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Unified Diff: Source/bindings/core/v8/WindowProxyManager.cpp

Issue 854453003: Revert of Revert of Reland factor out window proxy management portions of ScriptController. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Address comments Created 5 years, 11 months ago
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Index: Source/bindings/core/v8/WindowProxyManager.cpp
diff --git a/Source/bindings/core/v8/WindowProxyManager.cpp b/Source/bindings/core/v8/WindowProxyManager.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..9520ec4ee4002b3b4f15e56c18ab6d41bad854db
--- /dev/null
+++ b/Source/bindings/core/v8/WindowProxyManager.cpp
@@ -0,0 +1,113 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "config.h"
+#include "bindings/core/v8/WindowProxyManager.h"
+
+#include "bindings/core/v8/DOMWrapperWorld.h"
+#include "bindings/core/v8/WindowProxy.h"
+#include "core/frame/Frame.h"
+
+namespace blink {
+
+PassOwnPtrWillBeRawPtr<WindowProxyManager> WindowProxyManager::create(Frame* frame)
+{
+ return adoptPtrWillBeNoop(new WindowProxyManager(frame));
+}
+
+WindowProxyManager::~WindowProxyManager()
+{
+}
+
+void WindowProxyManager::trace(Visitor* visitor)
+{
+#if ENABLE(OILPAN)
+ visitor->trace(m_frame);
+ visitor->trace(m_windowProxy);
+ visitor->trace(m_isolatedWorlds);
+#endif
+}
+
+WindowProxy* WindowProxyManager::windowProxy(DOMWrapperWorld& world)
+{
+ WindowProxy* windowProxy = nullptr;
+ if (world.isMainWorld()) {
+ windowProxy = m_windowProxy.get();
+ } else {
+ IsolatedWorldMap::iterator iter = m_isolatedWorlds.find(world.worldId());
+ if (iter != m_isolatedWorlds.end()) {
+ windowProxy = iter->value.get();
+ } else {
+ OwnPtrWillBeRawPtr<WindowProxy> isolatedWorldWindowProxy = WindowProxy::create(m_frame, world, m_isolate);
+ windowProxy = isolatedWorldWindowProxy.get();
+ m_isolatedWorlds.set(world.worldId(), isolatedWorldWindowProxy.release());
+ }
+ }
+ return windowProxy;
+}
+
+void WindowProxyManager::clearForClose()
+{
+ m_windowProxy->clearForClose();
+ for (auto& entry : m_isolatedWorlds)
+ entry.value->clearForClose();
+}
+
+void WindowProxyManager::clearForNavigation()
+{
+ m_windowProxy->clearForNavigation();
+ for (auto& entry : m_isolatedWorlds)
+ entry.value->clearForNavigation();
+}
+
+WindowProxy* WindowProxyManager::existingWindowProxy(DOMWrapperWorld& world)
+{
+ if (world.isMainWorld())
+ return m_windowProxy->isContextInitialized() ? m_windowProxy.get() : nullptr;
+
+ IsolatedWorldMap::iterator iter = m_isolatedWorlds.find(world.worldId());
+ if (iter == m_isolatedWorlds.end())
+ return nullptr;
+ return iter->value->isContextInitialized() ? iter->value.get() : nullptr;
+}
+
+void WindowProxyManager::collectIsolatedContexts(Vector<std::pair<ScriptState*, SecurityOrigin*>>& result)
+{
+ for (auto& entry : m_isolatedWorlds) {
+ WindowProxy* isolatedWorldWindowProxy = entry.value.get();
+ SecurityOrigin* origin = isolatedWorldWindowProxy->world().isolatedWorldSecurityOrigin();
+ if (!isolatedWorldWindowProxy->isContextInitialized())
+ continue;
+ result.append(std::make_pair(isolatedWorldWindowProxy->scriptState(), origin));
+ }
+}
+
+void WindowProxyManager::setWorldDebugId(int worldId, int debuggerId)
+{
+ ASSERT(debuggerId > 0);
+ bool isMainWorld = worldId == MainWorldId;
+ WindowProxy* windowProxy = nullptr;
+ if (isMainWorld) {
+ windowProxy = m_windowProxy.get();
+ } else {
+ IsolatedWorldMap::iterator iter = m_isolatedWorlds.find(worldId);
+ if (iter != m_isolatedWorlds.end())
+ windowProxy = iter->value.get();
+ }
+ if (!windowProxy || !windowProxy->isContextInitialized())
+ return;
+ v8::HandleScope scope(m_isolate);
+ v8::Local<v8::Context> context = windowProxy->context();
+ const char* worldName = isMainWorld ? "page" : "injected";
+ V8PerContextDebugData::setContextDebugData(context, worldName, debuggerId);
+}
+
+WindowProxyManager::WindowProxyManager(Frame* frame)
+ : m_frame(frame)
+ , m_isolate(v8::Isolate::GetCurrent())
+ , m_windowProxy(WindowProxy::create(frame, DOMWrapperWorld::mainWorld(), m_isolate))
+{
+}
+
+} // namespace blink
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