| Index: ui/compositor/compositor_constants.h
|
| diff --git a/ui/compositor/compositor_constants.h b/ui/compositor/compositor_constants.h
|
| deleted file mode 100644
|
| index ef007b0ff7f3cec38639f798304c7b94435e18ec..0000000000000000000000000000000000000000
|
| --- a/ui/compositor/compositor_constants.h
|
| +++ /dev/null
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| @@ -1,18 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_COMPOSITOR_COMPOSITOR_CONSTANTS_H_
|
| -#define UI_COMPOSITOR_COMPOSITOR_CONSTANTS_H_
|
| -
|
| -// This flag is used to work around a rendering bug in Windows where the
|
| -// software surface becomes inconsistent with the hardware surface. This
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| -// happens in particular circumstances (Classic mode, Chrome using hardware
|
| -// rendering, and the window on a secondary monitor) and when moving the mouse
|
| -// over the window, Windows restores the GDI software surface underneath the
|
| -// mouse, rather than the hardware surface we've painted. As a result, for
|
| -// small or infrequently painting windows, we force back to the software
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| -// compositor to avoid this bug. See http://crbug.com/333380.
|
| -const wchar_t kForceSoftwareCompositor[] = L"Chrome.ForceSoftwareCompositor";
|
| -
|
| -#endif // UI_COMPOSITOR_COMPOSITOR_CONSTANTS_H_
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|
|