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Side by Side Diff: content/common/gpu/media/v4l2_video_decode_accelerator.h

Issue 852103002: Revert of Add accelerated video decoder interface, VP8 and H.264 implementations and hook up to V4L2SVDA (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file contains an implementation of VideoDecodeAccelerator 5 // This file contains an implementation of VideoDecodeAccelerator
6 // that utilizes hardware video decoders, which expose Video4Linux 2 API 6 // that utilizes hardware video decoders, which expose Video4Linux 2 API
7 // (http://linuxtv.org/downloads/v4l-dvb-apis/). 7 // (http://linuxtv.org/downloads/v4l-dvb-apis/).
8 8
9 #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ 9 #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_
10 #define CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ 10 #define CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_
11 11
12 #include <queue> 12 #include <queue>
13 #include <vector> 13 #include <vector>
14 14
15 #include "base/callback_forward.h" 15 #include "base/callback_forward.h"
16 #include "base/memory/linked_ptr.h" 16 #include "base/memory/linked_ptr.h"
17 #include "base/memory/ref_counted.h"
18 #include "base/memory/scoped_ptr.h" 17 #include "base/memory/scoped_ptr.h"
19 #include "base/synchronization/waitable_event.h" 18 #include "base/synchronization/waitable_event.h"
20 #include "base/threading/thread.h" 19 #include "base/threading/thread.h"
21 #include "content/common/content_export.h" 20 #include "content/common/content_export.h"
22 #include "content/common/gpu/media/v4l2_video_device.h" 21 #include "content/common/gpu/media/v4l2_video_device.h"
23 #include "media/base/limits.h" 22 #include "media/base/limits.h"
24 #include "media/base/video_decoder_config.h" 23 #include "media/base/video_decoder_config.h"
25 #include "media/video/picture.h" 24 #include "media/video/picture.h"
26 #include "media/video/video_decode_accelerator.h" 25 #include "media/video/video_decode_accelerator.h"
27 #include "ui/gfx/geometry/size.h" 26 #include "ui/gfx/geometry/size.h"
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74 // subtle races (esp. if we get Reset() in the meantime), we block the decoder 73 // subtle races (esp. if we get Reset() in the meantime), we block the decoder
75 // thread while we wait for AssignPictureBuffers from the client. 74 // thread while we wait for AssignPictureBuffers from the client.
76 class CONTENT_EXPORT V4L2VideoDecodeAccelerator 75 class CONTENT_EXPORT V4L2VideoDecodeAccelerator
77 : public media::VideoDecodeAccelerator { 76 : public media::VideoDecodeAccelerator {
78 public: 77 public:
79 V4L2VideoDecodeAccelerator( 78 V4L2VideoDecodeAccelerator(
80 EGLDisplay egl_display, 79 EGLDisplay egl_display,
81 EGLContext egl_context, 80 EGLContext egl_context,
82 const base::WeakPtr<Client>& io_client_, 81 const base::WeakPtr<Client>& io_client_,
83 const base::Callback<bool(void)>& make_context_current, 82 const base::Callback<bool(void)>& make_context_current,
84 const scoped_refptr<V4L2Device>& device, 83 scoped_ptr<V4L2Device> device,
85 const scoped_refptr<base::MessageLoopProxy>& io_message_loop_proxy); 84 const scoped_refptr<base::MessageLoopProxy>& io_message_loop_proxy);
86 virtual ~V4L2VideoDecodeAccelerator(); 85 virtual ~V4L2VideoDecodeAccelerator();
87 86
88 // media::VideoDecodeAccelerator implementation. 87 // media::VideoDecodeAccelerator implementation.
89 // Note: Initialize() and Destroy() are synchronous. 88 // Note: Initialize() and Destroy() are synchronous.
90 virtual bool Initialize(media::VideoCodecProfile profile, 89 virtual bool Initialize(media::VideoCodecProfile profile,
91 Client* client) override; 90 Client* client) override;
92 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) override; 91 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) override;
93 virtual void AssignPictureBuffers( 92 virtual void AssignPictureBuffers(
94 const std::vector<media::PictureBuffer>& buffers) override; 93 const std::vector<media::PictureBuffer>& buffers) override;
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334 // 333 //
335 334
336 // This thread services tasks posted from the VDA API entry points by the 335 // This thread services tasks posted from the VDA API entry points by the
337 // child thread and device service callbacks posted from the device thread. 336 // child thread and device service callbacks posted from the device thread.
338 base::Thread decoder_thread_; 337 base::Thread decoder_thread_;
339 // Decoder state machine state. 338 // Decoder state machine state.
340 State decoder_state_; 339 State decoder_state_;
341 // BitstreamBuffer we're presently reading. 340 // BitstreamBuffer we're presently reading.
342 scoped_ptr<BitstreamBufferRef> decoder_current_bitstream_buffer_; 341 scoped_ptr<BitstreamBufferRef> decoder_current_bitstream_buffer_;
343 // The V4L2Device this class is operating upon. 342 // The V4L2Device this class is operating upon.
344 scoped_refptr<V4L2Device> device_; 343 scoped_ptr<V4L2Device> device_;
345 // FlushTask() and ResetTask() should not affect buffers that have been 344 // FlushTask() and ResetTask() should not affect buffers that have been
346 // queued afterwards. For flushing or resetting the pipeline then, we will 345 // queued afterwards. For flushing or resetting the pipeline then, we will
347 // delay these buffers until after the flush or reset completes. 346 // delay these buffers until after the flush or reset completes.
348 int decoder_delay_bitstream_buffer_id_; 347 int decoder_delay_bitstream_buffer_id_;
349 // Input buffer we're presently filling. 348 // Input buffer we're presently filling.
350 int decoder_current_input_buffer_; 349 int decoder_current_input_buffer_;
351 // We track the number of buffer decode tasks we have scheduled, since each 350 // We track the number of buffer decode tasks we have scheduled, since each
352 // task execution should complete one buffer. If we fall behind (due to 351 // task execution should complete one buffer. If we fall behind (due to
353 // resource backpressure, etc.), we'll have to schedule more to catch up. 352 // resource backpressure, etc.), we'll have to schedule more to catch up.
354 int decoder_decode_buffer_tasks_scheduled_; 353 int decoder_decode_buffer_tasks_scheduled_;
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443 442
444 // The WeakPtrFactory for |weak_this_|. 443 // The WeakPtrFactory for |weak_this_|.
445 base::WeakPtrFactory<V4L2VideoDecodeAccelerator> weak_this_factory_; 444 base::WeakPtrFactory<V4L2VideoDecodeAccelerator> weak_this_factory_;
446 445
447 DISALLOW_COPY_AND_ASSIGN(V4L2VideoDecodeAccelerator); 446 DISALLOW_COPY_AND_ASSIGN(V4L2VideoDecodeAccelerator);
448 }; 447 };
449 448
450 } // namespace content 449 } // namespace content
451 450
452 #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ 451 #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_
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