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Unified Diff: ui/views/view.cc

Issue 851853002: It is time. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Trying to reup because the last upload failed. Created 5 years, 11 months ago
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Index: ui/views/view.cc
diff --git a/ui/views/view.cc b/ui/views/view.cc
deleted file mode 100644
index e85f22865111a4c83f0ebe6f34ba98b34bee3a2d..0000000000000000000000000000000000000000
--- a/ui/views/view.cc
+++ /dev/null
@@ -1,2465 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.
-
-#include "ui/views/view.h"
-
-#include <algorithm>
-#include <cmath>
-
-#include "base/debug/trace_event.h"
-#include "base/logging.h"
-#include "base/memory/scoped_ptr.h"
-#include "base/message_loop/message_loop.h"
-#include "base/strings/stringprintf.h"
-#include "base/strings/utf_string_conversions.h"
-#include "third_party/skia/include/core/SkRect.h"
-#include "ui/accessibility/ax_enums.h"
-#include "ui/base/cursor/cursor.h"
-#include "ui/base/dragdrop/drag_drop_types.h"
-#include "ui/compositor/compositor.h"
-#include "ui/compositor/dip_util.h"
-#include "ui/compositor/layer.h"
-#include "ui/compositor/layer_animator.h"
-#include "ui/events/event_target_iterator.h"
-#include "ui/gfx/canvas.h"
-#include "ui/gfx/interpolated_transform.h"
-#include "ui/gfx/path.h"
-#include "ui/gfx/point3_f.h"
-#include "ui/gfx/point_conversions.h"
-#include "ui/gfx/scoped_canvas.h"
-#include "ui/gfx/screen.h"
-#include "ui/gfx/skia_util.h"
-#include "ui/gfx/transform.h"
-#include "ui/native_theme/native_theme.h"
-#include "ui/views/accessibility/native_view_accessibility.h"
-#include "ui/views/background.h"
-#include "ui/views/border.h"
-#include "ui/views/context_menu_controller.h"
-#include "ui/views/drag_controller.h"
-#include "ui/views/focus/view_storage.h"
-#include "ui/views/layout/layout_manager.h"
-#include "ui/views/views_delegate.h"
-#include "ui/views/widget/native_widget_private.h"
-#include "ui/views/widget/root_view.h"
-#include "ui/views/widget/tooltip_manager.h"
-#include "ui/views/widget/widget.h"
-
-#if defined(OS_WIN)
-#include "base/win/scoped_gdi_object.h"
-#endif
-
-namespace {
-
-#if defined(OS_WIN)
-const bool kContextMenuOnMousePress = false;
-#else
-const bool kContextMenuOnMousePress = true;
-#endif
-
-// Default horizontal drag threshold in pixels.
-// Same as what gtk uses.
-const int kDefaultHorizontalDragThreshold = 8;
-
-// Default vertical drag threshold in pixels.
-// Same as what gtk uses.
-const int kDefaultVerticalDragThreshold = 8;
-
-// Returns the top view in |view|'s hierarchy.
-const views::View* GetHierarchyRoot(const views::View* view) {
- const views::View* root = view;
- while (root && root->parent())
- root = root->parent();
- return root;
-}
-
-} // namespace
-
-namespace views {
-
-namespace internal {
-
-} // namespace internal
-
-// static
-ViewsDelegate* ViewsDelegate::views_delegate = NULL;
-
-// static
-const char View::kViewClassName[] = "View";
-
-////////////////////////////////////////////////////////////////////////////////
-// View, public:
-
-// Creation and lifetime -------------------------------------------------------
-
-View::View()
- : owned_by_client_(false),
- id_(0),
- group_(-1),
- parent_(NULL),
- visible_(true),
- enabled_(true),
- notify_enter_exit_on_child_(false),
- registered_for_visible_bounds_notification_(false),
- root_bounds_dirty_(true),
- clip_insets_(0, 0, 0, 0),
- needs_layout_(true),
- snap_layer_to_pixel_boundary_(false),
- flip_canvas_on_paint_for_rtl_ui_(false),
- paint_to_layer_(false),
- accelerator_focus_manager_(NULL),
- registered_accelerator_count_(0),
- next_focusable_view_(NULL),
- previous_focusable_view_(NULL),
- focusable_(false),
- accessibility_focusable_(false),
- context_menu_controller_(NULL),
- drag_controller_(NULL),
- native_view_accessibility_(NULL) {
-}
-
-View::~View() {
- if (parent_)
- parent_->RemoveChildView(this);
-
- ViewStorage::GetInstance()->ViewRemoved(this);
-
- for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
- (*i)->parent_ = NULL;
- if (!(*i)->owned_by_client_)
- delete *i;
- }
-
- // Release ownership of the native accessibility object, but it's
- // reference-counted on some platforms, so it may not be deleted right away.
- if (native_view_accessibility_)
- native_view_accessibility_->Destroy();
-}
-
-// Tree operations -------------------------------------------------------------
-
-const Widget* View::GetWidget() const {
- // The root view holds a reference to this view hierarchy's Widget.
- return parent_ ? parent_->GetWidget() : NULL;
-}
-
-Widget* View::GetWidget() {
- return const_cast<Widget*>(const_cast<const View*>(this)->GetWidget());
-}
-
-void View::AddChildView(View* view) {
- if (view->parent_ == this)
- return;
- AddChildViewAt(view, child_count());
-}
-
-void View::AddChildViewAt(View* view, int index) {
- CHECK_NE(view, this) << "You cannot add a view as its own child";
- DCHECK_GE(index, 0);
- DCHECK_LE(index, child_count());
-
- // If |view| has a parent, remove it from its parent.
- View* parent = view->parent_;
- ui::NativeTheme* old_theme = NULL;
- if (parent) {
- old_theme = view->GetNativeTheme();
- if (parent == this) {
- ReorderChildView(view, index);
- return;
- }
- parent->DoRemoveChildView(view, true, true, false, this);
- }
-
- // Sets the prev/next focus views.
- InitFocusSiblings(view, index);
-
- // Let's insert the view.
- view->parent_ = this;
- children_.insert(children_.begin() + index, view);
-
- // Instruct the view to recompute its root bounds on next Paint().
- view->SetRootBoundsDirty(true);
-
- views::Widget* widget = GetWidget();
- if (widget) {
- const ui::NativeTheme* new_theme = view->GetNativeTheme();
- if (new_theme != old_theme)
- view->PropagateNativeThemeChanged(new_theme);
- }
-
- ViewHierarchyChangedDetails details(true, this, view, parent);
-
- for (View* v = this; v; v = v->parent_)
- v->ViewHierarchyChangedImpl(false, details);
-
- view->PropagateAddNotifications(details);
- UpdateTooltip();
- if (widget) {
- RegisterChildrenForVisibleBoundsNotification(view);
- if (view->visible())
- view->SchedulePaint();
- }
-
- if (layout_manager_.get())
- layout_manager_->ViewAdded(this, view);
-
- ReorderLayers();
-
- // Make sure the visibility of the child layers are correct.
- // If any of the parent View is hidden, then the layers of the subtree
- // rooted at |this| should be hidden. Otherwise, all the child layers should
- // inherit the visibility of the owner View.
- UpdateLayerVisibility();
-}
-
-void View::ReorderChildView(View* view, int index) {
- DCHECK_EQ(view->parent_, this);
- if (index < 0)
- index = child_count() - 1;
- else if (index >= child_count())
- return;
- if (children_[index] == view)
- return;
-
- const Views::iterator i(std::find(children_.begin(), children_.end(), view));
- DCHECK(i != children_.end());
- children_.erase(i);
-
- // Unlink the view first
- View* next_focusable = view->next_focusable_view_;
- View* prev_focusable = view->previous_focusable_view_;
- if (prev_focusable)
- prev_focusable->next_focusable_view_ = next_focusable;
- if (next_focusable)
- next_focusable->previous_focusable_view_ = prev_focusable;
-
- // Add it in the specified index now.
- InitFocusSiblings(view, index);
- children_.insert(children_.begin() + index, view);
-
- ReorderLayers();
-}
-
-void View::RemoveChildView(View* view) {
- DoRemoveChildView(view, true, true, false, NULL);
-}
-
-void View::RemoveAllChildViews(bool delete_children) {
- while (!children_.empty())
- DoRemoveChildView(children_.front(), false, false, delete_children, NULL);
- UpdateTooltip();
-}
-
-bool View::Contains(const View* view) const {
- for (const View* v = view; v; v = v->parent_) {
- if (v == this)
- return true;
- }
- return false;
-}
-
-int View::GetIndexOf(const View* view) const {
- Views::const_iterator i(std::find(children_.begin(), children_.end(), view));
- return i != children_.end() ? static_cast<int>(i - children_.begin()) : -1;
-}
-
-// Size and disposition --------------------------------------------------------
-
-void View::SetBounds(int x, int y, int width, int height) {
- SetBoundsRect(gfx::Rect(x, y, std::max(0, width), std::max(0, height)));
-}
-
-void View::SetBoundsRect(const gfx::Rect& bounds) {
- if (bounds == bounds_) {
- if (needs_layout_) {
- needs_layout_ = false;
- Layout();
- }
- return;
- }
-
- if (visible_) {
- // Paint where the view is currently.
