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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // The bulk of this file is support code; sorry about that. Here's an overview | 5 // The bulk of this file is support code; sorry about that. Here's an overview |
6 // to hopefully help readers of this code: | 6 // to hopefully help readers of this code: |
7 // - RenderingHelper is charged with interacting with X11/{EGL/GLES2,GLX/GL} or | 7 // - RenderingHelper is charged with interacting with X11/{EGL/GLES2,GLX/GL} or |
8 // Win/EGL. | 8 // Win/EGL. |
9 // - ClientState is an enum for the state of the decode client used by the test. | 9 // - ClientState is an enum for the state of the decode client used by the test. |
10 // - ClientStateNotification is a barrier abstraction that allows the test code | 10 // - ClientStateNotification is a barrier abstraction that allows the test code |
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196 CS_RESETTING = 5, | 196 CS_RESETTING = 5, |
197 CS_RESET = 6, | 197 CS_RESET = 6, |
198 CS_ERROR = 7, | 198 CS_ERROR = 7, |
199 CS_DESTROYED = 8, | 199 CS_DESTROYED = 8, |
200 CS_MAX, // Must be last entry. | 200 CS_MAX, // Must be last entry. |
201 }; | 201 }; |
202 | 202 |
203 // A helper class used to manage the lifetime of a Texture. | 203 // A helper class used to manage the lifetime of a Texture. |
204 class TextureRef : public base::RefCounted<TextureRef> { | 204 class TextureRef : public base::RefCounted<TextureRef> { |
205 public: | 205 public: |
206 TextureRef(uint32 texture_id, const base::Closure& no_longer_needed_cb) | 206 TextureRef(const base::Closure& no_longer_needed_cb) |
207 : texture_id_(texture_id), no_longer_needed_cb_(no_longer_needed_cb) {} | 207 : no_longer_needed_cb_(no_longer_needed_cb) {} |
208 | |
209 int32 texture_id() const { return texture_id_; } | |
210 | 208 |
211 private: | 209 private: |
212 friend class base::RefCounted<TextureRef>; | 210 friend class base::RefCounted<TextureRef>; |
213 ~TextureRef(); | 211 ~TextureRef(); |
214 | |
215 uint32 texture_id_; | |
216 base::Closure no_longer_needed_cb_; | 212 base::Closure no_longer_needed_cb_; |
217 }; | 213 }; |
218 | 214 |
219 TextureRef::~TextureRef() { | 215 TextureRef::~TextureRef() { |
220 base::ResetAndReturn(&no_longer_needed_cb_).Run(); | 216 base::ResetAndReturn(&no_longer_needed_cb_).Run(); |
221 } | 217 } |
222 | 218 |
223 // Client that can accept callbacks from a VideoDecodeAccelerator and is used by | 219 // Client that can accept callbacks from a VideoDecodeAccelerator and is used by |
224 // the TESTs below. | 220 // the TESTs below. |
225 class GLRenderingVDAClient | 221 class GLRenderingVDAClient |
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355 // DismissPictureBuffer(). The keys in the map are the IDs of the | 351 // DismissPictureBuffer(). The keys in the map are the IDs of the |
356 // corresponding picture buffers, and the values are TextureRefs to the | 352 // corresponding picture buffers, and the values are TextureRefs to the |
357 // textures. | 353 // textures. |
358 TextureRefMap active_textures_; | 354 TextureRefMap active_textures_; |
359 | 355 |
360 // A map of the textures that are still pending in the renderer. | 356 // A map of the textures that are still pending in the renderer. |
361 // We check this to ensure all frames are rendered before entering the | 357 // We check this to ensure all frames are rendered before entering the |
