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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrDefaultGeoProcFactory.h" | 8 #include "GrDefaultGeoProcFactory.h" |
9 | 9 |
10 #include "GrDrawState.h" | 10 #include "GrDrawState.h" |
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76 theirs.fInputColorType, theirs.fColor) && | 76 theirs.fInputColorType, theirs.fColor) && |
77 CanCombineOutput(mine.fInputCoverageType, mine.fCoverage, | 77 CanCombineOutput(mine.fInputCoverageType, mine.fCoverage, |
78 theirs.fInputCoverageType, theirs.fCoverage); | 78 theirs.fInputCoverageType, theirs.fCoverage); |
79 } | 79 } |
80 | 80 |
81 class GLProcessor : public GrGLGeometryProcessor { | 81 class GLProcessor : public GrGLGeometryProcessor { |
82 public: | 82 public: |
83 GLProcessor(const GrGeometryProcessor& gp, const GrBatchTracker&) | 83 GLProcessor(const GrGeometryProcessor& gp, const GrBatchTracker&) |
84 : fColor(GrColor_ILLEGAL), fCoverage(0xff) {} | 84 : fColor(GrColor_ILLEGAL), fCoverage(0xff) {} |
85 | 85 |
86 void onEmitCode(EmitArgs& args) SK_OVERRIDE { | 86 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) SK_OVERRIDE { |
87 const DefaultGeoProc& gp = args.fGP.cast<DefaultGeoProc>(); | 87 const DefaultGeoProc& gp = args.fGP.cast<DefaultGeoProc>(); |
88 GrGLGPBuilder* pb = args.fPB; | 88 GrGLGPBuilder* pb = args.fPB; |
89 GrGLVertexBuilder* vs = pb->getVertexShaderBuilder(); | 89 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); |
90 GrGLGPFragmentBuilder* fs = args.fPB->getFragmentShaderBuilder(); | 90 GrGLGPFragmentBuilder* fs = args.fPB->getFragmentShaderBuilder(); |
91 const BatchTracker& local = args.fBT.cast<BatchTracker>(); | 91 const BatchTracker& local = args.fBT.cast<BatchTracker>(); |
92 | 92 |
93 // emit attributes | 93 // emit attributes |
94 vs->emitAttributes(gp); | 94 vsBuilder->emitAttributes(gp); |
95 | 95 |
96 // Setup pass through color | 96 // Setup pass through color |
97 this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputC
olor, gp.inColor(), | 97 this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputC
olor, gp.inColor(), |
98 &fColorUniform); | 98 &fColorUniform); |
99 | 99 |
100 // setup uniform viewMatrix | 100 // setup uniform viewMatrix |
101 this->addUniformViewMatrix(pb); | 101 this->addUniformViewMatrix(pb); |
102 | 102 |
103 // Setup position | 103 // Setup position |
104 vs->codeAppendf("%s = %s * vec3(%s, 1);", this->position(), this->u
ViewM(), | 104 SetupPosition(vsBuilder, gpArgs, gp.inPosition()->fName, |
105 gp.inPosition()->fName); | 105 gp.viewMatrix(), this->uViewM()); |
106 | 106 |
107 if (gp.inLocalCoords()) { | 107 if (gp.inLocalCoords()) { |
108 // emit transforms with explicit local coords | 108 // emit transforms with explicit local coords |
109 this->emitTransforms(pb, this->position(), gp.inLocalCoords()->
fName, | 109 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inLocalCoords(
)->fName, |
110 gp.localMatrix(), args.fTransformsIn, args.
fTransformsOut); | 110 gp.localMatrix(), args.fTransformsIn, args.
fTransformsOut); |
111 } else { | 111 } else { |
112 // emit transforms with position | 112 // emit transforms with position |
113 this->emitTransforms(pb, this->position(), gp.inPosition()->fNa
me, | 113 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->
fName, |
114 gp.localMatrix(), args.fTransformsIn, args.
