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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/compositor/test/in_process_context_provider.h" | |
6 | |
7 #include "base/bind.h" | |
8 #include "base/callback_helpers.h" | |
9 #include "base/debug/trace_event.h" | |
10 #include "base/lazy_instance.h" | |
11 #include "base/strings/stringprintf.h" | |
12 #include "cc/output/managed_memory_policy.h" | |
13 #include "gpu/command_buffer/client/gl_in_process_context.h" | |
14 #include "gpu/command_buffer/client/gles2_implementation.h" | |
15 #include "gpu/command_buffer/client/gles2_lib.h" | |
16 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" | |
17 #include "third_party/skia/include/gpu/GrContext.h" | |
18 #include "third_party/skia/include/gpu/gl/GrGLInterface.h" | |
19 | |
20 namespace ui { | |
21 | |
22 namespace { | |
23 | |
24 // Singleton used to initialize and terminate the gles2 library. | |
25 class GLES2Initializer { | |
26 public: | |
27 GLES2Initializer() { gles2::Initialize(); } | |
28 | |
29 ~GLES2Initializer() { gles2::Terminate(); } | |
30 | |
31 private: | |
32 DISALLOW_COPY_AND_ASSIGN(GLES2Initializer); | |
33 }; | |
34 | |
35 base::LazyInstance<GLES2Initializer> g_gles2_initializer = | |
36 LAZY_INSTANCE_INITIALIZER; | |
37 | |
38 } // namespace | |
39 | |
40 // static | |
41 scoped_refptr<InProcessContextProvider> InProcessContextProvider::Create( | |
42 const gpu::gles2::ContextCreationAttribHelper& attribs, | |
43 bool lose_context_when_out_of_memory, | |
44 gfx::AcceleratedWidget window, | |
45 const std::string& debug_name) { | |
46 return new InProcessContextProvider( | |
47 attribs, lose_context_when_out_of_memory, window, debug_name); | |
48 } | |
49 | |
50 // static | |
51 scoped_refptr<InProcessContextProvider> | |
52 InProcessContextProvider::CreateOffscreen( | |
53 bool lose_context_when_out_of_memory) { | |
54 gpu::gles2::ContextCreationAttribHelper attribs; | |
55 attribs.alpha_size = 8; | |
56 attribs.blue_size = 8; | |
57 attribs.green_size = 8; | |
58 attribs.red_size = 8; | |
59 attribs.depth_size = 0; | |
60 attribs.stencil_size = 8; | |
61 attribs.samples = 0; | |
62 attribs.sample_buffers = 0; | |
63 attribs.fail_if_major_perf_caveat = false; | |
64 attribs.bind_generates_resource = false; | |
65 return new InProcessContextProvider( | |
66 attribs, lose_context_when_out_of_memory, gfx::kNullAcceleratedWidget, | |
67 "Offscreen"); | |
68 } | |
69 | |
70 InProcessContextProvider::InProcessContextProvider( | |
71 const gpu::gles2::ContextCreationAttribHelper& attribs, | |
72 bool lose_context_when_out_of_memory, | |
73 gfx::AcceleratedWidget window, | |
74 const std::string& debug_name) | |
75 : attribs_(attribs), | |
76 lose_context_when_out_of_memory_(lose_context_when_out_of_memory), | |
77 window_(window), | |
78 debug_name_(debug_name), | |
79 destroyed_(false) { | |
80 DCHECK(main_thread_checker_.CalledOnValidThread()); | |
81 context_thread_checker_.DetachFromThread(); | |
82 } | |
83 | |
84 InProcessContextProvider::~InProcessContextProvider() { | |
85 DCHECK(main_thread_checker_.CalledOnValidThread() || | |
86 context_thread_checker_.CalledOnValidThread()); | |
87 } | |
88 | |
89 bool InProcessContextProvider::BindToCurrentThread() { | |
90 // This is called on the thread the context will be used. | |
91 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
92 | |
93 if (!context_) { | |
94 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | |
95 scoped_ptr<gpu::GLInProcessContext> context(gpu::GLInProcessContext::Create( | |
96 nullptr, /* service */ | |
97 nullptr, /* surface */ | |
98 true, /* is_offscreen */ | |
99 window_, | |
100 gfx::Size(1, 1), | |
101 nullptr, /* share_context */ | |
102 true, /* share_resources */ | |
103 attribs_, | |
104 gpu_preference, | |
105 gpu::GLInProcessContextSharedMemoryLimits(), | |
106 nullptr, | |
107 nullptr)); | |
108 | |
109 if (!context) | |
110 return false; | |
111 | |
112 context_ = context.Pass(); | |
piman
2015/01/23 23:21:48
nit: you don't actually need the temporary |contex
tfarina
2015/01/24 14:57:11
Done.
