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Unified Diff: ui/views/win/hwnd_message_handler.cc

Issue 851853002: It is time. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Trying to reup because the last upload failed. Created 5 years, 11 months ago
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Index: ui/views/win/hwnd_message_handler.cc
diff --git a/ui/views/win/hwnd_message_handler.cc b/ui/views/win/hwnd_message_handler.cc
deleted file mode 100644
index fca579d97d3ba242851ca10dcf7376df628b93b6..0000000000000000000000000000000000000000
--- a/ui/views/win/hwnd_message_handler.cc
+++ /dev/null
@@ -1,2502 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ui/views/win/hwnd_message_handler.h"
-
-#include <dwmapi.h>
-#include <oleacc.h>
-#include <shellapi.h>
-#include <wtsapi32.h>
-#pragma comment(lib, "wtsapi32.lib")
-
-#include "base/bind.h"
-#include "base/debug/trace_event.h"
-#include "base/win/win_util.h"
-#include "base/win/windows_version.h"
-#include "ui/base/touch/touch_enabled.h"
-#include "ui/base/view_prop.h"
-#include "ui/base/win/internal_constants.h"
-#include "ui/base/win/lock_state.h"
-#include "ui/base/win/mouse_wheel_util.h"
-#include "ui/base/win/shell.h"
-#include "ui/base/win/touch_input.h"
-#include "ui/events/event.h"
-#include "ui/events/event_utils.h"
-#include "ui/events/keycodes/keyboard_code_conversion_win.h"
-#include "ui/gfx/canvas.h"
-#include "ui/gfx/canvas_skia_paint.h"
-#include "ui/gfx/icon_util.h"
-#include "ui/gfx/insets.h"
-#include "ui/gfx/path.h"
-#include "ui/gfx/path_win.h"
-#include "ui/gfx/screen.h"
-#include "ui/gfx/win/dpi.h"
-#include "ui/gfx/win/hwnd_util.h"
-#include "ui/native_theme/native_theme_win.h"
-#include "ui/views/views_delegate.h"
-#include "ui/views/widget/monitor_win.h"
-#include "ui/views/widget/widget_hwnd_utils.h"
-#include "ui/views/win/fullscreen_handler.h"
-#include "ui/views/win/hwnd_message_handler_delegate.h"
-#include "ui/views/win/scoped_fullscreen_visibility.h"
-
-namespace views {
-namespace {
-
-// MoveLoopMouseWatcher is used to determine if the user canceled or completed a
-// move. win32 doesn't appear to offer a way to determine the result of a move,
-// so we install hooks to determine if we got a mouse up and assume the move
-// completed.
-class MoveLoopMouseWatcher {
- public:
- MoveLoopMouseWatcher(HWNDMessageHandler* host, bool hide_on_escape);
- ~MoveLoopMouseWatcher();
-
- // Returns true if the mouse is up, or if we couldn't install the hook.
- bool got_mouse_up() const { return got_mouse_up_; }
-
- private:
- // Instance that owns the hook. We only allow one instance to hook the mouse
- // at a time.
- static MoveLoopMouseWatcher* instance_;
-
- // Key and mouse callbacks from the hook.
- static LRESULT CALLBACK MouseHook(int n_code, WPARAM w_param, LPARAM l_param);
- static LRESULT CALLBACK KeyHook(int n_code, WPARAM w_param, LPARAM l_param);
-
- void Unhook();
-
- // HWNDMessageHandler that created us.
- HWNDMessageHandler* host_;
-
- // Should the window be hidden when escape is pressed?
- const bool hide_on_escape_;
-
- // Did we get a mouse up?
- bool got_mouse_up_;
-
- // Hook identifiers.
- HHOOK mouse_hook_;
- HHOOK key_hook_;
-
- DISALLOW_COPY_AND_ASSIGN(MoveLoopMouseWatcher);
-};
-
-// static
-MoveLoopMouseWatcher* MoveLoopMouseWatcher::instance_ = NULL;
-
-MoveLoopMouseWatcher::MoveLoopMouseWatcher(HWNDMessageHandler* host,
- bool hide_on_escape)
- : host_(host),
- hide_on_escape_(hide_on_escape),
- got_mouse_up_(false),
- mouse_hook_(NULL),
- key_hook_(NULL) {
- // Only one instance can be active at a time.
- if (instance_)
- instance_->Unhook();
-
- mouse_hook_ = SetWindowsHookEx(
- WH_MOUSE, &MouseHook, NULL, GetCurrentThreadId());
- if (mouse_hook_) {
- instance_ = this;
- // We don't care if setting the key hook succeeded.
- key_hook_ = SetWindowsHookEx(
- WH_KEYBOARD, &KeyHook, NULL, GetCurrentThreadId());
- }
- if (instance_ != this) {
- // Failed installation. Assume we got a mouse up in this case, otherwise
- // we'll think all drags were canceled.
- got_mouse_up_ = true;
- }
-}
-
-MoveLoopMouseWatcher::~MoveLoopMouseWatcher() {
- Unhook();
-}
-
-void MoveLoopMouseWatcher::Unhook() {
- if (instance_ != this)
- return;
-
- DCHECK(mouse_hook_);
- UnhookWindowsHookEx(mouse_hook_);
- if (key_hook_)
- UnhookWindowsHookEx(key_hook_);
- key_hook_ = NULL;
- mouse_hook_ = NULL;
- instance_ = NULL;
-}
-
-// static
-LRESULT CALLBACK MoveLoopMouseWatcher::MouseHook(int n_code,
- WPARAM w_param,
- LPARAM l_param) {
- DCHECK(instance_);
- if (n_code == HC_ACTION && w_param == WM_LBUTTONUP)
- instance_->got_mouse_up_ = true;
- return CallNextHookEx(instance_->mouse_hook_, n_code, w_param, l_param);
-}
-
-// static
-LRESULT CALLBACK MoveLoopMouseWatcher::KeyHook(int n_code,
- WPARAM w_param,
- LPARAM l_param) {
- if (n_code == HC_ACTION && w_param == VK_ESCAPE) {
- if (base::win::GetVersion() >= base::win::VERSION_VISTA) {
- int value = TRUE;
- DwmSetWindowAttribute(
- instance_->host_->hwnd(),
- DWMWA_TRANSITIONS_FORCEDISABLED,
- &value,
- sizeof(value));
- }
- if (instance_->hide_on_escape_)
- instance_->host_->Hide();
- }
- return CallNextHookEx(instance_->key_hook_, n_code, w_param, l_param);
-}
-
-// Called from OnNCActivate.
-BOOL CALLBACK EnumChildWindowsForRedraw(HWND hwnd, LPARAM lparam) {
- DWORD process_id;
- GetWindowThreadProcessId(hwnd, &process_id);
- int flags = RDW_INVALIDATE | RDW_NOCHILDREN | RDW_FRAME;
- if (process_id == GetCurrentProcessId())
- flags |= RDW_UPDATENOW;
- RedrawWindow(hwnd, NULL, NULL, flags);
- return TRUE;
-}
-
-bool GetMonitorAndRects(const RECT& rect,
- HMONITOR* monitor,
- gfx::Rect* monitor_rect,
- gfx::Rect* work_area) {
- DCHECK(monitor);
- DCHECK(monitor_rect);
- DCHECK(work_area);
- *monitor = MonitorFromRect(&rect, MONITOR_DEFAULTTONULL);
- if (!*monitor)
- return false;
- MONITORINFO monitor_info = { 0 };
- monitor_info.cbSize = sizeof(monitor_info);
- GetMonitorInfo(*monitor, &monitor_info);
- *monitor_rect = gfx::Rect(monitor_info.rcMonitor);
- *work_area = gfx::Rect(monitor_info.rcWork);
- return true;
-}
-
-struct FindOwnedWindowsData {
- HWND window;
- std::vector<Widget*> owned_widgets;
-};
-
-// Enables or disables the menu item for the specified command and menu.
-void EnableMenuItemByCommand(HMENU menu, UINT command, bool enabled) {
- UINT flags = MF_BYCOMMAND | (enabled ? MF_ENABLED : MF_DISABLED | MF_GRAYED);
- EnableMenuItem(menu, command, flags);
-}
-
-// Callback used to notify child windows that the top level window received a
-// DWMCompositionChanged message.
-BOOL CALLBACK SendDwmCompositionChanged(HWND window, LPARAM param) {
- SendMessage(window, WM_DWMCOMPOSITIONCHANGED, 0, 0);
- return TRUE;
-}
-
-// See comments in OnNCPaint() for details of this struct.
-struct ClipState {
- // The window being painted.
- HWND parent;
-
- // DC painting to.
- HDC dc;
-
- // Origin of the window in terms of the screen.
- int x;
- int y;
-};
-
-// See comments in OnNCPaint() for details of this function.
-static BOOL CALLBACK ClipDCToChild(HWND window, LPARAM param) {
- ClipState* clip_state = reinterpret_cast<ClipState*>(param);
- if (GetParent(window) == clip_state->parent && IsWindowVisible(window)) {
- RECT bounds;
- GetWindowRect(window, &bounds);
- ExcludeClipRect(clip_state->dc,
- bounds.left - clip_state->x,
- bounds.top - clip_state->y,
- bounds.right - clip_state->x,
- bounds.bottom - clip_state->y);
- }
- return TRUE;
-}
-
-// The thickness of an auto-hide taskbar in pixels.
-const int kAutoHideTaskbarThicknessPx = 2;
-
-bool IsTopLevelWindow(HWND window) {
- long style = ::GetWindowLong(window, GWL_STYLE);
- if (!(style & WS_CHILD))
- return true;
- HWND parent = ::GetParent(window);
- return !parent || (parent == ::GetDesktopWindow());
-}
-
-void AddScrollStylesToWindow(HWND window) {
- if (::IsWindow(window)) {
- long current_style = ::GetWindowLong(window, GWL_STYLE);
- ::SetWindowLong(window, GWL_STYLE,
- current_style | WS_VSCROLL | WS_HSCROLL);
- }
-}
-
-const int kTouchDownContextResetTimeout = 500;
-
-// Windows does not flag synthesized mouse messages from touch in all cases.
-// This causes us grief as we don't want to process touch and mouse messages
-// concurrently. Hack as per msdn is to check if the time difference between
-// the touch message and the mouse move is within 500 ms and at the same
-// location as the cursor.
-const int kSynthesizedMouseTouchMessagesTimeDifference = 500;
-
-} // namespace
-
-// A scoping class that prevents a window from being able to redraw in response
-// to invalidations that may occur within it for the lifetime of the object.
-//
-// Why would we want such a thing? Well, it turns out Windows has some
-// "unorthodox" behavior when it comes to painting its non-client areas.
-// Occasionally, Windows will paint portions of the default non-client area
-// right over the top of the custom frame. This is not simply fixed by handling
-// WM_NCPAINT/WM_PAINT, with some investigation it turns out that this
-// rendering is being done *inside* the default implementation of some message
-// handlers and functions:
-// . WM_SETTEXT
-// . WM_SETICON
-// . WM_NCLBUTTONDOWN
-// . EnableMenuItem, called from our WM_INITMENU handler
-// The solution is to handle these messages and call DefWindowProc ourselves,
-// but prevent the window from being able to update itself for the duration of
-// the call. We do this with this class, which automatically calls its
-// associated Window's lock and unlock functions as it is created and destroyed.
-// See documentation in those methods for the technique used.
-//
-// The lock only has an effect if the window was visible upon lock creation, as
-// it doesn't guard against direct visiblility changes, and multiple locks may
-// exist simultaneously to handle certain nested Windows messages.
-//
-// IMPORTANT: Do not use this scoping object for large scopes or periods of
-// time! IT WILL PREVENT THE WINDOW FROM BEING REDRAWN! (duh).
-//
-// I would love to hear Raymond Chen's explanation for all this. And maybe a
-// list of other messages that this applies to ;-)
-class HWNDMessageHandler::ScopedRedrawLock {
- public:
- explicit ScopedRedrawLock(HWNDMessageHandler* owner)
- : owner_(owner),
- hwnd_(owner_->hwnd()),
- was_visible_(owner_->IsVisible()),
- cancel_unlock_(false),
- force_(!(GetWindowLong(hwnd_, GWL_STYLE) & WS_CAPTION)) {
- if (was_visible_ && ::IsWindow(hwnd_))
- owner_->LockUpdates(force_);
- }
-
- ~ScopedRedrawLock() {
- if (!cancel_unlock_ && was_visible_ && ::IsWindow(hwnd_))
- owner_->UnlockUpdates(force_);
- }
-
- // Cancel the unlock operation, call this if the Widget is being destroyed.
- void CancelUnlockOperation() { cancel_unlock_ = true; }
-
- private:
- // The owner having its style changed.
- HWNDMessageHandler* owner_;
- // The owner's HWND, cached to avoid action after window destruction.
- HWND hwnd_;
- // Records the HWND visibility at the time of creation.
- bool was_visible_;
- // A flag indicating that the unlock operation was canceled.
- bool cancel_unlock_;
- // If true, perform the redraw lock regardless of Aero state.