fTransformsOut); | 114 gp.localMatrix(), args.fTransformsIn, args.
fTransformsOut); |
115 } | 115 } |
116 | 116 |
117 // Setup coverage as pass through | 117 // Setup coverage as pass through |
118 if (kUniform_GrGPInput == local.fInputCoverageType) { | 118 if (kUniform_GrGPInput == local.fInputCoverageType) { |
119 const char* fragCoverage; | 119 const char* fragCoverage; |
120 fCoverageUniform = pb->addUniform(GrGLProgramBuilder::kFragment_
Visibility, | 120 fCoverageUniform = pb->addUniform(GrGLProgramBuilder::kFragment_
Visibility, |
121 kFloat_GrSLType, | 121 kFloat_GrSLType, |
122 kDefault_GrSLPrecision, | 122 kDefault_GrSLPrecision, |
123 "Coverage", | 123 "Coverage", |
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135 | 135 |
136 static inline void GenKey(const GrGeometryProcessor& gp, | 136 static inline void GenKey(const GrGeometryProcessor& gp, |
137 const GrBatchTracker& bt, | 137 const GrBatchTracker& bt, |
138 const GrGLCaps&, | 138 const GrGLCaps&, |
139 GrProcessorKeyBuilder* b) { | 139 GrProcessorKeyBuilder* b) { |
140 const DefaultGeoProc& def = gp.cast<DefaultGeoProc>(); | 140 const DefaultGeoProc& def = gp.cast<DefaultGeoProc>(); |
141 const BatchTracker& local = bt.cast<BatchTracker>(); | 141 const BatchTracker& local = bt.cast<BatchTracker>(); |
142 uint32_t key = def.fFlags; | 142 uint32_t key = def.fFlags; |
143 key |= local.fInputColorType << 8 | local.fInputCoverageType << 16; | 143 key |= local.fInputColorType << 8 | local.fInputCoverageType << 16; |
144 key |= local.fUsesLocalCoords && gp.localMatrix().hasPerspective() ?
0x1 << 24 : 0x0; | 144 key |= local.fUsesLocalCoords && gp.localMatrix().hasPerspective() ?
0x1 << 24 : 0x0; |
| 145 key |= ComputePosKey(gp.viewMatrix()) << 25; |
145 b->add32(key); | 146 b->add32(key); |
146 } | 147 } |
147 | 148 |
148 virtual void setData(const GrGLProgramDataManager& pdman, | 149 virtual void setData(const GrGLProgramDataManager& pdman, |
149 const GrPrimitiveProcessor& gp, | 150 const GrPrimitiveProcessor& gp, |
150 const GrBatchTracker& bt) SK_OVERRIDE { | 151 const GrBatchTracker& bt) SK_OVERRIDE { |
151 this->setUniformViewMatrix(pdman, gp.viewMatrix()); | 152 this->setUniformViewMatrix(pdman, gp.viewMatrix()); |
152 | 153 |
153 const BatchTracker& local = bt.cast<BatchTracker>(); | 154 const BatchTracker& local = bt.cast<BatchTracker>(); |
154 if (kUniform_GrGPInput == local.fInputColorType && local.fColor != f
Color) { | 155 if (kUniform_GrGPInput == local.fInputColorType && local.fColor != f
Color) { |
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282 const SkMatrix& local
Matrix, | 283 const SkMatrix& local
Matrix, |
283 bool opaqueVertexColo
rs, | 284 bool opaqueVertexColo
rs, |
284 uint8_t coverage) { | 285 uint8_t coverage) { |
285 return DefaultGeoProc::Create(gpTypeFlags, | 286 return DefaultGeoProc::Create(gpTypeFlags, |
286 color, | 287 color, |
287 viewMatrix, | 288 viewMatrix, |
288 localMatrix, | 289 localMatrix, |
289 opaqueVertexColors, | 290 opaqueVertexColors, |
290 coverage); | 291 coverage); |
291 } | 292 } |
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