| |
113 context_->SetContextLostCallback(base::Bind( | |
114 &InProcessContextProvider::OnLostContext, base::Unretained(this))); | |
115 } | |
116 | |
117 capabilities_.gpu = context_->GetImplementation()->capabilities(); | |
118 | |
119 std::string unique_context_name = | |
120 base::StringPrintf("%s-%p", debug_name_.c_str(), context_.get()); | |
121 context_->GetImplementation()->TraceBeginCHROMIUM( | |
122 "gpu_toplevel", unique_context_name.c_str()); | |
123 | |
124 return true; | |
125 } | |
126 | |
127 cc::ContextProvider::Capabilities | |
128 InProcessContextProvider::ContextCapabilities() { | |
129 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
130 return capabilities_; | |
131 } | |
132 | |
133 gpu::gles2::GLES2Interface* InProcessContextProvider::ContextGL() { | |
134 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
135 | |
136 return context_->GetImplementation(); | |
137 } | |
138 | |
139 gpu::ContextSupport* InProcessContextProvider::ContextSupport() { | |
140 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
141 | |
142 return context_->GetImplementation(); | |
143 } | |
144 | |
145 static void BindGrContextCallback(const GrGLInterface* interface) { | |
146 cc::ContextProvider* context_provider = | |
147 reinterpret_cast<InProcessContextProvider*>(interface->fCallbackData); | |
148 | |
149 gles2::SetGLContext(context_provider->ContextGL()); | |
150 } | |
151 | |
152 class GrContext* InProcessContextProvider::GrContext() { | |
153 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
154 | |
155 if (gr_context_) | |
156 return gr_context_.get(); | |
157 | |
158 // The GrGLInterface factory will make GL calls using the C GLES2 interface. | |
159 // Make sure the gles2 library is initialized first on exactly one thread. | |
160 g_gles2_initializer.Get(); | |
161 gles2::SetGLContext(ContextGL()); | |
162 | |
163 skia::RefPtr<GrGLInterface> interface = | |
164 skia::AdoptRef(skia_bindings::CreateCommandBufferSkiaGLBinding()); | |
165 interface->fCallback = BindGrContextCallback; | |
166 interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(this); | |
167 | |
168 gr_context_ = skia::AdoptRef(GrContext::Create( | |
169 kOpenGL_GrBackend, reinterpret_cast<GrBackendContext>(interface.get()))); | |
170 | |
171 return gr_context_.get(); | |
172 } | |
173 | |
174 bool InProcessContextProvider::IsContextLost() { | |
175 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
176 | |
177 base::AutoLock lock(destroyed_lock_); | |
178 return destroyed_; | |
179 } | |
180 | |
181 void InProcessContextProvider::VerifyContexts() { | |
182 } | |
183 | |
184 void InProcessContextProvider::DeleteCachedResources() { | |
185 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
186 | |
187 if (gr_context_) { | |
188 TRACE_EVENT_INSTANT0("gpu", "GrContext::freeGpuResources", | |
189 TRACE_EVENT_SCOPE_THREAD); | |
190 gr_context_->freeGpuResources(); | |
191 } | |
192 } | |
193 | |
194 bool InProcessContextProvider::DestroyedOnMainThread() { | |
195 DCHECK(main_thread_checker_.CalledOnValidThread()); | |
196 | |
197 base::AutoLock lock(destroyed_lock_); | |
198 return destroyed_; | |
199 } | |
200 | |
201 void InProcessContextProvider::SetLostContextCallback( | |
202 const LostContextCallback& lost_context_callback) { | |
203 lost_context_callback_ = lost_context_callback; | |
204 } | |
205 | |
206 void InProcessContextProvider::SetMemoryPolicyChangedCallback( | |
207 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { | |
208 // There's no memory manager for the in-process implementation. | |
209 } | |
210 | |
211 void InProcessContextProvider::OnLostContext() { | |
212 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
213 { | |
214 base::AutoLock lock(destroyed_lock_); | |
215 if (destroyed_) | |
216 return; | |
217 destroyed_ = true; | |
218 } | |
219 if (!lost_context_callback_.is_null()) | |
220 base::ResetAndReturn(&lost_context_callback_).Run(); | |
221 if (gr_context_) | |
222 gr_context_->abandonContext(); | |
223 } | |
224 | |
225 } // namespace ui | |
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