| Index: dm/DMWriteTask.cpp
|
| diff --git a/dm/DMWriteTask.cpp b/dm/DMWriteTask.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..aee43a80b87c5fbf403abb82feae4b42b43a752b
|
| --- /dev/null
|
| +++ b/dm/DMWriteTask.cpp
|
| @@ -0,0 +1,189 @@
|
| +#include "DMWriteTask.h"
|
| +
|
| +#include "DMJsonWriter.h"
|
| +#include "DMUtil.h"
|
| +#include "SkColorPriv.h"
|
| +#include "SkCommonFlags.h"
|
| +#include "SkData.h"
|
| +#include "SkImageEncoder.h"
|
| +#include "SkMD5.h"
|
| +#include "SkMallocPixelRef.h"
|
| +#include "SkOSFile.h"
|
| +#include "SkStream.h"
|
| +#include "SkString.h"
|
| +
|
| +DEFINE_bool(nameByHash, false, "If true, write .../hash.png instead of .../mode/config/name.png");
|
| +
|
| +namespace DM {
|
| +
|
| +// Splits off the last N suffixes of name (splitting on _) and appends them to out.
|
| +// Returns the total number of characters consumed.
|
| +static int split_suffixes(int N, const char* name, SkTArray<SkString>* out) {
|
| + SkTArray<SkString> split;
|
| + SkStrSplit(name, "_", &split);
|
| + int consumed = 0;
|
| + for (int i = 0; i < N; i++) {
|
| + // We're splitting off suffixes from the back to front.
|
| + out->push_back(split[split.count()-i-1]);
|
| + consumed += SkToInt(out->back().size() + 1); // Add one for the _.
|
| + }
|
| + return consumed;
|
| +}
|
| +
|
| +inline static SkString find_base_name(const Task& parent, SkTArray<SkString>* suffixList) {
|
| + const int suffixes = parent.depth() + 1;
|
| + const SkString& name = parent.name();
|
| + const int totalSuffixLength = split_suffixes(suffixes, name.c_str(), suffixList);
|
| + return SkString(name.c_str(), name.size() - totalSuffixLength);
|
| +}
|
| +
|
| +WriteTask::WriteTask(const Task& parent, const char* sourceType, SkBitmap bitmap)
|
| + : CpuTask(parent)
|
| + , fBaseName(find_base_name(parent, &fSuffixes))
|
| + , fSourceType(sourceType)
|
| + , fBitmap(bitmap)
|
| + , fData(NULL)
|
| + , fExtension(".png") {
|
| +}
|
| +
|
| +WriteTask::WriteTask(const Task& parent,
|
| + const char* sourceType,
|
| + SkStreamAsset *data,
|
| + const char* ext)
|
| + : CpuTask(parent)
|
| + , fBaseName(find_base_name(parent, &fSuffixes))
|
| + , fSourceType(sourceType)
|
| + , fData(data)
|
| + , fExtension(ext) {
|
| + SkASSERT(fData.get());
|
| + SkASSERT(fData->unique());
|
| +}
|
| +
|
| +void WriteTask::makeDirOrFail(SkString dir) {
|
| + // This can be a little racy, so if it fails check to see if someone else succeeded.
|
| + if (!sk_mkdir(dir.c_str()) && !sk_isdir(dir.c_str())) {
|
| + this->fail("Can't make directory.");
|
| + }
|
| +}
|
| +
|
| +static SkString get_md5_string(SkMD5* hasher) {
|
| + SkMD5::Digest digest;
|
| + hasher->finish(digest);
|
| +
|
| + SkString md5;
|
| + for (int i = 0; i < 16; i++) {
|
| + md5.appendf("%02x", digest.data[i]);
|
| + }
|
| + return md5;
|
| +}
|
| +
|
| +static SkString get_md5(const void* ptr, size_t len) {
|
| + SkMD5 hasher;
|
| + hasher.write(ptr, len);
|
| + return get_md5_string(&hasher);
|
| +}
|
| +
|
| +static bool write_asset(SkStreamAsset* input, SkWStream* output) {
|
| + return input->rewind() && output->writeStream(input, input->getLength());
|
| +}
|
| +
|
| +static SkString get_md5(SkStreamAsset* stream) {
|
| + SkMD5 hasher;
|
| + write_asset(stream, &hasher);
|
| + return get_md5_string(&hasher);
|
| +}
|
| +
|
| +static bool encode_png(const SkBitmap& src, SkFILEWStream* file) {
|
| + SkBitmap bm;
|
| + // We can't encode A8 bitmaps as PNGs. Convert them to 8888 first.