- bool force_;
-
- DISALLOW_COPY_AND_ASSIGN(ScopedRedrawLock);
-};
-
-////////////////////////////////////////////////////////////////////////////////
-// HWNDMessageHandler, public:
-
-long HWNDMessageHandler::last_touch_message_time_ = 0;
-
-HWNDMessageHandler::HWNDMessageHandler(HWNDMessageHandlerDelegate* delegate)
- : delegate_(delegate),
- fullscreen_handler_(new FullscreenHandler),
- weak_factory_(this),
- waiting_for_close_now_(false),
- remove_standard_frame_(false),
- use_system_default_icon_(false),
- restored_enabled_(false),
- current_cursor_(NULL),
- previous_cursor_(NULL),
- active_mouse_tracking_flags_(0),
- is_right_mouse_pressed_on_caption_(false),
- lock_updates_count_(0),
- ignore_window_pos_changes_(false),
- last_monitor_(NULL),
- use_layered_buffer_(false),
- layered_alpha_(255),
- waiting_for_redraw_layered_window_contents_(false),
- is_first_nccalc_(true),
- menu_depth_(0),
- autohide_factory_(this),
- id_generator_(0),
- needs_scroll_styles_(false),
- in_size_loop_(false),
- touch_down_contexts_(0),
- last_mouse_hwheel_time_(0),
- msg_handled_(FALSE),
- dwm_transition_desired_(false) {
-}
-
-HWNDMessageHandler::~HWNDMessageHandler() {
- delegate_ = NULL;
- // Prevent calls back into this class via WNDPROC now that we've been
- // destroyed.
- ClearUserData();
-}
-
-void HWNDMessageHandler::Init(HWND parent, const gfx::Rect& bounds) {
- TRACE_EVENT0("views", "HWNDMessageHandler::Init");
- GetMonitorAndRects(bounds.ToRECT(), &last_monitor_, &last_monitor_rect_,
- &last_work_area_);
-
- // Create the window.
- WindowImpl::Init(parent, bounds);
- // TODO(ananta)
- // Remove the scrolling hack code once we have scrolling working well.
-#if defined(ENABLE_SCROLL_HACK)
- // Certain trackpad drivers on Windows have bugs where in they don't generate
- // WM_MOUSEWHEEL messages for the trackpoint and trackpad scrolling gestures
- // unless there is an entry for Chrome with the class name of the Window.
- // These drivers check if the window under the trackpoint has the WS_VSCROLL/
- // WS_HSCROLL style and if yes they generate the legacy WM_VSCROLL/WM_HSCROLL
- // messages. We add these styles to ensure that trackpad/trackpoint scrolling
- // work.
- // TODO(ananta)
- // Look into moving the WS_VSCROLL and WS_HSCROLL style setting logic to the
- // CalculateWindowStylesFromInitParams function. Doing it there seems to
- // cause some interactive tests to fail. Investigation needed.
- if (IsTopLevelWindow(hwnd())) {
- long current_style = ::GetWindowLong(hwnd(), GWL_STYLE);
- if (!(current_style & WS_POPUP)) {
- AddScrollStylesToWindow(hwnd());
- needs_scroll_styles_ = true;
- }
- }
-#endif
-
- prop_window_target_.reset(new ui::ViewProp(hwnd(),
- ui::WindowEventTarget::kWin32InputEventTarget,
- static_cast<ui::WindowEventTarget*>(this)));
-}
-
-void HWNDMessageHandler::InitModalType(ui::ModalType modal_type) {
- if (modal_type == ui::MODAL_TYPE_NONE)
- return;
- // We implement modality by crawling up the hierarchy of windows starting
- // at the owner, disabling all of them so that they don't receive input
- // messages.
- HWND start = ::GetWindow(hwnd(), GW_OWNER);
- while (start) {
- ::EnableWindow(start, FALSE);
- start = ::GetParent(start);
- }
-}
-
-void HWNDMessageHandler::Close() {
- if (!IsWindow(hwnd()))
- return; // No need to do anything.
-
- // Let's hide ourselves right away.
- Hide();
-
- // Modal dialog windows disable their owner windows; re-enable them now so
- // they can activate as foreground windows upon this window's destruction.
- RestoreEnabledIfNecessary();
-
- if (!waiting_for_close_now_) {
- // And we delay the close so that if we are called from an ATL callback,
- // we don't destroy the window before the callback returned (as the caller
- // may delete ourselves on destroy and the ATL callback would still
- // dereference us when the callback returns).
- waiting_for_close_now_ = true;
- base::MessageLoop::current()->PostTask(
- FROM_HERE,
- base::Bind(&HWNDMessageHandler::CloseNow, weak_factory_.GetWeakPtr()));
- }
-}
-
-void HWNDMessageHandler::CloseNow() {
- // We may already have been destroyed if the selection resulted in a tab
- // switch which will have reactivated the browser window and closed us, so
- // we need to check to see if we're still a window before trying to destroy
- // ourself.
- waiting_for_close_now_ = false;
- if (IsWindow(hwnd()))
- DestroyWindow(hwnd());
-}
-
-gfx::Rect HWNDMessageHandler::GetWindowBoundsInScreen() const {
- RECT r;
- GetWindowRect(hwnd(), &r);
- return gfx::Rect(r);
-}
-
-gfx::Rect HWNDMessageHandler::GetClientAreaBoundsInScreen() const {
- RECT r;
- GetClientRect(hwnd(), &r);
- POINT point = { r.left, r.top };
- ClientToScreen(hwnd(), &point);
- return gfx::Rect(point.x, point.y, r.right - r.left, r.bottom - r.top);
-}
-
-gfx::Rect HWNDMessageHandler::GetRestoredBounds() const {
- // If we're in fullscreen mode, we've changed the normal bounds to the monitor
- // rect, so return the saved bounds instead.
- if (fullscreen_handler_->fullscreen())
- return fullscreen_handler_->GetRestoreBounds();
-
- gfx::Rect bounds;
- GetWindowPlacement(&bounds, NULL);
- return bounds;
-}
-
-gfx::Rect HWNDMessageHandler::GetClientAreaBounds() const {
- if (IsMinimized())
- return gfx::Rect();
- if (delegate_->WidgetSizeIsClientSize())
- return GetClientAreaBoundsInScreen();
- return GetWindowBoundsInScreen();
-}
-
-void HWNDMessageHandler::GetWindowPlacement(
- gfx::Rect* bounds,
- ui::WindowShowState* show_state) const {
- WINDOWPLACEMENT wp;
- wp.length = sizeof(wp);
- const bool succeeded = !!::GetWindowPlacement(hwnd(), &wp);
- DCHECK(succeeded);
-
- if (bounds != NULL) {
- if (wp.showCmd == SW_SHOWNORMAL) {
- // GetWindowPlacement can return misleading position if a normalized
- // window was resized using Aero Snap feature (see comment 9 in bug
- // 36421). As a workaround, using GetWindowRect for normalized windows.
- const bool succeeded = GetWindowRect(hwnd(), &wp.rcNormalPosition) != 0;
- DCHECK(succeeded);
-
- *bounds = gfx::Rect(wp.rcNormalPosition);
- } else {
- MONITORINFO mi;
- mi.cbSize = sizeof(mi);
- const bool succeeded = GetMonitorInfo(
- MonitorFromWindow(hwnd(), MONITOR_DEFAULTTONEAREST), &mi) != 0;
- DCHECK(succeeded);
-
- *bounds = gfx::Rect(wp.rcNormalPosition);
- // Convert normal position from workarea coordinates to screen
- // coordinates.
- bounds->Offset(mi.rcWork.left - mi.rcMonitor.left,
- mi.rcWork.top - mi.rcMonitor.top);
- }
- }
-
- if (show_state) {
- if (wp.showCmd == SW_SHOWMAXIMIZED)
- *show_state = ui::SHOW_STATE_MAXIMIZED;
- else if (wp.showCmd == SW_SHOWMINIMIZED)
- *show_state = ui::SHOW_STATE_MINIMIZED;
- else
- *show_state = ui::SHOW_STATE_NORMAL;
- }
-}
-
-void HWNDMessageHandler::SetBounds(const gfx::Rect& bounds_in_pixels,
- bool force_size_changed) {
- LONG style = GetWindowLong(hwnd(), GWL_STYLE);
- if (style & WS_MAXIMIZE)
- SetWindowLong(hwnd(), GWL_STYLE, style & ~WS_MAXIMIZE);
-
- gfx::Size old_size = GetClientAreaBounds().size();
- SetWindowPos(hwnd(), NULL, bounds_in_pixels.x(), bounds_in_pixels.y(),
- bounds_in_pixels.width(), bounds_in_pixels.height(),
- SWP_NOACTIVATE | SWP_NOZORDER);
-
- // If HWND size is not changed, we will not receive standard size change
- // notifications. If |force_size_changed| is |true|, we should pretend size is
- // changed.
- if (old_size == bounds_in_pixels.size() && force_size_changed) {
- delegate_->HandleClientSizeChanged(GetClientAreaBounds().size());
- ResetWindowRegion(false, true);
- }
-}
-
-void HWNDMessageHandler::SetSize(const gfx::Size& size) {
- SetWindowPos(hwnd(), NULL, 0, 0, size.width(), size.height(),
- SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOMOVE);
-}
-
-void HWNDMessageHandler::CenterWindow(const gfx::Size& size) {
- HWND parent = GetParent(hwnd());
- if (!IsWindow(hwnd()))
- parent = ::GetWindow(hwnd(), GW_OWNER);
- gfx::CenterAndSizeWindow(parent, hwnd(), size);
-}
-
-void HWNDMessageHandler::SetRegion(HRGN region) {
- custom_window_region_.Set(region);
- ResetWindowRegion(false, true);
- UpdateDwmNcRenderingPolicy();
-}
-
-void HWNDMessageHandler::StackAbove(HWND other_hwnd) {
- SetWindowPos(hwnd(), other_hwnd, 0, 0, 0, 0,
- SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE);
-}
-
-void HWNDMessageHandler::StackAtTop() {
- SetWindowPos(hwnd(), HWND_TOP, 0, 0, 0, 0,
- SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE);
-}
-
-void HWNDMessageHandler::Show() {
- if (IsWindow(hwnd())) {
- if (!(GetWindowLong(hwnd(), GWL_EXSTYLE) & WS_EX_TRANSPARENT) &&
- !(GetWindowLong(hwnd(), GWL_EXSTYLE) & WS_EX_NOACTIVATE)) {
- ShowWindowWithState(ui::SHOW_STATE_NORMAL);
- } else {
- ShowWindowWithState(ui::SHOW_STATE_INACTIVE);
- }
- }
-}
-
-void HWNDMessageHandler::ShowWindowWithState(ui::WindowShowState show_state) {
- TRACE_EVENT0("views", "HWNDMessageHandler::ShowWindowWithState");
- DWORD native_show_state;
- switch (show_state) {
- case ui::SHOW_STATE_INACTIVE:
- native_show_state = SW_SHOWNOACTIVATE;
- break;
- case ui::SHOW_STATE_MAXIMIZED:
- native_show_state = SW_SHOWMAXIMIZED;
- break;
- case ui::SHOW_STATE_MINIMIZED:
- native_show_state = SW_SHOWMINIMIZED;
- break;
- default:
- native_show_state = delegate_->GetInitialShowState();
- break;
- }
-
- ShowWindow(hwnd(), native_show_state);
- // When launched from certain programs like bash and Windows Live Messenger,
- // show_state is set to SW_HIDE, so we need to correct that condition. We
- // don't just change show_state to SW_SHOWNORMAL because MSDN says we must
- // always first call ShowWindow with the specified value from STARTUPINFO,
- // otherwise all future ShowWindow calls will be ignored (!!#@@#!). Instead,
- // we call ShowWindow again in this case.
- if (native_show_state == SW_HIDE) {
- native_show_state = SW_SHOWNORMAL;
- ShowWindow(hwnd(), native_show_state);
- }
-
- // We need to explicitly activate the window if we've been shown with a state
- // that should activate, because if we're opened from a desktop shortcut while
- // an existing window is already running it doesn't seem to be enough to use
- // one of these flags to activate the window.
- if (native_show_state == SW_SHOWNORMAL ||
- native_show_state == SW_SHOWMAXIMIZED)
- Activate();
-
- if (!delegate_->HandleInitialFocus(show_state))
- SetInitialFocus();
-}
-
-void HWNDMessageHandler::ShowMaximizedWithBounds(const gfx::Rect& bounds) {
- WINDOWPLACEMENT placement = { 0 };
- placement.length = sizeof(WINDOWPLACEMENT);
- placement.showCmd = SW_SHOWMAXIMIZED;
- placement.rcNormalPosition = bounds.ToRECT();
- SetWindowPlacement(hwnd(), &placement);
-}
-
-void HWNDMessageHandler::Hide() {
- if (IsWindow(hwnd())) {
- // NOTE: Be careful not to activate any windows here (for example, calling
- // ShowWindow(SW_HIDE) will automatically activate another window). This
- // code can be called while a window is being deactivated, and activating
- // another window will screw up the activation that is already in progress.