- SchedulePaintBoundsChanged(
- bounds_.size() == bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
- SCHEDULE_PAINT_SIZE_CHANGED);
- }
-
- gfx::Rect prev = bounds_;
- bounds_ = bounds;
- BoundsChanged(prev);
-}
-
-void View::SetSize(const gfx::Size& size) {
- SetBounds(x(), y(), size.width(), size.height());
-}
-
-void View::SetPosition(const gfx::Point& position) {
- SetBounds(position.x(), position.y(), width(), height());
-}
-
-void View::SetX(int x) {
- SetBounds(x, y(), width(), height());
-}
-
-void View::SetY(int y) {
- SetBounds(x(), y, width(), height());
-}
-
-gfx::Rect View::GetContentsBounds() const {
- gfx::Rect contents_bounds(GetLocalBounds());
- if (border_.get())
- contents_bounds.Inset(border_->GetInsets());
- return contents_bounds;
-}
-
-gfx::Rect View::GetLocalBounds() const {
- return gfx::Rect(size());
-}
-
-gfx::Rect View::GetLayerBoundsInPixel() const {
- return layer()->GetTargetBounds();
-}
-
-gfx::Insets View::GetInsets() const {
- return border_.get() ? border_->GetInsets() : gfx::Insets();
-}
-
-gfx::Rect View::GetVisibleBounds() const {
- if (!IsDrawn())
- return gfx::Rect();
- gfx::Rect vis_bounds(GetLocalBounds());
- gfx::Rect ancestor_bounds;
- const View* view = this;
- gfx::Transform transform;
-
- while (view != NULL && !vis_bounds.IsEmpty()) {
- transform.ConcatTransform(view->GetTransform());
- gfx::Transform translation;
- translation.Translate(static_cast<float>(view->GetMirroredX()),
- static_cast<float>(view->y()));
- transform.ConcatTransform(translation);
-
- vis_bounds = view->ConvertRectToParent(vis_bounds);
- const View* ancestor = view->parent_;
- if (ancestor != NULL) {
- ancestor_bounds.SetRect(0, 0, ancestor->width(), ancestor->height());
- vis_bounds.Intersect(ancestor_bounds);
- } else if (!view->GetWidget()) {
- // If the view has no Widget, we're not visible. Return an empty rect.
- return gfx::Rect();
- }
- view = ancestor;
- }
- if (vis_bounds.IsEmpty())
- return vis_bounds;
- // Convert back to this views coordinate system.
- gfx::RectF views_vis_bounds(vis_bounds);
- transform.TransformRectReverse(&views_vis_bounds);
- // Partially visible pixels should be considered visible.
- return gfx::ToEnclosingRect(views_vis_bounds);
-}
-
-gfx::Rect View::GetBoundsInScreen() const {
- gfx::Point origin;
- View::ConvertPointToScreen(this, &origin);
- return gfx::Rect(origin, size());
-}
-
-gfx::Size View::GetPreferredSize() const {
- if (layout_manager_.get())
- return layout_manager_->GetPreferredSize(this);
- return gfx::Size();
-}
-
-int View::GetBaseline() const {
- return -1;
-}
-
-void View::SizeToPreferredSize() {
- gfx::Size prefsize = GetPreferredSize();
- if ((prefsize.width() != width()) || (prefsize.height() != height()))
- SetBounds(x(), y(), prefsize.width(), prefsize.height());
-}
-
-gfx::Size View::GetMinimumSize() const {
- return GetPreferredSize();
-}
-
-gfx::Size View::GetMaximumSize() const {
- return gfx::Size();
-}
-
-int View::GetHeightForWidth(int w) const {
- if (layout_manager_.get())
- return layout_manager_->GetPreferredHeightForWidth(this, w);
- return GetPreferredSize().height();
-}
-
-void View::SetVisible(bool visible) {
- if (visible != visible_) {
- // If the View is currently visible, schedule paint to refresh parent.
- // TODO(beng): not sure we should be doing this if we have a layer.
- if (visible_)
- SchedulePaint();
-
- visible_ = visible;
- AdvanceFocusIfNecessary();
-
- // Notify the parent.
- if (parent_)
- parent_->ChildVisibilityChanged(this);
-
- // This notifies all sub-views recursively.
- PropagateVisibilityNotifications(this, visible_);
- UpdateLayerVisibility();
-
- // If we are newly visible, schedule paint.
- if (visible_) {
- SchedulePaint();
- } else {
- // We're never painted when hidden, so no need to be in the BoundsTree.
- BoundsTree* bounds_tree = GetBoundsTreeFromPaintRoot();
- if (bounds_tree)
- RemoveRootBounds(bounds_tree);
- }
- }
-}
-
-bool View::IsDrawn() const {
- return visible_ && parent_ ? parent_->IsDrawn() : false;
-}
-
-void View::SetEnabled(bool enabled) {
- if (enabled != enabled_) {
- enabled_ = enabled;
- AdvanceFocusIfNecessary();
- OnEnabledChanged();
- }
-}
-
-void View::OnEnabledChanged() {
- SchedulePaint();
-}
-
-// Transformations -------------------------------------------------------------
-
-gfx::Transform View::GetTransform() const {
- return layer() ? layer()->transform() : gfx::Transform();
-}
-
-void View::SetTransform(const gfx::Transform& transform) {
- if (transform.IsIdentity()) {
- if (layer()) {
- layer()->SetTransform(transform);
- if (!paint_to_layer_)
- DestroyLayer();
- } else {
- // Nothing.
- }
- } else {
- if (!layer())
- CreateLayer();
- layer()->SetTransform(transform);
- layer()->ScheduleDraw();
- }
-}
-
-void View::SetPaintToLayer(bool paint_to_layer) {
- if (paint_to_layer_ == paint_to_layer)
- return;
-
- // If this is a change in state we will also need to update bounds trees.
- if (paint_to_layer) {
- // Gaining a layer means becoming a paint root. We must remove ourselves
- // from our old paint root, if we had one. Traverse up view tree to find old
- // paint root.
- View* old_paint_root = parent_;
- while (old_paint_root && !old_paint_root->IsPaintRoot())
- old_paint_root = old_paint_root->parent_;
-
- // Remove our and our children's bounds from the old tree. This will also
- // mark all of our bounds as dirty.
- if (old_paint_root && old_paint_root->bounds_tree_)
- RemoveRootBounds(old_paint_root->bounds_tree_.get());
-
- } else {
- // Losing a layer means we are no longer a paint root, so delete our
- // bounds tree and mark ourselves as dirty for future insertion into our
- // new paint root's bounds tree.
- bounds_tree_.reset();
- SetRootBoundsDirty(true);
- }
-
- paint_to_layer_ = paint_to_layer;
- if (paint_to_layer_ && !layer()) {
- CreateLayer();
- } else if (!paint_to_layer_ && layer()) {
- DestroyLayer();
- }
-}
-
-// RTL positioning -------------------------------------------------------------
-
-gfx::Rect View::GetMirroredBounds() const {
- gfx::Rect bounds(bounds_);
- bounds.set_x(GetMirroredX());
- return bounds;
-}
-
-gfx::Point View::GetMirroredPosition() const {
- return gfx::Point(GetMirroredX(), y());
-}
-
-int View::GetMirroredX() const {
- return parent_ ? parent_->GetMirroredXForRect(bounds_) : x();
-}
-
-int View::GetMirroredXForRect(const gfx::Rect& bounds) const {
- return base::i18n::IsRTL() ?
- (width() - bounds.x() - bounds.width()) : bounds.x();
-}
-
-int View::GetMirroredXInView(int x) const {
- return base::i18n::IsRTL() ? width() - x : x;
-}
-
-int View::GetMirroredXWithWidthInView(int x, int w) const {
- return base::i18n::IsRTL() ? width() - x - w : x;
-}
-
-// Layout ----------------------------------------------------------------------
-
-void View::Layout() {
- needs_layout_ = false;
-
- // If we have a layout manager, let it handle the layout for us.
- if (layout_manager_.get())
- layout_manager_->Layout(this);
-
- // Make sure to propagate the Layout() call to any children that haven't
- // received it yet through the layout manager and need to be laid out. This
- // is needed for the case when the child requires a layout but its bounds
- // weren't changed by the layout manager. If there is no layout manager, we
- // just propagate the Layout() call down the hierarchy, so whoever receives
- // the call can take appropriate action.
- for (int i = 0, count = child_count(); i < count; ++i) {
- View* child = child_at(i);
- if (child->needs_layout_ || !layout_manager_.get()) {
- child->needs_layout_ = false;
- child->Layout();
- }
- }
-}
-
-void View::InvalidateLayout() {
- // Always invalidate up. This is needed to handle the case of us already being
- // valid, but not our parent.
- needs_layout_ = true;
- if (parent_)
- parent_->InvalidateLayout();
-}
-
-LayoutManager* View::GetLayoutManager() const {
- return layout_manager_.get();
-}
-
-void View::SetLayoutManager(LayoutManager* layout_manager) {
- if (layout_manager_.get())
- layout_manager_->Uninstalled(this);
-
- layout_manager_.reset(layout_manager);
- if (layout_manager_.get())
- layout_manager_->Installed(this);
-}
-
-void View::SnapLayerToPixelBoundary() {
- if (!layer())
- return;
-
- if (snap_layer_to_pixel_boundary_ && layer()->parent() &&
- layer()->GetCompositor()) {
- ui::SnapLayerToPhysicalPixelBoundary(layer()->parent(), layer());
- } else {
- // Reset the offset.
- layer()->SetSubpixelPositionOffset(gfx::Vector2dF());
- }
-}
-
-// Attributes ------------------------------------------------------------------
-
-const char* View::GetClassName() const {
- return kViewClassName;
-}
-
-const View* View::GetAncestorWithClassName(const std::string& name) const {
- for (const View* view = this; view; view = view->parent_) {
- if (!strcmp(view->GetClassName(), name.c_str()))
- return view;
- }
- return NULL;
-}
-
-View* View::GetAncestorWithClassName(const std::string& name) {
- return const_cast<View*>(const_cast<const View*>(this)->
- GetAncestorWithClassName(name));
-}
-
-const View* View::GetViewByID(int id) const {
- if (id == id_)
- return const_cast<View*>(this);
-
- for (int i = 0, count = child_count(); i < count; ++i) {
- const View* view = child_at(i)->GetViewByID(id);
- if (view)
- return view;
- }
- return NULL;
-}
-
-View* View::GetViewByID(int id) {
- return const_cast<View*>(const_cast<const View*>(this)->GetViewByID(id));
-}
-
-void View::SetGroup(int gid) {
- // Don't change the group id once it's set.
