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Unified Diff: ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.cc

Issue 851853002: It is time. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Trying to reup because the last upload failed. Created 5 years, 11 months ago
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Index: ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.cc
diff --git a/ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.cc b/ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.cc
deleted file mode 100644
index 1c2a1aa6680c94703dad377ba960565e758311c6..0000000000000000000000000000000000000000
--- a/ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.cc
+++ /dev/null
@@ -1,1525 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.h"
-
-#include <gestures/gestures.h>
-#include <libevdev/libevdev.h>
-
-#include <fnmatch.h>
-#include <stdint.h>
-#include <string.h>
-#include <algorithm>
-#include <iostream>
-#include <vector>
-
-#include "base/basictypes.h"
-#include "base/containers/hash_tables.h"
-#include "base/files/file_enumerator.h"
-#include "base/files/file_util.h"
-#include "base/logging.h"
-#include "base/strings/string_number_conversions.h"
-#include "base/strings/string_split.h"
-#include "base/strings/string_tokenizer.h"
-#include "base/strings/string_util.h"
-#include "base/strings/stringize_macros.h"
-#include "base/strings/stringprintf.h"
-#include "ui/events/ozone/evdev/libgestures_glue/gesture_interpreter_libevdev_cros.h"
-
-// Severity level for general info logging purpose.
-#define GPROP_LOG DVLOG
-#define INFO_SEVERITY 1
-
-/* Implementation of GesturesProp declared in gestures.h
- *
- * libgestures requires that this be in the top level namespace.
- * */
-class GesturesProp {
- public:
- typedef ui::GesturePropertyProvider::PropertyType PropertyType;
-
- GesturesProp(const std::string& name,
- const PropertyType type,
- const size_t count)
- : name_(name),
- type_(type),
- count_(count),
- get_(NULL),
- set_(NULL),
- handler_data_(NULL) {}
- virtual ~GesturesProp() {}
-
- // Variant-ish interfaces for accessing the property value. Each type of
- // property should override the corresponding interfaces for it.
- virtual std::vector<int> GetIntValue() const {
- NOTREACHED();
- return std::vector<int>();
- }
- virtual bool SetIntValue(const std::vector<int>& value) {
- NOTREACHED();
- return false;
- }
- virtual std::vector<int16_t> GetShortValue() const {
- NOTREACHED();
- return std::vector<int16_t>();
- }
- virtual bool SetShortValue(const std::vector<int16_t>& value) {
- NOTREACHED();
- return false;
- }
- virtual std::vector<bool> GetBoolValue() const {
- NOTREACHED();
- return std::vector<bool>();
- }
- virtual bool SetBoolValue(const std::vector<bool>& value) {
- NOTREACHED();
- return false;
- }
- virtual std::string GetStringValue() const {
- NOTREACHED();
- return std::string();
- }
- virtual bool SetStringValue(const std::string& value) {
- NOTREACHED();
- return false;
- }
- virtual std::vector<double> GetDoubleValue() const {
- NOTREACHED();
- return std::vector<double>();
- }
- virtual bool SetDoubleValue(const std::vector<double>& value) {
- NOTREACHED();
- return false;
- }
-
- // Set property access handlers.
- void SetHandlers(GesturesPropGetHandler get,
- GesturesPropSetHandler set,
- void* data) {
- get_ = get;
- set_ = set;
- handler_data_ = data;
- }
-
- // Accessors.
- const std::string& name() const { return name_; }
- PropertyType type() const { return type_; }
- size_t count() const { return count_; }
- virtual bool IsReadOnly() const = 0;
-
- protected:
- void OnGet() const {
- // We don't have the X server now so there is currently nothing to do when
- // the get handler returns true.
- // TODO(sheckylin): Re-visit this if we use handlers that modifies the
- // property.
- if (get_)
- get_(handler_data_);
- }
-
- void OnSet() const {
- // Call the property set handler if available.
- if (set_)
- set_(handler_data_);
- }
-
- private:
- // For logging purpose.
- friend std::ostream& operator<<(std::ostream& os,
- const GesturesProp& property);
-
- // Interfaces for getting internal pointers and stuff.
- virtual const char** GetStringWritebackPtr() const {
- NOTREACHED();
- return NULL;
- }
- virtual bool IsAllocated() const {
- NOTREACHED();
- return false;
- }
-
- // Property name, type and number of elements.
- std::string name_;
- PropertyType type_;
- size_t count_;
-
- // Handler function pointers and the data to be passed to them when the
- // property is accessed.
- GesturesPropGetHandler get_;
- GesturesPropSetHandler set_;
- void* handler_data_;
-
- DISALLOW_COPY_AND_ASSIGN(GesturesProp);
-};
-
-template <typename T>
-class TypedGesturesProp : public GesturesProp {
- public:
- TypedGesturesProp(const std::string& name,
- const PropertyType type,
- const size_t count,
- T* value)
- : GesturesProp(name, type, count),
- value_(value),
- is_read_only_(false),
- is_allocated_(false) {
- Init();
- }
- virtual ~TypedGesturesProp() override {
- if (is_allocated_)
- delete[] value_;
- }
-
- // Accessors.
- virtual bool IsReadOnly() const override { return is_read_only_; }
-
- protected:
- // Functions for setting/getting numerical properties.
- //
- // These two functions calls the set/get handler and should only be used in
- // Get*Value/Set*Value functions.
- template <typename U>
- std::vector<U> GetNumericalPropertyValue() const {
- // Nothing should be modified so it is OK to call the get handler first.
- OnGet();
- return this->template GetNumericalValue<U>();
- }
-
- template <typename U>
- bool SetNumericalPropertyValue(const std::vector<U>& value) {
- // Set the value only if not read-only and the vector size matches.
- //
- // As per the legacy guideline, all read-only properties (created with NULL)
- // can't be modified. If we want to change this in the future, re-think
- // about the different cases here (e.g., should we allow setting an array
- // value of different size?).
- if (is_read_only_ || value.size() != count())
- return false;
- bool ret = this->template SetNumericalValue(value);
- OnSet();
- return ret;
- }
-
- // Initialize a numerical property's value. Note that a (numerical) default
- // property's value is always stored in double.
- void InitializeNumericalProperty(const T* init,
- const GesturesProp* default_property) {
- if (IsDefaultPropertyUsable(default_property)) {
- GPROP_LOG(INFO_SEVERITY) << "Default property found. Using its value ...";
- this->template SetNumericalValue(default_property->GetDoubleValue());
- } else {
- // To work with the interface exposed by the gesture lib, we have no
- // choice but to trust that the init array has sufficient size.
