Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(802)

Unified Diff: ui/views/view_unittest.cc

Issue 851853002: It is time. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Trying to reup because the last upload failed. Created 5 years, 11 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « ui/views/view_targeter_unittest.cc ('k') | ui/views/view_unittest_aura.cc » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: ui/views/view_unittest.cc
diff --git a/ui/views/view_unittest.cc b/ui/views/view_unittest.cc
deleted file mode 100644
index 4f15a21771ad891329274b0569879f550c6e21f2..0000000000000000000000000000000000000000
--- a/ui/views/view_unittest.cc
+++ /dev/null
@@ -1,3707 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include <map>
-
-#include "base/memory/scoped_ptr.h"
-#include "base/rand_util.h"
-#include "base/strings/string_util.h"
-#include "base/strings/stringprintf.h"
-#include "base/strings/utf_string_conversions.h"
-#include "ui/base/accelerators/accelerator.h"
-#include "ui/base/clipboard/clipboard.h"
-#include "ui/base/l10n/l10n_util.h"
-#include "ui/compositor/compositor.h"
-#include "ui/compositor/layer.h"
-#include "ui/compositor/layer_animator.h"
-#include "ui/compositor/test/draw_waiter_for_test.h"
-#include "ui/events/event.h"
-#include "ui/events/keycodes/keyboard_codes.h"
-#include "ui/gfx/canvas.h"
-#include "ui/gfx/path.h"
-#include "ui/gfx/transform.h"
-#include "ui/strings/grit/ui_strings.h"
-#include "ui/views/background.h"
-#include "ui/views/controls/native/native_view_host.h"
-#include "ui/views/controls/scroll_view.h"
-#include "ui/views/controls/textfield/textfield.h"
-#include "ui/views/focus/view_storage.h"
-#include "ui/views/test/views_test_base.h"
-#include "ui/views/view.h"
-#include "ui/views/views_delegate.h"
-#include "ui/views/widget/native_widget.h"
-#include "ui/views/widget/root_view.h"
-#include "ui/views/window/dialog_client_view.h"
-#include "ui/views/window/dialog_delegate.h"
-
-using base::ASCIIToUTF16;
-
-namespace {
-
-// Returns true if |ancestor| is an ancestor of |layer|.
-bool LayerIsAncestor(const ui::Layer* ancestor, const ui::Layer* layer) {
- while (layer && layer != ancestor)
- layer = layer->parent();
- return layer == ancestor;
-}
-
-// Convenience functions for walking a View tree.
-const views::View* FirstView(const views::View* view) {
- const views::View* v = view;
- while (v->has_children())
- v = v->child_at(0);
- return v;
-}
-
-const views::View* NextView(const views::View* view) {
- const views::View* v = view;
- const views::View* parent = v->parent();
- if (!parent)
- return NULL;
- int next = parent->GetIndexOf(v) + 1;
- if (next != parent->child_count())
- return FirstView(parent->child_at(next));
- return parent;
-}
-
-// Convenience functions for walking a Layer tree.
-const ui::Layer* FirstLayer(const ui::Layer* layer) {
- const ui::Layer* l = layer;
- while (l->children().size() > 0)
- l = l->children()[0];
- return l;
-}
-
-const ui::Layer* NextLayer(const ui::Layer* layer) {
- const ui::Layer* parent = layer->parent();
- if (!parent)
- return NULL;
- const std::vector<ui::Layer*> children = parent->children();
- size_t index;
- for (index = 0; index < children.size(); index++) {
- if (children[index] == layer)
- break;
- }
- size_t next = index + 1;
- if (next < children.size())
- return FirstLayer(children[next]);
- return parent;
-}
-
-// Given the root nodes of a View tree and a Layer tree, makes sure the two
-// trees are in sync.
-bool ViewAndLayerTreeAreConsistent(const views::View* view,
- const ui::Layer* layer) {
- const views::View* v = FirstView(view);
- const ui::Layer* l = FirstLayer(layer);
- while (v && l) {
- // Find the view with a layer.
- while (v && !v->layer())
- v = NextView(v);
- EXPECT_TRUE(v);
- if (!v)
- return false;
-
- // Check if the View tree and the Layer tree are in sync.
- EXPECT_EQ(l, v->layer());
- if (v->layer() != l)
- return false;
-
- // Check if the visibility states of the View and the Layer are in sync.
- EXPECT_EQ(l->IsDrawn(), v->IsDrawn());
- if (v->IsDrawn() != l->IsDrawn()) {
- for (const views::View* vv = v; vv; vv = vv->parent())
- LOG(ERROR) << "V: " << vv << " " << vv->visible() << " "
- << vv->IsDrawn() << " " << vv->layer();
- for (const ui::Layer* ll = l; ll; ll = ll->parent())
- LOG(ERROR) << "L: " << ll << " " << ll->IsDrawn();
- return false;
- }
-
- // Check if the size of the View and the Layer are in sync.
- EXPECT_EQ(l->bounds(), v->bounds());
- if (v->bounds() != l->bounds())
- return false;
-
- if (v == view || l == layer)
- return v == view && l == layer;
-
- v = NextView(v);
- l = NextLayer(l);
- }
-
- return false;
-}
-
-// Constructs a View tree with the specified depth.
-void ConstructTree(views::View* view, int depth) {
- if (depth == 0)
- return;
- int count = base::RandInt(1, 5);
- for (int i = 0; i < count; i++) {
- views::View* v = new views::View;
- view->AddChildView(v);
- if (base::RandDouble() > 0.5)
- v->SetPaintToLayer(true);
- if (base::RandDouble() < 0.2)
- v->SetVisible(false);
-
- ConstructTree(v, depth - 1);
- }
-}
-
-void ScrambleTree(views::View* view) {
- int count = view->child_count();
- if (count == 0)
- return;
- for (int i = 0; i < count; i++) {
- ScrambleTree(view->child_at(i));
- }
-
- if (count > 1) {
- int a = base::RandInt(0, count - 1);
- int b = base::RandInt(0, count - 1);
-
- views::View* view_a = view->child_at(a);
- views::View* view_b = view->child_at(b);
- view->ReorderChildView(view_a, b);
- view->ReorderChildView(view_b, a);
- }
-
- if (!view->layer() && base::RandDouble() < 0.1)
- view->SetPaintToLayer(true);
-
- if (base::RandDouble() < 0.1)
- view->SetVisible(!view->visible());
-}
-
-} // namespace
-
-namespace views {
-
-typedef ViewsTestBase ViewTest;
-
-// A derived class for testing purpose.
-class TestView : public View {
- public:
- TestView()
- : View(),
- delete_on_pressed_(false),
- native_theme_(NULL),
- can_process_events_within_subtree_(true) {}
- virtual ~TestView() {}
-
- // Reset all test state
- void Reset() {
- did_change_bounds_ = false;
- last_mouse_event_type_ = 0;
- location_.SetPoint(0, 0);
- received_mouse_enter_ = false;
- received_mouse_exit_ = false;
- last_clip_.setEmpty();
- accelerator_count_map_.clear();
- can_process_events_within_subtree_ = true;
- }
-
- // Exposed as public for testing.
- void DoFocus() {
- views::View::Focus();
- }
-
- void DoBlur() {
- views::View::Blur();
- }
-
- bool focusable() const { return View::focusable(); }
-
- void set_can_process_events_within_subtree(bool can_process) {
- can_process_events_within_subtree_ = can_process;
- }
-
- virtual bool CanProcessEventsWithinSubtree() const override {
- return can_process_events_within_subtree_;
- }
-
- virtual void OnBoundsChanged(const gfx::Rect& previous_bounds) override;
- virtual bool OnMousePressed(const ui::MouseEvent& event) override;
- virtual bool OnMouseDragged(const ui::MouseEvent& event) override;
- virtual void OnMouseReleased(const ui::MouseEvent& event) override;
- virtual void OnMouseEntered(const ui::MouseEvent& event) override;
- virtual void OnMouseExited(const ui::MouseEvent& event) override;
-
- virtual void Paint(gfx::Canvas* canvas, const CullSet& cull_set) override;
- virtual void SchedulePaintInRect(const gfx::Rect& rect) override;
- virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) override;
-
- virtual void OnNativeThemeChanged(const ui::NativeTheme* native_theme)
- override;
-
- // OnBoundsChanged.
- bool did_change_bounds_;
- gfx::Rect new_bounds_;
-
- // MouseEvent.
- int last_mouse_event_type_;
- gfx::Point location_;
- bool received_mouse_enter_;
- bool received_mouse_exit_;
- bool delete_on_pressed_;
-
- // Painting.
- std::vector<gfx::Rect> scheduled_paint_rects_;
-
- // Painting.
- SkRect last_clip_;
-
- // Accelerators.
- std::map<ui::Accelerator, int> accelerator_count_map_;
-
- // Native theme.
- const ui::NativeTheme* native_theme_;
-
- // Value to return from CanProcessEventsWithinSubtree().
- bool can_process_events_within_subtree_;
-};
-
-////////////////////////////////////////////////////////////////////////////////
-// OnBoundsChanged
-////////////////////////////////////////////////////////////////////////////////
-
-void TestView::OnBoundsChanged(const gfx::Rect& previous_bounds) {
- did_change_bounds_ = true;
- new_bounds_ = bounds();
-}
-
-TEST_F(ViewTest, OnBoundsChanged) {
- TestView v;
-
- gfx::Rect prev_rect(0, 0, 200, 200);
- gfx::Rect new_rect(100, 100, 250, 250);
-
- v.SetBoundsRect(prev_rect);
- v.Reset();
- v.SetBoundsRect(new_rect);
-
- EXPECT_TRUE(v.did_change_bounds_);
- EXPECT_EQ(v.new_bounds_, new_rect);
- EXPECT_EQ(v.bounds(), new_rect);
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// MouseEvent
-////////////////////////////////////////////////////////////////////////////////
-
-bool TestView::OnMousePressed(const ui::MouseEvent& event) {
- last_mouse_event_type_ = event.type();
- location_.SetPoint(event.x(), event.y());
- if (delete_on_pressed_)
- delete this;
- return true;
-}
-
-bool TestView::OnMouseDragged(const ui::MouseEvent& event) {
- last_mouse_event_type_ = event.type();
- location_.SetPoint(event.x(), event.y());
- return true;
-}
-
-void TestView::OnMouseReleased(const ui::MouseEvent& event) {
- last_mouse_event_type_ = event.type();
- location_.SetPoint(event.x(), event.y());
-}
-
-void TestView::OnMouseEntered(const ui::MouseEvent& event) {
- received_mouse_enter_ = true;
-}
-
-void TestView::OnMouseExited(const ui::MouseEvent& event) {
- received_mouse_exit_ = true;
-}
-
-TEST_F(ViewTest, MouseEvent) {
- TestView* v1 = new TestView();
- v1->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
-
- TestView* v2 = new TestView();
- v2->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
-
- scoped_ptr<Widget> widget(new Widget);
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.bounds = gfx::Rect(50, 50, 650, 650);
- widget->Init(params);
- internal::RootView* root =
- static_cast<internal::RootView*>(widget->GetRootView());
-
- root->AddChildView(v1);
- v1->AddChildView(v2);
-
- v1->Reset();
- v2->Reset();
-
- gfx::Point p1(110, 120);
- ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, p1, p1,
- ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
- root->OnMousePressed(pressed);
- EXPECT_EQ(v2->last_mouse_event_type_, ui::ET_MOUSE_PRESSED);
- EXPECT_EQ(v2->location_.x(), 10);
- EXPECT_EQ(v2->location_.y(), 20);
- // Make sure v1 did not receive the event
- EXPECT_EQ(v1->last_mouse_event_type_, 0);
-
- // Drag event out of bounds. Should still go to v2
- v1->Reset();
- v2->Reset();
- gfx::Point p2(50, 40);
- ui::MouseEvent dragged(ui::ET_MOUSE_DRAGGED, p2, p2,
- ui::EF_LEFT_MOUSE_BUTTON, 0);
- root->OnMouseDragged(dragged);
- EXPECT_EQ(v2->last_mouse_event_type_, ui::ET_MOUSE_DRAGGED);
- EXPECT_EQ(v2->location_.x(), -50);
- EXPECT_EQ(v2->location_.y(), -60);
- // Make sure v1 did not receive the event
- EXPECT_EQ(v1->last_mouse_event_type_, 0);
-
- // Releasted event out of bounds. Should still go to v2
- v1->Reset();
- v2->Reset();
- ui::MouseEvent released(ui::ET_MOUSE_RELEASED, gfx::Point(), gfx::Point(), 0,
- 0);
- root->OnMouseReleased(released);
- EXPECT_EQ(v2->last_mouse_event_type_, ui::ET_MOUSE_RELEASED);
- EXPECT_EQ(v2->location_.x(), -100);
- EXPECT_EQ(v2->location_.y(), -100);
- // Make sure v1 did not receive the event
- EXPECT_EQ(v1->last_mouse_event_type_, 0);
-
- widget->CloseNow();
-}
-
-// Confirm that a view can be deleted as part of processing a mouse press.
