| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #include "SkGradientShader.h" | 9 #include "SkGradientShader.h" |
| 10 | 10 |
| (...skipping 244 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 255 virtual SkISize onISize() { return SkISize::Make(320, 320); } | 255 virtual SkISize onISize() { return SkISize::Make(320, 320); } |
| 256 | 256 |
| 257 void drawBG(SkCanvas* canvas) { | 257 void drawBG(SkCanvas* canvas) { |
| 258 canvas->drawColor(SK_ColorBLUE); | 258 canvas->drawColor(SK_ColorBLUE); |
| 259 } | 259 } |
| 260 | 260 |
| 261 virtual void onDraw(SkCanvas* canvas) { | 261 virtual void onDraw(SkCanvas* canvas) { |
| 262 this->drawBG(canvas); | 262 this->drawBG(canvas); |
| 263 | 263 |
| 264 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorGREEN, SK_Color
RED }; | 264 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorGREEN, SK_Color
RED }; |
| 265 SkScalar pos[] = { 0, SkFloatToScalar(0.01f), SkFloatToScalar(0.99f), SK
_Scalar1 }; | 265 SkScalar pos[] = { 0, 0.01f, 0.99f, SK_Scalar1 }; |
| 266 SkPoint c0; | 266 SkPoint c0; |
| 267 c0.iset(-80, 25); | 267 c0.iset(-80, 25); |
| 268 SkScalar r0 = SkIntToScalar(70); | 268 SkScalar r0 = SkIntToScalar(70); |
| 269 SkPoint c1; | 269 SkPoint c1; |
| 270 c1.iset(0, 25); | 270 c1.iset(0, 25); |
| 271 SkScalar r1 = SkIntToScalar(150); | 271 SkScalar r1 = SkIntToScalar(150); |
| 272 SkShader* s = SkGradientShader::CreateTwoPointRadial(c0, r0, c1, r1, col
ors, | 272 SkShader* s = SkGradientShader::CreateTwoPointRadial(c0, r0, c1, r1, col
ors, |
| 273 pos, SK_ARRAY_COUNT
(pos), | 273 pos, SK_ARRAY_COUNT
(pos), |
| 274 SkShader::kClamp_Ti
leMode); | 274 SkShader::kClamp_Ti
leMode); |
| 275 SkPaint paint; | 275 SkPaint paint; |
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| 336 const SkISize dim = this->getISize(); | 336 const SkISize dim = this->getISize(); |
| 337 | 337 |
| 338 this->drawBG(canvas); | 338 this->drawBG(canvas); |
| 339 | 339 |
| 340 SkPaint paint; | 340 SkPaint paint; |
| 341 paint.setDither(true); | 341 paint.setDither(true); |
| 342 SkPoint center; | 342 SkPoint center; |
| 343 center.set(SkIntToScalar(dim.width())/2, SkIntToScalar(dim.height())/2); | 343 center.set(SkIntToScalar(dim.width())/2, SkIntToScalar(dim.height())/2); |
| 344 SkScalar radius = SkIntToScalar(dim.width())/2; | 344 SkScalar radius = SkIntToScalar(dim.width())/2; |
| 345 const SkColor colors[] = { 0x7f7f7f7f, 0x7f7f7f7f, 0xb2000000 }; | 345 const SkColor colors[] = { 0x7f7f7f7f, 0x7f7f7f7f, 0xb2000000 }; |
| 346 const SkScalar pos[] = { SkFloatToScalar(0.0f), | 346 const SkScalar pos[] = { 0.0f, |
| 347 SkFloatToScalar(0.35f), | 347 0.35f, |
| 348 SkFloatToScalar(1.0f) }; | 348 1.0f }; |
| 349 SkShader* shader = | 349 SkShader* shader = |
| 350 SkGradientShader::CreateRadial(center, radius, colors, | 350 SkGradientShader::CreateRadial(center, radius, colors, |
| 351 pos, SK_ARRAY_COUNT(pos), | 351 pos, SK_ARRAY_COUNT(pos), |
| 352 SkShader::kClamp_TileMode); | 352 SkShader::kClamp_TileMode); |
| 353 paint.setShader(shader)->unref(); | 353 paint.setShader(shader)->unref(); |
| 354 SkRect r = { | 354 SkRect r = { |
| 355 0, 0, SkIntToScalar(dim.width()), SkIntToScalar(dim.height()) | 355 0, 0, SkIntToScalar(dim.width()), SkIntToScalar(dim.height()) |
| 356 }; | 356 }; |
| 357 canvas->drawRect(r, paint); | 357 canvas->drawRect(r, paint); |
| 358 } | 358 } |
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| 439 | 439 |
| 440 static GM* MyFactory5(void*) { return new GradientsLocalPerspectiveGM; } | 440 static GM* MyFactory5(void*) { return new GradientsLocalPerspectiveGM; } |
| 441 static GMRegistry reg5(MyFactory5); | 441 static GMRegistry reg5(MyFactory5); |
| 442 | 442 |
| 443 static GM* MyFactory6(void*) { return new GradientsViewPerspectiveGM; } | 443 static GM* MyFactory6(void*) { return new GradientsViewPerspectiveGM; } |
| 444 static GMRegistry reg6(MyFactory6); | 444 static GMRegistry reg6(MyFactory6); |
| 445 | 445 |
| 446 static GM* MyFactory7(void*) { return new RadialGradient2GM; } | 446 static GM* MyFactory7(void*) { return new RadialGradient2GM; } |
| 447 static GMRegistry reg7(MyFactory7); | 447 static GMRegistry reg7(MyFactory7); |
| 448 } | 448 } |
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