| Index: dm/DMUtil.cpp
|
| diff --git a/dm/DMUtil.cpp b/dm/DMUtil.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..c3363a627c200b03681fd23dc17f987368ef3420
|
| --- /dev/null
|
| +++ b/dm/DMUtil.cpp
|
| @@ -0,0 +1,118 @@
|
| +#include "DMUtil.h"
|
| +
|
| +#include "SkColorPriv.h"
|
| +#include "SkCommandLineFlags.h"
|
| +#include "SkPicture.h"
|
| +#include "SkPictureRecorder.h"
|
| +
|
| +DEFINE_string(matrix, "1 0 0 0 1 0 0 0 1",
|
| + "Matrix to apply to the canvas before drawing.");
|
| +
|
| +namespace DM {
|
| +
|
| +void CanvasPreflight(SkCanvas* canvas) {
|
| + if (FLAGS_matrix.count() == 9) {
|
| + SkMatrix m;
|
| + for (int i = 0; i < 9; i++) {
|
| + m[i] = (SkScalar)atof(FLAGS_matrix[i]);
|
| + }
|
| + canvas->concat(m);
|
| + }
|
| +}
|
| +
|
| +SkString UnderJoin(const char* a, const char* b) {
|
| + SkString s;
|
| + s.appendf("%s_%s", a, b);
|
| + return s;
|
| +}
|
| +
|
| +SkString FileToTaskName(SkString filename) {
|
| + for (size_t i = 0; i < filename.size(); i++) {
|
| + if ('_' == filename[i]) { filename[i] = '-'; }
|
| + if ('.' == filename[i]) { filename[i] = '_'; }
|
| + }
|
| + return filename;
|
| +}
|
| +
|
| +SkPicture* RecordPicture(skiagm::GM* gm, SkBBHFactory* factory) {
|
| + const SkScalar w = SkIntToScalar(gm->getISize().width()),
|
| + h = SkIntToScalar(gm->getISize().height());
|
| + SkPictureRecorder recorder;
|
| +
|
| + SkCanvas* canvas = recorder.beginRecording(w, h, factory);
|
| + CanvasPreflight(canvas);
|
| + canvas->concat(gm->getInitialTransform());
|
| + gm->draw(canvas);
|
| + canvas->flush();
|
| + return recorder.endRecording();
|
| +}
|
| +
|
| +void AllocatePixels(SkColorType ct, int width, int height, SkBitmap* bitmap) {
|
| + bitmap->allocPixels(SkImageInfo::Make(width, height, ct, kPremul_SkAlphaType));
|
| + bitmap->eraseColor(0x00000000);
|
| +}
|
| +
|
| +void AllocatePixels(const SkBitmap& reference, SkBitmap* bitmap) {
|
| + AllocatePixels(reference.colorType(), reference.width(), reference.height(), bitmap);
|
| +}
|
| +
|
| +void DrawPicture(const SkPicture& picture, SkBitmap* bitmap) {
|
| + SkASSERT(bitmap != NULL);
|
| + SkCanvas canvas(*bitmap);
|
| + canvas.drawPicture(&picture);
|
| + canvas.flush();
|
| +}
|
| +
|
| +static void unpack_565(uint16_t pixel, unsigned* r, unsigned* g, unsigned* b) {
|
| + *r = SkGetPackedR16(pixel);
|
| + *g = SkGetPackedG16(pixel);
|
| + *b = SkGetPackedB16(pixel);
|
| +}
|
| +
|
| +// Returns |a-b|.
|
| +static unsigned abs_diff(unsigned a, unsigned b) {
|
| + return a > b ? a - b : b - a;
|
| +}
|
| +
|
| +unsigned MaxComponentDifference(const SkBitmap& a, const SkBitmap& b) {
|
| + if (a.info() != b.info()) {
|
| + SkFAIL("Can't compare bitmaps of different shapes.");
|
| + }
|
| +
|
| + unsigned max = 0;
|
| +
|
| + const SkAutoLockPixels lockA(a), lockB(b);
|
| + if (a.info().colorType() == kRGB_565_SkColorType) {
|
| + // 565 is special/annoying because its 3 components straddle 2 bytes.
|
| + const uint16_t* aPixels = (const uint16_t*)a.getPixels();
|
| + const uint16_t* bPixels = (const uint16_t*)b.getPixels();
|
| + for (size_t i = 0; i < a.getSize() / 2; i++) {
|
| + unsigned ar, ag, ab,
|
| + br, bg, bb;
|
| + unpack_565(aPixels[i], &ar, &ag, &ab);
|
| + unpack_565(bPixels[i], &br, &bg, &bb);
|
| + max = SkTMax(max, abs_diff(ar, br));
|
| + max = SkTMax(max, abs_diff(ag, bg));
|
| + max = SkTMax(max, abs_diff(ab, bb));
|
| + }
|
| + } else {
|
| + // Everything else we produce is byte aligned, so max component diff == max byte diff.
|
| + const uint8_t* aBytes = (const uint8_t*)a.getPixels();
|
| + const uint8_t* bBytes = (const uint8_t*)b.getPixels();
|
| + for (size_t i = 0; i < a.getSize(); i++) {
|
| + max = SkTMax(max, abs_diff(aBytes[i], bBytes[i]));
|
| + }
|
| + }
|
| +
|
| + return max;
|
| +}
|
| +
|
| +bool BitmapsEqual(const SkBitmap& a, const SkBitmap& b) {
|
| + if (a.info() != b.info()) {
|
| + return false;
|
| + }
|
| + const SkAutoLockPixels lockA(a), lockB(b);
|
| + return 0 == memcmp(a.getPixels(), b.getPixels(), a.getSize());
|
| +}
|
| +
|
| +} // namespace DM
|
|
|