| Index: ui/views/widget/native_widget_delegate.h
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| diff --git a/ui/views/widget/native_widget_delegate.h b/ui/views/widget/native_widget_delegate.h
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| deleted file mode 100644
|
| index 5ab2a6def4d37d471c2b4557479504ebeac9d723..0000000000000000000000000000000000000000
|
| --- a/ui/views/widget/native_widget_delegate.h
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| +++ /dev/null
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| @@ -1,162 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_
|
| -#define UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_
|
| -
|
| -#include <vector>
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| -
|
| -#include "ui/events/event_constants.h"
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| -#include "ui/views/views_export.h"
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| -
|
| -namespace gfx {
|
| -class Canvas;
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| -class Path;
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| -class Point;
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| -class Size;
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| -}
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| -
|
| -namespace ui {
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| -class GestureEvent;
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| -class KeyEvent;
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| -class Layer;
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| -class MouseEvent;
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| -class TouchEvent;
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| -class ScrollEvent;
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| -}
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| -
|
| -namespace views {
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| -class InputMethod;
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| -class Widget;
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| -
|
| -namespace internal {
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| -
|
| -////////////////////////////////////////////////////////////////////////////////
|
| -// NativeWidgetDelegate
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| -//
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| -// An interface implemented by the object that handles events sent by a
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| -// NativeWidget implementation.
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| -//
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| -class VIEWS_EXPORT NativeWidgetDelegate {
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| - public:
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| - virtual ~NativeWidgetDelegate() {}
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| -
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| - // Returns true if the window is modal.
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| - virtual bool IsModal() const = 0;
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| -
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| - // Returns true if the window is a dialog box.
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| - virtual bool IsDialogBox() const = 0;
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| -
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| - // Returns true if the window can be activated.
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| - virtual bool CanActivate() const = 0;
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| -
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| - virtual bool IsInactiveRenderingDisabled() const = 0;
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| - virtual void EnableInactiveRendering() = 0;
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| -
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| - // Called when the activation state of a window has changed.
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| - virtual void OnNativeWidgetActivationChanged(bool active) = 0;
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| -
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| - // Called when native focus moves from one native view to another.
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| - virtual void OnNativeFocus(gfx::NativeView focused_view) = 0;
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| - virtual void OnNativeBlur(gfx::NativeView focused_view) = 0;
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| -
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| - // Called when the window is about to be shown/hidden.
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| - virtual void OnNativeWidgetVisibilityChanging(bool visible) = 0;
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| -
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| - // Called when the window is shown/hidden.
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| - virtual void OnNativeWidgetVisibilityChanged(bool visible) = 0;
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| -
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| - // Called when the native widget is created.
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| - // The |desktop_widget| bool is true for widgets created in the desktop and
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| - // false for widgets created in the shell.
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| - virtual void OnNativeWidgetCreated(bool desktop_widget) = 0;
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| -
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| - // Called just before the native widget is destroyed. This is the delegate's
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| - // last chance to do anything with the native widget handle.
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| - virtual void OnNativeWidgetDestroying() = 0;
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| -
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| - // Called just after the native widget is destroyed.
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| - virtual void OnNativeWidgetDestroyed() = 0;
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| -
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| - // Returns the smallest size the window can be resized to by the user.
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| - virtual gfx::Size GetMinimumSize() const = 0;
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| -
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| - // Returns the largest size the window can be resized to by the user.
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| - virtual gfx::Size GetMaximumSize() const = 0;
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| -
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| - // Called when the NativeWidget changed position.
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| - virtual void OnNativeWidgetMove() = 0;
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| -
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| - // Called when the NativeWidget changed size to |new_size|.
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| - // This may happen at the same time as OnNativeWidgetWindowShowStateChanged,
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| - // e.g. maximize.
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| - virtual void OnNativeWidgetSizeChanged(const gfx::Size& new_size) = 0;
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| -
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| - // Called when the NativeWidget changes its window state.
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| - // This may happen at the same time as OnNativeWidgetSizeChanged, e.g.
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| - // maximize.
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| - virtual void OnNativeWidgetWindowShowStateChanged() = 0;
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| -
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| - // Called when the user begins/ends to change the bounds of the window.
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| - virtual void OnNativeWidgetBeginUserBoundsChange() = 0;
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| - virtual void OnNativeWidgetEndUserBoundsChange() = 0;
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| -
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| - // Returns true if the delegate has a FocusManager.
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| - virtual bool HasFocusManager() const = 0;
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| -
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| - // Paints the widget using acceleration. If the widget is not using
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| - // accelerated painting this returns false and does nothing.
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| - virtual bool OnNativeWidgetPaintAccelerated(
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| - const gfx::Rect& dirty_region) = 0;
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| -
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| - // Paints the rootview in the canvas. This will also refresh the compositor
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| - // tree if necessary when accelerated painting is enabled.
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| - virtual void OnNativeWidgetPaint(gfx::Canvas* canvas) = 0;
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| -
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| - // Returns the non-client component (see ui/base/hit_test.h) containing
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| - // |point|, in client coordinates.
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| - virtual int GetNonClientComponent(const gfx::Point& point) = 0;
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| -
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| - // Mouse and key event handlers.
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| - virtual void OnKeyEvent(ui::KeyEvent* event) = 0;
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| - virtual void OnMouseEvent(ui::MouseEvent* event) = 0;
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| - virtual void OnMouseCaptureLost() = 0;
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| -
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| - virtual void OnScrollEvent(ui::ScrollEvent* event) = 0;
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| - virtual void OnGestureEvent(ui::GestureEvent* event) = 0;
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| -
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| - // Runs the specified native command. Returns true if the command is handled.
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| - virtual bool ExecuteCommand(int command_id) = 0;
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| -
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| - // Returns the input method of the widget this delegate is associated with.
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| - // Note that this does not use the top level widget, so may return NULL
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| - // if the widget doesn't have input method.
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| - virtual InputMethod* GetInputMethodDirect() = 0;
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| -
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| - // Returns the child Layers of the Widgets layer that were created by Views.
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| - virtual const std::vector<ui::Layer*>& GetRootLayers() = 0;
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| -
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| - // Returns true if window has a hit-test mask.
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| - virtual bool HasHitTestMask() const = 0;
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| -
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| - // Provides the hit-test mask if HasHitTestMask above returns true.
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| - virtual void GetHitTestMask(gfx::Path* mask) const = 0;
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| -
|
| - //
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| - virtual Widget* AsWidget() = 0;
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| - virtual const Widget* AsWidget() const = 0;
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| -
|
| - // Sets-up the focus manager with the view that should have focus when the
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| - // window is shown the first time. It takes the intended |show_state| of the
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| - // window in order to decide whether the window should be focused now or
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| - // later. Returns true if the initial focus has been set or the window should
|
| - // not set the initial focus, or false if the caller should set the initial
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| - // focus (if any).
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| - virtual bool SetInitialFocus(ui::WindowShowState show_state) = 0;
|
| -};
|
| -
|
| -} // namespace internal
|
| -} // namespace views
|
| -
|
| -#endif // UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_
|
|
|