- std::vector<T> temp(init, init + count());
- this->template SetNumericalValue(temp);
- }
- }
-
- // Data pointer.
- T* value_;
-
- // If the flag is on, it means the GesturesProp is created by passing a NULL
- // data pointer to the creator functions. We define the property as a
- // read-only one and that no value change will be allowed for it. Note that
- // the flag is different from is_allocated in that StringProperty will always
- // allocate no matter it is created with NULL or not.
- bool is_read_only_;
-
- private:
- // Initialize the object.
- void Init() {
- // If no external data pointer is passed, we have to create our own.
- if (!value_) {
- value_ = new T[GesturesProp::count()];
- is_read_only_ = true;
- is_allocated_ = true;
- }
- }
-
- // Low-level functions for setting/getting numerical properties.
- template <typename U>
- std::vector<U> GetNumericalValue() const {
- // We do type-casting because the numerical types may not totally match.
- // For example, we store bool as GesturesPropBool to be compatible with the
- // gesture library. Also, all parsed xorg-conf property values are stored
- // as double because we can't identify their original type lexically.
- // TODO(sheckylin): Handle value out-of-range (e.g., double to int).
- std::vector<U> result(count());
- for (size_t i = 0; i < count(); ++i)
- result[i] = static_cast<U>(value_[i]);
- return result;
- }
-
- template <typename U>
- bool SetNumericalValue(const std::vector<U>& value) {
- for (size_t i = 0; i < count(); ++i)
- value_[i] = static_cast<T>(value[i]);
- return true;
- }
-
- // Check if a default property usable for (numerical) initialization.
- bool IsDefaultPropertyUsable(const GesturesProp* default_property) const {
- // We currently assumed that we won't specify any array property in the
- // configuration files. The code needs to be updated if the assumption
- // becomes invalid in the future.
- return (count() == 1 && default_property &&
- default_property->type() != PropertyType::PT_STRING);
- }
-
- // Accessors.
- virtual bool IsAllocated() const override { return is_allocated_; }
-
- // If the flag is on, it means the memory that the data pointer points to is
- // allocated here. We will need to free the memory by ourselves when the
- // GesturesProp is destroyed.
- bool is_allocated_;
-};
-
-class GesturesIntProp : public TypedGesturesProp<int> {
- public:
- GesturesIntProp(const std::string& name,
- const size_t count,
- int* value,
- const int* init,
- const GesturesProp* default_property)
- : TypedGesturesProp<int>(name, PropertyType::PT_INT, count, value) {
- InitializeNumericalProperty(init, default_property);
- }
- virtual std::vector<int> GetIntValue() const override {
- return this->template GetNumericalPropertyValue<int>();
- }
- virtual bool SetIntValue(const std::vector<int>& value) override {
- return this->template SetNumericalPropertyValue(value);
- }
-};
-
-class GesturesShortProp : public TypedGesturesProp<short> {
- public:
- GesturesShortProp(const std::string& name,
- const size_t count,
- short* value,
- const short* init,
- const GesturesProp* default_property)
- : TypedGesturesProp<short>(name, PropertyType::PT_SHORT, count, value) {
- InitializeNumericalProperty(init, default_property);
- }
- virtual std::vector<int16_t> GetShortValue() const override {
- return this->template GetNumericalPropertyValue<int16_t>();
- }
- virtual bool SetShortValue(const std::vector<int16_t>& value) override {
- return this->template SetNumericalPropertyValue(value);
- }
-};
-
-class GesturesBoolProp : public TypedGesturesProp<GesturesPropBool> {
- public:
- GesturesBoolProp(const std::string& name,
- const size_t count,
- GesturesPropBool* value,
- const GesturesPropBool* init,
- const GesturesProp* default_property)
- : TypedGesturesProp<GesturesPropBool>(name,
- PropertyType::PT_BOOL,
- count,
- value) {
- InitializeNumericalProperty(init, default_property);
- }
- virtual std::vector<bool> GetBoolValue() const override {
- return this->template GetNumericalPropertyValue<bool>();
- }
- virtual bool SetBoolValue(const std::vector<bool>& value) override {
- return this->template SetNumericalPropertyValue(value);
- }
-};
-
-class GesturesDoubleProp : public TypedGesturesProp<double> {
- public:
- GesturesDoubleProp(const std::string& name,
- const size_t count,
- double* value,
- const double* init,
- const GesturesProp* default_property)
- : TypedGesturesProp<double>(name, PropertyType::PT_REAL, count, value) {
- InitializeNumericalProperty(init, default_property);
- }
- virtual std::vector<double> GetDoubleValue() const override {
- return this->template GetNumericalPropertyValue<double>();
- }
- virtual bool SetDoubleValue(const std::vector<double>& value) override {
- return this->template SetNumericalPropertyValue(value);
- }
-};
-
-class GesturesStringProp : public TypedGesturesProp<std::string> {
- public:
- // StringProperty's memory is always allocated on this side instead of
- // externally in the gesture lib as the original one will be destroyed right
- // after the constructor call (check the design of StringProperty). To do
- // this, we call the TypedGesturesProp constructor with NULL pointer so that
- // it always allocates.
- GesturesStringProp(const std::string& name,
- const char** value,
- const char* init,
- const GesturesProp* default_property)
- : TypedGesturesProp<std::string>(name, PropertyType::PT_STRING, 1, NULL),
- write_back_(NULL) {
- InitializeStringProperty(value, init, default_property);
- }
- virtual std::string GetStringValue() const override {
- OnGet();
- return *value_;
- }
- virtual bool SetStringValue(const std::string& value) override {
- if (is_read_only_)
- return false;
- *value_ = value;
-
- // Write back the pointer in case it may change (e.g., string
- // re-allocation).
- if (write_back_)
- *(write_back_) = value_->c_str();
- OnSet();
- return true;
- }
-
- private:
- // Initialize the object.
- void InitializeStringProperty(const char** value,
- const char* init,
- const GesturesProp* default_property) {
- // Initialize the property value similar to the numerical types.
- if (IsDefaultPropertyUsable(default_property)) {
- GPROP_LOG(INFO_SEVERITY) << "Default property found. Using its value ...";
- *value_ = default_property->GetStringValue();
- } else {
- *value_ = init;
- }
-
- // If the provided pointer is not NULL, replace its content
- // (val_ of StringProperty) with the address of our allocated string.
- // Note that we don't have to do this for the other data types as they will
- // use the original data pointer if possible and it is unnecessary to do so
- // if the pointer is NULL.
