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Unified Diff: ui/views/widget/native_widget_delegate.h

Issue 851853002: It is time. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Trying to reup because the last upload failed. Created 5 years, 11 months ago
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Index: ui/views/widget/native_widget_delegate.h
diff --git a/ui/views/widget/native_widget_delegate.h b/ui/views/widget/native_widget_delegate.h
deleted file mode 100644
index 5ab2a6def4d37d471c2b4557479504ebeac9d723..0000000000000000000000000000000000000000
--- a/ui/views/widget/native_widget_delegate.h
+++ /dev/null
@@ -1,162 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_
-#define UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_
-
-#include <vector>
-
-#include "ui/events/event_constants.h"
-#include "ui/views/views_export.h"
-
-namespace gfx {
-class Canvas;
-class Path;
-class Point;
-class Size;
-}
-
-namespace ui {
-class GestureEvent;
-class KeyEvent;
-class Layer;
-class MouseEvent;
-class TouchEvent;
-class ScrollEvent;
-}
-
-namespace views {
-class InputMethod;
-class Widget;
-
-namespace internal {
-
-////////////////////////////////////////////////////////////////////////////////
-// NativeWidgetDelegate
-//
-// An interface implemented by the object that handles events sent by a
-// NativeWidget implementation.
-//
-class VIEWS_EXPORT NativeWidgetDelegate {
- public:
- virtual ~NativeWidgetDelegate() {}
-
- // Returns true if the window is modal.
- virtual bool IsModal() const = 0;
-
- // Returns true if the window is a dialog box.
- virtual bool IsDialogBox() const = 0;
-
- // Returns true if the window can be activated.
- virtual bool CanActivate() const = 0;
-
- virtual bool IsInactiveRenderingDisabled() const = 0;
- virtual void EnableInactiveRendering() = 0;
-
- // Called when the activation state of a window has changed.
- virtual void OnNativeWidgetActivationChanged(bool active) = 0;
-
- // Called when native focus moves from one native view to another.
- virtual void OnNativeFocus(gfx::NativeView focused_view) = 0;
- virtual void OnNativeBlur(gfx::NativeView focused_view) = 0;
-
- // Called when the window is about to be shown/hidden.
- virtual void OnNativeWidgetVisibilityChanging(bool visible) = 0;
-
- // Called when the window is shown/hidden.
- virtual void OnNativeWidgetVisibilityChanged(bool visible) = 0;
-
- // Called when the native widget is created.
- // The |desktop_widget| bool is true for widgets created in the desktop and
- // false for widgets created in the shell.
- virtual void OnNativeWidgetCreated(bool desktop_widget) = 0;
-
- // Called just before the native widget is destroyed. This is the delegate's
- // last chance to do anything with the native widget handle.
- virtual void OnNativeWidgetDestroying() = 0;
-
- // Called just after the native widget is destroyed.
- virtual void OnNativeWidgetDestroyed() = 0;
-
- // Returns the smallest size the window can be resized to by the user.
- virtual gfx::Size GetMinimumSize() const = 0;
-
- // Returns the largest size the window can be resized to by the user.
- virtual gfx::Size GetMaximumSize() const = 0;
-
- // Called when the NativeWidget changed position.
- virtual void OnNativeWidgetMove() = 0;
-
- // Called when the NativeWidget changed size to |new_size|.
- // This may happen at the same time as OnNativeWidgetWindowShowStateChanged,
- // e.g. maximize.
- virtual void OnNativeWidgetSizeChanged(const gfx::Size& new_size) = 0;
-
- // Called when the NativeWidget changes its window state.
- // This may happen at the same time as OnNativeWidgetSizeChanged, e.g.
- // maximize.
- virtual void OnNativeWidgetWindowShowStateChanged() = 0;
-
- // Called when the user begins/ends to change the bounds of the window.
- virtual void OnNativeWidgetBeginUserBoundsChange() = 0;
- virtual void OnNativeWidgetEndUserBoundsChange() = 0;
-
- // Returns true if the delegate has a FocusManager.
- virtual bool HasFocusManager() const = 0;
-
- // Paints the widget using acceleration. If the widget is not using
- // accelerated painting this returns false and does nothing.
- virtual bool OnNativeWidgetPaintAccelerated(
- const gfx::Rect& dirty_region) = 0;
-
- // Paints the rootview in the canvas. This will also refresh the compositor
- // tree if necessary when accelerated painting is enabled.
- virtual void OnNativeWidgetPaint(gfx::Canvas* canvas) = 0;
-
- // Returns the non-client component (see ui/base/hit_test.h) containing
- // |point|, in client coordinates.
- virtual int GetNonClientComponent(const gfx::Point& point) = 0;
-
- // Mouse and key event handlers.
- virtual void OnKeyEvent(ui::KeyEvent* event) = 0;
- virtual void OnMouseEvent(ui::MouseEvent* event) = 0;
- virtual void OnMouseCaptureLost() = 0;
-
- virtual void OnScrollEvent(ui::ScrollEvent* event) = 0;
- virtual void OnGestureEvent(ui::GestureEvent* event) = 0;
-
- // Runs the specified native command. Returns true if the command is handled.
- virtual bool ExecuteCommand(int command_id) = 0;
-
- // Returns the input method of the widget this delegate is associated with.
- // Note that this does not use the top level widget, so may return NULL
- // if the widget doesn't have input method.
- virtual InputMethod* GetInputMethodDirect() = 0;
-
- // Returns the child Layers of the Widgets layer that were created by Views.
- virtual const std::vector<ui::Layer*>& GetRootLayers() = 0;
-
- // Returns true if window has a hit-test mask.
- virtual bool HasHitTestMask() const = 0;
-
- // Provides the hit-test mask if HasHitTestMask above returns true.
- virtual void GetHitTestMask(gfx::Path* mask) const = 0;
-
- //
- virtual Widget* AsWidget() = 0;
- virtual const Widget* AsWidget() const = 0;
-
- // Sets-up the focus manager with the view that should have focus when the
- // window is shown the first time. It takes the intended |show_state| of the
- // window in order to decide whether the window should be focused now or
- // later. Returns true if the initial focus has been set or the window should
- // not set the initial focus, or false if the caller should set the initial
- // focus (if any).
- virtual bool SetInitialFocus(ui::WindowShowState show_state) = 0;
-};
-
-} // namespace internal
-} // namespace views
-
-#endif // UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_
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