- SetWindowPos(hwnd(), NULL, 0, 0, 0, 0,
- SWP_HIDEWINDOW | SWP_NOACTIVATE | SWP_NOMOVE |
- SWP_NOREPOSITION | SWP_NOSIZE | SWP_NOZORDER);
- }
-}
-
-void HWNDMessageHandler::Maximize() {
- ExecuteSystemMenuCommand(SC_MAXIMIZE);
-}
-
-void HWNDMessageHandler::Minimize() {
- ExecuteSystemMenuCommand(SC_MINIMIZE);
- delegate_->HandleNativeBlur(NULL);
-}
-
-void HWNDMessageHandler::Restore() {
- ExecuteSystemMenuCommand(SC_RESTORE);
-}
-
-void HWNDMessageHandler::Activate() {
- if (IsMinimized())
- ::ShowWindow(hwnd(), SW_RESTORE);
- ::SetWindowPos(hwnd(), HWND_TOP, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE);
- SetForegroundWindow(hwnd());
-}
-
-void HWNDMessageHandler::Deactivate() {
- HWND next_hwnd = ::GetNextWindow(hwnd(), GW_HWNDNEXT);
- while (next_hwnd) {
- if (::IsWindowVisible(next_hwnd)) {
- ::SetForegroundWindow(next_hwnd);
- return;
- }
- next_hwnd = ::GetNextWindow(next_hwnd, GW_HWNDNEXT);
- }
-}
-
-void HWNDMessageHandler::SetAlwaysOnTop(bool on_top) {
- ::SetWindowPos(hwnd(), on_top ? HWND_TOPMOST : HWND_NOTOPMOST,
- 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
-}
-
-bool HWNDMessageHandler::IsVisible() const {
- return !!::IsWindowVisible(hwnd());
-}
-
-bool HWNDMessageHandler::IsActive() const {
- return GetActiveWindow() == hwnd();
-}
-
-bool HWNDMessageHandler::IsMinimized() const {
- return !!::IsIconic(hwnd());
-}
-
-bool HWNDMessageHandler::IsMaximized() const {
- return !!::IsZoomed(hwnd());
-}
-
-bool HWNDMessageHandler::IsAlwaysOnTop() const {
- return (GetWindowLong(hwnd(), GWL_EXSTYLE) & WS_EX_TOPMOST) != 0;
-}
-
-bool HWNDMessageHandler::RunMoveLoop(const gfx::Vector2d& drag_offset,
- bool hide_on_escape) {
- ReleaseCapture();
- MoveLoopMouseWatcher watcher(this, hide_on_escape);
- // In Aura, we handle touch events asynchronously. So we need to allow nested
- // tasks while in windows move loop.
- base::MessageLoop::ScopedNestableTaskAllower allow_nested(
- base::MessageLoop::current());
-
- SendMessage(hwnd(), WM_SYSCOMMAND, SC_MOVE | 0x0002, GetMessagePos());
- // Windows doesn't appear to offer a way to determine whether the user
- // canceled the move or not. We assume if the user released the mouse it was
- // successful.
- return watcher.got_mouse_up();
-}
-
-void HWNDMessageHandler::EndMoveLoop() {
- SendMessage(hwnd(), WM_CANCELMODE, 0, 0);
-}
-
-void HWNDMessageHandler::SendFrameChanged() {
- SetWindowPos(hwnd(), NULL, 0, 0, 0, 0,
- SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOCOPYBITS |
- SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOREPOSITION |
- SWP_NOSENDCHANGING | SWP_NOSIZE | SWP_NOZORDER);
-}
-
-void HWNDMessageHandler::FlashFrame(bool flash) {
- FLASHWINFO fwi;
- fwi.cbSize = sizeof(fwi);
- fwi.hwnd = hwnd();
- if (flash) {
- fwi.dwFlags = FLASHW_ALL;
- fwi.uCount = 4;
- fwi.dwTimeout = 0;
- } else {
- fwi.dwFlags = FLASHW_STOP;
- }
- FlashWindowEx(&fwi);
-}
-
-void HWNDMessageHandler::ClearNativeFocus() {
- ::SetFocus(hwnd());
-}
-
-void HWNDMessageHandler::SetCapture() {
- DCHECK(!HasCapture());
- ::SetCapture(hwnd());
-}
-
-void HWNDMessageHandler::ReleaseCapture() {
- if (HasCapture())
- ::ReleaseCapture();
-}
-
-bool HWNDMessageHandler::HasCapture() const {
- return ::GetCapture() == hwnd();
-}
-
-void HWNDMessageHandler::SetVisibilityChangedAnimationsEnabled(bool enabled) {
- if (base::win::GetVersion() >= base::win::VERSION_VISTA) {
- int dwm_value = enabled ? FALSE : TRUE;
- DwmSetWindowAttribute(
- hwnd(), DWMWA_TRANSITIONS_FORCEDISABLED, &dwm_value, sizeof(dwm_value));
- }
-}
-
-bool HWNDMessageHandler::SetTitle(const base::string16& title) {
- base::string16 current_title;
- size_t len_with_null = GetWindowTextLength(hwnd()) + 1;
- if (len_with_null == 1 && title.length() == 0)
- return false;
- if (len_with_null - 1 == title.length() &&
- GetWindowText(
- hwnd(), WriteInto(&current_title, len_with_null), len_with_null) &&
- current_title == title)
- return false;
- SetWindowText(hwnd(), title.c_str());
- return true;
-}
-
-void HWNDMessageHandler::SetCursor(HCURSOR cursor) {
- if (cursor) {
- previous_cursor_ = ::SetCursor(cursor);
- current_cursor_ = cursor;
- } else if (previous_cursor_) {
- ::SetCursor(previous_cursor_);
- previous_cursor_ = NULL;
- }
-}
-
-void HWNDMessageHandler::FrameTypeChanged() {
- if (base::win::GetVersion() < base::win::VERSION_VISTA) {
- // Don't redraw the window here, because we invalidate the window later.
- ResetWindowRegion(true, false);
- // The non-client view needs to update too.
- delegate_->HandleFrameChanged();
- InvalidateRect(hwnd(), NULL, FALSE);
- } else {
- if (!custom_window_region_ && !delegate_->IsUsingCustomFrame())
- dwm_transition_desired_ = true;
- if (!dwm_transition_desired_ || !fullscreen_handler_->fullscreen())
- PerformDwmTransition();
- }
-}
-
-void HWNDMessageHandler::SchedulePaintInRect(const gfx::Rect& rect) {
- if (use_layered_buffer_) {
- // We must update the back-buffer immediately, since Windows' handling of
- // invalid rects is somewhat mysterious.
- invalid_rect_.Union(rect);
-
- // In some situations, such as drag and drop, when Windows itself runs a
- // nested message loop our message loop appears to be starved and we don't
- // receive calls to DidProcessMessage(). This only seems to affect layered
- // windows, so we schedule a redraw manually using a task, since those never
- // seem to be starved. Also, wtf.
- if (!waiting_for_redraw_layered_window_contents_) {
- waiting_for_redraw_layered_window_contents_ = true;
- base::MessageLoop::current()->PostTask(
- FROM_HERE,
- base::Bind(&HWNDMessageHandler::RedrawLayeredWindowContents,
- weak_factory_.GetWeakPtr()));
- }
- } else {
- // InvalidateRect() expects client coordinates.
- RECT r = rect.ToRECT();
- InvalidateRect(hwnd(), &r, FALSE);
- }
-}
-
-void HWNDMessageHandler::SetOpacity(BYTE opacity) {
- layered_alpha_ = opacity;
-}
-
-void HWNDMessageHandler::SetWindowIcons(const gfx::ImageSkia& window_icon,
- const gfx::ImageSkia& app_icon) {
- if (!window_icon.isNull()) {
- HICON windows_icon = IconUtil::CreateHICONFromSkBitmap(
- *window_icon.bitmap());
- // We need to make sure to destroy the previous icon, otherwise we'll leak
- // these GDI objects until we crash!
- HICON old_icon = reinterpret_cast<HICON>(
- SendMessage(hwnd(), WM_SETICON, ICON_SMALL,
- reinterpret_cast<LPARAM>(windows_icon)));
- if (old_icon)
- DestroyIcon(old_icon);
- }
- if (!app_icon.isNull()) {
- HICON windows_icon = IconUtil::CreateHICONFromSkBitmap(*app_icon.bitmap());
- HICON old_icon = reinterpret_cast<HICON>(
- SendMessage(hwnd(), WM_SETICON, ICON_BIG,
- reinterpret_cast<LPARAM>(windows_icon)));
- if (old_icon)
- DestroyIcon(old_icon);
- }
-}
-
-void HWNDMessageHandler::SetFullscreen(bool fullscreen) {
- fullscreen_handler()->SetFullscreen(fullscreen);
- // If we are out of fullscreen and there was a pending DWM transition for the
- // window, then go ahead and do it now.
- if (!fullscreen && dwm_transition_desired_)
- PerformDwmTransition();
-}
-
-void HWNDMessageHandler::SizeConstraintsChanged() {
- LONG style = GetWindowLong(hwnd(), GWL_STYLE);
- // Ignore if this is not a standard window.
- if (!(style & WS_OVERLAPPED))
- return;
-
- if (delegate_->CanResize()) {
- style |= WS_THICKFRAME | WS_MAXIMIZEBOX;
- if (!delegate_->CanMaximize())
- style &= ~WS_MAXIMIZEBOX;
- } else {
- style &= ~(WS_THICKFRAME | WS_MAXIMIZEBOX);
- }
- if (delegate_->CanMinimize()) {
- style |= WS_MINIMIZEBOX;
- } else {
- style &= ~WS_MINIMIZEBOX;
- }
- SetWindowLong(hwnd(), GWL_STYLE, style);
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// HWNDMessageHandler, InputMethodDelegate implementation:
-
-void HWNDMessageHandler::DispatchKeyEventPostIME(const ui::KeyEvent& key) {
- SetMsgHandled(delegate_->HandleKeyEvent(key));
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// HWNDMessageHandler, gfx::WindowImpl overrides:
-
-HICON HWNDMessageHandler::GetDefaultWindowIcon() const {
- if (use_system_default_icon_)
- return NULL;
- return ViewsDelegate::views_delegate ?
- ViewsDelegate::views_delegate->GetDefaultWindowIcon() : NULL;
-}
-
-LRESULT HWNDMessageHandler::OnWndProc(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- HWND window = hwnd();
- LRESULT result = 0;
-
- if (delegate_ && delegate_->PreHandleMSG(message, w_param, l_param, &result))
- return result;
-
- // Otherwise we handle everything else.
- // NOTE: We inline ProcessWindowMessage() as 'this' may be destroyed during
- // dispatch and ProcessWindowMessage() doesn't deal with that well.
- const BOOL old_msg_handled = msg_handled_;
- base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
- const BOOL processed =
- _ProcessWindowMessage(window, message, w_param, l_param, result, 0);
- if (!ref)
- return 0;
- msg_handled_ = old_msg_handled;
-
- if (!processed) {
- result = DefWindowProc(window, message, w_param, l_param);
- // DefWindowProc() may have destroyed the window and/or us in a nested
- // message loop.
- if (!ref || !::IsWindow(window))
- return result;
- }
-
- if (delegate_) {
- delegate_->PostHandleMSG(message, w_param, l_param);
- if (message == WM_NCDESTROY)
- delegate_->HandleDestroyed();
- }
-
- if (message == WM_ACTIVATE && IsTopLevelWindow(window))
- PostProcessActivateMessage(LOWORD(w_param), !!HIWORD(w_param));
- return result;
-}
-
-LRESULT HWNDMessageHandler::HandleMouseMessage(unsigned int message,
- WPARAM w_param,
- LPARAM l_param,
- bool* handled) {
- // Don't track forwarded mouse messages. We expect the caller to track the
- // mouse.
- base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
- LRESULT ret = HandleMouseEventInternal(message, w_param, l_param, false);
- *handled = IsMsgHandled();
- return ret;
-}
-
-LRESULT HWNDMessageHandler::HandleKeyboardMessage(unsigned int message,
- WPARAM w_param,
- LPARAM l_param,
- bool* handled) {
- base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
- LRESULT ret = OnKeyEvent(message, w_param, l_param);
- *handled = IsMsgHandled();
- return ret;
-}
-
-LRESULT HWNDMessageHandler::HandleTouchMessage(unsigned int message,
- WPARAM w_param,
- LPARAM l_param,
- bool* handled) {
- base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
- LRESULT ret = OnTouchEvent(message, w_param, l_param);
- *handled = IsMsgHandled();
- return ret;
-}
-
-LRESULT HWNDMessageHandler::HandleScrollMessage(unsigned int message,
- WPARAM w_param,
- LPARAM l_param,
- bool* handled) {
- base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
- LRESULT ret = OnScrollMessage(message, w_param, l_param);
- *handled = IsMsgHandled();
- return ret;
-}
-
-LRESULT HWNDMessageHandler::HandleNcHitTestMessage(unsigned int message,
- WPARAM w_param,
- LPARAM l_param,
- bool* handled) {
- base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
- LRESULT ret = OnNCHitTest(
- gfx::Point(CR_GET_X_LPARAM(l_param), CR_GET_Y_LPARAM(l_param)));
- *handled = IsMsgHandled();
- return ret;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// HWNDMessageHandler, private:
-
-int HWNDMessageHandler::GetAppbarAutohideEdges(HMONITOR monitor) {
- autohide_factory_.InvalidateWeakPtrs();
- return ViewsDelegate::views_delegate ?