- if (value) {
- *value = value_->c_str();
- write_back_ = value;
- // Set the read-only flag back to false.
- is_read_only_ = false;
- }
- }
-
- // Re-write the function with different criteria as we want string properties
- // now.
- bool IsDefaultPropertyUsable(const GesturesProp* default_property) const {
- return (default_property &&
- default_property->type() == PropertyType::PT_STRING);
- }
-
- virtual const char** GetStringWritebackPtr() const override {
- return write_back_;
- }
-
- // In some cases, we don't directly use the data pointer provided by the
- // creators due to its limitation and instead use our own types (e.g., in
- // the case of string). We thus need to store the write back pointer so that
- // we can update the value in the gesture lib if the property value gets
- // changed.
- const char** write_back_;
-};
-
-// Anonymous namespace for utility functions and internal constants.
-namespace {
-
-// The path that we will look for conf files.
-const char kConfigurationFilePath[] = "/etc/gesture";
-
-// We support only match types that have already been used. One should change
-// this if we start using new types in the future. Note that most unsupported
-// match types are either useless in CrOS or inapplicable to the non-X
-// environment.
-const char* kSupportedMatchTypes[] = {"MatchProduct",
- "MatchDevicePath",
- "MatchUSBID",
- "MatchIsPointer",
- "MatchIsTouchpad",
- "MatchIsTouchscreen"};
-const char* kUnsupportedMatchTypes[] = {"MatchVendor",
- "MatchOS",
- "MatchPnPID",
- "MatchDriver",
- "MatchTag",
- "MatchLayout",
- "MatchIsKeyboard",
- "MatchIsJoystick",
- "MatchIsTablet"};
-
-// Special keywords for boolean values.
-const char* kTrue[] = {"on", "true", "yes"};
-const char* kFalse[] = {"off", "false", "no"};
-
-// Check if a device falls into one device type category.
-bool IsDeviceOfType(const ui::GesturePropertyProvider::DevicePtr device,
- const ui::GesturePropertyProvider::DeviceType type) {
- EvdevClass evdev_class = device->info.evdev_class;
- switch (type) {
- case ui::GesturePropertyProvider::DT_MOUSE:
- return (evdev_class == EvdevClassMouse ||
- evdev_class == EvdevClassMultitouchMouse);
- break;
- case ui::GesturePropertyProvider::DT_TOUCHPAD:
- // Note that the behavior here is different from the inputcontrol script
- // which actually returns touchscreen devices as well.
- return (evdev_class == EvdevClassTouchpad);
- break;
- case ui::GesturePropertyProvider::DT_TOUCHSCREEN:
- return (evdev_class == EvdevClassTouchscreen);
- break;
- case ui::GesturePropertyProvider::DT_MULTITOUCH:
- return (evdev_class == EvdevClassTouchpad ||
- evdev_class == EvdevClassTouchscreen ||
- evdev_class == EvdevClassMultitouchMouse);
- break;
- case ui::GesturePropertyProvider::DT_MULTITOUCH_MOUSE:
- return (evdev_class == EvdevClassMultitouchMouse);
- break;
- case ui::GesturePropertyProvider::DT_ALL:
- return true;
- break;
- default:
- NOTREACHED();
- break;
- }
- return false;
-}
-
-// Trick to get the device path from a file descriptor.
-std::string GetDeviceNodePath(
- const ui::GesturePropertyProvider::DevicePtr device) {
- std::string proc_symlink = "/proc/self/fd/" + base::IntToString(device->fd);
- base::FilePath path;
- if (!base::ReadSymbolicLink(base::FilePath(proc_symlink), &path))
- return std::string();
- return path.value();
-}
-
-// Check if a match criteria is currently implemented. Note that we didn't
-// implemented all of them as some are inapplicable in the non-X world.
-bool IsMatchTypeSupported(const std::string& match_type) {
- for (size_t i = 0; i < arraysize(kSupportedMatchTypes); ++i)
- if (match_type == kSupportedMatchTypes[i])
- return true;
- for (size_t i = 0; i < arraysize(kUnsupportedMatchTypes); ++i) {
- if (match_type == kUnsupportedMatchTypes[i]) {
- LOG(ERROR) << "Unsupported gestures input class match type: "
- << match_type;
- return false;
- }
- }
- return false;
-}
-
-// Check if a match criteria is a device type one.
-bool IsMatchDeviceType(const std::string& match_type) {
- return StartsWithASCII(match_type, "MatchIs", true);
-}
-
-// Parse a boolean value keyword (e.g., on/off, true/false).
-int ParseBooleanKeyword(const std::string& value) {
- for (size_t i = 0; i < arraysize(kTrue); ++i)
- if (LowerCaseEqualsASCII(value, kTrue[i]))
- return 1;
- for (size_t i = 0; i < arraysize(kFalse); ++i)
- if (LowerCaseEqualsASCII(value, kFalse[i]))
- return -1;
- return 0;
-}
-
-// Log the value of an array property.
-template <typename T>
-void LogArrayProperty(std::ostream& os, const std::vector<T>& value) {
- os << "(";
- for (size_t i = 0; i < value.size(); ++i) {
- if (i > 0)
- os << ", ";
- os << value[i];
- }
- os << ")";
-}
-
-// Property type logging function.
-std::ostream& operator<<(std::ostream& out,
- const ui::GesturePropertyProvider::PropertyType type) {
- std::string s;
-#define TYPE_CASE(TYPE) \
- case (ui::GesturePropertyProvider::TYPE): \
- s = #TYPE; \
- break;
- switch (type) {
- TYPE_CASE(PT_INT);
- TYPE_CASE(PT_SHORT);
- TYPE_CASE(PT_BOOL);
- TYPE_CASE(PT_STRING);
- TYPE_CASE(PT_REAL);
- default:
- NOTREACHED();
- break;
- }
-#undef TYPE_CASE
- return out << s;
-}
-
-} // namespace
-
-// GesturesProp logging function.
-std::ostream& operator<<(std::ostream& os, const GesturesProp& prop) {
- const GesturesProp* property = &prop;
-
- // Output the property content.
- os << "\"" << property->name() << "\", " << property->type() << ", "
- << property->count() << ", (" << property->IsAllocated() << ", "
- << property->IsReadOnly() << "), ";
-
- // Only the string property has the write back pointer.
- if (property->type() == ui::GesturePropertyProvider::PT_STRING)
- os << property->GetStringWritebackPtr();
- else
- os << "NULL";
-
- // Output the property values.