362 // CS_RESET_State. | 358 // CS_RESET_State. |
363 TextureRefMap pending_textures_; | 359 TextureRefMap pending_textures_; |
364 | 360 |
365 int32 next_picture_buffer_id_; | |
366 | |
367 DISALLOW_IMPLICIT_CONSTRUCTORS(GLRenderingVDAClient); | 361 DISALLOW_IMPLICIT_CONSTRUCTORS(GLRenderingVDAClient); |
368 }; | 362 }; |
369 | 363 |
370 GLRenderingVDAClient::GLRenderingVDAClient( | 364 GLRenderingVDAClient::GLRenderingVDAClient( |
371 size_t window_id, | 365 size_t window_id, |
372 RenderingHelper* rendering_helper, | 366 RenderingHelper* rendering_helper, |
373 ClientStateNotification<ClientState>* note, | 367 ClientStateNotification<ClientState>* note, |
374 const std::string& encoded_data, | 368 const std::string& encoded_data, |
375 int num_in_flight_decodes, | 369 int num_in_flight_decodes, |
376 int num_play_throughs, | 370 int num_play_throughs, |
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397 delete_decoder_state_(delete_decoder_state), | 391 delete_decoder_state_(delete_decoder_state), |
398 state_(CS_CREATED), | 392 state_(CS_CREATED), |
399 num_skipped_fragments_(0), | 393 num_skipped_fragments_(0), |
400 num_queued_fragments_(0), | 394 num_queued_fragments_(0), |
401 num_decoded_frames_(0), | 395 num_decoded_frames_(0), |
402 num_done_bitstream_buffers_(0), | 396 num_done_bitstream_buffers_(0), |
403 texture_target_(0), | 397 texture_target_(0), |
404 suppress_rendering_(suppress_rendering), | 398 suppress_rendering_(suppress_rendering), |
405 delay_reuse_after_frame_num_(delay_reuse_after_frame_num), | 399 delay_reuse_after_frame_num_(delay_reuse_after_frame_num), |
406 decode_calls_per_second_(decode_calls_per_second), | 400 decode_calls_per_second_(decode_calls_per_second), |
407 render_as_thumbnails_(render_as_thumbnails), | 401 render_as_thumbnails_(render_as_thumbnails) { |
408 next_picture_buffer_id_(1) { | |
409 CHECK_GT(num_in_flight_decodes, 0); | 402 CHECK_GT(num_in_flight_decodes, 0); |
410 CHECK_GT(num_play_throughs, 0); | 403 CHECK_GT(num_play_throughs, 0); |
411 // |num_in_flight_decodes_| is unsupported if |decode_calls_per_second_| > 0. | 404 // |num_in_flight_decodes_| is unsupported if |decode_calls_per_second_| > 0. |
412 if (decode_calls_per_second_ > 0) | 405 if (decode_calls_per_second_ > 0) |
413 CHECK_EQ(1, num_in_flight_decodes_); | 406 CHECK_EQ(1, num_in_flight_decodes_); |
414 | 407 |
415 // Default to H264 baseline if no profile provided. | 408 // Default to H264 baseline if no profile provided. |
416 profile_ = (profile != media::VIDEO_CODEC_PROFILE_UNKNOWN | 409 profile_ = (profile != media::VIDEO_CODEC_PROFILE_UNKNOWN |
417 ? profile | 410 ? profile |
418 : media::H264PROFILE_BASELINE); | 411 : media::H264PROFILE_BASELINE); |
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435 new DXVAVideoDecodeAccelerator(base::Bind(&DoNothingReturnTrue))); | 428 new DXVAVideoDecodeAccelerator(base::Bind(&DoNothingReturnTrue))); |
436 #endif | 429 #endif |
437 return decoder.Pass(); | 430 return decoder.Pass(); |
438 } | 431 } |
439 | 432 |
440 scoped_ptr<media::VideoDecodeAccelerator> | 433 scoped_ptr<media::VideoDecodeAccelerator> |
441 GLRenderingVDAClient::CreateV4L2VDA() { | 434 GLRenderingVDAClient::CreateV4L2VDA() { |
442 scoped_ptr<media::VideoDecodeAccelerator> decoder; | 435 scoped_ptr<media::VideoDecodeAccelerator> decoder; |
