| Index: resources/inspector/SummaryBar.js
|
| ===================================================================
|
| --- resources/inspector/SummaryBar.js (revision 33840)
|
| +++ resources/inspector/SummaryBar.js (working copy)
|
| @@ -1,364 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2007, 2008 Apple Inc. All rights reserved.
|
| - * Copyright (C) 2008, 2009 Anthony Ricaud <rik@webkit.org>
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
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| - * are met:
|
| - *
|
| - * 1. Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright
|
| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
|
| - * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
|
| - * its contributors may be used to endorse or promote products derived
|
| - * from this software without specific prior written permission.
|
| - *
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| - * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
|
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
| - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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| - * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
|
| - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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| - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
| - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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| - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
| - * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -WebInspector.SummaryBar = function(categories)
|
| -{
|
| - this.categories = categories;
|
| -
|
| - this.element = document.createElement("div");
|
| - this.element.className = "summary-bar";
|
| -
|
| - this.graphElement = document.createElement("canvas");
|
| - this.graphElement.setAttribute("width", "450");
|
| - this.graphElement.setAttribute("height", "38");
|
| - this.graphElement.className = "summary-graph";
|
| - this.element.appendChild(this.graphElement);
|
| -
|
| - this.legendElement = document.createElement("div");
|
| - this.legendElement.className = "summary-graph-legend";
|
| - this.element.appendChild(this.legendElement);
|
| -}
|
| -
|
| -WebInspector.SummaryBar.prototype = {
|
| -
|
| - get calculator() {
|
| - return this._calculator;
|
| - },
|
| -
|
| - set calculator(x) {
|
| - this._calculator = x;
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| - },
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| -
|
| - reset: function()
|
| - {
|
| - this.legendElement.removeChildren();
|
| - this._drawSummaryGraph();
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| - },
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| -
|
| - update: function(data)
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| - {
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| - var graphInfo = this.calculator.computeSummaryValues(data);
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| -
|
| - var fillSegments = [];
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| -
|
| - this.legendElement.removeChildren();
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| -
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| - for (var category in this.categories) {
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| - var size = graphInfo.categoryValues[category];
|
| - if (!size)
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| - continue;
|
| -
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| - var color = this.categories[category].color;
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| - var colorString = "rgb(" + color.r + ", " + color.g + ", " + color.b + ")";
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| -
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| - var fillSegment = {color: colorString, value: size};
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| - fillSegments.push(fillSegment);
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| -
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| - var legendLabel = this._makeLegendElement(this.categories[category].title, this.calculator.formatValue(size), colorString);
|
| - this.legendElement.appendChild(legendLabel);
|
| - }
|
| -
|
| - if (graphInfo.total) {
|
| - var totalLegendLabel = this._makeLegendElement(WebInspector.UIString("Total"), this.calculator.formatValue(graphInfo.total));
|
| - totalLegendLabel.addStyleClass("total");
|
| - this.legendElement.appendChild(totalLegendLabel);
|
| - }
|
| -
|
| - this._drawSummaryGraph(fillSegments);
|
| - },
|
| -
|
| - _drawSwatch: function(canvas, color)
|
| - {
|
| - var ctx = canvas.getContext("2d");
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| -
|
| - function drawSwatchSquare() {
|
| - ctx.fillStyle = color;
|
| - ctx.fillRect(0, 0, 13, 13);
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| -
|
| - var gradient = ctx.createLinearGradient(0, 0, 13, 13);
|
| - gradient.addColorStop(0.0, "rgba(255, 255, 255, 0.2)");
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| - gradient.addColorStop(1.0, "rgba(255, 255, 255, 0.0)");
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| -
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| - ctx.fillStyle = gradient;
|
| - ctx.fillRect(0, 0, 13, 13);
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| -
|
| - gradient = ctx.createLinearGradient(13, 13, 0, 0);
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| - gradient.addColorStop(0.0, "rgba(0, 0, 0, 0.2)");
|
| - gradient.addColorStop(1.0, "rgba(0, 0, 0, 0.0)");
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| -
|
| - ctx.fillStyle = gradient;
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| - ctx.fillRect(0, 0, 13, 13);
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| -
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| - ctx.strokeStyle = "rgba(0, 0, 0, 0.6)";
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| - ctx.strokeRect(0.5, 0.5, 12, 12);
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| - }
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| -
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| - ctx.clearRect(0, 0, 13, 24);
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| -
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| - drawSwatchSquare();
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| -
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| - ctx.save();
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| -
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| - ctx.translate(0, 25);
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| - ctx.scale(1, -1);
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| -
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| - drawSwatchSquare();
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| -
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| - ctx.restore();
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| -
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| - this._fadeOutRect(ctx, 0, 13, 13, 13, 0.5, 0.0);
|
| - },
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| -
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| - _drawSummaryGraph: function(segments)
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| - {
|
| - if (!segments || !segments.length) {
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| - segments = [{color: "white", value: 1}];
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| - this._showingEmptySummaryGraph = true;
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| - } else
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| - delete this._showingEmptySummaryGraph;
|
| -
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| - // Calculate the total of all segments.
|
| - var total = 0;
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| - for (var i = 0; i < segments.length; ++i)
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| - total += segments[i].value;
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| -
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| - // Calculate the percentage of each segment, rounded to the nearest percent.