- DCHECK(group_ == -1 || group_ == gid);
- group_ = gid;
-}
-
-int View::GetGroup() const {
- return group_;
-}
-
-bool View::IsGroupFocusTraversable() const {
- return true;
-}
-
-void View::GetViewsInGroup(int group, Views* views) {
- if (group_ == group)
- views->push_back(this);
-
- for (int i = 0, count = child_count(); i < count; ++i)
- child_at(i)->GetViewsInGroup(group, views);
-}
-
-View* View::GetSelectedViewForGroup(int group) {
- Views views;
- GetWidget()->GetRootView()->GetViewsInGroup(group, &views);
- return views.empty() ? NULL : views[0];
-}
-
-// Coordinate conversion -------------------------------------------------------
-
-// static
-void View::ConvertPointToTarget(const View* source,
- const View* target,
- gfx::Point* point) {
- DCHECK(source);
- DCHECK(target);
- if (source == target)
- return;
-
- const View* root = GetHierarchyRoot(target);
- CHECK_EQ(GetHierarchyRoot(source), root);
-
- if (source != root)
- source->ConvertPointForAncestor(root, point);
-
- if (target != root)
- target->ConvertPointFromAncestor(root, point);
-}
-
-// static
-void View::ConvertRectToTarget(const View* source,
- const View* target,
- gfx::RectF* rect) {
- DCHECK(source);
- DCHECK(target);
- if (source == target)
- return;
-
- const View* root = GetHierarchyRoot(target);
- CHECK_EQ(GetHierarchyRoot(source), root);
-
- if (source != root)
- source->ConvertRectForAncestor(root, rect);
-
- if (target != root)
- target->ConvertRectFromAncestor(root, rect);
-}
-
-// static
-void View::ConvertPointToWidget(const View* src, gfx::Point* p) {
- DCHECK(src);
- DCHECK(p);
-
- src->ConvertPointForAncestor(NULL, p);
-}
-
-// static
-void View::ConvertPointFromWidget(const View* dest, gfx::Point* p) {
- DCHECK(dest);
- DCHECK(p);
-
- dest->ConvertPointFromAncestor(NULL, p);
-}
-
-// static
-void View::ConvertPointToScreen(const View* src, gfx::Point* p) {
- DCHECK(src);
- DCHECK(p);
-
- // If the view is not connected to a tree, there's nothing we can do.
- const Widget* widget = src->GetWidget();
- if (widget) {
- ConvertPointToWidget(src, p);
- *p += widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
- }
-}
-
-// static
-void View::ConvertPointFromScreen(const View* dst, gfx::Point* p) {
- DCHECK(dst);
- DCHECK(p);
-
- const views::Widget* widget = dst->GetWidget();
- if (!widget)
- return;
- *p -= widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
- views::View::ConvertPointFromWidget(dst, p);
-}
-
-gfx::Rect View::ConvertRectToParent(const gfx::Rect& rect) const {
- gfx::RectF x_rect = rect;
- GetTransform().TransformRect(&x_rect);
- x_rect.Offset(GetMirroredPosition().OffsetFromOrigin());
- // Pixels we partially occupy in the parent should be included.
- return gfx::ToEnclosingRect(x_rect);
-}
-
-gfx::Rect View::ConvertRectToWidget(const gfx::Rect& rect) const {
- gfx::Rect x_rect = rect;
- for (const View* v = this; v; v = v->parent_)
- x_rect = v->ConvertRectToParent(x_rect);
- return x_rect;
-}
-
-// Painting --------------------------------------------------------------------
-
-void View::SchedulePaint() {
- SchedulePaintInRect(GetLocalBounds());
-}
-
-void View::SchedulePaintInRect(const gfx::Rect& rect) {
- if (!visible_)
- return;
-
- if (layer()) {
- layer()->SchedulePaint(rect);
- } else if (parent_) {
- // Translate the requested paint rect to the parent's coordinate system
- // then pass this notification up to the parent.
- parent_->SchedulePaintInRect(ConvertRectToParent(rect));
- }
-}
-
-void View::Paint(gfx::Canvas* canvas, const CullSet& cull_set) {
- // The cull_set may allow us to skip painting without canvas construction or
- // even canvas rect intersection.
- if (cull_set.ShouldPaint(this)) {
- TRACE_EVENT1("views", "View::Paint", "class", GetClassName());
-
- gfx::ScopedCanvas scoped_canvas(canvas);
-
- // Paint this View and its children, setting the clip rect to the bounds
- // of this View and translating the origin to the local bounds' top left
- // point.
- //
- // Note that the X (or left) position we pass to ClipRectInt takes into
- // consideration whether or not the view uses a right-to-left layout so that
- // we paint our view in its mirrored position if need be.
- gfx::Rect clip_rect = bounds();
- clip_rect.Inset(clip_insets_);
- if (parent_)
- clip_rect.set_x(parent_->GetMirroredXForRect(clip_rect));
- canvas->ClipRect(clip_rect);
- if (canvas->IsClipEmpty())
- return;
-
- // Non-empty clip, translate the graphics such that 0,0 corresponds to where
- // this view is located (related to its parent).
- canvas->Translate(GetMirroredPosition().OffsetFromOrigin());
- canvas->Transform(GetTransform());
-
- // If we are a paint root, we need to construct our own CullSet object for
- // propagation to our children.
- if (IsPaintRoot()) {
- if (!bounds_tree_)
- bounds_tree_.reset(new BoundsTree(2, 5));
-
- // Recompute our bounds tree as needed.
- UpdateRootBounds(bounds_tree_.get(), gfx::Vector2d());
-
- // Grab the clip rect from the supplied canvas to use as the query rect.
- gfx::Rect canvas_bounds;
- if (!canvas->GetClipBounds(&canvas_bounds)) {
- NOTREACHED() << "Failed to get clip bounds from the canvas!";
- return;
- }
-
- // Now query our bounds_tree_ for a set of damaged views that intersect
- // our canvas bounds.
- scoped_ptr<base::hash_set<intptr_t> > damaged_views(
- new base::hash_set<intptr_t>());
- bounds_tree_->AppendIntersectingRecords(
- canvas_bounds, damaged_views.get());
- // Construct a CullSet to wrap the damaged views set, it will delete it
- // for us on scope exit.
- CullSet paint_root_cull_set(damaged_views.Pass());
- // Paint all descendents using our new cull set.
- PaintCommon(canvas, paint_root_cull_set);
- } else {
- // Not a paint root, so we can proceed as normal.
- PaintCommon(canvas, cull_set);
- }
- }
-}
-
-void View::set_background(Background* b) {
- background_.reset(b);
-}
-
-void View::SetBorder(scoped_ptr<Border> b) { border_ = b.Pass(); }
-
-ui::ThemeProvider* View::GetThemeProvider() const {
- const Widget* widget = GetWidget();
- return widget ? widget->GetThemeProvider() : NULL;
-}
-
-const ui::NativeTheme* View::GetNativeTheme() const {
- const Widget* widget = GetWidget();
- return widget ? widget->GetNativeTheme() : ui::NativeTheme::instance();
-}
-
-// Input -----------------------------------------------------------------------
-
-View* View::GetEventHandlerForPoint(const gfx::Point& point) {
- return GetEventHandlerForRect(gfx::Rect(point, gfx::Size(1, 1)));
-}
-
-View* View::GetEventHandlerForRect(const gfx::Rect& rect) {
- return GetEffectiveViewTargeter()->TargetForRect(this, rect);
-}
-
-bool View::CanProcessEventsWithinSubtree() const {
- return true;
-}
-
-View* View::GetTooltipHandlerForPoint(const gfx::Point& point) {
- // TODO(tdanderson): Move this implementation into ViewTargetDelegate.
- if (!HitTestPoint(point) || !CanProcessEventsWithinSubtree())
- return NULL;
-
- // Walk the child Views recursively looking for the View that most
- // tightly encloses the specified point.
- for (int i = child_count() - 1; i >= 0; --i) {
- View* child = child_at(i);
- if (!child->visible())
- continue;
-
- gfx::Point point_in_child_coords(point);
- ConvertPointToTarget(this, child, &point_in_child_coords);
- View* handler = child->GetTooltipHandlerForPoint(point_in_child_coords);
- if (handler)
- return handler;
- }
- return this;
-}
-
-gfx::NativeCursor View::GetCursor(const ui::MouseEvent& event) {
-#if defined(OS_WIN)
- static ui::Cursor arrow;
- if (!arrow.platform())
- arrow.SetPlatformCursor(LoadCursor(NULL, IDC_ARROW));
- return arrow;
-#else
- return gfx::kNullCursor;
-#endif
-}
-
-bool View::HitTestPoint(const gfx::Point& point) const {
- return HitTestRect(gfx::Rect(point, gfx::Size(1, 1)));
-}
-
-bool View::HitTestRect(const gfx::Rect& rect) const {
- return GetEffectiveViewTargeter()->DoesIntersectRect(this, rect);
-}
-
-bool View::IsMouseHovered() {
- // If we haven't yet been placed in an onscreen view hierarchy, we can't be
- // hovered.
- if (!GetWidget())
- return false;
-
- // If mouse events are disabled, then the mouse cursor is invisible and
- // is therefore not hovering over this button.
- if (!GetWidget()->IsMouseEventsEnabled())
- return false;
-
- gfx::Point cursor_pos(gfx::Screen::GetScreenFor(
- GetWidget()->GetNativeView())->GetCursorScreenPoint());
- ConvertPointFromScreen(this, &cursor_pos);
- return HitTestPoint(cursor_pos);
-}
-
-bool View::OnMousePressed(const ui::MouseEvent& event) {
- return false;
-}
-
-bool View::OnMouseDragged(const ui::MouseEvent& event) {
- return false;
-}
-
-void View::OnMouseReleased(const ui::MouseEvent& event) {
-}
-
-void View::OnMouseCaptureLost() {
-}
-
-void View::OnMouseMoved(const ui::MouseEvent& event) {
-}
-
-void View::OnMouseEntered(const ui::MouseEvent& event) {
-}
-
-void View::OnMouseExited(const ui::MouseEvent& event) {
-}
-
-void View::SetMouseHandler(View* new_mouse_handler) {
- // |new_mouse_handler| may be NULL.