- os << ", ";
- switch (property->type()) {
- case ui::GesturePropertyProvider::PT_INT:
- LogArrayProperty(os, property->GetIntValue());
- break;
- case ui::GesturePropertyProvider::PT_SHORT:
- LogArrayProperty(os, property->GetShortValue());
- break;
- case ui::GesturePropertyProvider::PT_BOOL:
- LogArrayProperty(os, property->GetBoolValue());
- break;
- case ui::GesturePropertyProvider::PT_STRING:
- os << "\"" << property->GetStringValue() << "\"";
- break;
- case ui::GesturePropertyProvider::PT_REAL:
- LogArrayProperty(os, property->GetDoubleValue());
- break;
- default:
- LOG(ERROR) << "Unknown gesture property type: " << property->type();
- NOTREACHED();
- break;
- }
- return os;
-}
-
-namespace ui {
-namespace internal {
-
-// Mapping table from a property name to its corresponding GesturesProp
-// object pointer.
-typedef base::hash_map<std::string, GesturesProp*> PropertiesMap;
-typedef base::ScopedPtrHashMap<std::string, GesturesProp> ScopedPropertiesMap;
-
-// Struct holding properties of a device.
-//
-// Note that we can't define it in GesturePropertyProvider as a nested class
-// because ScopedPtrHashMap will require us to expose the GestureProp's
-// destructor so that it can instantiate the object. This is something we
-// don't want to do.
-struct GestureDevicePropertyData {
- GestureDevicePropertyData() {}
-
- // Properties owned and being used by the device.
- ScopedPropertiesMap properties;
-
- // Unowned default properties (owned by the configuration file). Their values
- // will be applied when a property of the same name is created. These are
- // usually only a small portion of all properties in use.
- PropertiesMap default_properties;
-};
-
-// Base class for device match criterias in conf files.
-// Check the xorg-conf spec for more detailed information.
-class MatchCriteria {
- public:
- typedef ui::GesturePropertyProvider::DevicePtr DevicePtr;
- explicit MatchCriteria(const std::string& arg);
- virtual ~MatchCriteria() {}
- virtual bool Match(const DevicePtr device) = 0;
-
- protected:
- std::vector<std::string> args_;
-};
-
-// Match a device based on its evdev name string.
-class MatchProduct : public MatchCriteria {
- public:
- explicit MatchProduct(const std::string& arg);
- virtual ~MatchProduct() {}
- virtual bool Match(const DevicePtr device);
-};
-
-// Math a device based on its device node path.
-class MatchDevicePath : public MatchCriteria {
- public:
- explicit MatchDevicePath(const std::string& arg);
- virtual ~MatchDevicePath() {}
- virtual bool Match(const DevicePtr device);
-};
-
-// Math a USB device based on its USB vid and pid.
-// Mostly used for external mice and touchpads.
-class MatchUSBID : public MatchCriteria {
- public:
- explicit MatchUSBID(const std::string& arg);
- virtual ~MatchUSBID() {}
- virtual bool Match(const DevicePtr device);
-
- private:
- bool IsValidPattern(const std::string& pattern);
- std::vector<std::string> vid_patterns_;
- std::vector<std::string> pid_patterns_;
-};
-
-// Generic base class for device type math criteria.
-class MatchDeviceType : public MatchCriteria {
- public:
- explicit MatchDeviceType(const std::string& arg);
- virtual ~MatchDeviceType() {}
- virtual bool Match(const DevicePtr device) = 0;
-
- protected:
- bool value_;
- bool is_valid_;
-};
-
-// Check if a device is a pointer device.
-class MatchIsPointer : public MatchDeviceType {
- public:
- explicit MatchIsPointer(const std::string& arg);
- virtual ~MatchIsPointer() {}
- virtual bool Match(const DevicePtr device);
-};
-
-// Check if a device is a touchpad.
-class MatchIsTouchpad : public MatchDeviceType {
- public:
- explicit MatchIsTouchpad(const std::string& arg);
- virtual ~MatchIsTouchpad() {}
- virtual bool Match(const DevicePtr device);
-};
-
-// Check if a device is a touchscreen.
-class MatchIsTouchscreen : public MatchDeviceType {
- public:
- explicit MatchIsTouchscreen(const std::string& arg);
- virtual ~MatchIsTouchscreen() {}
- virtual bool Match(const DevicePtr device);
-};
-
-// Struct for sections in xorg conf files.
-struct ConfigurationSection {
- typedef ui::GesturePropertyProvider::DevicePtr DevicePtr;
- ConfigurationSection() {}
- bool Match(const DevicePtr device);
- std::string identifier;
- ScopedVector<MatchCriteria> criterias;
- ScopedVector<GesturesProp> properties;
-};
-
-MatchCriteria::MatchCriteria(const std::string& arg) {
- // TODO(sheckylin): Should we trim all tokens here?
- Tokenize(arg, "|", &args_);
- if (args_.empty()) {
- LOG(ERROR) << "Empty match pattern found, will evaluate to the default "
- "value (true): \"" << arg << "\"";
- }
-}
-
-MatchProduct::MatchProduct(const std::string& arg) : MatchCriteria(arg) {
-}
-
-bool MatchProduct::Match(const DevicePtr device) {
- if (args_.empty())
- return true;
- std::string name(device->info.name);
- for (size_t i = 0; i < args_.size(); ++i)
- if (name.find(args_[i]) != std::string::npos)
- return true;
- return false;
-}
-
-MatchDevicePath::MatchDevicePath(const std::string& arg) : MatchCriteria(arg) {
-}
-
-bool MatchDevicePath::Match(const DevicePtr device) {
- if (args_.empty())
- return true;
-
- // Check if the device path matches any pattern.
- std::string path = GetDeviceNodePath(device);
- if (path.empty())
- return false;
- for (size_t i = 0; i < args_.size(); ++i)
- if (fnmatch(args_[i].c_str(), path.c_str(), FNM_NOESCAPE) == 0)
- return true;
- return false;
-}
-
-MatchUSBID::MatchUSBID(const std::string& arg) : MatchCriteria(arg) {
- // Check each pattern and split valid ones into vids and pids.