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| - var percents = segments.map(function(s) { return Math.max(Math.round(100 * s.value / total), 1) });
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| -
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| - // Calculate the total percentage.
|
| - var percentTotal = 0;
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| - for (var i = 0; i < percents.length; ++i)
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| - percentTotal += percents[i];
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| -
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| - // Make sure our percentage total is not greater-than 100, it can be greater
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| - // if we rounded up for a few segments.
|
| - while (percentTotal > 100) {
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| - for (var i = 0; i < percents.length && percentTotal > 100; ++i) {
|
| - if (percents[i] > 1) {
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| - --percents[i];
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| - --percentTotal;
|
| - }
|
| - }
|
| - }
|
| -
|
| - // Make sure our percentage total is not less-than 100, it can be less
|
| - // if we rounded down for a few segments.
|
| - while (percentTotal < 100) {
|
| - for (var i = 0; i < percents.length && percentTotal < 100; ++i) {
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| - ++percents[i];
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| - ++percentTotal;
|
| - }
|
| - }
|
| -
|
| - var ctx = this.graphElement.getContext("2d");
|
| -
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| - var x = 0;
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| - var y = 0;
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| - var w = 450;
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| - var h = 19;
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| - var r = (h / 2);
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| -
|
| - function drawPillShadow()
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| - {
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| - // This draws a line with a shadow that is offset away from the line. The line is stroked
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| - // twice with different X shadow offsets to give more feathered edges. Later we erase the
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| - // line with destination-out 100% transparent black, leaving only the shadow. This only
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| - // works if nothing has been drawn into the canvas yet.
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| -
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| - ctx.beginPath();
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| - ctx.moveTo(x + 4, y + h - 3 - 0.5);
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| - ctx.lineTo(x + w - 4, y + h - 3 - 0.5);
|
| - ctx.closePath();
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| -
|
| - ctx.save();
|
| -
|
| - ctx.shadowBlur = 2;
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| - ctx.shadowColor = "rgba(0, 0, 0, 0.5)";
|
| - ctx.shadowOffsetX = 3;
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| - ctx.shadowOffsetY = 5;
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| -
|
| - ctx.strokeStyle = "white";
|
| - ctx.lineWidth = 1;
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| -
|
| - ctx.stroke();
|
| -
|
| - ctx.shadowOffsetX = -3;
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| -
|
| - ctx.stroke();
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| -
|
| - ctx.restore();
|
| -
|
| - ctx.save();
|
| -
|
| - ctx.globalCompositeOperation = "destination-out";
|
| - ctx.strokeStyle = "rgba(0, 0, 0, 1)";
|
| - ctx.lineWidth = 1;
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| -
|
| - ctx.stroke();
|
| -
|
| - ctx.restore();
|
| - }
|
| -
|
| - function drawPill()
|
| - {
|
| - // Make a rounded rect path.
|
| - ctx.beginPath();
|
| - ctx.moveTo(x, y + r);
|
| - ctx.lineTo(x, y + h - r);
|
| - ctx.quadraticCurveTo(x, y + h, x + r, y + h);
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| - ctx.lineTo(x + w - r, y + h);
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| - ctx.quadraticCurveTo(x + w, y + h, x + w, y + h - r);
|
| - ctx.lineTo(x + w, y + r);
|
| - ctx.quadraticCurveTo(x + w, y, x + w - r, y);
|
| - ctx.lineTo(x + r, y);
|
| - ctx.quadraticCurveTo(x, y, x, y + r);
|
| - ctx.closePath();
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| -
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| - // Clip to the rounded rect path.