- if (parent_)
- parent_->SetMouseHandler(new_mouse_handler);
-}
-
-bool View::OnKeyPressed(const ui::KeyEvent& event) {
- return false;
-}
-
-bool View::OnKeyReleased(const ui::KeyEvent& event) {
- return false;
-}
-
-bool View::OnMouseWheel(const ui::MouseWheelEvent& event) {
- return false;
-}
-
-void View::OnKeyEvent(ui::KeyEvent* event) {
- bool consumed = (event->type() == ui::ET_KEY_PRESSED) ? OnKeyPressed(*event) :
- OnKeyReleased(*event);
- if (consumed)
- event->StopPropagation();
-}
-
-void View::OnMouseEvent(ui::MouseEvent* event) {
- switch (event->type()) {
- case ui::ET_MOUSE_PRESSED:
- if (ProcessMousePressed(*event))
- event->SetHandled();
- return;
-
- case ui::ET_MOUSE_MOVED:
- if ((event->flags() & (ui::EF_LEFT_MOUSE_BUTTON |
- ui::EF_RIGHT_MOUSE_BUTTON |
- ui::EF_MIDDLE_MOUSE_BUTTON)) == 0) {
- OnMouseMoved(*event);
- return;
- }
- // FALL-THROUGH
- case ui::ET_MOUSE_DRAGGED:
- if (ProcessMouseDragged(*event))
- event->SetHandled();
- return;
-
- case ui::ET_MOUSE_RELEASED:
- ProcessMouseReleased(*event);
- return;
-
- case ui::ET_MOUSEWHEEL:
- if (OnMouseWheel(*static_cast<ui::MouseWheelEvent*>(event)))
- event->SetHandled();
- break;
-
- case ui::ET_MOUSE_ENTERED:
- if (event->flags() & ui::EF_TOUCH_ACCESSIBILITY)
- NotifyAccessibilityEvent(ui::AX_EVENT_HOVER, true);
- OnMouseEntered(*event);
- break;
-
- case ui::ET_MOUSE_EXITED:
- OnMouseExited(*event);
- break;
-
- default:
- return;
- }
-}
-
-void View::OnScrollEvent(ui::ScrollEvent* event) {
-}
-
-void View::OnTouchEvent(ui::TouchEvent* event) {
- NOTREACHED() << "Views should not receive touch events.";
-}
-
-void View::OnGestureEvent(ui::GestureEvent* event) {
-}
-
-ui::TextInputClient* View::GetTextInputClient() {
- return NULL;
-}
-
-InputMethod* View::GetInputMethod() {
- Widget* widget = GetWidget();
- return widget ? widget->GetInputMethod() : NULL;
-}
-
-const InputMethod* View::GetInputMethod() const {
- const Widget* widget = GetWidget();
- return widget ? widget->GetInputMethod() : NULL;
-}
-
-scoped_ptr<ViewTargeter>
-View::SetEventTargeter(scoped_ptr<ViewTargeter> targeter) {
- scoped_ptr<ViewTargeter> old_targeter = targeter_.Pass();
- targeter_ = targeter.Pass();
- return old_targeter.Pass();
-}
-
-ViewTargeter* View::GetEffectiveViewTargeter() const {
- DCHECK(GetWidget());
- ViewTargeter* view_targeter = targeter();
- if (!view_targeter)
- view_targeter = GetWidget()->GetRootView()->targeter();
- CHECK(view_targeter);
- return view_targeter;
-}
-
-bool View::CanAcceptEvent(const ui::Event& event) {
- return IsDrawn();
-}
-
-ui::EventTarget* View::GetParentTarget() {
- return parent_;
-}
-
-scoped_ptr<ui::EventTargetIterator> View::GetChildIterator() {
- return scoped_ptr<ui::EventTargetIterator>(
- new ui::EventTargetIteratorImpl<View>(children_));
-}
-
-ui::EventTargeter* View::GetEventTargeter() {
- return targeter_.get();
-}
-
-void View::ConvertEventToTarget(ui::EventTarget* target,
- ui::LocatedEvent* event) {
- event->ConvertLocationToTarget(this, static_cast<View*>(target));
-}
-
-// Accelerators ----------------------------------------------------------------
-
-void View::AddAccelerator(const ui::Accelerator& accelerator) {
- if (!accelerators_.get())
- accelerators_.reset(new std::vector<ui::Accelerator>());
-
- if (std::find(accelerators_->begin(), accelerators_->end(), accelerator) ==
- accelerators_->end()) {
- accelerators_->push_back(accelerator);
- }
- RegisterPendingAccelerators();
-}
-
-void View::RemoveAccelerator(const ui::Accelerator& accelerator) {
- if (!accelerators_.get()) {
- NOTREACHED() << "Removing non-existing accelerator";
- return;
- }
-
- std::vector<ui::Accelerator>::iterator i(
- std::find(accelerators_->begin(), accelerators_->end(), accelerator));
- if (i == accelerators_->end()) {
- NOTREACHED() << "Removing non-existing accelerator";
- return;
- }
-
- size_t index = i - accelerators_->begin();
- accelerators_->erase(i);
- if (index >= registered_accelerator_count_) {
- // The accelerator is not registered to FocusManager.
- return;
- }
- --registered_accelerator_count_;
-
- // Providing we are attached to a Widget and registered with a focus manager,
- // we should de-register from that focus manager now.
- if (GetWidget() && accelerator_focus_manager_)
- accelerator_focus_manager_->UnregisterAccelerator(accelerator, this);
-}
-
-void View::ResetAccelerators() {
- if (accelerators_.get())
- UnregisterAccelerators(false);
-}
-
-bool View::AcceleratorPressed(const ui::Accelerator& accelerator) {
- return false;
-}
-
-bool View::CanHandleAccelerators() const {
- return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible();
-}
-
-// Focus -----------------------------------------------------------------------
-
-bool View::HasFocus() const {
- const FocusManager* focus_manager = GetFocusManager();
- return focus_manager && (focus_manager->GetFocusedView() == this);
-}
-
-View* View::GetNextFocusableView() {
- return next_focusable_view_;
-}
-
-const View* View::GetNextFocusableView() const {
- return next_focusable_view_;
-}
-
-View* View::GetPreviousFocusableView() {
- return previous_focusable_view_;
-}
-
-void View::SetNextFocusableView(View* view) {
- if (view)
- view->previous_focusable_view_ = this;
- next_focusable_view_ = view;
-}
-
-void View::SetFocusable(bool focusable) {
- if (focusable_ == focusable)
- return;
-
- focusable_ = focusable;
- AdvanceFocusIfNecessary();
-}
-
-bool View::IsFocusable() const {
- return focusable_ && enabled_ && IsDrawn();
-}
-
-bool View::IsAccessibilityFocusable() const {
- return (focusable_ || accessibility_focusable_) && enabled_ && IsDrawn();
-}
-
-void View::SetAccessibilityFocusable(bool accessibility_focusable) {
- if (accessibility_focusable_ == accessibility_focusable)
- return;
-
- accessibility_focusable_ = accessibility_focusable;
- AdvanceFocusIfNecessary();
-}
-
-FocusManager* View::GetFocusManager() {
- Widget* widget = GetWidget();
- return widget ? widget->GetFocusManager() : NULL;
-}
-
-const FocusManager* View::GetFocusManager() const {
- const Widget* widget = GetWidget();
- return widget ? widget->GetFocusManager() : NULL;
-}
-
-void View::RequestFocus() {
- FocusManager* focus_manager = GetFocusManager();
- if (focus_manager && IsFocusable())
- focus_manager->SetFocusedView(this);
-}
-
-bool View::SkipDefaultKeyEventProcessing(const ui::KeyEvent& event) {
- return false;
-}
-
-FocusTraversable* View::GetFocusTraversable() {
- return NULL;
-}
-
-FocusTraversable* View::GetPaneFocusTraversable() {
- return NULL;
-}
-
-// Tooltips --------------------------------------------------------------------
-
-bool View::GetTooltipText(const gfx::Point& p, base::string16* tooltip) const {
- return false;
-}
-
-bool View::GetTooltipTextOrigin(const gfx::Point& p, gfx::Point* loc) const {
- return false;
-}
-
-// Context menus ---------------------------------------------------------------
-
-void View::ShowContextMenu(const gfx::Point& p,
- ui::MenuSourceType source_type) {
- if (!context_menu_controller_)
- return;
-
- context_menu_controller_->ShowContextMenuForView(this, p, source_type);
-}
-
-// static
-bool View::ShouldShowContextMenuOnMousePress() {
- return kContextMenuOnMousePress;
-}
-
-// Drag and drop ---------------------------------------------------------------
-
-bool View::GetDropFormats(
- int* formats,
- std::set<OSExchangeData::CustomFormat>* custom_formats) {
- return false;
-}
-
-bool View::AreDropTypesRequired() {
- return false;
-}
-
-bool View::CanDrop(const OSExchangeData& data) {
- // TODO(sky): when I finish up migration, this should default to true.