-TEST_F(ViewTest, DeleteOnPressed) {
- TestView* v1 = new TestView();
- v1->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
-
- TestView* v2 = new TestView();
- v2->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
-
- v1->Reset();
- v2->Reset();
-
- scoped_ptr<Widget> widget(new Widget);
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.bounds = gfx::Rect(50, 50, 650, 650);
- widget->Init(params);
- View* root = widget->GetRootView();
-
- root->AddChildView(v1);
- v1->AddChildView(v2);
-
- v2->delete_on_pressed_ = true;
- gfx::Point point(110, 120);
- ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, point, point,
- ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
- root->OnMousePressed(pressed);
- EXPECT_EQ(0, v1->child_count());
-
- widget->CloseNow();
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Painting
-////////////////////////////////////////////////////////////////////////////////
-
-void TestView::Paint(gfx::Canvas* canvas, const CullSet& cull_set) {
- canvas->sk_canvas()->getClipBounds(&last_clip_);
-}
-
-void TestView::SchedulePaintInRect(const gfx::Rect& rect) {
- scheduled_paint_rects_.push_back(rect);
- View::SchedulePaintInRect(rect);
-}
-
-void CheckRect(const SkRect& check_rect, const SkRect& target_rect) {
- EXPECT_EQ(target_rect.fLeft, check_rect.fLeft);
- EXPECT_EQ(target_rect.fRight, check_rect.fRight);
- EXPECT_EQ(target_rect.fTop, check_rect.fTop);
- EXPECT_EQ(target_rect.fBottom, check_rect.fBottom);
-}
-
-TEST_F(ViewTest, RemoveNotification) {
- ViewStorage* vs = ViewStorage::GetInstance();
- Widget* widget = new Widget;
- widget->Init(CreateParams(Widget::InitParams::TYPE_POPUP));
- View* root_view = widget->GetRootView();
-
- View* v1 = new View;
- int s1 = vs->CreateStorageID();
- vs->StoreView(s1, v1);
- root_view->AddChildView(v1);
- View* v11 = new View;
- int s11 = vs->CreateStorageID();
- vs->StoreView(s11, v11);
- v1->AddChildView(v11);
- View* v111 = new View;
- int s111 = vs->CreateStorageID();
- vs->StoreView(s111, v111);
- v11->AddChildView(v111);
- View* v112 = new View;
- int s112 = vs->CreateStorageID();
- vs->StoreView(s112, v112);
- v11->AddChildView(v112);
- View* v113 = new View;
- int s113 = vs->CreateStorageID();
- vs->StoreView(s113, v113);
- v11->AddChildView(v113);
- View* v1131 = new View;
- int s1131 = vs->CreateStorageID();
- vs->StoreView(s1131, v1131);
- v113->AddChildView(v1131);
- View* v12 = new View;
- int s12 = vs->CreateStorageID();
- vs->StoreView(s12, v12);
- v1->AddChildView(v12);
-
- View* v2 = new View;
- int s2 = vs->CreateStorageID();
- vs->StoreView(s2, v2);
- root_view->AddChildView(v2);
- View* v21 = new View;
- int s21 = vs->CreateStorageID();
- vs->StoreView(s21, v21);
- v2->AddChildView(v21);
- View* v211 = new View;
- int s211 = vs->CreateStorageID();
- vs->StoreView(s211, v211);
- v21->AddChildView(v211);
-
- size_t stored_views = vs->view_count();
-
- // Try removing a leaf view.
- v21->RemoveChildView(v211);
- EXPECT_EQ(stored_views - 1, vs->view_count());
- EXPECT_EQ(NULL, vs->RetrieveView(s211));
- delete v211; // We won't use this one anymore.
-
- // Now try removing a view with a hierarchy of depth 1.
- v11->RemoveChildView(v113);
- EXPECT_EQ(stored_views - 3, vs->view_count());
- EXPECT_EQ(NULL, vs->RetrieveView(s113));
- EXPECT_EQ(NULL, vs->RetrieveView(s1131));
- delete v113; // We won't use this one anymore.
-
- // Now remove even more.
- root_view->RemoveChildView(v1);
- EXPECT_EQ(NULL, vs->RetrieveView(s1));
- EXPECT_EQ(NULL, vs->RetrieveView(s11));
- EXPECT_EQ(NULL, vs->RetrieveView(s12));
- EXPECT_EQ(NULL, vs->RetrieveView(s111));
- EXPECT_EQ(NULL, vs->RetrieveView(s112));
-
- // Put v1 back for more tests.
- root_view->AddChildView(v1);
- vs->StoreView(s1, v1);
-
- // Synchronously closing the window deletes the view hierarchy, which should
- // remove all its views from ViewStorage.
- widget->CloseNow();
- EXPECT_EQ(stored_views - 10, vs->view_count());
- EXPECT_EQ(NULL, vs->RetrieveView(s1));
- EXPECT_EQ(NULL, vs->RetrieveView(s12));
- EXPECT_EQ(NULL, vs->RetrieveView(s11));
- EXPECT_EQ(NULL, vs->RetrieveView(s12));
- EXPECT_EQ(NULL, vs->RetrieveView(s21));
- EXPECT_EQ(NULL, vs->RetrieveView(s111));
- EXPECT_EQ(NULL, vs->RetrieveView(s112));
-}
-
-namespace {
-
-void RotateCounterclockwise(gfx::Transform* transform) {
- transform->matrix().set3x3(0, -1, 0,
- 1, 0, 0,
- 0, 0, 1);
-}
-
-void RotateClockwise(gfx::Transform* transform) {
- transform->matrix().set3x3( 0, 1, 0,
- -1, 0, 0,
- 0, 0, 1);
-}
-
-} // namespace
-
-// Tests the correctness of the rect-based targeting algorithm implemented in
-// View::GetEventHandlerForRect(). See http://goo.gl/3Jp2BD for a description
-// of rect-based targeting.
-TEST_F(ViewTest, GetEventHandlerForRect) {
- Widget* widget = new Widget;
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- widget->Init(params);
- View* root_view = widget->GetRootView();
- root_view->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
-
- // Have this hierarchy of views (the coordinates here are all in
- // the root view's coordinate space):
- // v1 (0, 0, 100, 100)
- // v2 (150, 0, 250, 100)
- // v3 (0, 200, 150, 100)
- // v31 (10, 210, 80, 80)
- // v32 (110, 210, 30, 80)
- // v4 (300, 200, 100, 100)
- // v41 (310, 210, 80, 80)
- // v411 (370, 275, 10, 5)
- // v5 (450, 197, 30, 36)
- // v51 (450, 200, 30, 30)
-
- // The coordinates used for SetBounds are in parent coordinates.
-
- TestView* v1 = new TestView;
- v1->SetBounds(0, 0, 100, 100);
- root_view->AddChildView(v1);
-
- TestView* v2 = new TestView;
- v2->SetBounds(150, 0, 250, 100);
- root_view->AddChildView(v2);
-
- TestView* v3 = new TestView;
- v3->SetBounds(0, 200, 150, 100);
- root_view->AddChildView(v3);
-
- TestView* v4 = new TestView;
- v4->SetBounds(300, 200, 100, 100);
- root_view->AddChildView(v4);
-
- TestView* v31 = new TestView;
- v31->SetBounds(10, 10, 80, 80);
- v3->AddChildView(v31);
-
- TestView* v32 = new TestView;
- v32->SetBounds(110, 10, 30, 80);
- v3->AddChildView(v32);
-
- TestView* v41 = new TestView;
- v41->SetBounds(10, 10, 80, 80);
- v4->AddChildView(v41);
-
- TestView* v411 = new TestView;
- v411->SetBounds(60, 65, 10, 5);
- v41->AddChildView(v411);
-
- TestView* v5 = new TestView;
- v5->SetBounds(450, 197, 30, 36);
- root_view->AddChildView(v5);
-
- TestView* v51 = new TestView;
- v51->SetBounds(0, 3, 30, 30);
- v5->AddChildView(v51);
-
- // |touch_rect| does not intersect any descendant view of |root_view|.
- gfx::Rect touch_rect(105, 105, 30, 45);
- View* result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(root_view, result_view);
- result_view = NULL;
-
- // Covers |v1| by at least 60%.
- touch_rect.SetRect(15, 15, 100, 100);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v1, result_view);
- result_view = NULL;
-
- // Intersects |v1| but does not cover it by at least 60%. The center
- // of |touch_rect| is within |v1|.
- touch_rect.SetRect(50, 50, 5, 10);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v1, result_view);
- result_view = NULL;
-
- // Intersects |v1| but does not cover it by at least 60%. The center
- // of |touch_rect| is not within |v1|.
- touch_rect.SetRect(95, 96, 21, 22);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(root_view, result_view);
- result_view = NULL;
-
- // Intersects |v1| and |v2|, but only covers |v2| by at least 60%.
- touch_rect.SetRect(95, 10, 300, 120);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v2, result_view);
- result_view = NULL;
-
- // Covers both |v1| and |v2| by at least 60%, but the center point
- // of |touch_rect| is closer to the center point of |v2|.