443 #if defined(OS_CHROMEOS) && (defined(ARCH_CPU_ARMEL) || \ | 436 #if defined(OS_CHROMEOS) && (defined(ARCH_CPU_ARMEL) || \ |
444 (defined(USE_OZONE) && defined(USE_V4L2_CODEC))) | 437 (defined(USE_OZONE) && defined(USE_V4L2_CODEC))) |
445 scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder); | 438 scoped_ptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder); |
446 if (device.get()) { | 439 if (device.get()) { |
447 base::WeakPtr<VideoDecodeAccelerator::Client> weak_client = AsWeakPtr(); | 440 base::WeakPtr<VideoDecodeAccelerator::Client> weak_client = AsWeakPtr(); |
448 decoder.reset(new V4L2VideoDecodeAccelerator( | 441 decoder.reset(new V4L2VideoDecodeAccelerator( |
449 static_cast<EGLDisplay>(rendering_helper_->GetGLDisplay()), | 442 static_cast<EGLDisplay>(rendering_helper_->GetGLDisplay()), |
450 static_cast<EGLContext>(rendering_helper_->GetGLContextHandle()), | 443 static_cast<EGLContext>(rendering_helper_->GetGLContextHandle()), |
451 weak_client, | 444 weak_client, |
452 base::Bind(&DoNothingReturnTrue), | 445 base::Bind(&DoNothingReturnTrue), |
453 device, | 446 device.Pass(), |
454 base::MessageLoopProxy::current())); | 447 base::MessageLoopProxy::current())); |
455 } | 448 } |
456 #endif | 449 #endif |
457 return decoder.Pass(); | 450 return decoder.Pass(); |
458 } | 451 } |
459 | 452 |
460 scoped_ptr<media::VideoDecodeAccelerator> | 453 scoped_ptr<media::VideoDecodeAccelerator> |
461 GLRenderingVDAClient::CreateVaapiVDA() { | 454 GLRenderingVDAClient::CreateVaapiVDA() { |
462 scoped_ptr<media::VideoDecodeAccelerator> decoder; | 455 scoped_ptr<media::VideoDecodeAccelerator> decoder; |
463 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) | 456 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) |
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505 std::vector<media::PictureBuffer> buffers; | 498 std::vector<media::PictureBuffer> buffers; |
506 | 499 |
507 texture_target_ = texture_target; | 500 texture_target_ = texture_target; |
508 for (uint32 i = 0; i < requested_num_of_buffers; ++i) { | 501 for (uint32 i = 0; i < requested_num_of_buffers; ++i) { |
509 uint32 texture_id; | 502 uint32 texture_id; |
510 base::WaitableEvent done(false, false); | 503 base::WaitableEvent done(false, false); |
511 rendering_helper_->CreateTexture( | 504 rendering_helper_->CreateTexture( |
512 texture_target_, &texture_id, dimensions, &done); | 505 texture_target_, &texture_id, dimensions, &done); |
513 done.Wait(); | 506 done.Wait(); |
514 | 507 |
515 int32 picture_buffer_id = next_picture_buffer_id_++; | 508 // Use the texture_id as the picture's id. |
516 CHECK(active_textures_ | 509 int32 id = static_cast<int32>(texture_id); |
517 .insert(std::make_pair( | 510 CHECK( |
518 picture_buffer_id, | 511 active_textures_.insert(std::make_pair( |
519 new TextureRef(texture_id, | 512 id, new TextureRef(base::Bind( |
520 base::Bind(&RenderingHelper::DeleteTexture, | 513 &RenderingHelper::DeleteTexture, |
521 base::Unretained(rendering_helper_), | 514 base::Unretained(rendering_helper_), |
522 texture_id)))) | 515 texture_id)))).second); |
523 .second); | |
524 | 516 |
525 buffers.push_back( | 517 buffers.push_back(media::PictureBuffer(id, dimensions, texture_id)); |
526 media::PictureBuffer(picture_buffer_id, dimensions, texture_id)); | |
527 } | 518 } |
528 decoder_->AssignPictureBuffers(buffers); | 519 decoder_->AssignPictureBuffers(buffers); |