- return false;
-}
-
-void View::OnDragEntered(const ui::DropTargetEvent& event) {
-}
-
-int View::OnDragUpdated(const ui::DropTargetEvent& event) {
- return ui::DragDropTypes::DRAG_NONE;
-}
-
-void View::OnDragExited() {
-}
-
-int View::OnPerformDrop(const ui::DropTargetEvent& event) {
- return ui::DragDropTypes::DRAG_NONE;
-}
-
-void View::OnDragDone() {
-}
-
-// static
-bool View::ExceededDragThreshold(const gfx::Vector2d& delta) {
- return (abs(delta.x()) > GetHorizontalDragThreshold() ||
- abs(delta.y()) > GetVerticalDragThreshold());
-}
-
-// Accessibility----------------------------------------------------------------
-
-gfx::NativeViewAccessible View::GetNativeViewAccessible() {
- if (!native_view_accessibility_)
- native_view_accessibility_ = NativeViewAccessibility::Create(this);
- if (native_view_accessibility_)
- return native_view_accessibility_->GetNativeObject();
- return NULL;
-}
-
-void View::NotifyAccessibilityEvent(
- ui::AXEvent event_type,
- bool send_native_event) {
- if (ViewsDelegate::views_delegate)
- ViewsDelegate::views_delegate->NotifyAccessibilityEvent(this, event_type);
-
- if (send_native_event && GetWidget()) {
- if (!native_view_accessibility_)
- native_view_accessibility_ = NativeViewAccessibility::Create(this);
- if (native_view_accessibility_)
- native_view_accessibility_->NotifyAccessibilityEvent(event_type);
- }
-}
-
-// Scrolling -------------------------------------------------------------------
-
-void View::ScrollRectToVisible(const gfx::Rect& rect) {
- // We must take RTL UI mirroring into account when adjusting the position of
- // the region.
- if (parent_) {
- gfx::Rect scroll_rect(rect);
- scroll_rect.Offset(GetMirroredX(), y());
- parent_->ScrollRectToVisible(scroll_rect);
- }
-}
-
-int View::GetPageScrollIncrement(ScrollView* scroll_view,
- bool is_horizontal, bool is_positive) {
- return 0;
-}
-
-int View::GetLineScrollIncrement(ScrollView* scroll_view,
- bool is_horizontal, bool is_positive) {
- return 0;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// View, protected:
-
-// Size and disposition --------------------------------------------------------
-
-void View::OnBoundsChanged(const gfx::Rect& previous_bounds) {
-}
-
-void View::PreferredSizeChanged() {
- InvalidateLayout();
- if (parent_)
- parent_->ChildPreferredSizeChanged(this);
-}
-
-bool View::GetNeedsNotificationWhenVisibleBoundsChange() const {
- return false;
-}
-
-void View::OnVisibleBoundsChanged() {
-}
-
-// Tree operations -------------------------------------------------------------
-
-void View::ViewHierarchyChanged(const ViewHierarchyChangedDetails& details) {
-}
-
-void View::VisibilityChanged(View* starting_from, bool is_visible) {
-}
-
-void View::NativeViewHierarchyChanged() {
- FocusManager* focus_manager = GetFocusManager();
- if (accelerator_focus_manager_ != focus_manager) {
- UnregisterAccelerators(true);
-
- if (focus_manager)
- RegisterPendingAccelerators();
- }
-}
-
-// Painting --------------------------------------------------------------------
-
-void View::PaintChildren(gfx::Canvas* canvas, const CullSet& cull_set) {
- TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName());
- for (int i = 0, count = child_count(); i < count; ++i)
- if (!child_at(i)->layer())
- child_at(i)->Paint(canvas, cull_set);
-}
-
-void View::OnPaint(gfx::Canvas* canvas) {
- TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName());
- OnPaintBackground(canvas);
- OnPaintBorder(canvas);
-}
-
-void View::OnPaintBackground(gfx::Canvas* canvas) {
- if (background_.get()) {
- TRACE_EVENT2("views", "View::OnPaintBackground",
- "width", canvas->sk_canvas()->getDevice()->width(),
- "height", canvas->sk_canvas()->getDevice()->height());
- background_->Paint(canvas, this);
- }
-}
-
-void View::OnPaintBorder(gfx::Canvas* canvas) {
- if (border_.get()) {
- TRACE_EVENT2("views", "View::OnPaintBorder",
- "width", canvas->sk_canvas()->getDevice()->width(),
- "height", canvas->sk_canvas()->getDevice()->height());
- border_->Paint(*this, canvas);
- }
-}
-
-bool View::IsPaintRoot() {
- return paint_to_layer_ || !parent_;
-}
-
-// Accelerated Painting --------------------------------------------------------
-
-void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely) {
- // This method should not have the side-effect of creating the layer.
- if (layer())
- layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely);
-}
-
-gfx::Vector2d View::CalculateOffsetToAncestorWithLayer(
- ui::Layer** layer_parent) {
- if (layer()) {
- if (layer_parent)
- *layer_parent = layer();
- return gfx::Vector2d();
- }
- if (!parent_)
- return gfx::Vector2d();
-
- return gfx::Vector2d(GetMirroredX(), y()) +
- parent_->CalculateOffsetToAncestorWithLayer(layer_parent);
-}
-
-void View::UpdateParentLayer() {
- if (!layer())
- return;
-
- ui::Layer* parent_layer = NULL;
- gfx::Vector2d offset(GetMirroredX(), y());
-
- if (parent_)
- offset += parent_->CalculateOffsetToAncestorWithLayer(&parent_layer);
-
- ReparentLayer(offset, parent_layer);
-}
-
-void View::MoveLayerToParent(ui::Layer* parent_layer,
- const gfx::Point& point) {
- gfx::Point local_point(point);
- if (parent_layer != layer())
- local_point.Offset(GetMirroredX(), y());
- if (layer() && parent_layer != layer()) {
- parent_layer->Add(layer());
- SetLayerBounds(gfx::Rect(local_point.x(), local_point.y(),
- width(), height()));
- } else {
- for (int i = 0, count = child_count(); i < count; ++i)
- child_at(i)->MoveLayerToParent(parent_layer, local_point);
- }
-}
-
-void View::UpdateLayerVisibility() {
- bool visible = visible_;
- for (const View* v = parent_; visible && v && !v->layer(); v = v->parent_)
- visible = v->visible();
-
- UpdateChildLayerVisibility(visible);
-}
-
-void View::UpdateChildLayerVisibility(bool ancestor_visible) {
- if (layer()) {
- layer()->SetVisible(ancestor_visible && visible_);
- } else {
- for (int i = 0, count = child_count(); i < count; ++i)
- child_at(i)->UpdateChildLayerVisibility(ancestor_visible && visible_);
- }
-}
-
-void View::UpdateChildLayerBounds(const gfx::Vector2d& offset) {
- if (layer()) {
- SetLayerBounds(GetLocalBounds() + offset);
- } else {
- for (int i = 0, count = child_count(); i < count; ++i) {
- View* child = child_at(i);
- child->UpdateChildLayerBounds(
- offset + gfx::Vector2d(child->GetMirroredX(), child->y()));
- }
- }
-}
-
-void View::OnPaintLayer(gfx::Canvas* canvas) {
- if (!layer() || !layer()->fills_bounds_opaquely())
- canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
- PaintCommon(canvas, CullSet());
-}
-
-void View::OnDelegatedFrameDamage(
- const gfx::Rect& damage_rect_in_dip) {
-}
-
-void View::OnDeviceScaleFactorChanged(float device_scale_factor) {
- snap_layer_to_pixel_boundary_ =
- (device_scale_factor - std::floor(device_scale_factor)) != 0.0f;
- SnapLayerToPixelBoundary();
- // Repainting with new scale factor will paint the content at the right scale.
-}
-
-base::Closure View::PrepareForLayerBoundsChange() {
- return base::Closure();
-}
-
-void View::ReorderLayers() {
- View* v = this;
- while (v && !v->layer())
- v = v->parent();
-
- Widget* widget = GetWidget();
- if (!v) {
- if (widget) {
- ui::Layer* layer = widget->GetLayer();
- if (layer)
- widget->GetRootView()->ReorderChildLayers(layer);
- }
- } else {
- v->ReorderChildLayers(v->layer());
- }
-
- if (widget) {
- // Reorder the widget's child NativeViews in case a child NativeView is
- // associated with a view (eg via a NativeViewHost). Always do the
- // reordering because the associated NativeView's layer (if it has one)
- // is parented to the widget's layer regardless of whether the host view has
- // an ancestor with a layer.
- widget->ReorderNativeViews();
- }
-}
-
-void View::ReorderChildLayers(ui::Layer* parent_layer) {
- if (layer() && layer() != parent_layer) {
- DCHECK_EQ(parent_layer, layer()->parent());
- parent_layer->StackAtBottom(layer());
- } else {
- // Iterate backwards through the children so that a child with a layer
- // which is further to the back is stacked above one which is further to
- // the front.
- for (Views::reverse_iterator it(children_.rbegin());
- it != children_.rend(); ++it) {
- (*it)->ReorderChildLayers(parent_layer);
- }
- }
-}
-
-// Input -----------------------------------------------------------------------
-
-View::DragInfo* View::GetDragInfo() {
- return parent_ ? parent_->GetDragInfo() : NULL;
-}
-
-// Focus -----------------------------------------------------------------------
-
-void View::OnFocus() {
- // TODO(beng): Investigate whether it's possible for us to move this to
- // Focus().
- // By default, we clear the native focus. This ensures that no visible native
- // view as the focus and that we still receive keyboard inputs.
- FocusManager* focus_manager = GetFocusManager();
- if (focus_manager)
- focus_manager->ClearNativeFocus();
-
- // TODO(beng): Investigate whether it's possible for us to move this to
- // Focus().
- // Notify assistive technologies of the focus change.
- NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS, true);
-}
-
-void View::OnBlur() {
-}
-
-void View::Focus() {
- OnFocus();
-}
-
-void View::Blur() {
- OnBlur();
-}
-
-// Tooltips --------------------------------------------------------------------
-
-void View::TooltipTextChanged() {
- Widget* widget = GetWidget();
- // TooltipManager may be null if there is a problem creating it.