|
| + if (src.info().colorType() == kAlpha_8_SkColorType) {
|
| + if (!src.copyTo(&bm, kN32_SkColorType)) {
|
| + return false;
|
| + }
|
| + } else {
|
| + bm = src;
|
| + }
|
| + return SkImageEncoder::EncodeStream(file, bm, SkImageEncoder::kPNG_Type, 100);
|
| +}
|
| +
|
| +void WriteTask::draw() {
|
| + SkString md5;
|
| + {
|
| + SkAutoLockPixels lock(fBitmap);
|
| + md5 = fData ? get_md5(fData)
|
| + : get_md5(fBitmap.getPixels(), fBitmap.getSize());
|
| + }
|
| +
|
| + SkASSERT(fSuffixes.count() > 0);
|
| + SkString config = fSuffixes.back();
|
| + SkString mode("direct");
|
| + if (fSuffixes.count() > 1) {
|
| + mode = fSuffixes.fromBack(1);
|
| + }
|
| +
|
| + {
|
| + const JsonWriter::BitmapResult entry = { fBaseName,
|
| + config,
|
| + mode,
|
| + fSourceType,
|
| + md5 };
|
| + JsonWriter::AddBitmapResult(entry);
|
| + }
|
| +
|
| + SkString dir(FLAGS_writePath[0]);
|
| +#if defined(SK_BUILD_FOR_IOS)
|
| + if (dir.equals("@")) {
|
| + dir.set(FLAGS_resourcePath[0]);
|
| + }
|
| +#endif
|
| + this->makeDirOrFail(dir);
|
| +
|
| + SkString path;
|
| + if (FLAGS_nameByHash) {
|
| + // Flat directory of hash-named files.
|
| + path = SkOSPath::Join(dir.c_str(), md5.c_str());
|
| + path.append(fExtension);
|
| + // We're content-addressed, so it's possible two threads race to write
|
| + // this file. We let the first one win. This also means we won't
|
| + // overwrite identical files from previous runs.
|
| + if (sk_exists(path.c_str())) {
|
| + return;
|
| + }
|
| + } else {
|
| + // Nested by mode, config, etc.
|
| + for (int i = 0; i < fSuffixes.count(); i++) {
|
| + dir = SkOSPath::Join(dir.c_str(), fSuffixes[i].c_str());
|
| + this->makeDirOrFail(dir);
|
| + }
|
| + path = SkOSPath::Join(dir.c_str(), fBaseName.c_str());
|
| + path.append(fExtension);
|
| + // The path is unique, so two threads can't both write to the same file.
|
| + // If already present we overwrite here, since the content may have changed.
|
| + }
|
| +
|
| + SkFILEWStream file(path.c_str());
|
| + if (!file.isValid()) {
|
| + return this->fail("Can't open file.");
|
| + }
|
| +
|
| + bool ok = fData ? write_asset(fData, &file)
|
| + : encode_png(fBitmap, &file);
|
| + if (!ok) {
|
| + return this->fail("Can't write to file.");
|
| + }
|
| +}
|
| +
|
| +SkString WriteTask::name() const {
|
| + SkString name("writing ");
|
| + for (int i = 0; i < fSuffixes.count(); i++) {
|
| + name.appendf("%s/", fSuffixes[i].c_str());
|
| + }
|
| + name.append(fBaseName.c_str());
|
| + return name;
|
| +}
|
| +
|
| +bool WriteTask::shouldSkip() const {
|
| + return FLAGS_writePath.isEmpty();
|
| +}
|
| +
|
| +} // namespace DM
|
|
|