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| - ctx.save();
|
| - ctx.clip();
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| -
|
| - // Fill the segments with the associated color.
|
| - var previousSegmentsWidth = 0;
|
| - for (var i = 0; i < segments.length; ++i) {
|
| - var segmentWidth = Math.round(w * percents[i] / 100);
|
| - ctx.fillStyle = segments[i].color;
|
| - ctx.fillRect(x + previousSegmentsWidth, y, segmentWidth, h);
|
| - previousSegmentsWidth += segmentWidth;
|
| - }
|
| -
|
| - // Draw the segment divider lines.
|
| - ctx.lineWidth = 1;
|
| - for (var i = 1; i < 20; ++i) {
|
| - ctx.beginPath();
|
| - ctx.moveTo(x + (i * Math.round(w / 20)) + 0.5, y);
|
| - ctx.lineTo(x + (i * Math.round(w / 20)) + 0.5, y + h);
|
| - ctx.closePath();
|
| -
|
| - ctx.strokeStyle = "rgba(0, 0, 0, 0.2)";
|
| - ctx.stroke();
|
| -
|
| - ctx.beginPath();
|
| - ctx.moveTo(x + (i * Math.round(w / 20)) + 1.5, y);
|
| - ctx.lineTo(x + (i * Math.round(w / 20)) + 1.5, y + h);
|
| - ctx.closePath();
|
| -
|
| - ctx.strokeStyle = "rgba(255, 255, 255, 0.2)";
|
| - ctx.stroke();
|
| - }
|
| -
|
| - // Draw the pill shading.
|
| - var lightGradient = ctx.createLinearGradient(x, y, x, y + (h / 1.5));
|
| - lightGradient.addColorStop(0.0, "rgba(220, 220, 220, 0.6)");
|
| - lightGradient.addColorStop(0.4, "rgba(220, 220, 220, 0.2)");
|
| - lightGradient.addColorStop(1.0, "rgba(255, 255, 255, 0.0)");
|
| -
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| - var darkGradient = ctx.createLinearGradient(x, y + (h / 3), x, y + h);
|
| - darkGradient.addColorStop(0.0, "rgba(0, 0, 0, 0.0)");
|
| - darkGradient.addColorStop(0.8, "rgba(0, 0, 0, 0.2)");
|
| - darkGradient.addColorStop(1.0, "rgba(0, 0, 0, 0.5)");
|
| -
|
| - ctx.fillStyle = darkGradient;
|
| - ctx.fillRect(x, y, w, h);
|
| -
|
| - ctx.fillStyle = lightGradient;
|
| - ctx.fillRect(x, y, w, h);
|
| -
|
| - ctx.restore();
|
| - }
|
| -
|
| - ctx.clearRect(x, y, w, (h * 2));
|
| -
|
| - drawPillShadow();
|
| - drawPill();
|
| -
|
| - ctx.save();
|
| -
|
| - ctx.translate(0, (h * 2) + 1);
|
| - ctx.scale(1, -1);
|
| -
|
| - drawPill();
|
| -
|
| - ctx.restore();
|
| -
|
| - this._fadeOutRect(ctx, x, y + h + 1, w, h, 0.5, 0.0);
|
| - },
|
| -
|
| - _fadeOutRect: function(ctx, x, y, w, h, a1, a2)
|
| - {
|
| - ctx.save();
|
| -
|
| - var gradient = ctx.createLinearGradient(x, y, x, y + h);
|
| - gradient.addColorStop(0.0, "rgba(0, 0, 0, " + (1.0 - a1) + ")");
|
| - gradient.addColorStop(0.8, "rgba(0, 0, 0, " + (1.0 - a2) + ")");
|
| - gradient.addColorStop(1.0, "rgba(0, 0, 0, 1.0)");
|
| -
|
| - ctx.globalCompositeOperation = "destination-out";
|
| -
|
| - ctx.fillStyle = gradient;
|
| - ctx.fillRect(x, y, w, h);
|
| -
|
| - ctx.restore();
|
| - },
|
| -
|
| - _makeLegendElement: function(label, value, color)
|
| - {
|
| - var legendElement = document.createElement("label");
|
| - legendElement.className = "summary-graph-legend-item";
|
| -
|
| - if (color) {
|
| - var swatch = document.createElement("canvas");
|
| - swatch.className = "summary-graph-legend-swatch";
|
| - swatch.setAttribute("width", "13");
|
| - swatch.setAttribute("height", "24");
|
| -
|
| - legendElement.appendChild(swatch);
|
| -
|
| - this._drawSwatch(swatch, color);
|
| - }
|
| -
|
| - var labelElement = document.createElement("div");
|
| - labelElement.className = "summary-graph-legend-label";
|
| - legendElement.appendChild(labelElement);
|
| -
|
| - var headerElement = document.createElement("div");
|
| - headerElement.className = "summary-graph-legend-header";
|
| - headerElement.textContent = label;
|
| - labelElement.appendChild(headerElement);
|
| -
|
| - var valueElement = document.createElement("div");
|
| - valueElement.className = "summary-graph-legend-value";
|
| - valueElement.textContent = value;
|
| - labelElement.appendChild(valueElement);
|
| -
|
| - return legendElement;
|
| - }
|
| -}
|
| -
|
| -WebInspector.SummaryBar.prototype.__proto__ = WebInspector.Object.prototype;
|
|
|