- touch_rect.SetRect(20, 20, 400, 100);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v2, result_view);
- result_view = NULL;
-
- // Covers both |v1| and |v2| by at least 60%, but the center point
- // of |touch_rect| is closer to the center point of |v1|.
- touch_rect.SetRect(-700, -15, 1050, 110);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v1, result_view);
- result_view = NULL;
-
- // A mouse click within |v1| will target |v1|.
- touch_rect.SetRect(15, 15, 1, 1);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v1, result_view);
- result_view = NULL;
-
- // Intersects |v3| and |v31| by at least 60% and the center point
- // of |touch_rect| is closer to the center point of |v31|.
- touch_rect.SetRect(0, 200, 110, 100);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v31, result_view);
- result_view = NULL;
-
- // Intersects |v3| and |v31|, but neither by at least 60%. The
- // center point of |touch_rect| lies within |v31|.
- touch_rect.SetRect(80, 280, 15, 15);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v31, result_view);
- result_view = NULL;
-
- // Covers |v3|, |v31|, and |v32| all by at least 60%, and the
- // center point of |touch_rect| is closest to the center point
- // of |v32|.
- touch_rect.SetRect(0, 200, 200, 100);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v32, result_view);
- result_view = NULL;
-
- // Intersects all of |v3|, |v31|, and |v32|, but only covers
- // |v31| and |v32| by at least 60%. The center point of
- // |touch_rect| is closest to the center point of |v32|.
- touch_rect.SetRect(30, 225, 180, 115);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v32, result_view);
- result_view = NULL;
-
- // A mouse click at the corner of |v3| will target |v3|.
- touch_rect.SetRect(0, 200, 1, 1);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v3, result_view);
- result_view = NULL;
-
- // A mouse click within |v32| will target |v32|.
- touch_rect.SetRect(112, 211, 1, 1);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v32, result_view);
- result_view = NULL;
-
- // Covers all of |v4|, |v41|, and |v411| by at least 60%.
- // The center point of |touch_rect| is equally close to
- // the center points of |v4| and |v41|.
- touch_rect.SetRect(310, 210, 80, 80);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v41, result_view);
- result_view = NULL;
-
- // Intersects all of |v4|, |v41|, and |v411| but only covers
- // |v411| by at least 60%.
- touch_rect.SetRect(370, 275, 7, 5);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v411, result_view);
- result_view = NULL;
-
- // Intersects |v4| and |v41| but covers neither by at least 60%.
- // The center point of |touch_rect| is equally close to the center
- // points of |v4| and |v41|.
- touch_rect.SetRect(345, 245, 7, 7);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v41, result_view);
- result_view = NULL;
-
- // Intersects all of |v4|, |v41|, and |v411| and covers none of
- // them by at least 60%. The center point of |touch_rect| lies
- // within |v411|.
- touch_rect.SetRect(368, 272, 4, 6);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v411, result_view);
- result_view = NULL;
-
- // Intersects all of |v4|, |v41|, and |v411| and covers none of
- // them by at least 60%. The center point of |touch_rect| lies
- // within |v41|.
- touch_rect.SetRect(365, 270, 7, 7);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v41, result_view);
- result_view = NULL;
-
- // Intersects all of |v4|, |v41|, and |v411| and covers none of
- // them by at least 60%. The center point of |touch_rect| lies
- // within |v4|.
- touch_rect.SetRect(205, 275, 200, 2);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v4, result_view);
- result_view = NULL;
-
- // Intersects all of |v4|, |v41|, and |v411| but only covers
- // |v41| by at least 60%.
- touch_rect.SetRect(310, 210, 61, 66);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v41, result_view);
- result_view = NULL;
-
- // A mouse click within |v411| will target |v411|.
- touch_rect.SetRect(372, 275, 1, 1);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v411, result_view);
- result_view = NULL;
-
- // A mouse click within |v41| will target |v41|.
- touch_rect.SetRect(350, 215, 1, 1);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v41, result_view);
- result_view = NULL;
-
- // Covers |v3|, |v4|, and all of their descendants by at
- // least 60%. The center point of |touch_rect| is closest
- // to the center point of |v32|.
- touch_rect.SetRect(0, 200, 400, 100);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v32, result_view);
- result_view = NULL;
-
- // Intersects all of |v2|, |v3|, |v32|, |v4|, |v41|, and |v411|.
- // Covers |v2|, |v32|, |v4|, |v41|, and |v411| by at least 60%.
- // The center point of |touch_rect| is closest to the center
- // point of |root_view|.
- touch_rect.SetRect(110, 15, 375, 450);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(root_view, result_view);
- result_view = NULL;
-
- // Covers all views (except |v5| and |v51|) by at least 60%. The
- // center point of |touch_rect| is equally close to the center
- // points of |v2| and |v32|. One is not a descendant of the other,
- // so in this case the view selected is arbitrary (i.e.,
- // it depends only on the ordering of nodes in the views
- // hierarchy).
- touch_rect.SetRect(0, 0, 400, 300);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v32, result_view);
- result_view = NULL;
-
- // Covers |v5| and |v51| by at least 60%, and the center point of
- // the touch is located within both views. Since both views share
- // the same center point, the child view should be selected.
- touch_rect.SetRect(440, 190, 40, 40);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v51, result_view);
- result_view = NULL;
-
- // Covers |v5| and |v51| by at least 60%, but the center point of
- // the touch is not located within either view. Since both views
- // share the same center point, the child view should be selected.
- touch_rect.SetRect(455, 187, 60, 60);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v51, result_view);
- result_view = NULL;
-
- // Covers neither |v5| nor |v51| by at least 60%, but the center
- // of the touch is located within |v51|.
- touch_rect.SetRect(450, 197, 10, 10);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v51, result_view);
- result_view = NULL;
-
- // Covers neither |v5| nor |v51| by at least 60% but intersects both.
- // The center point is located outside of both views.
- touch_rect.SetRect(433, 180, 24, 24);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(root_view, result_view);
- result_view = NULL;
-
- // Only intersects |v5| but does not cover it by at least 60%. The
- // center point of the touch region is located within |v5|.
- touch_rect.SetRect(449, 196, 3, 3);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v5, result_view);
- result_view = NULL;
-
- // A mouse click within |v5| (but not |v51|) should target |v5|.
- touch_rect.SetRect(462, 199, 1, 1);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v5, result_view);
- result_view = NULL;
-
- // A mouse click |v5| and |v51| should target the child view.
- touch_rect.SetRect(452, 226, 1, 1);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v51, result_view);
- result_view = NULL;
-
- // A mouse click on the center of |v5| and |v51| should target
- // the child view.
- touch_rect.SetRect(465, 215, 1, 1);
- result_view = root_view->GetEventHandlerForRect(touch_rect);
- EXPECT_EQ(v51, result_view);
- result_view = NULL;
-
- widget->CloseNow();
-}
-
-// Tests that GetEventHandlerForRect() and GetTooltipHandlerForPoint() behave
-// as expected when different views in the view hierarchy return false
-// when CanProcessEventsWithinSubtree() is called.
-TEST_F(ViewTest, CanProcessEventsWithinSubtree) {
- Widget* widget = new Widget;
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- widget->Init(params);
- View* root_view = widget->GetRootView();
- root_view->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
-
- // Have this hierarchy of views (the coords here are in the coordinate
- // space of the root view):
- // v (0, 0, 100, 100)
- // - v_child (0, 0, 20, 30)
- // - v_grandchild (5, 5, 5, 15)
-
- TestView* v = new TestView;
- v->SetBounds(0, 0, 100, 100);
- root_view->AddChildView(v);
- v->set_notify_enter_exit_on_child(true);
-
- TestView* v_child = new TestView;
- v_child->SetBounds(0, 0, 20, 30);
- v->AddChildView(v_child);
-
- TestView* v_grandchild = new TestView;
- v_grandchild->SetBounds(5, 5, 5, 15);
- v_child->AddChildView(v_grandchild);
-
- v->Reset();
- v_child->Reset();
- v_grandchild->Reset();
-
- // Define rects and points within the views in the hierarchy.
- gfx::Rect rect_in_v_grandchild(7, 7, 3, 3);
- gfx::Point point_in_v_grandchild(rect_in_v_grandchild.origin());
- gfx::Rect rect_in_v_child(12, 3, 5, 5);
- gfx::Point point_in_v_child(rect_in_v_child.origin());
- gfx::Rect rect_in_v(50, 50, 25, 30);
- gfx::Point point_in_v(rect_in_v.origin());
-
- // When all three views return true when CanProcessEventsWithinSubtree()
- // is called, targeting should behave as expected.
-
- View* result_view = root_view->GetEventHandlerForRect(rect_in_v_grandchild);
- EXPECT_EQ(v_grandchild, result_view);
- result_view = NULL;
- result_view = root_view->GetTooltipHandlerForPoint(point_in_v_grandchild);
- EXPECT_EQ(v_grandchild, result_view);
- result_view = NULL;
-
- result_view = root_view->GetEventHandlerForRect(rect_in_v_child);
- EXPECT_EQ(v_child, result_view);
- result_view = NULL;
- result_view = root_view->GetTooltipHandlerForPoint(point_in_v_child);
- EXPECT_EQ(v_child, result_view);
- result_view = NULL;
-
- result_view = root_view->GetEventHandlerForRect(rect_in_v);
- EXPECT_EQ(v, result_view);
- result_view = NULL;
- result_view = root_view->GetTooltipHandlerForPoint(point_in_v);
- EXPECT_EQ(v, result_view);
- result_view = NULL;
-
- // When |v_grandchild| returns false when CanProcessEventsWithinSubtree()
- // is called, then |v_grandchild| cannot be returned as a target.
-
- v_grandchild->set_can_process_events_within_subtree(false);
-
- result_view = root_view->GetEventHandlerForRect(rect_in_v_grandchild);
- EXPECT_EQ(v_child, result_view);
- result_view = NULL;
- result_view = root_view->GetTooltipHandlerForPoint(point_in_v_grandchild);
- EXPECT_EQ(v_child, result_view);
- result_view = NULL;
-
- result_view = root_view->GetEventHandlerForRect(rect_in_v_child);
- EXPECT_EQ(v_child, result_view);
- result_view = NULL;
- result_view = root_view->GetTooltipHandlerForPoint(point_in_v_child);
- EXPECT_EQ(v_child, result_view);
- result_view = NULL;
-
- result_view = root_view->GetEventHandlerForRect(rect_in_v);
- EXPECT_EQ(v, result_view);
- result_view = NULL;
- result_view = root_view->GetTooltipHandlerForPoint(point_in_v);
- EXPECT_EQ(v, result_view);
-
- // When |v_grandchild| returns false when CanProcessEventsWithinSubtree()
- // is called, then NULL should be returned as a target if we call
- // GetTooltipHandlerForPoint() with |v_grandchild| as the root of the
- // views tree. Note that the location must be in the coordinate space
- // of the root view (|v_grandchild| in this case), so use (1, 1).
