrix) { |
tx = (float)sk_float_round2int(tx); |
ty = (float)sk_float_round2int(ty); |
} |
- matrix->setTranslate(SkFloatToScalar(tx), SkFloatToScalar(ty)); |
+ matrix->setTranslate(tx, ty); |
// printf("---- evaluate (%g %g)\n", tx, ty); |
return true; |
@@ -182,7 +182,7 @@ int SkTouchGesture::findRec(void* owner) const { |
} |
static SkScalar center(float pos0, float pos1) { |
- return SkFloatToScalar((pos0 + pos1) * 0.5f); |
+ return (pos0 + pos1) * 0.5f; |
} |
static const float MAX_ZOOM_SCALE = 4; |