| Index: gm/gradients.cpp
|
| diff --git a/gm/gradients.cpp b/gm/gradients.cpp
|
| index 8208d622406993768eaeacf7c17415dfe5fc9450..d4617bc813d39eb0093488697a5014744db7aae2 100644
|
| --- a/gm/gradients.cpp
|
| +++ b/gm/gradients.cpp
|
| @@ -262,7 +262,7 @@ protected:
|
| this->drawBG(canvas);
|
|
|
| SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorGREEN, SK_ColorRED };
|
| - SkScalar pos[] = { 0, SkFloatToScalar(0.01f), SkFloatToScalar(0.99f), SK_Scalar1 };
|
| + SkScalar pos[] = { 0, 0.01f, 0.99f, SK_Scalar1 };
|
| SkPoint c0;
|
| c0.iset(-80, 25);
|
| SkScalar r0 = SkIntToScalar(70);
|
| @@ -343,9 +343,9 @@ protected:
|
| center.set(SkIntToScalar(dim.width())/2, SkIntToScalar(dim.height())/2);
|
| SkScalar radius = SkIntToScalar(dim.width())/2;
|
| const SkColor colors[] = { 0x7f7f7f7f, 0x7f7f7f7f, 0xb2000000 };
|
| - const SkScalar pos[] = { SkFloatToScalar(0.0f),
|
| - SkFloatToScalar(0.35f),
|
| - SkFloatToScalar(1.0f) };
|
| + const SkScalar pos[] = { 0.0f,
|
| + 0.35f,
|
| + 1.0f };
|
| SkShader* shader =
|
| SkGradientShader::CreateRadial(center, radius, colors,
|
| pos, SK_ARRAY_COUNT(pos),
|
|
|