- for (size_t i = 0; i < args_.size(); ++i) {
- if (!IsValidPattern(args_[i])) {
- LOG(ERROR) << "Invalid USB ID: " << args_[i];
- continue;
- }
- std::vector<std::string> tokens;
- base::SplitString(args_[i], ':', &tokens);
- vid_patterns_.push_back(base::StringToLowerASCII(tokens[0]));
- pid_patterns_.push_back(base::StringToLowerASCII(tokens[1]));
- }
- if (vid_patterns_.empty()) {
- LOG(ERROR) << "No valid USB ID pattern found, will be ignored: \"" << arg
- << "\"";
- }
-}
-
-bool MatchUSBID::Match(const DevicePtr device) {
- if (vid_patterns_.empty())
- return true;
- std::string vid = base::StringPrintf("%04x", device->info.id.vendor);
- std::string pid = base::StringPrintf("%04x", device->info.id.product);
- for (size_t i = 0; i < vid_patterns_.size(); ++i) {
- if (fnmatch(vid_patterns_[i].c_str(), vid.c_str(), FNM_NOESCAPE) == 0 &&
- fnmatch(pid_patterns_[i].c_str(), pid.c_str(), FNM_NOESCAPE) == 0) {
- return true;
- }
- }
- return false;
-}
-
-bool MatchUSBID::IsValidPattern(const std::string& pattern) {
- // Each USB id should be in the lsusb format, i.e., xxxx:xxxx. We choose to do
- // a lazy check here: if the pattern contains wrong characters not in the hex
- // number range, it won't be matched anyway.
- int number_of_colons = 0;
- size_t pos_of_colon = 0;
- for (size_t i = 0; i < pattern.size(); ++i)
- if (pattern[i] == ':')
- ++number_of_colons, pos_of_colon = i;
- return (number_of_colons == 1) && (pos_of_colon != 0) &&
- (pos_of_colon != pattern.size() - 1);
-}
-
-MatchDeviceType::MatchDeviceType(const std::string& arg)
- : MatchCriteria(arg), value_(true), is_valid_(false) {
- // Default value of a match criteria is true.
- if (args_.empty())
- args_.push_back("on");
-
- // We care only about the first argument.
- int value = ParseBooleanKeyword(args_[0]);
- if (value) {
- is_valid_ = true;
- value_ = value > 0;
- }
- if (!is_valid_) {
- LOG(ERROR)
- << "No valid device class boolean keyword found, will be ignored: \""
- << arg << "\"";
- }
-}
-
-MatchIsPointer::MatchIsPointer(const std::string& arg) : MatchDeviceType(arg) {
-}
-
-bool MatchIsPointer::Match(const DevicePtr device) {
- if (!is_valid_)
- return true;
- return (value_ == (device->info.evdev_class == EvdevClassMouse ||
- device->info.evdev_class == EvdevClassMultitouchMouse));
-}
-
-MatchIsTouchpad::MatchIsTouchpad(const std::string& arg)
- : MatchDeviceType(arg) {
-}
-
-bool MatchIsTouchpad::Match(const DevicePtr device) {
- if (!is_valid_)
- return true;
- return (value_ == (device->info.evdev_class == EvdevClassTouchpad));
-}
-
-MatchIsTouchscreen::MatchIsTouchscreen(const std::string& arg)
- : MatchDeviceType(arg) {
-}
-
-bool MatchIsTouchscreen::Match(const DevicePtr device) {
- if (!is_valid_)
- return true;
- return (value_ == (device->info.evdev_class == EvdevClassTouchscreen));
-}
-
-bool ConfigurationSection::Match(DevicePtr device) {
- for (size_t i = 0; i < criterias.size(); ++i)
- if (!criterias[i]->Match(device))
- return false;
- return true;
-}
-
-} // namespace internal
-
-GesturePropertyProvider::GesturePropertyProvider() {
- LoadDeviceConfigurations();
-}
-
-GesturePropertyProvider::~GesturePropertyProvider() {
-}
-
-void GesturePropertyProvider::GetDeviceIdsByType(
- const DeviceType type,
- std::vector<DeviceId>* device_ids) {
- device_ids->clear();
- DeviceMap::const_iterator it = device_map_.begin();
- for (; it != device_map_.end(); ++it)
- if (IsDeviceOfType(it->second, type))
- device_ids->push_back(it->first);
-}
-
-GesturesProp* GesturePropertyProvider::GetProperty(const DeviceId device_id,
- const std::string& name) {
- return FindProperty(device_id, name);
-}
-
-void GesturePropertyProvider::RegisterDevice(const DeviceId id,
- const DevicePtr device) {
- DeviceMap::const_iterator it = device_map_.find(id);
- if (it != device_map_.end())
- return;
-
- // Setup data-structures.
- device_map_[id] = device;
- device_data_map_.set(id,
- scoped_ptr<internal::GestureDevicePropertyData>(
- new internal::GestureDevicePropertyData));
-
- // Gather default property values for the device from the parsed conf files.
- SetupDefaultProperties(id, device);
- return;
-}
-
-void GesturePropertyProvider::UnregisterDevice(const DeviceId id) {
- DeviceMap::const_iterator it = device_map_.find(id);
- if (it == device_map_.end())
- return;
- device_data_map_.erase(id);
- device_map_.erase(it);
-}
-
-void GesturePropertyProvider::AddProperty(const DeviceId device_id,
- const std::string& name,
- GesturesProp* property) {
- // The look-up should never fail because ideally a property can only be
- // created with GesturesPropCreate* functions from the gesture lib side.
- // Therefore, we simply return on failure.
- internal::GestureDevicePropertyData* device_data =
- device_data_map_.get(device_id);
- if (device_data)
- device_data->properties.set(name, scoped_ptr<GesturesProp>(property));
-}
-
-void GesturePropertyProvider::DeleteProperty(const DeviceId device_id,
- const std::string& name) {
- internal::GestureDevicePropertyData* device_data =
- device_data_map_.get(device_id);
- if (device_data)
- device_data->properties.erase(name);
-}
-
-GesturesProp* GesturePropertyProvider::FindProperty(const DeviceId device_id,
- const std::string& name) {
- internal::GestureDevicePropertyData* device_data =
- device_data_map_.get(device_id);
- if (!device_data)
- return NULL;
- return device_data->properties.get(name);
-}
-
-GesturesProp* GesturePropertyProvider::GetDefaultProperty(
- const DeviceId device_id,
- const std::string& name) {
- internal::GestureDevicePropertyData* device_data =
- device_data_map_.get(device_id);
- if (!device_data)
- return NULL;
- internal::PropertiesMap::const_iterator ib =
- device_data->default_properties.find(name);
- if (ib == device_data->default_properties.end())
- return NULL;
- return ib->second;
-}
-
-void GesturePropertyProvider::LoadDeviceConfigurations() {
- // Enumerate conf files and sort them lexicographically.
- std::set<base::FilePath> files;
- base::FileEnumerator file_enum(base::FilePath(kConfigurationFilePath),
- false,
- base::FileEnumerator::FILES,
- "*.conf");
- for (base::FilePath path = file_enum.Next(); !path.empty();
- path = file_enum.Next()) {
- files.insert(path);
- }
- GPROP_LOG(INFO_SEVERITY) << files.size() << " conf files were found";
-
- // Parse conf files one-by-one.
