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| 1 /* | 1 /* |
| 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ight reserved. | 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ight reserved. |
| 4 * Copyright (C) 2010 Google Inc. All rights reserved. | 4 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 5 * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. | 5 * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. |
| 6 * | 6 * |
| 7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
| 8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
| 9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
| 10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 | 26 |
| 27 #include "sky/engine/core/rendering/RenderBlockFlow.h" | 27 #include "sky/engine/core/rendering/RenderBlockFlow.h" |
| 28 #include "sky/engine/platform/geometry/LayoutRect.h" | 28 #include "sky/engine/platform/geometry/LayoutRect.h" |
| 29 | 29 |
| 30 namespace blink { | 30 namespace blink { |
| 31 | 31 |
| 32 // Like LayoutState for layout(), LineLayoutState keeps track of global informat
ion | 32 // Like LayoutState for layout(), LineLayoutState keeps track of global informat
ion |
| 33 // during an entire linebox tree layout pass (aka RenderParagraph::layoutChildre
n). | 33 // during an entire linebox tree layout pass (aka RenderParagraph::layoutChildre
n). |
| 34 class LineLayoutState { | 34 class LineLayoutState { |
| 35 public: | 35 public: |
| 36 LineLayoutState(bool fullLayout, LayoutUnit& paintInvalidationLogicalTop, La
youtUnit& paintInvalidationLogicalBottom) | 36 LineLayoutState(bool fullLayout) |
| 37 : m_lastFloat(0) | 37 : m_lastFloat(0) |
| 38 , m_endLine(0) | 38 , m_endLine(0) |
| 39 , m_floatIndex(0) | 39 , m_floatIndex(0) |
| 40 , m_endLineLogicalTop(0) | 40 , m_endLineLogicalTop(0) |
| 41 , m_endLineMatched(false) | 41 , m_endLineMatched(false) |
| 42 , m_checkForFloatsFromLastLine(false) | 42 , m_checkForFloatsFromLastLine(false) |
| 43 , m_hasInlineChild(false) | 43 , m_hasInlineChild(false) |
| 44 , m_isFullLayout(fullLayout) | 44 , m_isFullLayout(fullLayout) |
| 45 , m_paintInvalidationLogicalTop(paintInvalidationLogicalTop) | |
| 46 , m_paintInvalidationLogicalBottom(paintInvalidationLogicalBottom) | |
| 47 , m_adjustedLogicalLineTop(0) | 45 , m_adjustedLogicalLineTop(0) |
| 48 , m_usesPaintInvalidationBounds(false) | |
| 49 { } | 46 { } |
| 50 | 47 |
| 51 void markForFullLayout() { m_isFullLayout = true; } | 48 void markForFullLayout() { m_isFullLayout = true; } |
| 52 bool isFullLayout() const { return m_isFullLayout; } | 49 bool isFullLayout() const { return m_isFullLayout; } |
| 53 | 50 |
| 54 bool usesPaintInvalidationBounds() const { return m_usesPaintInvalidationBou
nds; } | |
| 55 | |
| 56 void setPaintInvalidationRange(LayoutUnit logicalHeight) | |
| 57 { | |
| 58 m_usesPaintInvalidationBounds = true; | |
| 59 m_paintInvalidationLogicalTop = m_paintInvalidationLogicalBottom = logic
alHeight; | |
| 60 } | |
| 61 | |
| 62 void updatePaintInvalidationRangeFromBox(RootInlineBox* box, LayoutUnit pagi
nationDelta = 0) | |
| 63 { | |
| 64 m_usesPaintInvalidationBounds = true; | |
| 65 m_paintInvalidationLogicalTop = std::min(m_paintInvalidationLogicalTop,
box->logicalTopVisualOverflow() + std::min<LayoutUnit>(paginationDelta, 0)); | |
| 66 m_paintInvalidationLogicalBottom = std::max(m_paintInvalidationLogicalBo
ttom, box->logicalBottomVisualOverflow() + std::max<LayoutUnit>(paginationDelta,
0)); | |
| 67 } | |
| 68 | |
| 69 bool endLineMatched() const { return m_endLineMatched; } | 51 bool endLineMatched() const { return m_endLineMatched; } |
| 70 void setEndLineMatched(bool endLineMatched) { m_endLineMatched = endLineMatc
hed; } | 52 void setEndLineMatched(bool endLineMatched) { m_endLineMatched = endLineMatc
hed; } |
| 71 | 53 |
| 72 bool checkForFloatsFromLastLine() const { return m_checkForFloatsFromLastLin
e; } | 54 bool checkForFloatsFromLastLine() const { return m_checkForFloatsFromLastLin
e; } |
| 73 void setCheckForFloatsFromLastLine(bool check) { m_checkForFloatsFromLastLin
e = check; } | 55 void setCheckForFloatsFromLastLine(bool check) { m_checkForFloatsFromLastLin
e = check; } |
| 74 | 56 |
| 75 bool hasInlineChild() const { return m_hasInlineChild; } | 57 bool hasInlineChild() const { return m_hasInlineChild; } |
| 76 void setHasInlineChild(bool hasInlineChild) { m_hasInlineChild = hasInlineCh
ild; } | 58 void setHasInlineChild(bool hasInlineChild) { m_hasInlineChild = hasInlineCh
ild; } |
| 77 | 59 |
| 78 LineInfo& lineInfo() { return m_lineInfo; } | 60 LineInfo& lineInfo() { return m_lineInfo; } |
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| 103 unsigned m_floatIndex; | 85 unsigned m_floatIndex; |
| 104 LayoutUnit m_endLineLogicalTop; | 86 LayoutUnit m_endLineLogicalTop; |
| 105 bool m_endLineMatched; | 87 bool m_endLineMatched; |
| 106 bool m_checkForFloatsFromLastLine; | 88 bool m_checkForFloatsFromLastLine; |
| 107 // Used as a performance optimization to avoid doing a full paint invalidati
on when our floats | 89 // Used as a performance optimization to avoid doing a full paint invalidati
on when our floats |
| 108 // change but we don't have any inline children. | 90 // change but we don't have any inline children. |
| 109 bool m_hasInlineChild; | 91 bool m_hasInlineChild; |
| 110 | 92 |
| 111 bool m_isFullLayout; | 93 bool m_isFullLayout; |
| 112 | 94 |
| 113 // FIXME: Should this be a range object instead of two ints? | |
| 114 LayoutUnit& m_paintInvalidationLogicalTop; | |
| 115 LayoutUnit& m_paintInvalidationLogicalBottom; | |
| 116 | |
| 117 LayoutUnit m_adjustedLogicalLineTop; | 95 LayoutUnit m_adjustedLogicalLineTop; |
| 118 | |
| 119 bool m_usesPaintInvalidationBounds; | |
| 120 }; | 96 }; |
| 121 | 97 |
| 122 } | 98 } |
| 123 | 99 |
| 124 #endif // SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ | 100 #endif // SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ |
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