-
- result_view = v_grandchild;
- result_view = v_grandchild->GetTooltipHandlerForPoint(gfx::Point(1, 1));
- EXPECT_EQ(NULL, result_view);
- result_view = NULL;
-
- // When |v_child| returns false when CanProcessEventsWithinSubtree()
- // is called, then neither |v_child| nor |v_grandchild| can be returned
- // as a target (|v| should be returned as the target for each case).
-
- v_grandchild->Reset();
- v_child->set_can_process_events_within_subtree(false);
-
- result_view = root_view->GetEventHandlerForRect(rect_in_v_grandchild);
- EXPECT_EQ(v, result_view);
- result_view = NULL;
- result_view = root_view->GetTooltipHandlerForPoint(point_in_v_grandchild);
- EXPECT_EQ(v, result_view);
- result_view = NULL;
-
- result_view = root_view->GetEventHandlerForRect(rect_in_v_child);
- EXPECT_EQ(v, result_view);
- result_view = NULL;
- result_view = root_view->GetTooltipHandlerForPoint(point_in_v_child);
- EXPECT_EQ(v, result_view);
- result_view = NULL;
-
- result_view = root_view->GetEventHandlerForRect(rect_in_v);
- EXPECT_EQ(v, result_view);
- result_view = NULL;
- result_view = root_view->GetTooltipHandlerForPoint(point_in_v);
- EXPECT_EQ(v, result_view);
- result_view = NULL;
-
- // When |v| returns false when CanProcessEventsWithinSubtree()
- // is called, then none of |v|, |v_child|, and |v_grandchild| can be returned
- // as a target (|root_view| should be returned as the target for each case).
-
- v_child->Reset();
- v->set_can_process_events_within_subtree(false);
-
- result_view = root_view->GetEventHandlerForRect(rect_in_v_grandchild);
- EXPECT_EQ(root_view, result_view);
- result_view = NULL;
- result_view = root_view->GetTooltipHandlerForPoint(point_in_v_grandchild);
- EXPECT_EQ(root_view, result_view);
- result_view = NULL;
-
- result_view = root_view->GetEventHandlerForRect(rect_in_v_child);
- EXPECT_EQ(root_view, result_view);
- result_view = NULL;
- result_view = root_view->GetTooltipHandlerForPoint(point_in_v_child);
- EXPECT_EQ(root_view, result_view);
- result_view = NULL;
-
- result_view = root_view->GetEventHandlerForRect(rect_in_v);
- EXPECT_EQ(root_view, result_view);
- result_view = NULL;
- result_view = root_view->GetTooltipHandlerForPoint(point_in_v);
- EXPECT_EQ(root_view, result_view);
-}
-
-TEST_F(ViewTest, NotifyEnterExitOnChild) {
- Widget* widget = new Widget;
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- widget->Init(params);
- View* root_view = widget->GetRootView();
- root_view->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
-
- // Have this hierarchy of views (the coords here are in root coord):
- // v1 (0, 0, 100, 100)
- // - v11 (0, 0, 20, 30)
- // - v111 (5, 5, 5, 15)
- // - v12 (50, 10, 30, 90)
- // - v121 (60, 20, 10, 10)
- // v2 (105, 0, 100, 100)
- // - v21 (120, 10, 50, 20)
-
- TestView* v1 = new TestView;
- v1->SetBounds(0, 0, 100, 100);
- root_view->AddChildView(v1);
- v1->set_notify_enter_exit_on_child(true);
-
- TestView* v11 = new TestView;
- v11->SetBounds(0, 0, 20, 30);
- v1->AddChildView(v11);
-
- TestView* v111 = new TestView;
- v111->SetBounds(5, 5, 5, 15);
- v11->AddChildView(v111);
-
- TestView* v12 = new TestView;
- v12->SetBounds(50, 10, 30, 90);
- v1->AddChildView(v12);
-
- TestView* v121 = new TestView;
- v121->SetBounds(10, 10, 10, 10);
- v12->AddChildView(v121);
-
- TestView* v2 = new TestView;
- v2->SetBounds(105, 0, 100, 100);
- root_view->AddChildView(v2);
-
- TestView* v21 = new TestView;
- v21->SetBounds(15, 10, 50, 20);
- v2->AddChildView(v21);
-
- v1->Reset();
- v11->Reset();
- v111->Reset();
- v12->Reset();
- v121->Reset();
- v2->Reset();
- v21->Reset();
-
- // Move the mouse in v111.
- gfx::Point p1(6, 6);
- ui::MouseEvent move1(ui::ET_MOUSE_MOVED, p1, p1, 0, 0);
- root_view->OnMouseMoved(move1);
- EXPECT_TRUE(v111->received_mouse_enter_);
- EXPECT_FALSE(v11->last_mouse_event_type_);
- EXPECT_TRUE(v1->received_mouse_enter_);
-
- v111->Reset();
- v1->Reset();
-
- // Now, move into v121.
- gfx::Point p2(65, 21);
- ui::MouseEvent move2(ui::ET_MOUSE_MOVED, p2, p2, 0, 0);
- root_view->OnMouseMoved(move2);
- EXPECT_TRUE(v111->received_mouse_exit_);
- EXPECT_TRUE(v121->received_mouse_enter_);
- EXPECT_FALSE(v1->last_mouse_event_type_);
-
- v111->Reset();
- v121->Reset();
-
- // Now, move into v11.
- gfx::Point p3(1, 1);
- ui::MouseEvent move3(ui::ET_MOUSE_MOVED, p3, p3, 0, 0);
- root_view->OnMouseMoved(move3);
- EXPECT_TRUE(v121->received_mouse_exit_);
- EXPECT_TRUE(v11->received_mouse_enter_);
- EXPECT_FALSE(v1->last_mouse_event_type_);
-
- v121->Reset();
- v11->Reset();
-
- // Move to v21.
- gfx::Point p4(121, 15);
- ui::MouseEvent move4(ui::ET_MOUSE_MOVED, p4, p4, 0, 0);
- root_view->OnMouseMoved(move4);
- EXPECT_TRUE(v21->received_mouse_enter_);
- EXPECT_FALSE(v2->last_mouse_event_type_);
- EXPECT_TRUE(v11->received_mouse_exit_);
- EXPECT_TRUE(v1->received_mouse_exit_);
-
- v21->Reset();
- v11->Reset();
- v1->Reset();
-
- // Move to v1.
- gfx::Point p5(21, 0);
- ui::MouseEvent move5(ui::ET_MOUSE_MOVED, p5, p5, 0, 0);
- root_view->OnMouseMoved(move5);
- EXPECT_TRUE(v21->received_mouse_exit_);
- EXPECT_TRUE(v1->received_mouse_enter_);
-
- v21->Reset();
- v1->Reset();
-
- // Now, move into v11.
- gfx::Point p6(15, 15);
- ui::MouseEvent mouse6(ui::ET_MOUSE_MOVED, p6, p6, 0, 0);
- root_view->OnMouseMoved(mouse6);
- EXPECT_TRUE(v11->received_mouse_enter_);
- EXPECT_FALSE(v1->last_mouse_event_type_);
-
- v11->Reset();
- v1->Reset();
-
- // Move back into v1. Although |v1| had already received an ENTER for mouse6,
- // and the mouse remains inside |v1| the whole time, it receives another ENTER
- // when the mouse leaves v11.
- gfx::Point p7(21, 0);
- ui::MouseEvent mouse7(ui::ET_MOUSE_MOVED, p7, p7, 0, 0);
- root_view->OnMouseMoved(mouse7);
- EXPECT_TRUE(v11->received_mouse_exit_);
- EXPECT_FALSE(v1->received_mouse_enter_);
-
- widget->CloseNow();
-}
-
-TEST_F(ViewTest, Textfield) {
- const base::string16 kText = ASCIIToUTF16(
- "Reality is that which, when you stop believing it, doesn't go away.");
- const base::string16 kExtraText = ASCIIToUTF16("Pretty deep, Philip!");
-
- Widget* widget = new Widget;
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.bounds = gfx::Rect(0, 0, 100, 100);
- widget->Init(params);
- View* root_view = widget->GetRootView();
-
- Textfield* textfield = new Textfield();
- root_view->AddChildView(textfield);
-
- // Test setting, appending text.
- textfield->SetText(kText);
- EXPECT_EQ(kText, textfield->text());
- textfield->AppendText(kExtraText);
- EXPECT_EQ(kText + kExtraText, textfield->text());
- textfield->SetText(base::string16());
- EXPECT_TRUE(textfield->text().empty());
-
- // Test selection related methods.
- textfield->SetText(kText);
- EXPECT_TRUE(textfield->GetSelectedText().empty());
- textfield->SelectAll(false);
- EXPECT_EQ(kText, textfield->text());
- textfield->ClearSelection();
- EXPECT_TRUE(textfield->GetSelectedText().empty());
-
- widget->CloseNow();
-}
-
-// Tests that the Textfield view respond appropiately to cut/copy/paste.
-TEST_F(ViewTest, TextfieldCutCopyPaste) {
- const base::string16 kNormalText = ASCIIToUTF16("Normal");
- const base::string16 kReadOnlyText = ASCIIToUTF16("Read only");
- const base::string16 kPasswordText =
- ASCIIToUTF16("Password! ** Secret stuff **");
-
- ui::Clipboard* clipboard = ui::Clipboard::GetForCurrentThread();
-
- Widget* widget = new Widget;
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.bounds = gfx::Rect(0, 0, 100, 100);
- widget->Init(params);
- View* root_view = widget->GetRootView();
-
- Textfield* normal = new Textfield();
- Textfield* read_only = new Textfield();
- read_only->SetReadOnly(true);
- Textfield* password = new Textfield();
- password->SetTextInputType(ui::TEXT_INPUT_TYPE_PASSWORD);
-
- root_view->AddChildView(normal);
- root_view->AddChildView(read_only);
- root_view->AddChildView(password);
-
- normal->SetText(kNormalText);
- read_only->SetText(kReadOnlyText);
- password->SetText(kPasswordText);
-
- //
- // Test cut.
- //
-
- normal->SelectAll(false);
- normal->ExecuteCommand(IDS_APP_CUT);
- base::string16 result;
- clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
- EXPECT_EQ(kNormalText, result);
- normal->SetText(kNormalText); // Let's revert to the original content.
-
- read_only->SelectAll(false);
- read_only->ExecuteCommand(IDS_APP_CUT);
- result.clear();
- clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
- // Cut should have failed, so the clipboard content should not have changed.
- EXPECT_EQ(kNormalText, result);
-
- password->SelectAll(false);
- password->ExecuteCommand(IDS_APP_CUT);
- result.clear();
- clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
- // Cut should have failed, so the clipboard content should not have changed.
- EXPECT_EQ(kNormalText, result);
-
- //
- // Test copy.
- //
-
- // Start with |read_only| to observe a change in clipboard text.
- read_only->SelectAll(false);
- read_only->ExecuteCommand(IDS_APP_COPY);
- result.clear();
- clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
- EXPECT_EQ(kReadOnlyText, result);
-
- normal->SelectAll(false);
- normal->ExecuteCommand(IDS_APP_COPY);
- result.clear();
- clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
- EXPECT_EQ(kNormalText, result);
-
- password->SelectAll(false);
- password->ExecuteCommand(IDS_APP_COPY);
- result.clear();
- clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
- // Text cannot be copied from an obscured field; the clipboard won't change.