- for (std::set<base::FilePath>::iterator file_iter = files.begin();
- file_iter != files.end();
- ++file_iter) {
- GPROP_LOG(INFO_SEVERITY) << "Parsing conf file: " << (*file_iter).value();
- std::string content;
- if (!base::ReadFileToString(*file_iter, &content)) {
- LOG(ERROR) << "Can't loading gestures conf file: "
- << (*file_iter).value();
- continue;
- }
- ParseXorgConfFile(content);
- }
-}
-
-void GesturePropertyProvider::ParseXorgConfFile(const std::string& content) {
- // To simplify the parsing work, we made some assumption about the conf file
- // format which doesn't exist in the original xorg-conf spec. Most important
- // ones are:
- // 1. All keywords and names are now case-sensitive. Also, underscores are not
- // ignored.
- // 2. Each entry takes up one and exactly one line in the file.
- // 3. No negation of the option value even if the option name is prefixed with
- // "No" as it may cause problems for option names that does start with "No"
- // (e.g., "Non-linearity").
-
- // Break the content into sections, lines and then pieces.
- // Sections are delimited by the "EndSection" keyword.
- // Lines are delimited by "\n".
- // Pieces are delimited by all white-spaces.
- std::vector<std::string> sections;
- base::SplitStringUsingSubstr(content, "EndSection", &sections);
- for (size_t i = 0; i < sections.size(); ++i) {
- // Create a new configuration section.
- configurations_.push_back(new internal::ConfigurationSection());
- internal::ConfigurationSection* config = configurations_.back();
-
- // Break the section into lines.
- base::StringTokenizer lines(sections[i], "\n");
- bool is_input_class_section = true;
- bool has_checked_section_type = false;
- while (is_input_class_section && lines.GetNext()) {
- // Parse the line w.r.t. the xorg-conf format.
- std::string line(lines.token());
-
- // Skip empty lines.
- if (line.empty())
- continue;
-
- // Treat all whitespaces as delimiters.
- base::StringTokenizer pieces(line, base::kWhitespaceASCII);
- pieces.set_quote_chars("\"");
- bool is_parsing = false;
- bool has_error = false;
- bool next_is_section_type = false;
- bool next_is_option_name = false;
- bool next_is_option_value = false;
- bool next_is_match_criteria = false;
- bool next_is_identifier = false;
- std::string match_type, option_name;
- while (pieces.GetNext()) {
- std::string piece(pieces.token());
-
- // Skip empty pieces.
- if (piece.empty())
- continue;
-
- // See if we are currently parsing an entry or are still looking for
- // one.
- if (is_parsing) {
- // Stop parsing the current line if the format is wrong.
- if (piece.size() <= 2 || piece[0] != '\"' ||
- piece[piece.size() - 1] != '\"') {
- LOG(ERROR) << "Error parsing line: " << lines.token();
- has_error = true;
- if (next_is_section_type)
- is_input_class_section = false;
- break;
- }
-
- // Parse the arguments. Note that we don't break even if a whitespace
- // string is passed. It will just be handled in various ways based on
- // the entry type.
- std::string arg;
- base::TrimWhitespaceASCII(
- piece.substr(1, piece.size() - 2), base::TRIM_ALL, &arg);
- if (next_is_section_type) {
- // We only care about InputClass sections.
- if (arg != "InputClass") {
- has_error = true;
- is_input_class_section = false;
- } else {
- GPROP_LOG(INFO_SEVERITY) << "New InputClass section found";
- has_checked_section_type = true;
- }
- break;
- } else if (next_is_identifier) {
- GPROP_LOG(INFO_SEVERITY) << "Identifier: " << arg;
- config->identifier = arg;
- next_is_identifier = false;
- break;
- } else if (next_is_option_name) {
- // TODO(sheckylin): Support option "Ignore".
- option_name = arg;
- next_is_option_value = true;
- next_is_option_name = false;
- } else if (next_is_option_value) {
- GesturesProp* property = CreateDefaultProperty(option_name, arg);
- if (property)
- config->properties.push_back(property);
- next_is_option_value = false;
- break;
- } else if (next_is_match_criteria) {
- // Skip all match types that are not supported.
- if (IsMatchTypeSupported(match_type)) {
- internal::MatchCriteria* criteria =
- CreateMatchCriteria(match_type, arg);
- if (criteria)
- config->criterias.push_back(criteria);
- }
- next_is_match_criteria = false;
- break;
- }
- } else {
- // If the section type hasn't been decided yet, look for it.
- // Otherwise, look for valid entries according to the spec.
- if (has_checked_section_type) {
- if (piece == "Driver") {
- // TODO(sheckylin): Support "Driver" so that we can force a device
- // not to use the gesture lib.
- NOTIMPLEMENTED();
- break;
- } else if (piece == "Identifier") {
- is_parsing = true;
- next_is_identifier = true;
- continue;
- } else if (piece == "Option") {
- is_parsing = true;
- next_is_option_name = true;
- continue;
- } else if (piece.size() > 5 && piece.compare(0, 5, "Match") == 0) {
- match_type = piece;
- is_parsing = true;
- next_is_match_criteria = true;
- continue;
- }
- } else if (piece == "Section") {
- is_parsing = true;
- next_is_section_type = true;
- continue;
- }
-
- // If none of the above is found, check if the current piece starts a
- // comment.
- if (piece.empty() || piece[0] != '#') {
- LOG(ERROR) << "Error parsing line: " << lines.token();
- has_error = true;
- }
- break;
- }
- }
-
- // The value of a boolean option is skipped (default is true).
- if (!has_error && (next_is_option_value || next_is_match_criteria)) {
- if (next_is_option_value) {
- GesturesProp* property = CreateDefaultProperty(option_name, "on");
- if (property)
- config->properties.push_back(property);
- } else if (IsMatchTypeSupported(match_type) &&
- IsMatchDeviceType(match_type)) {
- internal::MatchCriteria* criteria =
- CreateMatchCriteria(match_type, "on");
- if (criteria)
- config->criterias.push_back(criteria);
- }
- }
- }
-
- // Remove useless config sections.