529 } | 520 } |
530 | 521 |
531 void GLRenderingVDAClient::DismissPictureBuffer(int32 picture_buffer_id) { | 522 void GLRenderingVDAClient::DismissPictureBuffer(int32 picture_buffer_id) { |
532 CHECK_EQ(1U, active_textures_.erase(picture_buffer_id)); | 523 CHECK_EQ(1U, active_textures_.erase(picture_buffer_id)); |
533 } | 524 } |
534 | 525 |
535 void GLRenderingVDAClient::PictureReady(const media::Picture& picture) { | 526 void GLRenderingVDAClient::PictureReady(const media::Picture& picture) { |
536 // We shouldn't be getting pictures delivered after Reset has completed. | 527 // We shouldn't be getting pictures delivered after Reset has completed. |
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562 // Re-start decoding from the beginning of the stream to avoid needing to | 553 // Re-start decoding from the beginning of the stream to avoid needing to |
563 // know how to find I-frames and so on in this test. | 554 // know how to find I-frames and so on in this test. |
564 encoded_data_next_pos_to_decode_ = 0; | 555 encoded_data_next_pos_to_decode_ = 0; |
565 } | 556 } |
566 | 557 |
567 TextureRefMap::iterator texture_it = | 558 TextureRefMap::iterator texture_it = |
568 active_textures_.find(picture.picture_buffer_id()); | 559 active_textures_.find(picture.picture_buffer_id()); |
569 ASSERT_NE(active_textures_.end(), texture_it); | 560 ASSERT_NE(active_textures_.end(), texture_it); |
570 | 561 |
571 scoped_refptr<VideoFrameTexture> video_frame = new VideoFrameTexture( | 562 scoped_refptr<VideoFrameTexture> video_frame = new VideoFrameTexture( |
572 texture_target_, texture_it->second->texture_id(), | 563 texture_target_, |
| 564 static_cast<uint32>(texture_it->first), // the texture id |
573 base::Bind(&GLRenderingVDAClient::ReturnPicture, AsWeakPtr(), | 565 base::Bind(&GLRenderingVDAClient::ReturnPicture, AsWeakPtr(), |
574 picture.picture_buffer_id())); | 566 picture.picture_buffer_id())); |
575 ASSERT_TRUE(pending_textures_.insert(*texture_it).second); | 567 ASSERT_TRUE(pending_textures_.insert(*texture_it).second); |
576 | 568 |
577 if (render_as_thumbnails_) { | 569 if (render_as_thumbnails_) { |
578 rendering_helper_->RenderThumbnail(video_frame->texture_target(), | 570 rendering_helper_->RenderThumbnail(video_frame->texture_target(), |
579 video_frame->texture_id()); | 571 video_frame->texture_id()); |
580 } else if (!suppress_rendering_) { | 572 } else if (!suppress_rendering_) { |
581 rendering_helper_->QueueVideoFrame(window_id_, video_frame); | 573 rendering_helper_->QueueVideoFrame(window_id_, video_frame); |
582 } | 574 } |
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1522 if (it->first == "ozone-platform" || it->first == "ozone-use-surfaceless") | 1514 if (it->first == "ozone-platform" || it->first == "ozone-use-surfaceless") |
1523 continue; | 1515 continue; |
1524 LOG(FATAL) << "Unexpected switch: " << it->first << ":" << it->second; | 1516 LOG(FATAL) << "Unexpected switch: " << it->first << ":" << it->second; |
1525 } | 1517 } |
1526 | 1518 |
1527 base::ShadowingAtExitManager at_exit_manager; | 1519 base::ShadowingAtExitManager at_exit_manager; |
1528 content::RenderingHelper::InitializeOneOff(); | 1520 content::RenderingHelper::InitializeOneOff(); |
1529 | 1521 |
1530 return RUN_ALL_TESTS(); | 1522 return RUN_ALL_TESTS(); |
1531 } | 1523 } |
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