- EXPECT_EQ(kNormalText, result);
-
- //
- // Test paste.
- //
-
- // Attempting to paste kNormalText in a read-only text-field should fail.
- read_only->SelectAll(false);
- read_only->ExecuteCommand(IDS_APP_PASTE);
- EXPECT_EQ(kReadOnlyText, read_only->text());
-
- password->SelectAll(false);
- password->ExecuteCommand(IDS_APP_PASTE);
- EXPECT_EQ(kNormalText, password->text());
-
- // Copy from |read_only| to observe a change in the normal textfield text.
- read_only->SelectAll(false);
- read_only->ExecuteCommand(IDS_APP_COPY);
- normal->SelectAll(false);
- normal->ExecuteCommand(IDS_APP_PASTE);
- EXPECT_EQ(kReadOnlyText, normal->text());
- widget->CloseNow();
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Accelerators
-////////////////////////////////////////////////////////////////////////////////
-bool TestView::AcceleratorPressed(const ui::Accelerator& accelerator) {
- accelerator_count_map_[accelerator]++;
- return true;
-}
-
-// TODO: these tests were initially commented out when getting aura to
-// run. Figure out if still valuable and either nuke or fix.
-#if 0
-TEST_F(ViewTest, ActivateAccelerator) {
- // Register a keyboard accelerator before the view is added to a window.
- ui::Accelerator return_accelerator(ui::VKEY_RETURN, ui::EF_NONE);
- TestView* view = new TestView();
- view->Reset();
- view->AddAccelerator(return_accelerator);
- EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 0);
-
- // Create a window and add the view as its child.
- scoped_ptr<Widget> widget(new Widget);
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.bounds = gfx::Rect(0, 0, 100, 100);
- widget->Init(params);
- View* root = widget->GetRootView();
- root->AddChildView(view);
- widget->Show();
-
- // Get the focus manager.
- FocusManager* focus_manager = widget->GetFocusManager();
- ASSERT_TRUE(focus_manager);
-
- // Hit the return key and see if it takes effect.
- EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
- EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
-
- // Hit the escape key. Nothing should happen.
- ui::Accelerator escape_accelerator(ui::VKEY_ESCAPE, ui::EF_NONE);
- EXPECT_FALSE(focus_manager->ProcessAccelerator(escape_accelerator));
- EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
- EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 0);
-
- // Now register the escape key and hit it again.
- view->AddAccelerator(escape_accelerator);
- EXPECT_TRUE(focus_manager->ProcessAccelerator(escape_accelerator));
- EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
- EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
-
- // Remove the return key accelerator.
- view->RemoveAccelerator(return_accelerator);
- EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
- EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
- EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
-
- // Add it again. Hit the return key and the escape key.
- view->AddAccelerator(return_accelerator);
- EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
- EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
- EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
- EXPECT_TRUE(focus_manager->ProcessAccelerator(escape_accelerator));
- EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
- EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
-
- // Remove all the accelerators.
- view->ResetAccelerators();
- EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
- EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
- EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
- EXPECT_FALSE(focus_manager->ProcessAccelerator(escape_accelerator));
- EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
- EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
-
- widget->CloseNow();
-}
-
-TEST_F(ViewTest, HiddenViewWithAccelerator) {
- ui::Accelerator return_accelerator(ui::VKEY_RETURN, ui::EF_NONE);
- TestView* view = new TestView();
- view->Reset();
- view->AddAccelerator(return_accelerator);
- EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 0);
-
- scoped_ptr<Widget> widget(new Widget);
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.bounds = gfx::Rect(0, 0, 100, 100);
- widget->Init(params);
- View* root = widget->GetRootView();
- root->AddChildView(view);
- widget->Show();
-
- FocusManager* focus_manager = widget->GetFocusManager();
- ASSERT_TRUE(focus_manager);
-
- view->SetVisible(false);
- EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
-
- view->SetVisible(true);
- EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
-
- widget->CloseNow();
-}
-
-TEST_F(ViewTest, ViewInHiddenWidgetWithAccelerator) {
- ui::Accelerator return_accelerator(ui::VKEY_RETURN, ui::EF_NONE);
- TestView* view = new TestView();
- view->Reset();
- view->AddAccelerator(return_accelerator);
- EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 0);
-
- scoped_ptr<Widget> widget(new Widget);
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.bounds = gfx::Rect(0, 0, 100, 100);
- widget->Init(params);
- View* root = widget->GetRootView();
- root->AddChildView(view);
-
- FocusManager* focus_manager = widget->GetFocusManager();
- ASSERT_TRUE(focus_manager);
-
- EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
- EXPECT_EQ(0, view->accelerator_count_map_[return_accelerator]);
-
- widget->Show();
- EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
- EXPECT_EQ(1, view->accelerator_count_map_[return_accelerator]);
-
- widget->Hide();
- EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
- EXPECT_EQ(1, view->accelerator_count_map_[return_accelerator]);
-
- widget->CloseNow();
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Mouse-wheel message rerouting
-////////////////////////////////////////////////////////////////////////////////
-class ScrollableTestView : public View {
- public:
- ScrollableTestView() { }
-
- virtual gfx::Size GetPreferredSize() {
- return gfx::Size(100, 10000);
- }
-
- virtual void Layout() {
- SizeToPreferredSize();
- }
-};
-
-class TestViewWithControls : public View {
- public:
- TestViewWithControls() {
- text_field_ = new Textfield();
- AddChildView(text_field_);
- }
-
- Textfield* text_field_;
-};
-
-class SimpleWidgetDelegate : public WidgetDelegate {
- public:
- explicit SimpleWidgetDelegate(View* contents) : contents_(contents) { }
-
- virtual void DeleteDelegate() { delete this; }
-
- virtual View* GetContentsView() { return contents_; }
-
- virtual Widget* GetWidget() { return contents_->GetWidget(); }
- virtual const Widget* GetWidget() const { return contents_->GetWidget(); }
-
- private:
- View* contents_;
-};
-
-// Tests that the mouse-wheel messages are correctly rerouted to the window
-// under the mouse.
-// TODO(jcampan): http://crbug.com/10572 Disabled as it fails on the Vista build
-// bot.
-// Note that this fails for a variety of reasons:
-// - focused view is apparently reset across window activations and never
-// properly restored
-// - this test depends on you not having any other window visible open under the
-// area that it opens the test windows. --beng
-TEST_F(ViewTest, DISABLED_RerouteMouseWheelTest) {
- TestViewWithControls* view_with_controls = new TestViewWithControls();
- Widget* window1 = Widget::CreateWindowWithBounds(
- new SimpleWidgetDelegate(view_with_controls),
- gfx::Rect(0, 0, 100, 100));
- window1->Show();
- ScrollView* scroll_view = new ScrollView();
- scroll_view->SetContents(new ScrollableTestView());
- Widget* window2 = Widget::CreateWindowWithBounds(
- new SimpleWidgetDelegate(scroll_view),
- gfx::Rect(200, 200, 100, 100));
- window2->Show();
- EXPECT_EQ(0, scroll_view->GetVisibleRect().y());
-
- // Make the window1 active, as this is what it would be in real-world.
- window1->Activate();
-
- // Let's send a mouse-wheel message to the different controls and check that
- // it is rerouted to the window under the mouse (effectively scrolling the
- // scroll-view).
-
- // First to the Window's HWND.
- ::SendMessage(view_with_controls->GetWidget()->GetNativeView(),
- WM_MOUSEWHEEL, MAKEWPARAM(0, -20), MAKELPARAM(250, 250));
- EXPECT_EQ(20, scroll_view->GetVisibleRect().y());
-
- window1->CloseNow();
- window2->CloseNow();
-}
-#endif // 0
-
-////////////////////////////////////////////////////////////////////////////////
-// Native view hierachy
-////////////////////////////////////////////////////////////////////////////////
-class ToplevelWidgetObserverView : public View {
- public:
- ToplevelWidgetObserverView() : toplevel_(NULL) {
- }
- virtual ~ToplevelWidgetObserverView() {
- }
-
- // View overrides:
- virtual void ViewHierarchyChanged(
- const ViewHierarchyChangedDetails& details) override {
- if (details.is_add) {
- toplevel_ = GetWidget() ? GetWidget()->GetTopLevelWidget() : NULL;
- } else {
- toplevel_ = NULL;
- }
- }
- virtual void NativeViewHierarchyChanged() override {
- toplevel_ = GetWidget() ? GetWidget()->GetTopLevelWidget() : NULL;
- }
-
- Widget* toplevel() { return toplevel_; }
-
- private:
- Widget* toplevel_;
-
- DISALLOW_COPY_AND_ASSIGN(ToplevelWidgetObserverView);
-};
-
-// Test that a view can track the current top level widget by overriding
-// View::ViewHierarchyChanged() and View::NativeViewHierarchyChanged().
-TEST_F(ViewTest, NativeViewHierarchyChanged) {
- scoped_ptr<Widget> toplevel1(new Widget);
- Widget::InitParams toplevel1_params =
- CreateParams(Widget::InitParams::TYPE_POPUP);
- toplevel1_params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- toplevel1->Init(toplevel1_params);
-
- scoped_ptr<Widget> toplevel2(new Widget);
- Widget::InitParams toplevel2_params =
- CreateParams(Widget::InitParams::TYPE_POPUP);
- toplevel2_params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- toplevel2->Init(toplevel2_params);
-
- Widget* child = new Widget;
- Widget::InitParams child_params(Widget::InitParams::TYPE_CONTROL);
- child_params.parent = toplevel1->GetNativeView();
- child->Init(child_params);
-
- ToplevelWidgetObserverView* observer_view =
- new ToplevelWidgetObserverView();
- EXPECT_EQ(NULL, observer_view->toplevel());
-
- child->SetContentsView(observer_view);
- EXPECT_EQ(toplevel1, observer_view->toplevel());
-
- Widget::ReparentNativeView(child->GetNativeView(),
- toplevel2->GetNativeView());
- EXPECT_EQ(toplevel2, observer_view->toplevel());
-
- observer_view->parent()->RemoveChildView(observer_view);
- EXPECT_EQ(NULL, observer_view->toplevel());
-
- // Make |observer_view| |child|'s contents view again so that it gets deleted
- // with the widget.
- child->SetContentsView(observer_view);
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Transformations
-////////////////////////////////////////////////////////////////////////////////
-
-class TransformPaintView : public TestView {
- public:
- TransformPaintView() {}
- virtual ~TransformPaintView() {}
-
- void ClearScheduledPaintRect() {
- scheduled_paint_rect_ = gfx::Rect();
- }
-
- gfx::Rect scheduled_paint_rect() const { return scheduled_paint_rect_; }
-
- // Overridden from View:
- virtual void SchedulePaintInRect(const gfx::Rect& rect) override {
- gfx::Rect xrect = ConvertRectToParent(rect);
- scheduled_paint_rect_.Union(xrect);
- }
-
- private:
- gfx::Rect scheduled_paint_rect_;
-
- DISALLOW_COPY_AND_ASSIGN(TransformPaintView);
-};
-
-TEST_F(ViewTest, TransformPaint) {
- TransformPaintView* v1 = new TransformPaintView();
- v1->SetBoundsRect(gfx::Rect(0, 0, 500, 300));
-
- TestView* v2 = new TestView();
- v2->SetBoundsRect(gfx::Rect(100, 100, 200, 100));
-
- Widget* widget = new Widget;
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.bounds = gfx::Rect(50, 50, 650, 650);
- widget->Init(params);
- widget->Show();
- View* root = widget->GetRootView();
-
- root->AddChildView(v1);
- v1->AddChildView(v2);
-
- // At this moment, |v2| occupies (100, 100) to (300, 200) in |root|.
