| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights
reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights
reserved. |
| 3 * | 3 * |
| 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
| 5 * | 5 * |
| 6 * Other contributors: | 6 * Other contributors: |
| 7 * Robert O'Callahan <roc+@cs.cmu.edu> | 7 * Robert O'Callahan <roc+@cs.cmu.edu> |
| 8 * David Baron <dbaron@fas.harvard.edu> | 8 * David Baron <dbaron@fas.harvard.edu> |
| 9 * Christian Biesinger <cbiesinger@web.de> | 9 * Christian Biesinger <cbiesinger@web.de> |
| 10 * Randall Jesup <rjesup@wgate.com> | 10 * Randall Jesup <rjesup@wgate.com> |
| (...skipping 224 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 235 // We don't update compositing layers, because we need to do a deep update f
rom the compositing ancestor. | 235 // We don't update compositing layers, because we need to do a deep update f
rom the compositing ancestor. |
| 236 if (!frameView->isInPerformLayout()) { | 236 if (!frameView->isInPerformLayout()) { |
| 237 // If we're in the middle of layout, we'll just update layers once layou
t has finished. | 237 // If we're in the middle of layout, we'll just update layers once layou
t has finished. |
| 238 // FIXME(sky): Do we still need this? | 238 // FIXME(sky): Do we still need this? |
| 239 layer()->clipper().clearClipRectsIncludingDescendants(); | 239 layer()->clipper().clearClipRectsIncludingDescendants(); |
| 240 } | 240 } |
| 241 | 241 |
| 242 // The caret rect needs to be invalidated after scrolling | 242 // The caret rect needs to be invalidated after scrolling |
| 243 frame->selection().setCaretRectNeedsUpdate(); | 243 frame->selection().setCaretRectNeedsUpdate(); |
| 244 | 244 |
| 245 FloatQuad quadForFakeMouseMoveEvent = FloatQuad(layer()->renderer()->previou
sPaintInvalidationRect()); | 245 // TODO(ojan): Is there a better way to get this value now that we always ju
st pass the empty |
| 246 | 246 // FloatQuat to localToAbsoluteQuad? |
| 247 quadForFakeMouseMoveEvent = paintInvalidationContainer->localToAbsoluteQuad(
quadForFakeMouseMoveEvent); | 247 FloatQuad quadForFakeMouseMoveEvent = paintInvalidationContainer->localToAbs
oluteQuad(FloatQuad()); |
| 248 frame->eventHandler().dispatchFakeMouseMoveEventSoonInQuad(quadForFakeMouseM
oveEvent); | 248 frame->eventHandler().dispatchFakeMouseMoveEventSoonInQuad(quadForFakeMouseM
oveEvent); |
| 249 | 249 |
| 250 // Schedule the scroll DOM event. | 250 // Schedule the scroll DOM event. |
| 251 if (box().node()) | 251 if (box().node()) |
| 252 box().node()->document().enqueueScrollEventForNode(box().node()); | 252 box().node()->document().enqueueScrollEventForNode(box().node()); |
| 253 } | 253 } |
| 254 | 254 |
| 255 IntPoint RenderLayerScrollableArea::scrollPosition() const | 255 IntPoint RenderLayerScrollableArea::scrollPosition() const |
| 256 { | 256 { |
| 257 return IntPoint(m_scrollOffset); | 257 return IntPoint(m_scrollOffset); |
| (...skipping 497 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 755 void RenderLayerScrollableArea::setTopmostScrollChild(RenderLayer* scrollChild) | 755 void RenderLayerScrollableArea::setTopmostScrollChild(RenderLayer* scrollChild) |
| 756 { | 756 { |
| 757 // We only want to track the topmost scroll child for scrollable areas with | 757 // We only want to track the topmost scroll child for scrollable areas with |
| 758 // overlay scrollbars. | 758 // overlay scrollbars. |
| 759 if (!hasOverlayScrollbars()) | 759 if (!hasOverlayScrollbars()) |
| 760 return; | 760 return; |
| 761 m_nextTopmostScrollChild = scrollChild; | 761 m_nextTopmostScrollChild = scrollChild; |
| 762 } | 762 } |
| 763 | 763 |
| 764 } // namespace blink | 764 } // namespace blink |
| OLD | NEW |