- ViewsDelegate::views_delegate->GetAppbarAutohideEdges(
- monitor,
- base::Bind(&HWNDMessageHandler::OnAppbarAutohideEdgesChanged,
- autohide_factory_.GetWeakPtr())) :
- ViewsDelegate::EDGE_BOTTOM;
-}
-
-void HWNDMessageHandler::OnAppbarAutohideEdgesChanged() {
- // This triggers querying WM_NCCALCSIZE again.
- RECT client;
- GetWindowRect(hwnd(), &client);
- SetWindowPos(hwnd(), NULL, client.left, client.top,
- client.right - client.left, client.bottom - client.top,
- SWP_FRAMECHANGED);
-}
-
-void HWNDMessageHandler::SetInitialFocus() {
- if (!(GetWindowLong(hwnd(), GWL_EXSTYLE) & WS_EX_TRANSPARENT) &&
- !(GetWindowLong(hwnd(), GWL_EXSTYLE) & WS_EX_NOACTIVATE)) {
- // The window does not get keyboard messages unless we focus it.
- SetFocus(hwnd());
- }
-}
-
-void HWNDMessageHandler::PostProcessActivateMessage(int activation_state,
- bool minimized) {
- DCHECK(IsTopLevelWindow(hwnd()));
- const bool active = activation_state != WA_INACTIVE && !minimized;
- if (delegate_->CanActivate())
- delegate_->HandleActivationChanged(active);
-}
-
-void HWNDMessageHandler::RestoreEnabledIfNecessary() {
- if (delegate_->IsModal() && !restored_enabled_) {
- restored_enabled_ = true;
- // If we were run modally, we need to undo the disabled-ness we inflicted on
- // the owner's parent hierarchy.
- HWND start = ::GetWindow(hwnd(), GW_OWNER);
- while (start) {
- ::EnableWindow(start, TRUE);
- start = ::GetParent(start);
- }
- }
-}
-
-void HWNDMessageHandler::ExecuteSystemMenuCommand(int command) {
- if (command)
- SendMessage(hwnd(), WM_SYSCOMMAND, command, 0);
-}
-
-void HWNDMessageHandler::TrackMouseEvents(DWORD mouse_tracking_flags) {
- // Begin tracking mouse events for this HWND so that we get WM_MOUSELEAVE
- // when the user moves the mouse outside this HWND's bounds.
- if (active_mouse_tracking_flags_ == 0 || mouse_tracking_flags & TME_CANCEL) {
- if (mouse_tracking_flags & TME_CANCEL) {
- // We're about to cancel active mouse tracking, so empty out the stored
- // state.
- active_mouse_tracking_flags_ = 0;
- } else {
- active_mouse_tracking_flags_ = mouse_tracking_flags;
- }
-
- TRACKMOUSEEVENT tme;
- tme.cbSize = sizeof(tme);
- tme.dwFlags = mouse_tracking_flags;
- tme.hwndTrack = hwnd();
- tme.dwHoverTime = 0;
- TrackMouseEvent(&tme);
- } else if (mouse_tracking_flags != active_mouse_tracking_flags_) {
- TrackMouseEvents(active_mouse_tracking_flags_ | TME_CANCEL);
- TrackMouseEvents(mouse_tracking_flags);
- }
-}
-
-void HWNDMessageHandler::ClientAreaSizeChanged() {
- gfx::Size s = GetClientAreaBounds().size();
- delegate_->HandleClientSizeChanged(s);
- if (use_layered_buffer_)
- layered_window_contents_.reset(new gfx::Canvas(s, 1.0f, false));
-}
-
-bool HWNDMessageHandler::GetClientAreaInsets(gfx::Insets* insets) const {
- if (delegate_->GetClientAreaInsets(insets))
- return true;
- DCHECK(insets->empty());
-
- // Returning false causes the default handling in OnNCCalcSize() to
- // be invoked.
- if (!delegate_->IsWidgetWindow() ||
- (!delegate_->IsUsingCustomFrame() && !remove_standard_frame_)) {
- return false;
- }
-
- if (IsMaximized()) {
- // Windows automatically adds a standard width border to all sides when a
- // window is maximized.
- int border_thickness = GetSystemMetrics(SM_CXSIZEFRAME);
- if (remove_standard_frame_)
- border_thickness -= 1;
- *insets = gfx::Insets(
- border_thickness, border_thickness, border_thickness, border_thickness);
- return true;
- }
-
- *insets = gfx::Insets();
- return true;
-}
-
-void HWNDMessageHandler::ResetWindowRegion(bool force, bool redraw) {
- // A native frame uses the native window region, and we don't want to mess
- // with it.
- // WS_EX_COMPOSITED is used instead of WS_EX_LAYERED under aura. WS_EX_LAYERED
- // automatically makes clicks on transparent pixels fall through, that isn't
- // the case with WS_EX_COMPOSITED. So, we route WS_EX_COMPOSITED through to
- // the delegate to allow for a custom hit mask.
- if ((window_ex_style() & WS_EX_COMPOSITED) == 0 && !custom_window_region_ &&
- (!delegate_->IsUsingCustomFrame() || !delegate_->IsWidgetWindow())) {
- if (force)
- SetWindowRgn(hwnd(), NULL, redraw);
- return;
- }
-
- // Changing the window region is going to force a paint. Only change the
- // window region if the region really differs.
- HRGN current_rgn = CreateRectRgn(0, 0, 0, 0);
- int current_rgn_result = GetWindowRgn(hwnd(), current_rgn);
-
- RECT window_rect;
- GetWindowRect(hwnd(), &window_rect);
- HRGN new_region;
- if (custom_window_region_) {
- new_region = ::CreateRectRgn(0, 0, 0, 0);
- ::CombineRgn(new_region, custom_window_region_.Get(), NULL, RGN_COPY);
- } else if (IsMaximized()) {
- HMONITOR monitor = MonitorFromWindow(hwnd(), MONITOR_DEFAULTTONEAREST);
- MONITORINFO mi;
- mi.cbSize = sizeof mi;
- GetMonitorInfo(monitor, &mi);
- RECT work_rect = mi.rcWork;
- OffsetRect(&work_rect, -window_rect.left, -window_rect.top);
- new_region = CreateRectRgnIndirect(&work_rect);
- } else {
- gfx::Path window_mask;
- delegate_->GetWindowMask(gfx::Size(window_rect.right - window_rect.left,
- window_rect.bottom - window_rect.top),
- &window_mask);
- new_region = gfx::CreateHRGNFromSkPath(window_mask);
- }
-
- if (current_rgn_result == ERROR || !EqualRgn(current_rgn, new_region)) {
- // SetWindowRgn takes ownership of the HRGN created by CreateNativeRegion.
- SetWindowRgn(hwnd(), new_region, redraw);
- } else {
- DeleteObject(new_region);
- }
-
- DeleteObject(current_rgn);
-}
-
-void HWNDMessageHandler::UpdateDwmNcRenderingPolicy() {
- if (base::win::GetVersion() < base::win::VERSION_VISTA)
- return;
-
- if (fullscreen_handler_->fullscreen())
- return;
-
- DWMNCRENDERINGPOLICY policy =
- custom_window_region_ || delegate_->IsUsingCustomFrame() ?
- DWMNCRP_DISABLED : DWMNCRP_ENABLED;
-
- DwmSetWindowAttribute(hwnd(), DWMWA_NCRENDERING_POLICY,
- &policy, sizeof(DWMNCRENDERINGPOLICY));
-}
-
-LRESULT HWNDMessageHandler::DefWindowProcWithRedrawLock(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- ScopedRedrawLock lock(this);
- // The Widget and HWND can be destroyed in the call to DefWindowProc, so use
- // the WeakPtrFactory to avoid unlocking (and crashing) after destruction.
- base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
- LRESULT result = DefWindowProc(hwnd(), message, w_param, l_param);
- if (!ref)
- lock.CancelUnlockOperation();
- return result;
-}
-
-void HWNDMessageHandler::LockUpdates(bool force) {
- // We skip locked updates when Aero is on for two reasons:
- // 1. Because it isn't necessary
- // 2. Because toggling the WS_VISIBLE flag may occur while the GPU process is
- // attempting to present a child window's backbuffer onscreen. When these
- // two actions race with one another, the child window will either flicker
- // or will simply stop updating entirely.
- if ((force || !ui::win::IsAeroGlassEnabled()) && ++lock_updates_count_ == 1) {
- SetWindowLong(hwnd(), GWL_STYLE,
- GetWindowLong(hwnd(), GWL_STYLE) & ~WS_VISIBLE);
- }
-}
-
-void HWNDMessageHandler::UnlockUpdates(bool force) {
- if ((force || !ui::win::IsAeroGlassEnabled()) && --lock_updates_count_ <= 0) {
- SetWindowLong(hwnd(), GWL_STYLE,
- GetWindowLong(hwnd(), GWL_STYLE) | WS_VISIBLE);
- lock_updates_count_ = 0;
- }
-}
-
-void HWNDMessageHandler::RedrawLayeredWindowContents() {
- waiting_for_redraw_layered_window_contents_ = false;
- if (invalid_rect_.IsEmpty())
- return;
-
- // We need to clip to the dirty rect ourselves.
- layered_window_contents_->sk_canvas()->save();
- double scale = gfx::win::GetDeviceScaleFactor();
- layered_window_contents_->sk_canvas()->scale(
- SkScalar(scale),SkScalar(scale));
- layered_window_contents_->ClipRect(invalid_rect_);
- delegate_->PaintLayeredWindow(layered_window_contents_.get());
- layered_window_contents_->sk_canvas()->scale(
- SkScalar(1.0/scale),SkScalar(1.0/scale));
- layered_window_contents_->sk_canvas()->restore();
-
- RECT wr;
- GetWindowRect(hwnd(), &wr);
- SIZE size = {wr.right - wr.left, wr.bottom - wr.top};
- POINT position = {wr.left, wr.top};
- HDC dib_dc = skia::BeginPlatformPaint(layered_window_contents_->sk_canvas());
- POINT zero = {0, 0};
- BLENDFUNCTION blend = {AC_SRC_OVER, 0, layered_alpha_, AC_SRC_ALPHA};
- UpdateLayeredWindow(hwnd(), NULL, &position, &size, dib_dc, &zero,
- RGB(0xFF, 0xFF, 0xFF), &blend, ULW_ALPHA);
- invalid_rect_.SetRect(0, 0, 0, 0);
- skia::EndPlatformPaint(layered_window_contents_->sk_canvas());
-}
-
-void HWNDMessageHandler::ForceRedrawWindow(int attempts) {
- if (ui::IsWorkstationLocked()) {
- // Presents will continue to fail as long as the input desktop is
- // unavailable.
- if (--attempts <= 0)
- return;
- base::MessageLoop::current()->PostDelayedTask(
- FROM_HERE,
- base::Bind(&HWNDMessageHandler::ForceRedrawWindow,
- weak_factory_.GetWeakPtr(),
- attempts),
- base::TimeDelta::FromMilliseconds(500));
- return;
- }
- InvalidateRect(hwnd(), NULL, FALSE);
-}
-
-// Message handlers ------------------------------------------------------------
-
-void HWNDMessageHandler::OnActivateApp(BOOL active, DWORD thread_id) {
- if (delegate_->IsWidgetWindow() && !active &&
- thread_id != GetCurrentThreadId()) {
- delegate_->HandleAppDeactivated();
- // Also update the native frame if it is rendering the non-client area.
- if (!remove_standard_frame_ && !delegate_->IsUsingCustomFrame())
- DefWindowProcWithRedrawLock(WM_NCACTIVATE, FALSE, 0);
- }
-}
-
-BOOL HWNDMessageHandler::OnAppCommand(HWND window,
- short command,
- WORD device,
- int keystate) {
- BOOL handled = !!delegate_->HandleAppCommand(command);
- SetMsgHandled(handled);
- // Make sure to return TRUE if the event was handled or in some cases the
- // system will execute the default handler which can cause bugs like going
- // forward or back two pages instead of one.
- return handled;
-}
-
-void HWNDMessageHandler::OnCancelMode() {
- delegate_->HandleCancelMode();
- // Need default handling, otherwise capture and other things aren't canceled.
- SetMsgHandled(FALSE);
-}
-
-void HWNDMessageHandler::OnCaptureChanged(HWND window) {
- delegate_->HandleCaptureLost();
-}
-
-void HWNDMessageHandler::OnClose() {
- delegate_->HandleClose();
-}
-
-void HWNDMessageHandler::OnCommand(UINT notification_code,
- int command,
- HWND window) {
- // If the notification code is > 1 it means it is control specific and we
- // should ignore it.