- v1->ClearScheduledPaintRect();
- v2->SchedulePaint();
-
- EXPECT_EQ(gfx::Rect(100, 100, 200, 100), v1->scheduled_paint_rect());
-
- // Rotate |v1| counter-clockwise.
- gfx::Transform transform;
- RotateCounterclockwise(&transform);
- transform.matrix().set(1, 3, 500.0);
- v1->SetTransform(transform);
-
- // |v2| now occupies (100, 200) to (200, 400) in |root|.
-
- v1->ClearScheduledPaintRect();
- v2->SchedulePaint();
-
- EXPECT_EQ(gfx::Rect(100, 200, 100, 200), v1->scheduled_paint_rect());
-
- widget->CloseNow();
-}
-
-TEST_F(ViewTest, TransformEvent) {
- TestView* v1 = new TestView();
- v1->SetBoundsRect(gfx::Rect(0, 0, 500, 300));
-
- TestView* v2 = new TestView();
- v2->SetBoundsRect(gfx::Rect(100, 100, 200, 100));
-
- Widget* widget = new Widget;
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.bounds = gfx::Rect(50, 50, 650, 650);
- widget->Init(params);
- View* root = widget->GetRootView();
-
- root->AddChildView(v1);
- v1->AddChildView(v2);
-
- // At this moment, |v2| occupies (100, 100) to (300, 200) in |root|.
-
- // Rotate |v1| counter-clockwise.
- gfx::Transform transform(v1->GetTransform());
- RotateCounterclockwise(&transform);
- transform.matrix().set(1, 3, 500.0);
- v1->SetTransform(transform);
-
- // |v2| now occupies (100, 200) to (200, 400) in |root|.
- v1->Reset();
- v2->Reset();
-
- gfx::Point p1(110, 210);
- ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, p1, p1,
- ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
- root->OnMousePressed(pressed);
- EXPECT_EQ(0, v1->last_mouse_event_type_);
- EXPECT_EQ(ui::ET_MOUSE_PRESSED, v2->last_mouse_event_type_);
- EXPECT_EQ(190, v2->location_.x());
- EXPECT_EQ(10, v2->location_.y());
-
- ui::MouseEvent released(ui::ET_MOUSE_RELEASED, gfx::Point(), gfx::Point(), 0,
- 0);
- root->OnMouseReleased(released);
-
- // Now rotate |v2| inside |v1| clockwise.
- transform = v2->GetTransform();
- RotateClockwise(&transform);
- transform.matrix().set(0, 3, 100.f);
- v2->SetTransform(transform);
-
- // Now, |v2| occupies (100, 100) to (200, 300) in |v1|, and (100, 300) to
- // (300, 400) in |root|.
-
- v1->Reset();
- v2->Reset();
-
- gfx::Point point2(110, 320);
- ui::MouseEvent p2(ui::ET_MOUSE_PRESSED, point2, point2,
- ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
- root->OnMousePressed(p2);
- EXPECT_EQ(0, v1->last_mouse_event_type_);
- EXPECT_EQ(ui::ET_MOUSE_PRESSED, v2->last_mouse_event_type_);
- EXPECT_EQ(10, v2->location_.x());
- EXPECT_EQ(20, v2->location_.y());
-
- root->OnMouseReleased(released);
-
- v1->SetTransform(gfx::Transform());
- v2->SetTransform(gfx::Transform());
-
- TestView* v3 = new TestView();
- v3->SetBoundsRect(gfx::Rect(10, 10, 20, 30));
- v2->AddChildView(v3);
-
- // Rotate |v3| clockwise with respect to |v2|.
- transform = v1->GetTransform();
- RotateClockwise(&transform);
- transform.matrix().set(0, 3, 30.f);
- v3->SetTransform(transform);
-
- // Scale |v2| with respect to |v1| along both axis.
- transform = v2->GetTransform();
- transform.matrix().set(0, 0, 0.8f);
- transform.matrix().set(1, 1, 0.5f);
- v2->SetTransform(transform);
-
- // |v3| occupies (108, 105) to (132, 115) in |root|.
-
- v1->Reset();
- v2->Reset();
- v3->Reset();
-
- gfx::Point point(112, 110);
- ui::MouseEvent p3(ui::ET_MOUSE_PRESSED, point, point,
- ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
- root->OnMousePressed(p3);
-
- EXPECT_EQ(ui::ET_MOUSE_PRESSED, v3->last_mouse_event_type_);
- EXPECT_EQ(10, v3->location_.x());
- EXPECT_EQ(25, v3->location_.y());
-
- root->OnMouseReleased(released);
-
- v1->SetTransform(gfx::Transform());
- v2->SetTransform(gfx::Transform());
- v3->SetTransform(gfx::Transform());
-
- v1->Reset();
- v2->Reset();
- v3->Reset();
-
- // Rotate |v3| clockwise with respect to |v2|, and scale it along both axis.
- transform = v3->GetTransform();
- RotateClockwise(&transform);
- transform.matrix().set(0, 3, 30.f);
- // Rotation sets some scaling transformation. Using SetScale would overwrite
- // that and pollute the rotation. So combine the scaling with the existing
- // transforamtion.
- gfx::Transform scale;
- scale.Scale(0.8f, 0.5f);
- transform.ConcatTransform(scale);
- v3->SetTransform(transform);
-
- // Translate |v2| with respect to |v1|.
- transform = v2->GetTransform();
- transform.matrix().set(0, 3, 10.f);
- transform.matrix().set(1, 3, 10.f);
- v2->SetTransform(transform);
-
- // |v3| now occupies (120, 120) to (144, 130) in |root|.
-
- gfx::Point point3(124, 125);
- ui::MouseEvent p4(ui::ET_MOUSE_PRESSED, point3, point3,
- ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
- root->OnMousePressed(p4);
-
- EXPECT_EQ(ui::ET_MOUSE_PRESSED, v3->last_mouse_event_type_);
- EXPECT_EQ(10, v3->location_.x());
- EXPECT_EQ(25, v3->location_.y());
-
- root->OnMouseReleased(released);
-
- widget->CloseNow();
-}
-
-TEST_F(ViewTest, TransformVisibleBound) {
- gfx::Rect viewport_bounds(0, 0, 100, 100);
-
- scoped_ptr<Widget> widget(new Widget);
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.bounds = viewport_bounds;
- widget->Init(params);
- widget->GetRootView()->SetBoundsRect(viewport_bounds);
-
- View* viewport = new View;
- widget->SetContentsView(viewport);
- View* contents = new View;
- viewport->AddChildView(contents);
- viewport->SetBoundsRect(viewport_bounds);
- contents->SetBoundsRect(gfx::Rect(0, 0, 100, 200));
-
- View* child = new View;
- contents->AddChildView(child);
- child->SetBoundsRect(gfx::Rect(10, 90, 50, 50));
- EXPECT_EQ(gfx::Rect(0, 0, 50, 10), child->GetVisibleBounds());
-
- // Rotate |child| counter-clockwise
- gfx::Transform transform;
- RotateCounterclockwise(&transform);
- transform.matrix().set(1, 3, 50.f);
- child->SetTransform(transform);
- EXPECT_EQ(gfx::Rect(40, 0, 10, 50), child->GetVisibleBounds());
-
- widget->CloseNow();
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// OnVisibleBoundsChanged()
-
-class VisibleBoundsView : public View {
- public:
- VisibleBoundsView() : received_notification_(false) {}
- virtual ~VisibleBoundsView() {}
-
- bool received_notification() const { return received_notification_; }
- void set_received_notification(bool received) {
- received_notification_ = received;
- }
-
- private:
- // Overridden from View:
- virtual bool GetNeedsNotificationWhenVisibleBoundsChange() const override {
- return true;
- }
- virtual void OnVisibleBoundsChanged() override {
- received_notification_ = true;
- }
-
- bool received_notification_;
-
- DISALLOW_COPY_AND_ASSIGN(VisibleBoundsView);
-};
-
-TEST_F(ViewTest, OnVisibleBoundsChanged) {
- gfx::Rect viewport_bounds(0, 0, 100, 100);
-
- scoped_ptr<Widget> widget(new Widget);
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.bounds = viewport_bounds;
- widget->Init(params);
- widget->GetRootView()->SetBoundsRect(viewport_bounds);
-
- View* viewport = new View;
- widget->SetContentsView(viewport);
- View* contents = new View;
- viewport->AddChildView(contents);
- viewport->SetBoundsRect(viewport_bounds);
- contents->SetBoundsRect(gfx::Rect(0, 0, 100, 200));
-
- // Create a view that cares about visible bounds notifications, and position
- // it just outside the visible bounds of the viewport.
- VisibleBoundsView* child = new VisibleBoundsView;
- contents->AddChildView(child);
- child->SetBoundsRect(gfx::Rect(10, 110, 50, 50));
-
- // The child bound should be fully clipped.
- EXPECT_TRUE(child->GetVisibleBounds().IsEmpty());
-
- // Now scroll the contents, but not enough to make the child visible.
- contents->SetY(contents->y() - 1);
-
- // We should have received the notification since the visible bounds may have
- // changed (even though they didn't).
- EXPECT_TRUE(child->received_notification());
- EXPECT_TRUE(child->GetVisibleBounds().IsEmpty());
- child->set_received_notification(false);
-
- // Now scroll the contents, this time by enough to make the child visible by
- // one pixel.
- contents->SetY(contents->y() - 10);
- EXPECT_TRUE(child->received_notification());
- EXPECT_EQ(1, child->GetVisibleBounds().height());
- child->set_received_notification(false);
-
- widget->CloseNow();
-}
-
-TEST_F(ViewTest, SetBoundsPaint) {
- TestView top_view;
- TestView* child_view = new TestView;
-
- top_view.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
- top_view.scheduled_paint_rects_.clear();
- child_view->SetBoundsRect(gfx::Rect(10, 10, 20, 20));
- top_view.AddChildView(child_view);
-
- top_view.scheduled_paint_rects_.clear();
- child_view->SetBoundsRect(gfx::Rect(30, 30, 20, 20));
- EXPECT_EQ(2U, top_view.scheduled_paint_rects_.size());
-
- // There should be 2 rects, spanning from (10, 10) to (50, 50).
- gfx::Rect paint_rect = top_view.scheduled_paint_rects_[0];
- paint_rect.Union(top_view.scheduled_paint_rects_[1]);
- EXPECT_EQ(gfx::Rect(10, 10, 40, 40), paint_rect);
-}
-
-// Assertions around painting and focus gain/lost.