- if (!is_input_class_section ||
- (config->criterias.empty() && config->properties.empty())) {
- configurations_.pop_back();
- }
- }
-}
-
-internal::MatchCriteria* GesturePropertyProvider::CreateMatchCriteria(
- const std::string& match_type,
- const std::string& arg) {
- GPROP_LOG(INFO_SEVERITY) << "Creating match criteria: (" << match_type << ", "
- << arg << ")";
- if (match_type == "MatchProduct")
- return new internal::MatchProduct(arg);
- if (match_type == "MatchDevicePath")
- return new internal::MatchDevicePath(arg);
- if (match_type == "MatchUSBID")
- return new internal::MatchUSBID(arg);
- if (match_type == "MatchIsPointer")
- return new internal::MatchIsPointer(arg);
- if (match_type == "MatchIsTouchpad")
- return new internal::MatchIsTouchpad(arg);
- if (match_type == "MatchIsTouchscreen")
- return new internal::MatchIsTouchscreen(arg);
- NOTREACHED();
- return NULL;
-}
-
-GesturesProp* GesturePropertyProvider::CreateDefaultProperty(
- const std::string& name,
- const std::string& value) {
- // Our parsing rule:
- // 1. No hex or oct number is accepted.
- // 2. All numbers will be stored as double.
- // 3. Array elements can be separated by both white-spaces or commas.
- // 4. A token is treated as numeric either if it is one of the special
- // keywords for boolean values (on, true, yes, off, false, no) or if
- // base::StringToDouble succeeds.
- // 5. The property is treated as numeric if and only if all of its elements
- // (if any) are numerics. Otherwise, it will be treated as a string.
- // 6. A string property will be trimmed before storing its value.
- GPROP_LOG(INFO_SEVERITY) << "Creating default property: (" << name << ", "
- << value << ")";
-
- // Parse elements one-by-one.
- std::string delimiters(base::kWhitespaceASCII);
- delimiters.append(",");
- base::StringTokenizer tokens(value, delimiters);
- bool is_all_numeric = true;
- std::vector<double> numbers;
- while (tokens.GetNext()) {
- // Skip empty tokens.
- std::string token(tokens.token());
- if (token.empty())
- continue;
-
- // Check if it is a boolean keyword.
- int bool_result = ParseBooleanKeyword(token);
- if (bool_result) {
- numbers.push_back(bool_result > 0);
- continue;
- }
-
- // Check if it is a number.
- double real_result;
- bool success = base::StringToDouble(token, &real_result);
- if (!success) {
- is_all_numeric = false;
- break;
- }
- numbers.push_back(real_result);
- }
-
- // Create the GesturesProp. Array properties need to contain at least one
- // number and may contain numbers only.
- GesturesProp* property = NULL;
- if (is_all_numeric && numbers.size()) {
- property = new GesturesDoubleProp(
- name, numbers.size(), NULL, numbers.data(), NULL);
- } else {
- property = new GesturesStringProp(name, NULL, value.c_str(), NULL);
- }
-
- GPROP_LOG(INFO_SEVERITY) << "Prop: " << *property;
- // The function will always succeed for now but it may change later if we
- // specify some name or args as invalid.
- return property;
-}
-
-void GesturePropertyProvider::SetupDefaultProperties(const DeviceId device_id,
- const DevicePtr device) {
- GPROP_LOG(INFO_SEVERITY) << "Setting up default properties for (" << device
- << ", " << device_id << ", " << device->info.name
- << ")";
-
- // Go through all parsed sections.
- internal::PropertiesMap& property_map =
- device_data_map_.get(device_id)->default_properties;
- for (size_t i = 0; i < configurations_.size(); ++i) {
- if (configurations_[i]->Match(device)) {
- GPROP_LOG(INFO_SEVERITY) << "Conf section \""
- << configurations_[i]->identifier
- << "\" is matched";
- for (size_t j = 0; j < configurations_[i]->properties.size(); j++) {
- GesturesProp* property = configurations_[i]->properties[j];
- // We can't use insert here because a property may be set for several
- // times along the way.
- property_map[property->name()] = property;
- }
- }
- }
-}
-
-GesturesProp* GesturesPropFunctionsWrapper::CreateInt(void* device_data,
- const char* name,
- int* value,
- size_t count,
- const int* init) {
- return CreateProperty<int, GesturesIntProp>(
- device_data, name, value, count, init);
-}
-
-GesturesProp* GesturesPropFunctionsWrapper::CreateShort(void* device_data,
- const char* name,
- short* value,
- size_t count,
- const short* init) {
- return CreateProperty<short, GesturesShortProp>(
- device_data, name, value, count, init);
-}
-
-GesturesProp* GesturesPropFunctionsWrapper::CreateBool(
- void* device_data,
- const char* name,
- GesturesPropBool* value,
- size_t count,
- const GesturesPropBool* init) {
- return CreateProperty<GesturesPropBool, GesturesBoolProp>(
- device_data, name, value, count, init);
-}
-
-GesturesProp* GesturesPropFunctionsWrapper::CreateReal(void* device_data,
- const char* name,
- double* value,
- size_t count,
- const double* init) {
- return CreateProperty<double, GesturesDoubleProp>(
- device_data, name, value, count, init);
-}
-
-GesturesProp* GesturesPropFunctionsWrapper::CreateString(void* device_data,
- const char* name,
- const char** value,
- const char* init) {
- GesturesProp* default_property = NULL;
- if (!PreCreateProperty(device_data, name, &default_property))
- return NULL;
- GesturesProp* property =
- new GesturesStringProp(name, value, init, default_property);
-
- PostCreateProperty(device_data, name, property);
- return property;
-}
-
-void GesturesPropFunctionsWrapper::RegisterHandlers(
- void* device_data,
- GesturesProp* property,
- void* handler_data,
- GesturesPropGetHandler get,
- GesturesPropSetHandler set) {
- // Sanity checks
- if (!device_data || !property)
- return;
-
- property->SetHandlers(get, set, handler_data);
-}
-
-void GesturesPropFunctionsWrapper::Free(void* device_data,
- GesturesProp* property) {
- if (!property)
- return;
- GesturePropertyProvider* provider = GetPropertyProvider(device_data);
-
- // No need to manually delete the prop pointer as it is implicitly handled
- // with scoped ptr.
- GPROP_LOG(3) << "Freeing Property: \"" << property->name() << "\"";
- provider->DeleteProperty(GetDeviceId(device_data), property->name());
-}
-
-bool GesturesPropFunctionsWrapper::InitializeDeviceProperties(
- void* device_data,
- GestureDeviceProperties* properties) {
- if (!device_data)
- return false;
- GesturePropertyProvider::DevicePtr device = GetDevicePointer(device_data);
-
- /* Create Device Properties */
-
- // Read Only properties.
