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| 1 // Copyright 2006-2013 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2013 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This module contains the architecture-specific code. This make the rest of | 5 // This module contains the architecture-specific code. This make the rest of |
| 6 // the code less dependent on differences between different processor | 6 // the code less dependent on differences between different processor |
| 7 // architecture. | 7 // architecture. |
| 8 // The classes have the same definition for all architectures. The | 8 // The classes have the same definition for all architectures. The |
| 9 // implementation for a particular architecture is put in cpu_<arch>.cc. | 9 // implementation for a particular architecture is put in cpu_<arch>.cc. |
| 10 // The build system then uses the implementation for the target architecture. | 10 // The build system then uses the implementation for the target architecture. |
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| 33 CPU(); | 33 CPU(); |
| 34 | 34 |
| 35 // x86 CPUID information | 35 // x86 CPUID information |
| 36 const char* vendor() const { return vendor_; } | 36 const char* vendor() const { return vendor_; } |
| 37 int stepping() const { return stepping_; } | 37 int stepping() const { return stepping_; } |
| 38 int model() const { return model_; } | 38 int model() const { return model_; } |
| 39 int ext_model() const { return ext_model_; } | 39 int ext_model() const { return ext_model_; } |
| 40 int family() const { return family_; } | 40 int family() const { return family_; } |
| 41 int ext_family() const { return ext_family_; } | 41 int ext_family() const { return ext_family_; } |
| 42 int type() const { return type_; } | 42 int type() const { return type_; } |
| 43 bool is_atom() const { return is_atom_; } |
| 43 | 44 |
| 44 // arm implementer/part information | 45 // arm implementer/part information |
| 45 int implementer() const { return implementer_; } | 46 int implementer() const { return implementer_; } |
| 46 static const int ARM = 0x41; | 47 static const int ARM = 0x41; |
| 47 static const int NVIDIA = 0x4e; | 48 static const int NVIDIA = 0x4e; |
| 48 static const int QUALCOMM = 0x51; | 49 static const int QUALCOMM = 0x51; |
| 49 int architecture() const { return architecture_; } | 50 int architecture() const { return architecture_; } |
| 50 int variant() const { return variant_; } | 51 int variant() const { return variant_; } |
| 51 static const int NVIDIA_DENVER = 0x0; | 52 static const int NVIDIA_DENVER = 0x0; |
| 52 int part() const { return part_; } | 53 int part() const { return part_; } |
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| 99 bool has_fpu_; | 100 bool has_fpu_; |
| 100 bool has_cmov_; | 101 bool has_cmov_; |
| 101 bool has_sahf_; | 102 bool has_sahf_; |
| 102 bool has_mmx_; | 103 bool has_mmx_; |
| 103 bool has_sse_; | 104 bool has_sse_; |
| 104 bool has_sse2_; | 105 bool has_sse2_; |
| 105 bool has_sse3_; | 106 bool has_sse3_; |
| 106 bool has_ssse3_; | 107 bool has_ssse3_; |
| 107 bool has_sse41_; | 108 bool has_sse41_; |
| 108 bool has_sse42_; | 109 bool has_sse42_; |
| 110 bool is_atom_; |
| 109 bool has_avx_; | 111 bool has_avx_; |
| 110 bool has_fma3_; | 112 bool has_fma3_; |
| 111 bool has_idiva_; | 113 bool has_idiva_; |
| 112 bool has_neon_; | 114 bool has_neon_; |
| 113 bool has_thumb2_; | 115 bool has_thumb2_; |
| 114 bool has_vfp_; | 116 bool has_vfp_; |
| 115 bool has_vfp3_; | 117 bool has_vfp3_; |
| 116 bool has_vfp3_d32_; | 118 bool has_vfp3_d32_; |
| 117 bool is_fp64_mode_; | 119 bool is_fp64_mode_; |
| 118 }; | 120 }; |
| 119 | 121 |
| 120 } } // namespace v8::base | 122 } } // namespace v8::base |
| 121 | 123 |
| 122 #endif // V8_BASE_CPU_H_ | 124 #endif // V8_BASE_CPU_H_ |
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