- if (widget && widget->GetTooltipManager())
- widget->GetTooltipManager()->TooltipTextChanged(this);
-}
-
-// Context menus ---------------------------------------------------------------
-
-gfx::Point View::GetKeyboardContextMenuLocation() {
- gfx::Rect vis_bounds = GetVisibleBounds();
- gfx::Point screen_point(vis_bounds.x() + vis_bounds.width() / 2,
- vis_bounds.y() + vis_bounds.height() / 2);
- ConvertPointToScreen(this, &screen_point);
- return screen_point;
-}
-
-// Drag and drop ---------------------------------------------------------------
-
-int View::GetDragOperations(const gfx::Point& press_pt) {
- return drag_controller_ ?
- drag_controller_->GetDragOperationsForView(this, press_pt) :
- ui::DragDropTypes::DRAG_NONE;
-}
-
-void View::WriteDragData(const gfx::Point& press_pt, OSExchangeData* data) {
- DCHECK(drag_controller_);
- drag_controller_->WriteDragDataForView(this, press_pt, data);
-}
-
-bool View::InDrag() {
- Widget* widget = GetWidget();
- return widget ? widget->dragged_view() == this : false;
-}
-
-int View::GetHorizontalDragThreshold() {
- // TODO(jennyz): This value may need to be adjusted for different platforms
- // and for different display density.
- return kDefaultHorizontalDragThreshold;
-}
-
-int View::GetVerticalDragThreshold() {
- // TODO(jennyz): This value may need to be adjusted for different platforms
- // and for different display density.
- return kDefaultVerticalDragThreshold;
-}
-
-// Debugging -------------------------------------------------------------------
-
-#if !defined(NDEBUG)
-
-std::string View::PrintViewGraph(bool first) {
- return DoPrintViewGraph(first, this);
-}
-
-std::string View::DoPrintViewGraph(bool first, View* view_with_children) {
- // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19.
- const size_t kMaxPointerStringLength = 19;
-
- std::string result;
-
- if (first)
- result.append("digraph {\n");
-
- // Node characteristics.
- char p[kMaxPointerStringLength];
-
- const std::string class_name(GetClassName());
- size_t base_name_index = class_name.find_last_of('/');
- if (base_name_index == std::string::npos)
- base_name_index = 0;
- else
- base_name_index++;
-
- char bounds_buffer[512];
-
- // Information about current node.
- base::snprintf(p, arraysize(bounds_buffer), "%p", view_with_children);
- result.append(" N");
- result.append(p + 2);
- result.append(" [label=\"");
-
- result.append(class_name.substr(base_name_index).c_str());
-
- base::snprintf(bounds_buffer,
- arraysize(bounds_buffer),
- "\\n bounds: (%d, %d), (%dx%d)",
- bounds().x(),
- bounds().y(),
- bounds().width(),
- bounds().height());
- result.append(bounds_buffer);
-
- gfx::DecomposedTransform decomp;
- if (!GetTransform().IsIdentity() &&
- gfx::DecomposeTransform(&decomp, GetTransform())) {
- base::snprintf(bounds_buffer,
- arraysize(bounds_buffer),
- "\\n translation: (%f, %f)",
- decomp.translate[0],
- decomp.translate[1]);
- result.append(bounds_buffer);
-
- base::snprintf(bounds_buffer,
- arraysize(bounds_buffer),
- "\\n rotation: %3.2f",
- std::acos(decomp.quaternion[3]) * 360.0 / M_PI);
- result.append(bounds_buffer);
-
- base::snprintf(bounds_buffer,
- arraysize(bounds_buffer),
- "\\n scale: (%2.4f, %2.4f)",
- decomp.scale[0],
- decomp.scale[1]);
- result.append(bounds_buffer);
- }
-
- result.append("\"");
- if (!parent_)
- result.append(", shape=box");
- if (layer()) {
- if (layer()->has_external_content())
- result.append(", color=green");
- else
- result.append(", color=red");
-
- if (layer()->fills_bounds_opaquely())
- result.append(", style=filled");
- }
- result.append("]\n");
-
- // Link to parent.
- if (parent_) {
- char pp[kMaxPointerStringLength];
-
- base::snprintf(pp, kMaxPointerStringLength, "%p", parent_);
- result.append(" N");
- result.append(pp + 2);
- result.append(" -> N");
- result.append(p + 2);
- result.append("\n");
- }
-
- // Children.
- for (int i = 0, count = view_with_children->child_count(); i < count; ++i)
- result.append(view_with_children->child_at(i)->PrintViewGraph(false));
-
- if (first)
- result.append("}\n");
-
- return result;
-}
-#endif
-
-////////////////////////////////////////////////////////////////////////////////
-// View, private:
-
-// DropInfo --------------------------------------------------------------------
-
-void View::DragInfo::Reset() {
- possible_drag = false;
- start_pt = gfx::Point();
-}
-
-void View::DragInfo::PossibleDrag(const gfx::Point& p) {
- possible_drag = true;
- start_pt = p;
-}
-
-// Painting --------------------------------------------------------------------
-
-void View::SchedulePaintBoundsChanged(SchedulePaintType type) {
- // If we have a layer and the View's size did not change, we do not need to
- // schedule any paints since the layer will be redrawn at its new location
- // during the next Draw() cycle in the compositor.
- if (!layer() || type == SCHEDULE_PAINT_SIZE_CHANGED) {
- // Otherwise, if the size changes or we don't have a layer then we need to
- // use SchedulePaint to invalidate the area occupied by the View.
- SchedulePaint();
- } else if (parent_ && type == SCHEDULE_PAINT_SIZE_SAME) {
- // The compositor doesn't Draw() until something on screen changes, so
- // if our position changes but nothing is being animated on screen, then
- // tell the compositor to redraw the scene. We know layer() exists due to
- // the above if clause.
- layer()->ScheduleDraw();
- }
-}
-
-void View::PaintCommon(gfx::Canvas* canvas, const CullSet& cull_set) {
- if (!visible_)
- return;
-
- {
- // If the View we are about to paint requested the canvas to be flipped, we
- // should change the transform appropriately.
- // The canvas mirroring is undone once the View is done painting so that we
- // don't pass the canvas with the mirrored transform to Views that didn't
- // request the canvas to be flipped.
- gfx::ScopedCanvas scoped(canvas);
- if (FlipCanvasOnPaintForRTLUI()) {
- canvas->Translate(gfx::Vector2d(width(), 0));
- canvas->Scale(-1, 1);
- }
-
- OnPaint(canvas);
- }
-
- PaintChildren(canvas, cull_set);
-}
-
-// Tree operations -------------------------------------------------------------
-
-void View::DoRemoveChildView(View* view,
- bool update_focus_cycle,
- bool update_tool_tip,
- bool delete_removed_view,
- View* new_parent) {
- DCHECK(view);
-
- const Views::iterator i(std::find(children_.begin(), children_.end(), view));
- scoped_ptr<View> view_to_be_deleted;
- if (i != children_.end()) {
- if (update_focus_cycle) {
- // Let's remove the view from the focus traversal.
- View* next_focusable = view->next_focusable_view_;
- View* prev_focusable = view->previous_focusable_view_;
- if (prev_focusable)
- prev_focusable->next_focusable_view_ = next_focusable;
- if (next_focusable)
- next_focusable->previous_focusable_view_ = prev_focusable;
- }
-
- if (GetWidget()) {
- UnregisterChildrenForVisibleBoundsNotification(view);
- if (view->visible())
- view->SchedulePaint();
- GetWidget()->NotifyWillRemoveView(view);
- }
-
- // Remove the bounds of this child and any of its descendants from our
- // paint root bounds tree.
- BoundsTree* bounds_tree = GetBoundsTreeFromPaintRoot();
- if (bounds_tree)
- view->RemoveRootBounds(bounds_tree);
-
- view->PropagateRemoveNotifications(this, new_parent);
- view->parent_ = NULL;
- view->UpdateLayerVisibility();
-
- if (delete_removed_view && !view->owned_by_client_)
- view_to_be_deleted.reset(view);
-
- children_.erase(i);
- }
-
- if (update_tool_tip)
- UpdateTooltip();
-
- if (layout_manager_.get())
- layout_manager_->ViewRemoved(this, view);
-}
-
-void View::PropagateRemoveNotifications(View* old_parent, View* new_parent) {
- for (int i = 0, count = child_count(); i < count; ++i)
- child_at(i)->PropagateRemoveNotifications(old_parent, new_parent);
-
- ViewHierarchyChangedDetails details(false, old_parent, this, new_parent);
- for (View* v = this; v; v = v->parent_)
- v->ViewHierarchyChangedImpl(true, details);
-}
-
-void View::PropagateAddNotifications(
- const ViewHierarchyChangedDetails& details) {
- for (int i = 0, count = child_count(); i < count; ++i)
- child_at(i)->PropagateAddNotifications(details);
- ViewHierarchyChangedImpl(true, details);
-}
-
-void View::PropagateNativeViewHierarchyChanged() {
- for (int i = 0, count = child_count(); i < count; ++i)
- child_at(i)->PropagateNativeViewHierarchyChanged();
- NativeViewHierarchyChanged();
-}
-
-void View::ViewHierarchyChangedImpl(
- bool register_accelerators,
- const ViewHierarchyChangedDetails& details) {
- if (register_accelerators) {
- if (details.is_add) {
- // If you get this registration, you are part of a subtree that has been
- // added to the view hierarchy.
- if (GetFocusManager())
- RegisterPendingAccelerators();
- } else {
- if (details.child == this)
- UnregisterAccelerators(true);
- }
- }
-
- if (details.is_add && layer() && !layer()->parent()) {
- UpdateParentLayer();
- Widget* widget = GetWidget();
- if (widget)
- widget->UpdateRootLayers();
- } else if (!details.is_add && details.child == this) {
- // Make sure the layers belonging to the subtree rooted at |child| get
- // removed from layers that do not belong in the same subtree.