- CreateString(
- device_data, "Device Node", NULL, GetDeviceNodePath(device).c_str());
- short vid = static_cast<short>(device->info.id.vendor);
- CreateShort(device_data, "Device Vendor ID", NULL, 1, &vid);
- short pid = static_cast<short>(device->info.id.product);
- CreateShort(device_data, "Device Product ID", NULL, 1, &pid);
-
- // Useable trackpad area. If not configured in .conf file,
- // use x/y valuator min/max as reported by kernel driver.
- CreateIntSingle(device_data,
- "Active Area Left",
- &properties->area_left,
- Event_Get_Left(device));
- CreateIntSingle(device_data,
- "Active Area Right",
- &properties->area_right,
- Event_Get_Right(device));
- CreateIntSingle(device_data,
- "Active Area Top",
- &properties->area_top,
- Event_Get_Top(device));
- CreateIntSingle(device_data,
- "Active Area Bottom",
- &properties->area_bottom,
- Event_Get_Bottom(device));
-
- // Trackpad resolution (pixels/mm). If not configured in .conf file,
- // use x/y resolution as reported by kernel driver.
- CreateIntSingle(device_data,
- "Vertical Resolution",
- &properties->res_y,
- Event_Get_Res_Y(device));
- CreateIntSingle(device_data,
- "Horizontal Resolution",
- &properties->res_x,
- Event_Get_Res_X(device));
-
- // Trackpad orientation minimum/maximum. If not configured in .conf file,
- // use min/max as reported by kernel driver.
- CreateIntSingle(device_data,
- "Orientation Minimum",
- &properties->orientation_minimum,
- Event_Get_Orientation_Minimum(device));
- CreateIntSingle(device_data,
- "Orientation Maximum",
- &properties->orientation_maximum,
- Event_Get_Orientation_Maximum(device));
-
- // Log dump property. Will call Event_Dump_Debug_Log when its value is being
- // set.
- GesturesProp* dump_debug_log_prop = CreateBoolSingle(
- device_data, "Dump Debug Log", &properties->dump_debug_log, false);
- RegisterHandlers(
- device_data, dump_debug_log_prop, device, NULL, Event_Dump_Debug_Log);
-
- // Whether to do the gesture recognition or just passing the multi-touch data
- // to upper layers.
- CreateBoolSingle(device_data,
- "Raw Touch Passthrough",
- &properties->raw_passthrough,
- false);
- return true;
-}
-
-void GesturesPropFunctionsWrapper::UnregisterDevice(void* device_data) {
- GesturePropertyProvider* provider = GetPropertyProvider(device_data);
- provider->UnregisterDevice(GetDeviceId(device_data));
-}
-
-template <typename T, class PROPTYPE>
-GesturesProp* GesturesPropFunctionsWrapper::CreateProperty(void* device_data,
- const char* name,
- T* value,
- size_t count,
- const T* init) {
- // Create the property. Use the default property value if possible.
- GesturesProp* default_property = NULL;
- if (!PreCreateProperty(device_data, name, &default_property))
- return NULL;
- GesturesProp* property =
- new PROPTYPE(name, count, value, init, default_property);
-
- // Start tracking the property in the provider.
- PostCreateProperty(device_data, name, property);
- return property;
-}
-
-bool GesturesPropFunctionsWrapper::PreCreateProperty(
- void* device_data,
- const char* name,
- GesturesProp** default_property) {
- GesturePropertyProvider* provider = GetPropertyProvider(device_data);
- GesturePropertyProvider::DeviceId device_id = GetDeviceId(device_data);
-
- // Register the device in the property provider if not yet.
- provider->RegisterDevice(device_id, GetDevicePointer(device_data));
-
- // First, see if the GesturesProp already exists.
- GPROP_LOG(3) << "Creating Property: \"" << name << "\"";
- GesturesProp* property = provider->FindProperty(device_id, name);
-
- // If so, delete it as we can't reuse the data structure (newly-created
- // property may have different data type and count, which are fixed upon
- // creation via the template mechanism).
- if (property) {
- LOG(WARNING) << "Gesture property \"" << name
- << "\" re-created. This shouldn't happen at the normal usage.";
- Free(device_data, property);
- }
-
- // Return the found default property from conf files (could be NULL).
- *default_property = provider->GetDefaultProperty(device_id, name);
- return true;
-}
-
-void GesturesPropFunctionsWrapper::PostCreateProperty(void* device_data,
- const char* name,
- GesturesProp* property) {
- // Add the property to the gesture property provider. The gesture property
- // provider will own it from now on.
- GesturePropertyProvider* provider = GetPropertyProvider(device_data);
- provider->AddProperty(GetDeviceId(device_data), name, property);
-
- // Log the creation.
- GPROP_LOG(INFO_SEVERITY) << "Created active prop: " << *property;
-}
-
-GesturesProp* GesturesPropFunctionsWrapper::CreateIntSingle(void* device_data,
- const char* name,
- int* value,
- int init) {
- return CreateInt(device_data, name, value, 1, &init);
-}
-
-GesturesProp* GesturesPropFunctionsWrapper::CreateBoolSingle(
- void* device_data,
- const char* name,
- GesturesPropBool* value,
- GesturesPropBool init) {
- return CreateBool(device_data, name, value, 1, &init);
-}
-
-GesturePropertyProvider* GesturesPropFunctionsWrapper::GetPropertyProvider(
- void* device_data) {
- return static_cast<GestureInterpreterLibevdevCros*>(device_data)
- ->property_provider();
-}
-
-GesturePropertyProvider::DevicePtr
-GesturesPropFunctionsWrapper::GetDevicePointer(void* device_data) {
- return static_cast<GestureInterpreterLibevdevCros*>(device_data)->evdev();
-}
-
-GesturePropertyProvider::DeviceId GesturesPropFunctionsWrapper::GetDeviceId(
- void* device_data) {
- return static_cast<GestureInterpreterLibevdevCros*>(device_data)->id();
-}
-
-/* Global GesturesPropProvider
- *
- * Used by PropRegistry in GestureInterpreter to forward property value
- * creations from there.
- * */
-const GesturesPropProvider kGesturePropProvider = {
- GesturesPropFunctionsWrapper::CreateInt,
- GesturesPropFunctionsWrapper::CreateShort,
- GesturesPropFunctionsWrapper::CreateBool,
- GesturesPropFunctionsWrapper::CreateString,
- GesturesPropFunctionsWrapper::CreateReal,
- GesturesPropFunctionsWrapper::RegisterHandlers,
- GesturesPropFunctionsWrapper::Free};
-
-} // namespace ui

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