-TEST_F(ViewTest, FocusBlurPaints) {
- TestView parent_view;
- TestView* child_view1 = new TestView; // Owned by |parent_view|.
-
- parent_view.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
-
- child_view1->SetBoundsRect(gfx::Rect(0, 0, 20, 20));
- parent_view.AddChildView(child_view1);
-
- parent_view.scheduled_paint_rects_.clear();
- child_view1->scheduled_paint_rects_.clear();
-
- // Focus change shouldn't trigger paints.
- child_view1->DoFocus();
-
- EXPECT_TRUE(parent_view.scheduled_paint_rects_.empty());
- EXPECT_TRUE(child_view1->scheduled_paint_rects_.empty());
-
- child_view1->DoBlur();
- EXPECT_TRUE(parent_view.scheduled_paint_rects_.empty());
- EXPECT_TRUE(child_view1->scheduled_paint_rects_.empty());
-}
-
-// Verifies SetBounds(same bounds) doesn't trigger a SchedulePaint().
-TEST_F(ViewTest, SetBoundsSameBoundsDoesntSchedulePaint) {
- TestView view;
-
- view.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
- view.InvalidateLayout();
- view.scheduled_paint_rects_.clear();
- view.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
- EXPECT_TRUE(view.scheduled_paint_rects_.empty());
-}
-
-// Verifies AddChildView() and RemoveChildView() schedule appropriate paints.
-TEST_F(ViewTest, AddAndRemoveSchedulePaints) {
- gfx::Rect viewport_bounds(0, 0, 100, 100);
-
- // We have to put the View hierarchy into a Widget or no paints will be
- // scheduled.
- scoped_ptr<Widget> widget(new Widget);
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.bounds = viewport_bounds;
- widget->Init(params);
- widget->GetRootView()->SetBoundsRect(viewport_bounds);
-
- TestView* parent_view = new TestView;
- widget->SetContentsView(parent_view);
- parent_view->SetBoundsRect(viewport_bounds);
- parent_view->scheduled_paint_rects_.clear();
-
- View* child_view = new View;
- child_view->SetBoundsRect(gfx::Rect(0, 0, 20, 20));
- parent_view->AddChildView(child_view);
- ASSERT_EQ(1U, parent_view->scheduled_paint_rects_.size());
- EXPECT_EQ(child_view->bounds(), parent_view->scheduled_paint_rects_.front());
-
- parent_view->scheduled_paint_rects_.clear();
- parent_view->RemoveChildView(child_view);
- scoped_ptr<View> child_deleter(child_view);
- ASSERT_EQ(1U, parent_view->scheduled_paint_rects_.size());
- EXPECT_EQ(child_view->bounds(), parent_view->scheduled_paint_rects_.front());
-
- widget->CloseNow();
-}
-
-// Tests conversion methods with a transform.
-TEST_F(ViewTest, ConversionsWithTransform) {
- TestView top_view;
-
- // View hierarchy used to test scale transforms.
- TestView* child = new TestView;
- TestView* child_child = new TestView;
-
- // View used to test a rotation transform.
- TestView* child_2 = new TestView;
-
- top_view.AddChildView(child);
- child->AddChildView(child_child);
-
- top_view.SetBoundsRect(gfx::Rect(0, 0, 1000, 1000));
-
- child->SetBoundsRect(gfx::Rect(7, 19, 500, 500));
- gfx::Transform transform;
- transform.Scale(3.0, 4.0);
- child->SetTransform(transform);
-
- child_child->SetBoundsRect(gfx::Rect(17, 13, 100, 100));
- transform.MakeIdentity();
- transform.Scale(5.0, 7.0);
- child_child->SetTransform(transform);
-
- top_view.AddChildView(child_2);
- child_2->SetBoundsRect(gfx::Rect(700, 725, 100, 100));
- transform.MakeIdentity();
- RotateClockwise(&transform);
- child_2->SetTransform(transform);
-
- // Sanity check to make sure basic transforms act as expected.
- {
- gfx::Transform transform;
- transform.Translate(110.0, -110.0);
- transform.Scale(100.0, 55.0);
- transform.Translate(1.0, 1.0);
-
- // convert to a 3x3 matrix.
- const SkMatrix& matrix = transform.matrix();
-
- EXPECT_EQ(210, matrix.getTranslateX());
- EXPECT_EQ(-55, matrix.getTranslateY());
- EXPECT_EQ(100, matrix.getScaleX());
- EXPECT_EQ(55, matrix.getScaleY());
- EXPECT_EQ(0, matrix.getSkewX());
- EXPECT_EQ(0, matrix.getSkewY());
- }
-
- {
- gfx::Transform transform;
- transform.Translate(1.0, 1.0);
- gfx::Transform t2;
- t2.Scale(100.0, 55.0);
- gfx::Transform t3;
- t3.Translate(110.0, -110.0);
- transform.ConcatTransform(t2);
- transform.ConcatTransform(t3);
-
- // convert to a 3x3 matrix
- const SkMatrix& matrix = transform.matrix();
-
- EXPECT_EQ(210, matrix.getTranslateX());
- EXPECT_EQ(-55, matrix.getTranslateY());
- EXPECT_EQ(100, matrix.getScaleX());
- EXPECT_EQ(55, matrix.getScaleY());
- EXPECT_EQ(0, matrix.getSkewX());
- EXPECT_EQ(0, matrix.getSkewY());
- }
-
- // Conversions from child->top and top->child.
- {
- gfx::Point point(5, 5);
- View::ConvertPointToTarget(child, &top_view, &point);
- EXPECT_EQ(22, point.x());
- EXPECT_EQ(39, point.y());
-
- gfx::RectF rect(5.0f, 5.0f, 10.0f, 20.0f);
- View::ConvertRectToTarget(child, &top_view, &rect);
- EXPECT_FLOAT_EQ(22.0f, rect.x());
- EXPECT_FLOAT_EQ(39.0f, rect.y());
- EXPECT_FLOAT_EQ(30.0f, rect.width());
- EXPECT_FLOAT_EQ(80.0f, rect.height());
-
- point.SetPoint(22, 39);
- View::ConvertPointToTarget(&top_view, child, &point);
- EXPECT_EQ(5, point.x());
- EXPECT_EQ(5, point.y());
-
- rect.SetRect(22.0f, 39.0f, 30.0f, 80.0f);
- View::ConvertRectToTarget(&top_view, child, &rect);
- EXPECT_FLOAT_EQ(5.0f, rect.x());
- EXPECT_FLOAT_EQ(5.0f, rect.y());
- EXPECT_FLOAT_EQ(10.0f, rect.width());
- EXPECT_FLOAT_EQ(20.0f, rect.height());
- }
-
- // Conversions from child_child->top and top->child_child.
- {
- gfx::Point point(5, 5);
- View::ConvertPointToTarget(child_child, &top_view, &point);
- EXPECT_EQ(133, point.x());
- EXPECT_EQ(211, point.y());
-
- gfx::RectF rect(5.0f, 5.0f, 10.0f, 20.0f);
- View::ConvertRectToTarget(child_child, &top_view, &rect);
- EXPECT_FLOAT_EQ(133.0f, rect.x());
- EXPECT_FLOAT_EQ(211.0f, rect.y());
- EXPECT_FLOAT_EQ(150.0f, rect.width());
- EXPECT_FLOAT_EQ(560.0f, rect.height());
-
- point.SetPoint(133, 211);
- View::ConvertPointToTarget(&top_view, child_child, &point);
- EXPECT_EQ(5, point.x());
- EXPECT_EQ(5, point.y());
-
- rect.SetRect(133.0f, 211.0f, 150.0f, 560.0f);
- View::ConvertRectToTarget(&top_view, child_child, &rect);
- EXPECT_FLOAT_EQ(5.0f, rect.x());
- EXPECT_FLOAT_EQ(5.0f, rect.y());
- EXPECT_FLOAT_EQ(10.0f, rect.width());
- EXPECT_FLOAT_EQ(20.0f, rect.height());
- }
-
- // Conversions from child_child->child and child->child_child
- {
- gfx::Point point(5, 5);
- View::ConvertPointToTarget(child_child, child, &point);
- EXPECT_EQ(42, point.x());
- EXPECT_EQ(48, point.y());
-
- gfx::RectF rect(5.0f, 5.0f, 10.0f, 20.0f);
- View::ConvertRectToTarget(child_child, child, &rect);
- EXPECT_FLOAT_EQ(42.0f, rect.x());
- EXPECT_FLOAT_EQ(48.0f, rect.y());
- EXPECT_FLOAT_EQ(50.0f, rect.width());
- EXPECT_FLOAT_EQ(140.0f, rect.height());
-
- point.SetPoint(42, 48);
- View::ConvertPointToTarget(child, child_child, &point);
- EXPECT_EQ(5, point.x());
- EXPECT_EQ(5, point.y());
-
- rect.SetRect(42.0f, 48.0f, 50.0f, 140.0f);
- View::ConvertRectToTarget(child, child_child, &rect);
- EXPECT_FLOAT_EQ(5.0f, rect.x());
- EXPECT_FLOAT_EQ(5.0f, rect.y());
- EXPECT_FLOAT_EQ(10.0f, rect.width());
- EXPECT_FLOAT_EQ(20.0f, rect.height());
- }
-
- // Conversions from top_view to child with a value that should be negative.
- // This ensures we don't round up with negative numbers.
- {
- gfx::Point point(6, 18);
- View::ConvertPointToTarget(&top_view, child, &point);
- EXPECT_EQ(-1, point.x());
- EXPECT_EQ(-1, point.y());
-
- float error = 0.01f;
- gfx::RectF rect(6.0f, 18.0f, 10.0f, 39.0f);
- View::ConvertRectToTarget(&top_view, child, &rect);
- EXPECT_NEAR(-0.33f, rect.x(), error);
- EXPECT_NEAR(-0.25f, rect.y(), error);
- EXPECT_NEAR(3.33f, rect.width(), error);
- EXPECT_NEAR(9.75f, rect.height(), error);
- }
-
- // Rect conversions from top_view->child_2 and child_2->top_view.
- {
- gfx::RectF rect(50.0f, 55.0f, 20.0f, 30.0f);
- View::ConvertRectToTarget(child_2, &top_view, &rect);
- EXPECT_FLOAT_EQ(615.0f, rect.x());
- EXPECT_FLOAT_EQ(775.0f, rect.y());
- EXPECT_FLOAT_EQ(30.0f, rect.width());
- EXPECT_FLOAT_EQ(20.0f, rect.height());
-
- rect.SetRect(615.0f, 775.0f, 30.0f, 20.0f);
- View::ConvertRectToTarget(&top_view, child_2, &rect);
- EXPECT_FLOAT_EQ(50.0f, rect.x());
- EXPECT_FLOAT_EQ(55.0f, rect.y());
- EXPECT_FLOAT_EQ(20.0f, rect.width());
- EXPECT_FLOAT_EQ(30.0f, rect.height());
- }
-}
-
-// Tests conversion methods to and from screen coordinates.