- OrphanLayers();
- Widget* widget = GetWidget();
- if (widget)
- widget->UpdateRootLayers();
- }
-
- ViewHierarchyChanged(details);
- details.parent->needs_layout_ = true;
-}
-
-void View::PropagateNativeThemeChanged(const ui::NativeTheme* theme) {
- for (int i = 0, count = child_count(); i < count; ++i)
- child_at(i)->PropagateNativeThemeChanged(theme);
- OnNativeThemeChanged(theme);
-}
-
-// Size and disposition --------------------------------------------------------
-
-void View::PropagateVisibilityNotifications(View* start, bool is_visible) {
- for (int i = 0, count = child_count(); i < count; ++i)
- child_at(i)->PropagateVisibilityNotifications(start, is_visible);
- VisibilityChangedImpl(start, is_visible);
-}
-
-void View::VisibilityChangedImpl(View* starting_from, bool is_visible) {
- VisibilityChanged(starting_from, is_visible);
-}
-
-void View::BoundsChanged(const gfx::Rect& previous_bounds) {
- // Mark our bounds as dirty for the paint root, also see if we need to
- // recompute our children's bounds due to origin change.
- bool origin_changed =
- previous_bounds.OffsetFromOrigin() != bounds_.OffsetFromOrigin();
- SetRootBoundsDirty(origin_changed);
-
- if (visible_) {
- // Paint the new bounds.
- SchedulePaintBoundsChanged(
- bounds_.size() == previous_bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
- SCHEDULE_PAINT_SIZE_CHANGED);
- }
-
- if (layer()) {
- if (parent_) {
- SetLayerBounds(GetLocalBounds() +
- gfx::Vector2d(GetMirroredX(), y()) +
- parent_->CalculateOffsetToAncestorWithLayer(NULL));
- } else {
- SetLayerBounds(bounds_);
- }
- } else {
- // If our bounds have changed, then any descendant layer bounds may have
- // changed. Update them accordingly.
- UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
- }
-
- OnBoundsChanged(previous_bounds);
-
- if (previous_bounds.size() != size()) {
- needs_layout_ = false;
- Layout();
- }
-
- if (GetNeedsNotificationWhenVisibleBoundsChange())
- OnVisibleBoundsChanged();
-
- // Notify interested Views that visible bounds within the root view may have
- // changed.
- if (descendants_to_notify_.get()) {
- for (Views::iterator i(descendants_to_notify_->begin());
- i != descendants_to_notify_->end(); ++i) {
- (*i)->OnVisibleBoundsChanged();
- }
- }
-}
-
-// static
-void View::RegisterChildrenForVisibleBoundsNotification(View* view) {
- if (view->GetNeedsNotificationWhenVisibleBoundsChange())
- view->RegisterForVisibleBoundsNotification();
- for (int i = 0; i < view->child_count(); ++i)
- RegisterChildrenForVisibleBoundsNotification(view->child_at(i));
-}
-
-// static
-void View::UnregisterChildrenForVisibleBoundsNotification(View* view) {
- if (view->GetNeedsNotificationWhenVisibleBoundsChange())
- view->UnregisterForVisibleBoundsNotification();
- for (int i = 0; i < view->child_count(); ++i)
- UnregisterChildrenForVisibleBoundsNotification(view->child_at(i));
-}
-
-void View::RegisterForVisibleBoundsNotification() {
- if (registered_for_visible_bounds_notification_)
- return;
-
- registered_for_visible_bounds_notification_ = true;
- for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
- ancestor->AddDescendantToNotify(this);
-}
-
-void View::UnregisterForVisibleBoundsNotification() {
- if (!registered_for_visible_bounds_notification_)
- return;
-
- registered_for_visible_bounds_notification_ = false;
- for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
- ancestor->RemoveDescendantToNotify(this);
-}
-
-void View::AddDescendantToNotify(View* view) {
- DCHECK(view);
- if (!descendants_to_notify_.get())
- descendants_to_notify_.reset(new Views);
- descendants_to_notify_->push_back(view);
-}
-
-void View::RemoveDescendantToNotify(View* view) {
- DCHECK(view && descendants_to_notify_.get());
- Views::iterator i(std::find(
- descendants_to_notify_->begin(), descendants_to_notify_->end(), view));
- DCHECK(i != descendants_to_notify_->end());
- descendants_to_notify_->erase(i);
- if (descendants_to_notify_->empty())
- descendants_to_notify_.reset();
-}
-
-void View::SetLayerBounds(const gfx::Rect& bounds) {
- layer()->SetBounds(bounds);
- SnapLayerToPixelBoundary();
-}
-
-void View::SetRootBoundsDirty(bool origin_changed) {
- root_bounds_dirty_ = true;
-
- if (origin_changed) {
- // Inform our children that their root bounds are dirty, as their relative
- // coordinates in paint root space have changed since ours have changed.
- for (Views::const_iterator i(children_.begin()); i != children_.end();
- ++i) {
- if (!(*i)->IsPaintRoot())
- (*i)->SetRootBoundsDirty(origin_changed);
- }
- }
-}
-
-void View::UpdateRootBounds(BoundsTree* tree, const gfx::Vector2d& offset) {
- // If we're not visible no need to update BoundsTree. When we are made visible
- // the BoundsTree will be updated appropriately.
- if (!visible_)
- return;
-
- if (!root_bounds_dirty_ && children_.empty())
- return;
-
- // No need to recompute bounds if we haven't flagged ours as dirty.
- TRACE_EVENT1("views", "View::UpdateRootBounds", "class", GetClassName());
-
- // Add our own offset to the provided offset, for our own bounds update and
- // for propagation to our children if needed.
- gfx::Vector2d view_offset = offset + GetMirroredBounds().OffsetFromOrigin();
-
- // If our bounds have changed we must re-insert our new bounds to the tree.
- if (root_bounds_dirty_) {
- root_bounds_dirty_ = false;
- gfx::Rect bounds(
- view_offset.x(), view_offset.y(), bounds_.width(), bounds_.height());
- tree->Insert(bounds, reinterpret_cast<intptr_t>(this));
- }
-
- // Update our children's bounds if needed.
- for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
- // We don't descend in to layer views for bounds recomputation, as they
- // manage their own RTree as paint roots.
- if (!(*i)->IsPaintRoot())
- (*i)->UpdateRootBounds(tree, view_offset);
- }
-}
-
-void View::RemoveRootBounds(BoundsTree* tree) {
- tree->Remove(reinterpret_cast<intptr_t>(this));
-
- root_bounds_dirty_ = true;
-
- for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
- if (!(*i)->IsPaintRoot())
- (*i)->RemoveRootBounds(tree);
- }
-}
-
-View::BoundsTree* View::GetBoundsTreeFromPaintRoot() {
- BoundsTree* bounds_tree = bounds_tree_.get();
- View* paint_root = this;
- while (!bounds_tree && !paint_root->IsPaintRoot()) {
- // Assumption is that if IsPaintRoot() is false then parent_ is valid.
- DCHECK(paint_root);
- paint_root = paint_root->parent_;
- bounds_tree = paint_root->bounds_tree_.get();
- }
-
- return bounds_tree;
-}
-
-// Transformations -------------------------------------------------------------
-
-bool View::GetTransformRelativeTo(const View* ancestor,
- gfx::Transform* transform) const {
- const View* p = this;
-
- while (p && p != ancestor) {
- transform->ConcatTransform(p->GetTransform());
- gfx::Transform translation;
- translation.Translate(static_cast<float>(p->GetMirroredX()),
- static_cast<float>(p->y()));
- transform->ConcatTransform(translation);
-
- p = p->parent_;
- }
-
- return p == ancestor;
-}
-
-// Coordinate conversion -------------------------------------------------------
-
-bool View::ConvertPointForAncestor(const View* ancestor,
- gfx::Point* point) const {
- gfx::Transform trans;
- // TODO(sad): Have some way of caching the transformation results.
- bool result = GetTransformRelativeTo(ancestor, &trans);
- gfx::Point3F p(*point);
- trans.TransformPoint(&p);
- *point = gfx::ToFlooredPoint(p.AsPointF());
- return result;
-}
-
-bool View::ConvertPointFromAncestor(const View* ancestor,
- gfx::Point* point) const {
- gfx::Transform trans;
- bool result = GetTransformRelativeTo(ancestor, &trans);
- gfx::Point3F p(*point);
- trans.TransformPointReverse(&p);
- *point = gfx::ToFlooredPoint(p.AsPointF());
- return result;
-}
-
-bool View::ConvertRectForAncestor(const View* ancestor,
- gfx::RectF* rect) const {
- gfx::Transform trans;
- // TODO(sad): Have some way of caching the transformation results.
- bool result = GetTransformRelativeTo(ancestor, &trans);
- trans.TransformRect(rect);
- return result;
-}
-
-bool View::ConvertRectFromAncestor(const View* ancestor,
- gfx::RectF* rect) const {
- gfx::Transform trans;
- bool result = GetTransformRelativeTo(ancestor, &trans);
- trans.TransformRectReverse(rect);
- return result;
-}
-
-// Accelerated painting --------------------------------------------------------
-
-void View::CreateLayer() {
- // A new layer is being created for the view. So all the layers of the
- // sub-tree can inherit the visibility of the corresponding view.
- for (int i = 0, count = child_count(); i < count; ++i)
- child_at(i)->UpdateChildLayerVisibility(true);
-
- SetLayer(new ui::Layer());
- layer()->set_delegate(this);
-#if !defined(NDEBUG)
- layer()->set_name(GetClassName());
-#endif
-
- UpdateParentLayers();
- UpdateLayerVisibility();
-
- // The new layer needs to be ordered in the layer tree according
- // to the view tree. Children of this layer were added in order
- // in UpdateParentLayers().
- if (parent())
- parent()->ReorderLayers();
-
- Widget* widget = GetWidget();
- if (widget)
- widget->UpdateRootLayers();
-}
-
-void View::UpdateParentLayers() {
- // Attach all top-level un-parented layers.
