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| 1 #ifndef DMCpuGMTask_DEFINED |
| 2 #define DMCpuGMTask_DEFINED |
| 3 |
| 4 #include "DMReporter.h" |
| 5 #include "DMTask.h" |
| 6 #include "DMTaskRunner.h" |
| 7 #include "SkBitmap.h" |
| 8 #include "SkString.h" |
| 9 #include "SkTemplates.h" |
| 10 #include "gm.h" |
| 11 |
| 12 // This is the main entry point for drawing GMs with the CPU. Commandline |
| 13 // flags control whether this kicks off various comparison tasks when done. |
| 14 |
| 15 namespace DM { |
| 16 |
| 17 class CpuGMTask : public CpuTask { |
| 18 public: |
| 19 CpuGMTask(const char* config, |
| 20 Reporter*, |
| 21 TaskRunner*, |
| 22 skiagm::GMRegistry::Factory, |
| 23 SkColorType); |
| 24 |
| 25 void draw() SK_OVERRIDE; |
| 26 bool shouldSkip() const SK_OVERRIDE; |
| 27 SkString name() const SK_OVERRIDE { return fName; } |
| 28 |
| 29 private: |
| 30 skiagm::GMRegistry::Factory fGMFactory; |
| 31 SkAutoTDelete<skiagm::GM> fGM; |
| 32 const SkString fName; |
| 33 const SkColorType fColorType; |
| 34 }; |
| 35 |
| 36 } // namespace DM |
| 37 |
| 38 #endif // DMCpuGMTask_DEFINED |
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