- if (notification_code > 1 || delegate_->HandleAppCommand(command))
- SetMsgHandled(FALSE);
-}
-
-LRESULT HWNDMessageHandler::OnCreate(CREATESTRUCT* create_struct) {
- use_layered_buffer_ = !!(window_ex_style() & WS_EX_LAYERED);
-
- if (window_ex_style() & WS_EX_COMPOSITED) {
- if (base::win::GetVersion() >= base::win::VERSION_VISTA) {
- // This is part of the magic to emulate layered windows with Aura
- // see the explanation elsewere when we set WS_EX_COMPOSITED style.
- MARGINS margins = {-1,-1,-1,-1};
- DwmExtendFrameIntoClientArea(hwnd(), &margins);
- }
- }
-
- fullscreen_handler_->set_hwnd(hwnd());
-
- // This message initializes the window so that focus border are shown for
- // windows.
- SendMessage(hwnd(),
- WM_CHANGEUISTATE,
- MAKELPARAM(UIS_CLEAR, UISF_HIDEFOCUS),
- 0);
-
- if (remove_standard_frame_) {
- SetWindowLong(hwnd(), GWL_STYLE,
- GetWindowLong(hwnd(), GWL_STYLE) & ~WS_CAPTION);
- SendFrameChanged();
- }
-
- // Get access to a modifiable copy of the system menu.
- GetSystemMenu(hwnd(), false);
-
- if (base::win::GetVersion() >= base::win::VERSION_WIN7 &&
- ui::AreTouchEventsEnabled())
- RegisterTouchWindow(hwnd(), TWF_WANTPALM);
-
- // We need to allow the delegate to size its contents since the window may not
- // receive a size notification when its initial bounds are specified at window
- // creation time.
- ClientAreaSizeChanged();
-
- delegate_->HandleCreate();
-
- WTSRegisterSessionNotification(hwnd(), NOTIFY_FOR_THIS_SESSION);
-
- // TODO(beng): move more of NWW::OnCreate here.
- return 0;
-}
-
-void HWNDMessageHandler::OnDestroy() {
- WTSUnRegisterSessionNotification(hwnd());
- delegate_->HandleDestroying();
-}
-
-void HWNDMessageHandler::OnDisplayChange(UINT bits_per_pixel,
- const gfx::Size& screen_size) {
- delegate_->HandleDisplayChange();
-}
-
-LRESULT HWNDMessageHandler::OnDwmCompositionChanged(UINT msg,
- WPARAM w_param,
- LPARAM l_param) {
- if (!delegate_->IsWidgetWindow()) {
- SetMsgHandled(FALSE);
- return 0;
- }
-
- FrameTypeChanged();
- return 0;
-}
-
-void HWNDMessageHandler::OnEnterMenuLoop(BOOL from_track_popup_menu) {
- if (menu_depth_++ == 0)
- delegate_->HandleMenuLoop(true);
-}
-
-void HWNDMessageHandler::OnEnterSizeMove() {
- // Please refer to the comments in the OnSize function about the scrollbar
- // hack.
- // Hide the Windows scrollbar if the scroll styles are present to ensure
- // that a paint flicker does not occur while sizing.
- if (in_size_loop_ && needs_scroll_styles_)
- ShowScrollBar(hwnd(), SB_BOTH, FALSE);
-
- delegate_->HandleBeginWMSizeMove();
- SetMsgHandled(FALSE);
-}
-
-LRESULT HWNDMessageHandler::OnEraseBkgnd(HDC dc) {
- // Needed to prevent resize flicker.
- return 1;
-}
-
-void HWNDMessageHandler::OnExitMenuLoop(BOOL is_shortcut_menu) {
- if (--menu_depth_ == 0)
- delegate_->HandleMenuLoop(false);
- DCHECK_GE(0, menu_depth_);
-}
-
-void HWNDMessageHandler::OnExitSizeMove() {
- delegate_->HandleEndWMSizeMove();
- SetMsgHandled(FALSE);
- // Please refer to the notes in the OnSize function for information about
- // the scrolling hack.
- // We hide the Windows scrollbar in the OnEnterSizeMove function. We need
- // to add the scroll styles back to ensure that scrolling works in legacy
- // trackpoint drivers.
- if (in_size_loop_ && needs_scroll_styles_)
- AddScrollStylesToWindow(hwnd());
-}
-
-void HWNDMessageHandler::OnGetMinMaxInfo(MINMAXINFO* minmax_info) {
- gfx::Size min_window_size;
- gfx::Size max_window_size;
- delegate_->GetMinMaxSize(&min_window_size, &max_window_size);
- min_window_size = gfx::win::DIPToScreenSize(min_window_size);
- max_window_size = gfx::win::DIPToScreenSize(max_window_size);
-
-
- // Add the native frame border size to the minimum and maximum size if the
- // view reports its size as the client size.
- if (delegate_->WidgetSizeIsClientSize()) {
- RECT client_rect, window_rect;
- GetClientRect(hwnd(), &client_rect);
- GetWindowRect(hwnd(), &window_rect);
- CR_DEFLATE_RECT(&window_rect, &client_rect);
- min_window_size.Enlarge(window_rect.right - window_rect.left,
- window_rect.bottom - window_rect.top);
- // Either axis may be zero, so enlarge them independently.
- if (max_window_size.width())
- max_window_size.Enlarge(window_rect.right - window_rect.left, 0);
- if (max_window_size.height())
- max_window_size.Enlarge(0, window_rect.bottom - window_rect.top);
- }
- minmax_info->ptMinTrackSize.x = min_window_size.width();
- minmax_info->ptMinTrackSize.y = min_window_size.height();
- if (max_window_size.width() || max_window_size.height()) {
- if (!max_window_size.width())
- max_window_size.set_width(GetSystemMetrics(SM_CXMAXTRACK));
- if (!max_window_size.height())
- max_window_size.set_height(GetSystemMetrics(SM_CYMAXTRACK));
- minmax_info->ptMaxTrackSize.x = max_window_size.width();
- minmax_info->ptMaxTrackSize.y = max_window_size.height();
- }
- SetMsgHandled(FALSE);
-}
-
-LRESULT HWNDMessageHandler::OnGetObject(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- LRESULT reference_result = static_cast<LRESULT>(0L);
-
- // Only the lower 32 bits of l_param are valid when checking the object id
- // because it sometimes gets sign-extended incorrectly (but not always).
- DWORD obj_id = static_cast<DWORD>(static_cast<DWORD_PTR>(l_param));
-
- // Accessibility readers will send an OBJID_CLIENT message
- if (OBJID_CLIENT == obj_id) {
- // Retrieve MSAA dispatch object for the root view.
- base::win::ScopedComPtr<IAccessible> root(
- delegate_->GetNativeViewAccessible());
-
- // Create a reference that MSAA will marshall to the client.
- reference_result = LresultFromObject(IID_IAccessible, w_param,
- static_cast<IAccessible*>(root.Detach()));
- }
-
- return reference_result;
-}
-
-LRESULT HWNDMessageHandler::OnImeMessages(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- LRESULT result = 0;
- base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
- const bool msg_handled =
- delegate_->HandleIMEMessage(message, w_param, l_param, &result);
- if (ref.get())
- SetMsgHandled(msg_handled);
- return result;
-}
-
-void HWNDMessageHandler::OnInitMenu(HMENU menu) {
- bool is_fullscreen = fullscreen_handler_->fullscreen();
- bool is_minimized = IsMinimized();
- bool is_maximized = IsMaximized();
- bool is_restored = !is_fullscreen && !is_minimized && !is_maximized;
-
- ScopedRedrawLock lock(this);
- EnableMenuItemByCommand(menu, SC_RESTORE, delegate_->CanResize() &&
- (is_minimized || is_maximized));
- EnableMenuItemByCommand(menu, SC_MOVE, is_restored);
- EnableMenuItemByCommand(menu, SC_SIZE, delegate_->CanResize() && is_restored);
- EnableMenuItemByCommand(menu, SC_MAXIMIZE, delegate_->CanMaximize() &&
- !is_fullscreen && !is_maximized);
- EnableMenuItemByCommand(menu, SC_MINIMIZE, delegate_->CanMinimize() &&
- !is_minimized);
-
- if (is_maximized && delegate_->CanResize())
- ::SetMenuDefaultItem(menu, SC_RESTORE, FALSE);
- else if (!is_maximized && delegate_->CanMaximize())
- ::SetMenuDefaultItem(menu, SC_MAXIMIZE, FALSE);
-}
-
-void HWNDMessageHandler::OnInputLangChange(DWORD character_set,
- HKL input_language_id) {
- delegate_->HandleInputLanguageChange(character_set, input_language_id);
-}
-
-LRESULT HWNDMessageHandler::OnKeyEvent(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- MSG msg = { hwnd(), message, w_param, l_param, GetMessageTime() };
- ui::KeyEvent key(msg);
- if (!delegate_->HandleUntranslatedKeyEvent(key))
- DispatchKeyEventPostIME(key);
- return 0;
-}
-
-void HWNDMessageHandler::OnKillFocus(HWND focused_window) {
- delegate_->HandleNativeBlur(focused_window);
- SetMsgHandled(FALSE);
-}
-
-LRESULT HWNDMessageHandler::OnMouseActivate(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- // Please refer to the comments in the header for the touch_down_contexts_
- // member for the if statement below.
- if (touch_down_contexts_)
- return MA_NOACTIVATE;
-
- // On Windows, if we select the menu item by touch and if the window at the
- // location is another window on the same thread, that window gets a
- // WM_MOUSEACTIVATE message and ends up activating itself, which is not
- // correct. We workaround this by setting a property on the window at the
- // current cursor location. We check for this property in our
- // WM_MOUSEACTIVATE handler and don't activate the window if the property is
- // set.
- if (::GetProp(hwnd(), ui::kIgnoreTouchMouseActivateForWindow)) {
- ::RemoveProp(hwnd(), ui::kIgnoreTouchMouseActivateForWindow);
- return MA_NOACTIVATE;
- }
- // A child window activation should be treated as if we lost activation.
- POINT cursor_pos = {0};
- ::GetCursorPos(&cursor_pos);
- ::ScreenToClient(hwnd(), &cursor_pos);
- // The code below exists for child windows like NPAPI plugins etc which need
- // to be activated whenever we receive a WM_MOUSEACTIVATE message. Don't put
- // transparent child windows in this bucket as they are not supposed to grab
- // activation.
- // TODO(ananta)
- // Get rid of this code when we deprecate NPAPI plugins.
- HWND child = ::RealChildWindowFromPoint(hwnd(), cursor_pos);
- if (::IsWindow(child) && child != hwnd() && ::IsWindowVisible(child) &&
- !(::GetWindowLong(child, GWL_EXSTYLE) & WS_EX_TRANSPARENT))
- PostProcessActivateMessage(WA_INACTIVE, false);
-
- // TODO(beng): resolve this with the GetWindowLong() check on the subsequent
- // line.
- if (delegate_->IsWidgetWindow())
- return delegate_->CanActivate() ? MA_ACTIVATE : MA_NOACTIVATEANDEAT;
- if (GetWindowLong(hwnd(), GWL_EXSTYLE) & WS_EX_NOACTIVATE)
- return MA_NOACTIVATE;
- SetMsgHandled(FALSE);
- return MA_ACTIVATE;
-}
-
-LRESULT HWNDMessageHandler::OnMouseRange(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- return HandleMouseEventInternal(message, w_param, l_param, true);
-}
-
-void HWNDMessageHandler::OnMove(const gfx::Point& point) {
- delegate_->HandleMove();
- SetMsgHandled(FALSE);
-}
-
-void HWNDMessageHandler::OnMoving(UINT param, const RECT* new_bounds) {
- delegate_->HandleMove();
-}
-
-LRESULT HWNDMessageHandler::OnNCActivate(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- // Per MSDN, w_param is either TRUE or FALSE. However, MSDN also hints that:
- // "If the window is minimized when this message is received, the application
- // should pass the message to the DefWindowProc function."
- // It is found out that the high word of w_param might be set when the window
- // is minimized or restored. To handle this, w_param's high word should be
- // cleared before it is converted to BOOL.
- BOOL active = static_cast<BOOL>(LOWORD(w_param));
-
- bool inactive_rendering_disabled = delegate_->IsInactiveRenderingDisabled();
-
- if (!delegate_->IsWidgetWindow()) {
- SetMsgHandled(FALSE);
- return 0;
- }
-
- if (!delegate_->CanActivate())
- return TRUE;
-
- // On activation, lift any prior restriction against rendering as inactive.
- if (active && inactive_rendering_disabled)
- delegate_->EnableInactiveRendering();
-
- if (delegate_->IsUsingCustomFrame()) {
- // TODO(beng, et al): Hack to redraw this window and child windows
- // synchronously upon activation. Not all child windows are redrawing
- // themselves leading to issues like http://crbug.com/74604
- // We redraw out-of-process HWNDs asynchronously to avoid hanging the
- // whole app if a child HWND belonging to a hung plugin is encountered.
- RedrawWindow(hwnd(), NULL, NULL,
- RDW_NOCHILDREN | RDW_INVALIDATE | RDW_UPDATENOW);
- EnumChildWindows(hwnd(), EnumChildWindowsForRedraw, NULL);
- }
-
- // The frame may need to redraw as a result of the activation change.