- if (layer() && !layer()->parent()) {
- UpdateParentLayer();
- } else {
- for (int i = 0, count = child_count(); i < count; ++i)
- child_at(i)->UpdateParentLayers();
- }
-}
-
-void View::OrphanLayers() {
- if (layer()) {
- if (layer()->parent())
- layer()->parent()->Remove(layer());
-
- // The layer belonging to this View has already been orphaned. It is not
- // necessary to orphan the child layers.
- return;
- }
- for (int i = 0, count = child_count(); i < count; ++i)
- child_at(i)->OrphanLayers();
-}
-
-void View::ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer) {
- layer()->SetBounds(GetLocalBounds() + offset);
- DCHECK_NE(layer(), parent_layer);
- if (parent_layer)
- parent_layer->Add(layer());
- layer()->SchedulePaint(GetLocalBounds());
- MoveLayerToParent(layer(), gfx::Point());
-}
-
-void View::DestroyLayer() {
- ui::Layer* new_parent = layer()->parent();
- std::vector<ui::Layer*> children = layer()->children();
- for (size_t i = 0; i < children.size(); ++i) {
- layer()->Remove(children[i]);
- if (new_parent)
- new_parent->Add(children[i]);
- }
-
- LayerOwner::DestroyLayer();
-
- if (new_parent)
- ReorderLayers();
-
- UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
-
- SchedulePaint();
-
- Widget* widget = GetWidget();
- if (widget)
- widget->UpdateRootLayers();
-}
-
-// Input -----------------------------------------------------------------------
-
-bool View::ProcessMousePressed(const ui::MouseEvent& event) {
- int drag_operations =
- (enabled_ && event.IsOnlyLeftMouseButton() &&
- HitTestPoint(event.location())) ?
- GetDragOperations(event.location()) : 0;
- ContextMenuController* context_menu_controller = event.IsRightMouseButton() ?
- context_menu_controller_ : 0;
- View::DragInfo* drag_info = GetDragInfo();
-
- // TODO(sky): for debugging 360238.
- int storage_id = 0;
- if (event.IsOnlyRightMouseButton() && context_menu_controller &&
- kContextMenuOnMousePress && HitTestPoint(event.location())) {
- ViewStorage* view_storage = ViewStorage::GetInstance();
- storage_id = view_storage->CreateStorageID();
- view_storage->StoreView(storage_id, this);
- }
-
- const bool enabled = enabled_;
- const bool result = OnMousePressed(event);
-
- if (!enabled)
- return result;
-
- if (event.IsOnlyRightMouseButton() && context_menu_controller &&
- kContextMenuOnMousePress) {
- // Assume that if there is a context menu controller we won't be deleted
- // from mouse pressed.
- gfx::Point location(event.location());
- if (HitTestPoint(location)) {
- if (storage_id != 0)
- CHECK_EQ(this, ViewStorage::GetInstance()->RetrieveView(storage_id));
- ConvertPointToScreen(this, &location);
- ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
- return true;
- }
- }
-
- // WARNING: we may have been deleted, don't use any View variables.
- if (drag_operations != ui::DragDropTypes::DRAG_NONE) {
- drag_info->PossibleDrag(event.location());
- return true;
- }
- return !!context_menu_controller || result;
-}
-
-bool View::ProcessMouseDragged(const ui::MouseEvent& event) {
- // Copy the field, that way if we're deleted after drag and drop no harm is
- // done.
- ContextMenuController* context_menu_controller = context_menu_controller_;
- const bool possible_drag = GetDragInfo()->possible_drag;
- if (possible_drag &&
- ExceededDragThreshold(GetDragInfo()->start_pt - event.location()) &&
- (!drag_controller_ ||
- drag_controller_->CanStartDragForView(
- this, GetDragInfo()->start_pt, event.location()))) {
- DoDrag(event, GetDragInfo()->start_pt,
- ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE);
- } else {
- if (OnMouseDragged(event))
- return true;
- // Fall through to return value based on context menu controller.
- }
- // WARNING: we may have been deleted.
- return (context_menu_controller != NULL) || possible_drag;
-}
-
-void View::ProcessMouseReleased(const ui::MouseEvent& event) {
- if (!kContextMenuOnMousePress && context_menu_controller_ &&
- event.IsOnlyRightMouseButton()) {
- // Assume that if there is a context menu controller we won't be deleted
- // from mouse released.
- gfx::Point location(event.location());
- OnMouseReleased(event);
- if (HitTestPoint(location)) {
- ConvertPointToScreen(this, &location);
- ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
- }
- } else {
- OnMouseReleased(event);
- }
- // WARNING: we may have been deleted.
-}
-
-// Accelerators ----------------------------------------------------------------
-
-void View::RegisterPendingAccelerators() {
- if (!accelerators_.get() ||
- registered_accelerator_count_ == accelerators_->size()) {
- // No accelerators are waiting for registration.
- return;
- }
-
- if (!GetWidget()) {
- // The view is not yet attached to a widget, defer registration until then.
- return;
- }
-
- accelerator_focus_manager_ = GetFocusManager();
- if (!accelerator_focus_manager_) {
- // Some crash reports seem to show that we may get cases where we have no
- // focus manager (see bug #1291225). This should never be the case, just
- // making sure we don't crash.
- NOTREACHED();
- return;
- }
- for (std::vector<ui::Accelerator>::const_iterator i(
- accelerators_->begin() + registered_accelerator_count_);
- i != accelerators_->end(); ++i) {
- accelerator_focus_manager_->RegisterAccelerator(
- *i, ui::AcceleratorManager::kNormalPriority, this);
- }
- registered_accelerator_count_ = accelerators_->size();
-}
-
-void View::UnregisterAccelerators(bool leave_data_intact) {
- if (!accelerators_.get())
- return;
-
- if (GetWidget()) {
- if (accelerator_focus_manager_) {
- accelerator_focus_manager_->UnregisterAccelerators(this);
- accelerator_focus_manager_ = NULL;
- }
- if (!leave_data_intact) {
- accelerators_->clear();
- accelerators_.reset();
- }
- registered_accelerator_count_ = 0;
- }
-}
-
-// Focus -----------------------------------------------------------------------
-
-void View::InitFocusSiblings(View* v, int index) {
- int count = child_count();
-
- if (count == 0) {
- v->next_focusable_view_ = NULL;
- v->previous_focusable_view_ = NULL;
- } else {
- if (index == count) {
- // We are inserting at the end, but the end of the child list may not be
- // the last focusable element. Let's try to find an element with no next
- // focusable element to link to.
- View* last_focusable_view = NULL;
- for (Views::iterator i(children_.begin()); i != children_.end(); ++i) {
- if (!(*i)->next_focusable_view_) {
- last_focusable_view = *i;
- break;
- }
- }
- if (last_focusable_view == NULL) {
- // Hum... there is a cycle in the focus list. Let's just insert ourself
- // after the last child.
- View* prev = children_[index - 1];
- v->previous_focusable_view_ = prev;
- v->next_focusable_view_ = prev->next_focusable_view_;
- prev->next_focusable_view_->previous_focusable_view_ = v;
- prev->next_focusable_view_ = v;
- } else {
- last_focusable_view->next_focusable_view_ = v;
- v->next_focusable_view_ = NULL;
- v->previous_focusable_view_ = last_focusable_view;
- }
- } else {
- View* prev = children_[index]->GetPreviousFocusableView();
- v->previous_focusable_view_ = prev;
- v->next_focusable_view_ = children_[index];
- if (prev)
- prev->next_focusable_view_ = v;
- children_[index]->previous_focusable_view_ = v;
- }
- }
-}
-
-void View::AdvanceFocusIfNecessary() {
- // Focus should only be advanced if this is the focused view and has become
- // unfocusable. If the view is still focusable or is not focused, we can
- // return early avoiding furthur unnecessary checks. Focusability check is
- // performed first as it tends to be faster.
- if (IsAccessibilityFocusable() || !HasFocus())
- return;
-
- FocusManager* focus_manager = GetFocusManager();
- if (focus_manager)
- focus_manager->AdvanceFocusIfNecessary();
-}
-
-// System events ---------------------------------------------------------------
-
-void View::PropagateThemeChanged() {
- for (int i = child_count() - 1; i >= 0; --i)
- child_at(i)->PropagateThemeChanged();
- OnThemeChanged();
-}
-
-void View::PropagateLocaleChanged() {
- for (int i = child_count() - 1; i >= 0; --i)
- child_at(i)->PropagateLocaleChanged();
- OnLocaleChanged();
-}
-
-// Tooltips --------------------------------------------------------------------
-
-void View::UpdateTooltip() {
- Widget* widget = GetWidget();
- // TODO(beng): The TooltipManager NULL check can be removed when we
- // consolidate Init() methods and make views_unittests Init() all
- // Widgets that it uses.
- if (widget && widget->GetTooltipManager())
- widget->GetTooltipManager()->UpdateTooltip();
-}
-
-// Drag and drop ---------------------------------------------------------------
-
-bool View::DoDrag(const ui::LocatedEvent& event,
- const gfx::Point& press_pt,
- ui::DragDropTypes::DragEventSource source) {
- int drag_operations = GetDragOperations(press_pt);
- if (drag_operations == ui::DragDropTypes::DRAG_NONE)
- return false;
-
- Widget* widget = GetWidget();
- // We should only start a drag from an event, implying we have a widget.
- DCHECK(widget);
-
- // Don't attempt to start a drag while in the process of dragging. This is
- // especially important on X where we can get multiple mouse move events when
- // we start the drag.
- if (widget->dragged_view())
- return false;
-
- OSExchangeData data;
- WriteDragData(press_pt, &data);
-
- // Message the RootView to do the drag and drop. That way if we're removed
- // the RootView can detect it and avoid calling us back.
- gfx::Point widget_location(event.location());
- ConvertPointToWidget(this, &widget_location);
- widget->RunShellDrag(this, data, widget_location, drag_operations, source);
- // WARNING: we may have been deleted.
- return true;
-}
-
-} // namespace views
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