- // We can get WM_NCACTIVATE before we're actually visible. If we're not
- // visible, no need to paint.
- if (IsVisible())
- delegate_->SchedulePaint();
-
- // Avoid DefWindowProc non-client rendering over our custom frame on newer
- // Windows versions only (breaks taskbar activation indication on XP/Vista).
- if (delegate_->IsUsingCustomFrame() &&
- base::win::GetVersion() > base::win::VERSION_VISTA) {
- SetMsgHandled(TRUE);
- return TRUE;
- }
-
- return DefWindowProcWithRedrawLock(
- WM_NCACTIVATE, inactive_rendering_disabled || active, 0);
-}
-
-LRESULT HWNDMessageHandler::OnNCCalcSize(BOOL mode, LPARAM l_param) {
- // We only override the default handling if we need to specify a custom
- // non-client edge width. Note that in most cases "no insets" means no
- // custom width, but in fullscreen mode or when the NonClientFrameView
- // requests it, we want a custom width of 0.
-
- // Let User32 handle the first nccalcsize for captioned windows
- // so it updates its internal structures (specifically caption-present)
- // Without this Tile & Cascade windows won't work.
- // See http://code.google.com/p/chromium/issues/detail?id=900
- if (is_first_nccalc_) {
- is_first_nccalc_ = false;
- if (GetWindowLong(hwnd(), GWL_STYLE) & WS_CAPTION) {
- SetMsgHandled(FALSE);
- return 0;
- }
- }
-
- gfx::Insets insets;
- bool got_insets = GetClientAreaInsets(&insets);
- if (!got_insets && !fullscreen_handler_->fullscreen() &&
- !(mode && remove_standard_frame_)) {
- SetMsgHandled(FALSE);
- return 0;
- }
-
- RECT* client_rect = mode ?
- &(reinterpret_cast<NCCALCSIZE_PARAMS*>(l_param)->rgrc[0]) :
- reinterpret_cast<RECT*>(l_param);
- client_rect->left += insets.left();
- client_rect->top += insets.top();
- client_rect->bottom -= insets.bottom();
- client_rect->right -= insets.right();
- if (IsMaximized()) {
- // Find all auto-hide taskbars along the screen edges and adjust in by the
- // thickness of the auto-hide taskbar on each such edge, so the window isn't
- // treated as a "fullscreen app", which would cause the taskbars to
- // disappear.
- HMONITOR monitor = MonitorFromWindow(hwnd(), MONITOR_DEFAULTTONULL);
- if (!monitor) {
- // We might end up here if the window was previously minimized and the
- // user clicks on the taskbar button to restore it in the previously
- // maximized position. In that case WM_NCCALCSIZE is sent before the
- // window coordinates are restored to their previous values, so our
- // (left,top) would probably be (-32000,-32000) like all minimized
- // windows. So the above MonitorFromWindow call fails, but if we check
- // the window rect given with WM_NCCALCSIZE (which is our previous
- // restored window position) we will get the correct monitor handle.
- monitor = MonitorFromRect(client_rect, MONITOR_DEFAULTTONULL);
- if (!monitor) {
- // This is probably an extreme case that we won't hit, but if we don't
- // intersect any monitor, let us not adjust the client rect since our
- // window will not be visible anyway.
- return 0;
- }
- }
- const int autohide_edges = GetAppbarAutohideEdges(monitor);
- if (autohide_edges & ViewsDelegate::EDGE_LEFT)
- client_rect->left += kAutoHideTaskbarThicknessPx;
- if (autohide_edges & ViewsDelegate::EDGE_TOP) {
- if (!delegate_->IsUsingCustomFrame()) {
- // Tricky bit. Due to a bug in DwmDefWindowProc()'s handling of
- // WM_NCHITTEST, having any nonclient area atop the window causes the
- // caption buttons to draw onscreen but not respond to mouse
- // hover/clicks.
- // So for a taskbar at the screen top, we can't push the
- // client_rect->top down; instead, we move the bottom up by one pixel,
- // which is the smallest change we can make and still get a client area
- // less than the screen size. This is visibly ugly, but there seems to
- // be no better solution.
- --client_rect->bottom;
- } else {
- client_rect->top += kAutoHideTaskbarThicknessPx;
- }
- }
- if (autohide_edges & ViewsDelegate::EDGE_RIGHT)
- client_rect->right -= kAutoHideTaskbarThicknessPx;
- if (autohide_edges & ViewsDelegate::EDGE_BOTTOM)
- client_rect->bottom -= kAutoHideTaskbarThicknessPx;
-
- // We cannot return WVR_REDRAW when there is nonclient area, or Windows
- // exhibits bugs where client pixels and child HWNDs are mispositioned by
- // the width/height of the upper-left nonclient area.
- return 0;
- }
-
- // If the window bounds change, we're going to relayout and repaint anyway.
- // Returning WVR_REDRAW avoids an extra paint before that of the old client
- // pixels in the (now wrong) location, and thus makes actions like resizing a
- // window from the left edge look slightly less broken.
- // We special case when left or top insets are 0, since these conditions
- // actually require another repaint to correct the layout after glass gets
- // turned on and off.
- if (insets.left() == 0 || insets.top() == 0)
- return 0;
- return mode ? WVR_REDRAW : 0;
-}
-
-LRESULT HWNDMessageHandler::OnNCHitTest(const gfx::Point& point) {
- if (!delegate_->IsWidgetWindow()) {
- SetMsgHandled(FALSE);
- return 0;
- }
-
- // If the DWM is rendering the window controls, we need to give the DWM's
- // default window procedure first chance to handle hit testing.
- if (!remove_standard_frame_ && !delegate_->IsUsingCustomFrame()) {
- LRESULT result;
- if (DwmDefWindowProc(hwnd(), WM_NCHITTEST, 0,
- MAKELPARAM(point.x(), point.y()), &result)) {
- return result;
- }
- }
-
- // First, give the NonClientView a chance to test the point to see if it
- // provides any of the non-client area.
- POINT temp = { point.x(), point.y() };
- MapWindowPoints(HWND_DESKTOP, hwnd(), &temp, 1);
- int component = delegate_->GetNonClientComponent(gfx::Point(temp));
- if (component != HTNOWHERE)
- return component;
-
- // Otherwise, we let Windows do all the native frame non-client handling for
- // us.
- LRESULT hit_test_code = DefWindowProc(hwnd(), WM_NCHITTEST, 0,
- MAKELPARAM(point.x(), point.y()));
- if (needs_scroll_styles_) {
- switch (hit_test_code) {
- // If we faked the WS_VSCROLL and WS_HSCROLL styles for this window, then
- // Windows returns the HTVSCROLL or HTHSCROLL hit test codes if we hover
- // or click on the non client portions of the window where the OS
- // scrollbars would be drawn. These hittest codes are returned even when
- // the scrollbars are hidden, which is the case in Aura. We fake the
- // hittest code as HTCLIENT in this case to ensure that we receive client
- // mouse messages as opposed to non client mouse messages.
- case HTVSCROLL:
- case HTHSCROLL:
- hit_test_code = HTCLIENT;
- break;
-
- case HTBOTTOMRIGHT: {
- // Normally the HTBOTTOMRIGHT hittest code is received when we hover
- // near the bottom right of the window. However due to our fake scroll
- // styles, we get this code even when we hover around the area where
- // the vertical scrollar down arrow would be drawn.
- // We check if the hittest coordinates lie in this region and if yes
- // we return HTCLIENT.
- int border_width = ::GetSystemMetrics(SM_CXSIZEFRAME);
- int border_height = ::GetSystemMetrics(SM_CYSIZEFRAME);
- int scroll_width = ::GetSystemMetrics(SM_CXVSCROLL);
- int scroll_height = ::GetSystemMetrics(SM_CYVSCROLL);
- RECT window_rect;
- ::GetWindowRect(hwnd(), &window_rect);
- window_rect.bottom -= border_height;
- window_rect.right -= border_width;
- window_rect.left = window_rect.right - scroll_width;
- window_rect.top = window_rect.bottom - scroll_height;
- POINT pt;
- pt.x = point.x();
- pt.y = point.y();
- if (::PtInRect(&window_rect, pt))
- hit_test_code = HTCLIENT;
- break;
- }
-
- default:
- break;
- }
- }
- return hit_test_code;
-}
-
-void HWNDMessageHandler::OnNCPaint(HRGN rgn) {
- // We only do non-client painting if we're not using the native frame.
- // It's required to avoid some native painting artifacts from appearing when
- // the window is resized.
- if (!delegate_->IsWidgetWindow() || !delegate_->IsUsingCustomFrame()) {
- SetMsgHandled(FALSE);
- return;
- }
-
- // We have an NC region and need to paint it. We expand the NC region to
- // include the dirty region of the root view. This is done to minimize
- // paints.
- RECT window_rect;
- GetWindowRect(hwnd(), &window_rect);
-
- gfx::Size root_view_size = delegate_->GetRootViewSize();
- if (gfx::Size(window_rect.right - window_rect.left,
- window_rect.bottom - window_rect.top) != root_view_size) {
- // If the size of the window differs from the size of the root view it
- // means we're being asked to paint before we've gotten a WM_SIZE. This can
- // happen when the user is interactively resizing the window. To avoid
- // mass flickering we don't do anything here. Once we get the WM_SIZE we'll
- // reset the region of the window which triggers another WM_NCPAINT and
- // all is well.
- return;
- }
-
- RECT dirty_region;
- // A value of 1 indicates paint all.
- if (!rgn || rgn == reinterpret_cast<HRGN>(1)) {
- dirty_region.left = 0;
- dirty_region.top = 0;
- dirty_region.right = window_rect.right - window_rect.left;
- dirty_region.bottom = window_rect.bottom - window_rect.top;
- } else {
- RECT rgn_bounding_box;
- GetRgnBox(rgn, &rgn_bounding_box);
- if (!IntersectRect(&dirty_region, &rgn_bounding_box, &window_rect))
- return; // Dirty region doesn't intersect window bounds, bale.
-
- // rgn_bounding_box is in screen coordinates. Map it to window coordinates.
- OffsetRect(&dirty_region, -window_rect.left, -window_rect.top);
- }
-
- // In theory GetDCEx should do what we want, but I couldn't get it to work.
- // In particular the docs mentiond DCX_CLIPCHILDREN, but as far as I can tell
- // it doesn't work at all. So, instead we get the DC for the window then
- // manually clip out the children.
- HDC dc = GetWindowDC(hwnd());
- ClipState clip_state;
- clip_state.x = window_rect.left;
- clip_state.y = window_rect.top;
- clip_state.parent = hwnd();
- clip_state.dc = dc;
- EnumChildWindows(hwnd(), &ClipDCToChild,
- reinterpret_cast<LPARAM>(&clip_state));
-
- gfx::Rect old_paint_region = invalid_rect_;
- if (!old_paint_region.IsEmpty()) {
- // The root view has a region that needs to be painted. Include it in the
- // region we're going to paint.
-
- RECT old_paint_region_crect = old_paint_region.ToRECT();
- RECT tmp = dirty_region;
- UnionRect(&dirty_region, &tmp, &old_paint_region_crect);
- }
-
- SchedulePaintInRect(gfx::Rect(dirty_region));
-
- // gfx::CanvasSkiaPaint's destructor does the actual painting. As such, wrap
- // the following in a block to force paint to occur so that we can release
- // the dc.
- if (!delegate_->HandlePaintAccelerated(gfx::Rect(dirty_region))) {
- gfx::CanvasSkiaPaint canvas(dc,
- true,
- dirty_region.left,
- dirty_region.top,
- dirty_region.right - dirty_region.left,
- dirty_region.bottom - dirty_region.top);
- delegate_->HandlePaint(&canvas);
- }
-
- ReleaseDC(hwnd(), dc);
- // When using a custom frame, we want to avoid calling DefWindowProc() since
- // that may render artifacts.
- SetMsgHandled(delegate_->IsUsingCustomFrame());
-}
-
-LRESULT HWNDMessageHandler::OnNCUAHDrawCaption(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- // See comment in widget_win.h at the definition of WM_NCUAHDRAWCAPTION for
- // an explanation about why we need to handle this message.
- SetMsgHandled(delegate_->IsUsingCustomFrame());
- return 0;
-}
-
-LRESULT HWNDMessageHandler::OnNCUAHDrawFrame(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- // See comment in widget_win.h at the definition of WM_NCUAHDRAWCAPTION for
- // an explanation about why we need to handle this message.
- SetMsgHandled(delegate_->IsUsingCustomFrame());
- return 0;
-}
-
-LRESULT HWNDMessageHandler::OnNotify(int w_param, NMHDR* l_param) {
- LRESULT l_result = 0;
- SetMsgHandled(delegate_->HandleTooltipNotify(w_param, l_param, &l_result));
- return l_result;
-}
-
-void HWNDMessageHandler::OnPaint(HDC dc) {
- // Call BeginPaint()/EndPaint() around the paint handling, as that seems
- // to do more to actually validate the window's drawing region. This only
- // appears to matter for Windows that have the WS_EX_COMPOSITED style set
- // but will be valid in general too.
- PAINTSTRUCT ps;
- HDC display_dc = BeginPaint(hwnd(), &ps);
- CHECK(display_dc);
-
- // Try to paint accelerated first.
- if (!IsRectEmpty(&ps.rcPaint) &&
- !delegate_->HandlePaintAccelerated(gfx::Rect(ps.rcPaint))) {
- delegate_->HandlePaint(NULL);
- }
-
- EndPaint(hwnd(), &ps);
-}
-
-LRESULT HWNDMessageHandler::OnReflectedMessage(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- SetMsgHandled(FALSE);
- return 0;
-}
-
-LRESULT HWNDMessageHandler::OnScrollMessage(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- MSG msg = { hwnd(), message, w_param, l_param, GetMessageTime() };
- ui::ScrollEvent event(msg);
- delegate_->HandleScrollEvent(event);
- return 0;
-}
-
-void HWNDMessageHandler::OnSessionChange(WPARAM status_code,
- PWTSSESSION_NOTIFICATION session_id) {
- // Direct3D presents are ignored while the screen is locked, so force the
- // window to be redrawn on unlock.
- if (status_code == WTS_SESSION_UNLOCK)
- ForceRedrawWindow(10);
-
- SetMsgHandled(FALSE);
-}
-
-LRESULT HWNDMessageHandler::OnSetCursor(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- // Reimplement the necessary default behavior here. Calling DefWindowProc can
- // trigger weird non-client painting for non-glass windows with custom frames.
- // Using a ScopedRedrawLock to prevent caption rendering artifacts may allow
- // content behind this window to incorrectly paint in front of this window.
- // Invalidating the window to paint over either set of artifacts is not ideal.
- wchar_t* cursor = IDC_ARROW;
- switch (LOWORD(l_param)) {
- case HTSIZE:
- cursor = IDC_SIZENWSE;
- break;
- case HTLEFT:
- case HTRIGHT:
- cursor = IDC_SIZEWE;
- break;
- case HTTOP:
- case HTBOTTOM:
- cursor = IDC_SIZENS;
- break;
- case HTTOPLEFT:
- case HTBOTTOMRIGHT:
- cursor = IDC_SIZENWSE;
- break;
- case HTTOPRIGHT:
- case HTBOTTOMLEFT:
- cursor = IDC_SIZENESW;
- break;
- case HTCLIENT:
- SetCursor(current_cursor_);
- return 1;
- case LOWORD(HTERROR): // Use HTERROR's LOWORD value for valid comparison.
- SetMsgHandled(FALSE);
- break;
- default:
- // Use the default value, IDC_ARROW.
- break;
- }
- ::SetCursor(LoadCursor(NULL, cursor));
- return 1;
-}
-
-void HWNDMessageHandler::OnSetFocus(HWND last_focused_window) {
- delegate_->HandleNativeFocus(last_focused_window);
- SetMsgHandled(FALSE);
-}
-
-LRESULT HWNDMessageHandler::OnSetIcon(UINT size_type, HICON new_icon) {
- // Use a ScopedRedrawLock to avoid weird non-client painting.
- return DefWindowProcWithRedrawLock(WM_SETICON, size_type,
- reinterpret_cast<LPARAM>(new_icon));
-}
-
-LRESULT HWNDMessageHandler::OnSetText(const wchar_t* text) {
- // Use a ScopedRedrawLock to avoid weird non-client painting.
- return DefWindowProcWithRedrawLock(WM_SETTEXT, NULL,
- reinterpret_cast<LPARAM>(text));
-}
-
-void HWNDMessageHandler::OnSettingChange(UINT flags, const wchar_t* section) {
- if (!GetParent(hwnd()) && (flags == SPI_SETWORKAREA) &&
- !delegate_->WillProcessWorkAreaChange()) {
- // Fire a dummy SetWindowPos() call, so we'll trip the code in
- // OnWindowPosChanging() below that notices work area changes.
- ::SetWindowPos(hwnd(), 0, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE |
- SWP_NOZORDER | SWP_NOREDRAW | SWP_NOACTIVATE | SWP_NOOWNERZORDER);
- SetMsgHandled(TRUE);
- } else {
- if (flags == SPI_SETWORKAREA)
- delegate_->HandleWorkAreaChanged();
- SetMsgHandled(FALSE);
- }
-}
-
-void HWNDMessageHandler::OnSize(UINT param, const gfx::Size& size) {
- RedrawWindow(hwnd(), NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN);
- // ResetWindowRegion is going to trigger WM_NCPAINT. By doing it after we've
- // invoked OnSize we ensure the RootView has been laid out.
- ResetWindowRegion(false, true);
-
- // We add the WS_VSCROLL and WS_HSCROLL styles to top level windows to ensure
- // that legacy trackpad/trackpoint drivers generate the WM_VSCROLL and
- // WM_HSCROLL messages and scrolling works.
- // We want the scroll styles to be present on the window. However we don't
- // want Windows to draw the scrollbars. To achieve this we hide the scroll
- // bars and readd them to the window style in a posted task to ensure that we
- // don't get nested WM_SIZE messages.
- if (needs_scroll_styles_ && !in_size_loop_) {
- ShowScrollBar(hwnd(), SB_BOTH, FALSE);
- base::MessageLoop::current()->PostTask(
- FROM_HERE, base::Bind(&AddScrollStylesToWindow, hwnd()));
- }
-}
-
-void HWNDMessageHandler::OnSysCommand(UINT notification_code,
- const gfx::Point& point) {
- if (!delegate_->ShouldHandleSystemCommands())
- return;
-
- // Windows uses the 4 lower order bits of |notification_code| for type-
- // specific information so we must exclude this when comparing.
- static const int sc_mask = 0xFFF0;
- // Ignore size/move/maximize in fullscreen mode.
- if (fullscreen_handler_->fullscreen() &&
- (((notification_code & sc_mask) == SC_SIZE) ||
- ((notification_code & sc_mask) == SC_MOVE) ||
- ((notification_code & sc_mask) == SC_MAXIMIZE)))
- return;
- if (delegate_->IsUsingCustomFrame()) {
- if ((notification_code & sc_mask) == SC_MINIMIZE ||
- (notification_code & sc_mask) == SC_MAXIMIZE ||
- (notification_code & sc_mask) == SC_RESTORE) {
- delegate_->ResetWindowControls();
- } else if ((notification_code & sc_mask) == SC_MOVE ||
- (notification_code & sc_mask) == SC_SIZE) {
- if (!IsVisible()) {
- // Circumvent ScopedRedrawLocks and force visibility before entering a
- // resize or move modal loop to get continuous sizing/moving feedback.
- SetWindowLong(hwnd(), GWL_STYLE,
- GetWindowLong(hwnd(), GWL_STYLE) | WS_VISIBLE);
- }
- }
- }
-
- // Handle SC_KEYMENU, which means that the user has pressed the ALT
- // key and released it, so we should focus the menu bar.
- if ((notification_code & sc_mask) == SC_KEYMENU && point.x() == 0) {
- int modifiers = ui::EF_NONE;
- if (base::win::IsShiftPressed())
- modifiers |= ui::EF_SHIFT_DOWN;
- if (base::win::IsCtrlPressed())
- modifiers |= ui::EF_CONTROL_DOWN;
- // Retrieve the status of shift and control keys to prevent consuming
- // shift+alt keys, which are used by Windows to change input languages.
- ui::Accelerator accelerator(ui::KeyboardCodeForWindowsKeyCode(VK_MENU),
- modifiers);
- delegate_->HandleAccelerator(accelerator);
- return;
- }
-
- // If the delegate can't handle it, the system implementation will be called.
- if (!delegate_->HandleCommand(notification_code)) {
- // If the window is being resized by dragging the borders of the window
- // with the mouse/touch/keyboard, we flag as being in a size loop.
- if ((notification_code & sc_mask) == SC_SIZE)
- in_size_loop_ = true;
- base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
- DefWindowProc(hwnd(), WM_SYSCOMMAND, notification_code,
- MAKELPARAM(point.x(), point.y()));
- if (!ref.get())
- return;
- in_size_loop_ = false;
- }
-}
-
-void HWNDMessageHandler::OnThemeChanged() {
- ui::NativeThemeWin::instance()->CloseHandles();
-}
-
-LRESULT HWNDMessageHandler::OnTouchEvent(UINT message,
- WPARAM w_param,
- LPARAM l_param) {
- // Handle touch events only on Aura for now.
- int num_points = LOWORD(w_param);
- scoped_ptr<TOUCHINPUT[]> input(new TOUCHINPUT[num_points]);
- if (ui::GetTouchInputInfoWrapper(reinterpret_cast<HTOUCHINPUT>(l_param),
- num_points, input.get(),
- sizeof(TOUCHINPUT))) {
- int flags = ui::GetModifiersFromKeyState();
- TouchEvents touch_events;
- for (int i = 0; i < num_points; ++i) {
- POINT point;
- point.x = TOUCH_COORD_TO_PIXEL(input[i].x);
- point.y = TOUCH_COORD_TO_PIXEL(input[i].y);
-
- if (base::win::GetVersion() == base::win::VERSION_WIN7) {
- // Windows 7 sends touch events for touches in the non-client area,
- // whereas Windows 8 does not. In order to unify the behaviour, always
- // ignore touch events in the non-client area.
- LPARAM l_param_ht = MAKELPARAM(point.x, point.y);
- LRESULT hittest = SendMessage(hwnd(), WM_NCHITTEST, 0, l_param_ht);
-
- if (hittest != HTCLIENT)
- return 0;
- }
-
- ScreenToClient(hwnd(), &point);
-
- last_touch_message_time_ = ::GetMessageTime();
-
- ui::EventType touch_event_type = ui::ET_UNKNOWN;
-
- if (input[i].dwFlags & TOUCHEVENTF_DOWN) {
- touch_ids_.insert(input[i].dwID);
- touch_event_type = ui::ET_TOUCH_PRESSED;
- touch_down_contexts_++;
- base::MessageLoop::current()->PostDelayedTask(
- FROM_HERE,
- base::Bind(&HWNDMessageHandler::ResetTouchDownContext,
- weak_factory_.GetWeakPtr()),
- base::TimeDelta::FromMilliseconds(kTouchDownContextResetTimeout));
- } else if (input[i].dwFlags & TOUCHEVENTF_UP) {
- touch_ids_.erase(input[i].dwID);
- touch_event_type = ui::ET_TOUCH_RELEASED;
- } else if (input[i].dwFlags & TOUCHEVENTF_MOVE) {
- touch_event_type = ui::ET_TOUCH_MOVED;
- }
- if (touch_event_type != ui::ET_UNKNOWN) {
- base::TimeTicks now;
- // input[i].dwTime doesn't necessarily relate to the system time at all,
- // so use base::TimeTicks::HighResNow() if possible, or
- // base::TimeTicks::Now() otherwise.
- if (base::TimeTicks::IsHighResNowFastAndReliable())
- now = base::TimeTicks::HighResNow();
- else
- now = base::TimeTicks::Now();
- ui::TouchEvent event(touch_event_type,
- gfx::Point(point.x, point.y),
- id_generator_.GetGeneratedID(input[i].dwID),
- now - base::TimeTicks());
- event.set_flags(flags);
- event.latency()->AddLatencyNumberWithTimestamp(
- ui::INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT,
- 0,
- 0,
- base::TimeTicks::FromInternalValue(
- event.time_stamp().ToInternalValue()),
- 1);
-
- touch_events.push_back(event);
- if (touch_event_type == ui::ET_TOUCH_RELEASED)
- id_generator_.ReleaseNumber(input[i].dwID);
- }
- }
- // Handle the touch events asynchronously. We need this because touch
- // events on windows don't fire if we enter a modal loop in the context of
- // a touch event.
- base::MessageLoop::current()->PostTask(
- FROM_HERE,
- base::Bind(&HWNDMessageHandler::HandleTouchEvents,
- weak_factory_.GetWeakPtr(), touch_events));
- }
- CloseTouchInputHandle(reinterpret_cast<HTOUCHINPUT>(l_param));
- SetMsgHandled(FALSE);
- return 0;
-}
-
-void HWNDMessageHandler::OnWindowPosChanging(WINDOWPOS* window_pos) {
- if (ignore_window_pos_changes_) {
- // If somebody's trying to toggle our visibility, change the nonclient area,
- // change our Z-order, or activate us, we should probably let it go through.
- if (!(window_pos->flags & ((IsVisible() ? SWP_HIDEWINDOW : SWP_SHOWWINDOW) |
- SWP_FRAMECHANGED)) &&
- (window_pos->flags & (SWP_NOZORDER | SWP_NOACTIVATE))) {
- // Just sizing/moving the window; ignore.
- window_pos->flags |= SWP_NOSIZE | SWP_NOMOVE | SWP_NOREDRAW;
- window_pos->flags &= ~(SWP_SHOWWINDOW | SWP_HIDEWINDOW);
- }
- } else if (!GetParent(hwnd())) {
- RECT window_rect;
- HMONITOR monitor;
- gfx::Rect monitor_rect, work_area;
- if (GetWindowRect(hwnd(), &window_rect) &&
- GetMonitorAndRects(window_rect, &monitor, &monitor_rect, &work_area)) {
- bool work_area_changed = (monitor_rect == last_monitor_rect_) &&
- (work_area != last_work_area_);
- if (monitor && (monitor == last_monitor_) &&
- ((fullscreen_handler_->fullscreen() &&
- !fullscreen_handler_->metro_snap()) ||
- work_area_changed)) {
- // A rect for the monitor we're on changed. Normally Windows notifies
- // us about this (and thus we're reaching here due to the SetWindowPos()
- // call in OnSettingChange() above), but with some software (e.g.
- // nVidia's nView desktop manager) the work area can change asynchronous
- // to any notification, and we're just sent a SetWindowPos() call with a
- // new (frequently incorrect) position/size. In either case, the best
- // response is to throw away the existing position/size information in
- // |window_pos| and recalculate it based on the new work rect.
- gfx::Rect new_window_rect;
- if (fullscreen_handler_->fullscreen()) {
- new_window_rect = monitor_rect;
- } else if (IsMaximized()) {
- new_window_rect = work_area;
- int border_thickness = GetSystemMetrics(SM_CXSIZEFRAME);
- new_window_rect.Inset(-border_thickness, -border_thickness);
- } else {
- new_window_rect = gfx::Rect(window_rect);
- new_window_rect.AdjustToFit(work_area);
- }
- window_pos->x = new_window_rect.x();
- window_pos->y = new_window_rect.y();
- window_pos->cx = new_window_rect.width();
- window_pos->cy = new_window_rect.height();
- // WARNING! Don't set SWP_FRAMECHANGED here, it breaks moving the child
- // HWNDs for some reason.
- window_pos->flags &= ~(SWP_NOSIZE | SWP_NOMOVE | SWP_NOREDRAW);
- window_pos->flags |= SWP_NOCOPYBITS;
-
- // Now ignore all immediately-following SetWindowPos() changes. Windows
- // likes to (incorrectly) recalculate what our position/size should be
- // and send us further updates.
- ignore_window_pos_changes_ = true;
- base::MessageLoop::current()->PostTask(
- FROM_HERE,
- base::Bind(&HWNDMessageHandler::StopIgnoringPosChanges,
- weak_factory_.GetWeakPtr()));
- }
- last_monitor_ = monitor;
- last_monitor_rect_ = monitor_rect;
- last_work_area_ = work_area;
- }
- }
-
- if (DidClientAreaSizeChange(window_pos))
- delegate_->HandleWindowSizeChanging();
-
- if (ScopedFullscreenVisibility::IsHiddenForFullscreen(hwnd())) {
- // Prevent the window from being made visible if we've been asked to do so.
- // See comment in header as to why we might want this.
- window_pos->flags &= ~SWP_SHOWWINDOW;
- }
-
- if (window_pos->flags & SWP_SHOWWINDOW)
- delegate_->HandleVisibilityChanging(true);
- else if (window_pos->flags & SWP_HIDEWINDOW)
- delegate_->HandleVisibilityChanging(false);
-
- SetMsgHandled(FALSE);
-}
-
-void HWNDMessageHandler::OnWindowPosChanged(WINDOWPOS* window_pos) {
- if (DidClientAreaSizeChange(window_pos))
- ClientAreaSizeChanged();
- if (remove_standard_frame_ && window_pos->flags & SWP_FRAMECHANGED &&
- ui::win::IsAeroGlassEnabled() &&
- (window_ex_style() & WS_EX_COMPOSITED) == 0) {
- MARGINS m = {10, 10, 10, 10};
- DwmExtendFrameIntoClientArea(hwnd(), &m);
- }
- if (window_pos->flags & SWP_SHOWWINDOW)
- delegate_->HandleVisibilityChanged(true);
- else if (window_pos->flags & SWP_HIDEWINDOW)
- delegate_->HandleVisibilityChanged(false);
- SetMsgHandled(FALSE);
-}
-
-void HWNDMessageHandler::HandleTouchEvents(const TouchEvents& touch_events) {
- base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
- for (size_t i = 0; i < touch_events.size() && ref; ++i)
- delegate_->HandleTouchEvent(touch_events[i]);
-}
-
-void HWNDMessageHandler::ResetTouchDownContext() {
- touch_down_contexts_--;
-}
-
-LRESULT HWNDMessageHandler::HandleMouseEventInternal(UINT message,
- WPARAM w_param,
- LPARAM l_param,
- bool track_mouse) {
- if (!touch_ids_.empty())
- return 0;
- // We handle touch events on Windows Aura. Windows generates synthesized
- // mouse messages in response to touch which we should ignore. However touch
- // messages are only received for the client area. We need to ignore the
- // synthesized mouse messages for all points in the client area and places
- // which return HTNOWHERE.
- if (ui::IsMouseEventFromTouch(message)) {
- LPARAM l_param_ht = l_param;
- // For mouse events (except wheel events), location is in window coordinates
- // and should be converted to screen coordinates for WM_NCHITTEST.
- if (message != WM_MOUSEWHEEL && message != WM_MOUSEHWHEEL) {
- POINT screen_point = CR_POINT_INITIALIZER_FROM_LPARAM(l_param_ht);
- MapWindowPoints(hwnd(), HWND_DESKTOP, &screen_point, 1);
- l_param_ht = MAKELPARAM(screen_point.x, screen_point.y);
- }
- LRESULT hittest = SendMessage(hwnd(), WM_NCHITTEST, 0, l_param_ht);
- if (hittest == HTCLIENT || hittest == HTNOWHERE)
- return 0;
- }
-
- // Certain logitech drivers send the WM_MOUSEHWHEEL message to the parent
- // followed by WM_MOUSEWHEEL messages to the child window causing a vertical
- // scroll. We treat these WM_MOUSEWHEEL messages as WM_MOUSEHWHEEL
- // messages.
- if (message == WM_MOUSEHWHEEL)
- last_mouse_hwheel_time_ = ::GetMessageTime();
-
- if (message == WM_MOUSEWHEEL &&
- ::GetMessageTime() == last_mouse_hwheel_time_) {
- message = WM_MOUSEHWHEEL;
- }
-
- if (message == WM_RBUTTONUP && is_right_mouse_pressed_on_caption_) {
- is_right_mouse_pressed_on_caption_ = false;
- ReleaseCapture();
- // |point| is in window coordinates, but WM_NCHITTEST and TrackPopupMenu()
- // expect screen coordinates.
- POINT screen_point = CR_POINT_INITIALIZER_FROM_LPARAM(l_param);
- MapWindowPoints(hwnd(), HWND_DESKTOP, &screen_point, 1);
- w_param = SendMessage(hwnd(), WM_NCHITTEST, 0,
- MAKELPARAM(screen_point.x, screen_point.y));
- if (w_param == HTCAPTION || w_param == HTSYSMENU) {
- gfx::ShowSystemMenuAtPoint(hwnd(), gfx::Point(screen_point));
- return 0;
- }
- } else if (message == WM_NCLBUTTONDOWN && delegate_->IsUsingCustomFrame()) {
- switch (w_param) {
- case HTCLOSE:
- case HTMINBUTTON:
- case HTMAXBUTTON: {
- // When the mouse is pressed down in these specific non-client areas,
- // we need to tell the RootView to send the mouse pressed event (which
- // sets capture, allowing subsequent WM_LBUTTONUP (note, _not_
- // WM_NCLBUTTONUP) to fire so that the appropriate WM_SYSCOMMAND can be
- // sent by the applicable button's ButtonListener. We _have_ to do this
- // way rather than letting Windows just send the syscommand itself (as
- // would happen if we never did this dance) because for some insane
- // reason DefWindowProc for WM_NCLBUTTONDOWN also renders the pressed
- // window control button appearance, in the Windows classic style, over
- // our view! Ick! By handling this message we prevent Windows from
- // doing this undesirable thing, but that means we need to roll the
- // sys-command handling ourselves.
- // Combine |w_param| with common key state message flags.
- w_param |= base::win::IsCtrlPressed() ? MK_CONTROL : 0;
- w_param |= base::win::IsShiftPressed() ? MK_SHIFT : 0;
- }
- }
- } else if (message == WM_NCRBUTTONDOWN &&
- (w_param == HTCAPTION || w_param == HTSYSMENU)) {
- is_right_mouse_pressed_on_caption_ = true;
- // We SetCapture() to ensure we only show the menu when the button
- // down and up are both on the caption. Note: this causes the button up to
- // be WM_RBUTTONUP instead of WM_NCRBUTTONUP.
- SetCapture();
- }
- long message_time = GetMessageTime();
- MSG msg = { hwnd(), message, w_param, l_param, message_time,
- { CR_GET_X_LPARAM(l_param), CR_GET_Y_LPARAM(l_param) } };
- ui::MouseEvent event(msg);
- if (IsSynthesizedMouseMessage(message, message_time, l_param))
- event.set_flags(event.flags() | ui::EF_FROM_TOUCH);
-
- if (event.type() == ui::ET_MOUSE_MOVED && !HasCapture() && track_mouse) {
- // Windows only fires WM_MOUSELEAVE events if the application begins
- // "tracking" mouse events for a given HWND during WM_MOUSEMOVE events.
- // We need to call |TrackMouseEvents| to listen for WM_MOUSELEAVE.
- TrackMouseEvents((message == WM_NCMOUSEMOVE) ?
- TME_NONCLIENT | TME_LEAVE : TME_LEAVE);
- } else if (event.type() == ui::ET_MOUSE_EXITED) {
- // Reset our tracking flags so future mouse movement over this
- // NativeWidget results in a new tracking session. Fall through for
- // OnMouseEvent.
- active_mouse_tracking_flags_ = 0;
- } else if (event.type() == ui::ET_MOUSEWHEEL) {
- // Reroute the mouse wheel to the window under the pointer if applicable.
- return (ui::RerouteMouseWheel(hwnd(), w_param, l_param) ||
- delegate_->HandleMouseEvent(ui::MouseWheelEvent(msg))) ? 0 : 1;
- }
-
- // There are cases where the code handling the message destroys the window,
- // so use the weak ptr to check if destruction occured or not.
- base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
- bool handled = delegate_->HandleMouseEvent(event);
- if (!ref.get())
- return 0;
- if (!handled && message == WM_NCLBUTTONDOWN && w_param != HTSYSMENU &&
- delegate_->IsUsingCustomFrame()) {
- // TODO(msw): Eliminate undesired painting, or re-evaluate this workaround.
- // DefWindowProc for WM_NCLBUTTONDOWN does weird non-client painting, so we
- // need to call it inside a ScopedRedrawLock. This may cause other negative
- // side-effects (ex/ stifling non-client mouse releases).
- DefWindowProcWithRedrawLock(message, w_param, l_param);
- handled = true;
- }
-
- if (ref.get())
- SetMsgHandled(handled);
- return 0;
-}
-
-bool HWNDMessageHandler::IsSynthesizedMouseMessage(unsigned int message,
- int message_time,
- LPARAM l_param) {
- if (ui::IsMouseEventFromTouch(message))
- return true;
- // Ignore mouse messages which occur at the same location as the current
- // cursor position and within a time difference of 500 ms from the last
- // touch message.
- if (last_touch_message_time_ && message_time >= last_touch_message_time_ &&
- ((message_time - last_touch_message_time_) <=
- kSynthesizedMouseTouchMessagesTimeDifference)) {
- POINT mouse_location = CR_POINT_INITIALIZER_FROM_LPARAM(l_param);
- ::ClientToScreen(hwnd(), &mouse_location);
- POINT cursor_pos = {0};
- ::GetCursorPos(&cursor_pos);
- if (memcmp(&cursor_pos, &mouse_location, sizeof(POINT)))
- return false;
- return true;
- }
- return false;
-}
-
-void HWNDMessageHandler::PerformDwmTransition() {
- dwm_transition_desired_ = false;
-
- UpdateDwmNcRenderingPolicy();
- // Don't redraw the window here, because we need to hide and show the window
- // which will also trigger a redraw.
- ResetWindowRegion(true, false);
- // The non-client view needs to update too.
- delegate_->HandleFrameChanged();
-
- if (IsVisible() && !delegate_->IsUsingCustomFrame()) {
- // For some reason, we need to hide the window after we change from a custom
- // frame to a native frame. If we don't, the client area will be filled
- // with black. This seems to be related to an interaction between DWM and
- // SetWindowRgn, but the details aren't clear. Additionally, we need to
- // specify SWP_NOZORDER here, otherwise if you have multiple chrome windows
- // open they will re-appear with a non-deterministic Z-order.
- UINT flags = SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER;
- SetWindowPos(hwnd(), NULL, 0, 0, 0, 0, flags | SWP_HIDEWINDOW);
- SetWindowPos(hwnd(), NULL, 0, 0, 0, 0, flags | SWP_SHOWWINDOW);
- }
- // WM_DWMCOMPOSITIONCHANGED is only sent to top level windows, however we want
- // to notify our children too, since we can have MDI child windows who need to
- // update their appearance.
- EnumChildWindows(hwnd(), &SendDwmCompositionChanged, NULL);
-}
-
-} // namespace views
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