-TEST_F(ViewTest, ConversionsToFromScreen) {
- scoped_ptr<Widget> widget(new Widget);
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.bounds = gfx::Rect(50, 50, 650, 650);
- widget->Init(params);
-
- View* child = new View;
- widget->GetRootView()->AddChildView(child);
- child->SetBounds(10, 10, 100, 200);
- gfx::Transform t;
- t.Scale(0.5, 0.5);
- child->SetTransform(t);
-
- gfx::Point point_in_screen(100, 90);
- gfx::Point point_in_child(80, 60);
-
- gfx::Point point = point_in_screen;
- View::ConvertPointFromScreen(child, &point);
- EXPECT_EQ(point_in_child.ToString(), point.ToString());
-
- View::ConvertPointToScreen(child, &point);
- EXPECT_EQ(point_in_screen.ToString(), point.ToString());
-}
-
-// Tests conversion methods for rectangles.
-TEST_F(ViewTest, ConvertRectWithTransform) {
- scoped_ptr<Widget> widget(new Widget);
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.bounds = gfx::Rect(50, 50, 650, 650);
- widget->Init(params);
- View* root = widget->GetRootView();
-
- TestView* v1 = new TestView;
- TestView* v2 = new TestView;
- root->AddChildView(v1);
- v1->AddChildView(v2);
-
- v1->SetBoundsRect(gfx::Rect(10, 10, 500, 500));
- v2->SetBoundsRect(gfx::Rect(20, 20, 100, 200));
-
- // |v2| now occupies (30, 30) to (130, 230) in |widget|
- gfx::Rect rect(5, 5, 15, 40);
- EXPECT_EQ(gfx::Rect(25, 25, 15, 40), v2->ConvertRectToParent(rect));
- EXPECT_EQ(gfx::Rect(35, 35, 15, 40), v2->ConvertRectToWidget(rect));
-
- // Rotate |v2|
- gfx::Transform t2;
- RotateCounterclockwise(&t2);
- t2.matrix().set(1, 3, 100.f);
- v2->SetTransform(t2);
-
- // |v2| now occupies (30, 30) to (230, 130) in |widget|
- EXPECT_EQ(gfx::Rect(25, 100, 40, 15), v2->ConvertRectToParent(rect));
- EXPECT_EQ(gfx::Rect(35, 110, 40, 15), v2->ConvertRectToWidget(rect));
-
- // Scale down |v1|
- gfx::Transform t1;
- t1.Scale(0.5, 0.5);
- v1->SetTransform(t1);
-
- // The rectangle should remain the same for |v1|.
- EXPECT_EQ(gfx::Rect(25, 100, 40, 15), v2->ConvertRectToParent(rect));
-
- // |v2| now occupies (20, 20) to (120, 70) in |widget|
- EXPECT_EQ(gfx::Rect(22, 60, 21, 8).ToString(),
- v2->ConvertRectToWidget(rect).ToString());
-
- widget->CloseNow();
-}
-
-class ObserverView : public View {
- public:
- ObserverView();
- virtual ~ObserverView();
-
- void ResetTestState();
-
- bool has_add_details() const { return has_add_details_; }
- bool has_remove_details() const { return has_remove_details_; }
-
- const ViewHierarchyChangedDetails& add_details() const {
- return add_details_;
- }
-
- const ViewHierarchyChangedDetails& remove_details() const {
- return remove_details_;
- }
-
- private:
- // View:
- virtual void ViewHierarchyChanged(
- const ViewHierarchyChangedDetails& details) override;
-
- bool has_add_details_;
- bool has_remove_details_;
- ViewHierarchyChangedDetails add_details_;
- ViewHierarchyChangedDetails remove_details_;
-
- DISALLOW_COPY_AND_ASSIGN(ObserverView);
-};
-
-ObserverView::ObserverView()
- : has_add_details_(false),
- has_remove_details_(false) {
-}
-
-ObserverView::~ObserverView() {}
-
-void ObserverView::ResetTestState() {
- has_add_details_ = false;
- has_remove_details_ = false;
- add_details_ = ViewHierarchyChangedDetails();
- remove_details_ = ViewHierarchyChangedDetails();
-}
-
-void ObserverView::ViewHierarchyChanged(
- const ViewHierarchyChangedDetails& details) {
- if (details.is_add) {
- has_add_details_ = true;
- add_details_ = details;
- } else {
- has_remove_details_ = true;
- remove_details_ = details;
- }
-}
-
-// Verifies that the ViewHierarchyChanged() notification is sent correctly when
-// a child view is added or removed to all the views in the hierarchy (up and
-// down).
-// The tree looks like this:
-// v1
-// +-- v2
-// +-- v3
-// +-- v4 (starts here, then get reparented to v1)
-TEST_F(ViewTest, ViewHierarchyChanged) {
- ObserverView v1;
-
- ObserverView* v3 = new ObserverView();
-
- // Add |v3| to |v2|.
- scoped_ptr<ObserverView> v2(new ObserverView());
- v2->AddChildView(v3);
-
- // Make sure both |v2| and |v3| receive the ViewHierarchyChanged()
- // notification.
- EXPECT_TRUE(v2->has_add_details());
- EXPECT_FALSE(v2->has_remove_details());
- EXPECT_EQ(v2.get(), v2->add_details().parent);
- EXPECT_EQ(v3, v2->add_details().child);
- EXPECT_EQ(NULL, v2->add_details().move_view);
-
- EXPECT_TRUE(v3->has_add_details());
- EXPECT_FALSE(v3->has_remove_details());
- EXPECT_EQ(v2.get(), v3->add_details().parent);
- EXPECT_EQ(v3, v3->add_details().child);
- EXPECT_EQ(NULL, v3->add_details().move_view);
-
- // Reset everything to the initial state.
- v2->ResetTestState();
- v3->ResetTestState();
-
- // Add |v2| to v1.
- v1.AddChildView(v2.get());
-
- // Verifies that |v2| is the child view *added* and the parent view is |v1|.
- // Make sure all the views (v1, v2, v3) received _that_ information.
- EXPECT_TRUE(v1.has_add_details());
- EXPECT_FALSE(v1.has_remove_details());
- EXPECT_EQ(&v1, v1.add_details().parent);
- EXPECT_EQ(v2.get(), v1.add_details().child);
- EXPECT_EQ(NULL, v1.add_details().move_view);
-
- EXPECT_TRUE(v2->has_add_details());
- EXPECT_FALSE(v2->has_remove_details());
- EXPECT_EQ(&v1, v2->add_details().parent);
- EXPECT_EQ(v2.get(), v2->add_details().child);
- EXPECT_EQ(NULL, v2->add_details().move_view);
-
- EXPECT_TRUE(v3->has_add_details());
- EXPECT_FALSE(v3->has_remove_details());
- EXPECT_EQ(&v1, v3->add_details().parent);
- EXPECT_EQ(v2.get(), v3->add_details().child);
- EXPECT_EQ(NULL, v3->add_details().move_view);
-
- // Reset everything to the initial state.
- v1.ResetTestState();
- v2->ResetTestState();
- v3->ResetTestState();
-
- // Remove |v2| from |v1|.
- v1.RemoveChildView(v2.get());
-
- // Verifies that |v2| is the child view *removed* and the parent view is |v1|.
- // Make sure all the views (v1, v2, v3) received _that_ information.
- EXPECT_FALSE(v1.has_add_details());
- EXPECT_TRUE(v1.has_remove_details());
- EXPECT_EQ(&v1, v1.remove_details().parent);
- EXPECT_EQ(v2.get(), v1.remove_details().child);
- EXPECT_EQ(NULL, v1.remove_details().move_view);
-
- EXPECT_FALSE(v2->has_add_details());
- EXPECT_TRUE(v2->has_remove_details());
- EXPECT_EQ(&v1, v2->remove_details().parent);
- EXPECT_EQ(v2.get(), v2->remove_details().child);
- EXPECT_EQ(NULL, v2->remove_details().move_view);
-
- EXPECT_FALSE(v3->has_add_details());
- EXPECT_TRUE(v3->has_remove_details());
- EXPECT_EQ(&v1, v3->remove_details().parent);
- EXPECT_EQ(v3, v3->remove_details().child);
- EXPECT_EQ(NULL, v3->remove_details().move_view);
-
- // Verifies notifications when reparenting a view.
- ObserverView* v4 = new ObserverView();
- // Add |v4| to |v2|.
- v2->AddChildView(v4);
-
- // Reset everything to the initial state.
- v1.ResetTestState();
- v2->ResetTestState();
- v3->ResetTestState();
- v4->ResetTestState();
-
- // Reparent |v4| to |v1|.
- v1.AddChildView(v4);
-
- // Verifies that all views receive the correct information for all the child,
- // parent and move views.
-
- // |v1| is the new parent, |v4| is the child for add, |v2| is the old parent.
- EXPECT_TRUE(v1.has_add_details());
- EXPECT_FALSE(v1.has_remove_details());
- EXPECT_EQ(&v1, v1.add_details().parent);
- EXPECT_EQ(v4, v1.add_details().child);
- EXPECT_EQ(v2.get(), v1.add_details().move_view);
-
- // |v2| is the old parent, |v4| is the child for remove, |v1| is the new
- // parent.
- EXPECT_FALSE(v2->has_add_details());
- EXPECT_TRUE(v2->has_remove_details());
- EXPECT_EQ(v2.get(), v2->remove_details().parent);
- EXPECT_EQ(v4, v2->remove_details().child);
- EXPECT_EQ(&v1, v2->remove_details().move_view);
-
- // |v3| is not impacted by this operation, and hence receives no notification.
- EXPECT_FALSE(v3->has_add_details());
- EXPECT_FALSE(v3->has_remove_details());
-
- // |v4| is the reparented child, so it receives notifications for the remove
- // and then the add. |v2| is its old parent, |v1| is its new parent.
- EXPECT_TRUE(v4->has_remove_details());
- EXPECT_TRUE(v4->has_add_details());
- EXPECT_EQ(v2.get(), v4->remove_details().parent);
- EXPECT_EQ(&v1, v4->add_details().parent);
- EXPECT_EQ(v4, v4->add_details().child);
- EXPECT_EQ(v4, v4->remove_details().child);
- EXPECT_EQ(&v1, v4->remove_details().move_view);
- EXPECT_EQ(v2.get(), v4->add_details().move_view);
-}
-
-// Verifies if the child views added under the root are all deleted when calling
-// RemoveAllChildViews.
-// The tree looks like this:
-// root
-// +-- child1
-// +-- foo
-// +-- bar0
-// +-- bar1
-// +-- bar2
-// +-- child2
-// +-- child3
-TEST_F(ViewTest, RemoveAllChildViews) {
- View root;
-
- View* child1 = new View;
- root.AddChildView(child1);
-
- for (int i = 0; i < 2; ++i)
- root.AddChildView(new View);
-
- View* foo = new View;
- child1->AddChildView(foo);
-
- // Add some nodes to |foo|.
- for (int i = 0; i < 3; ++i)
- foo->AddChildView(new View);
-
- EXPECT_EQ(3, root.child_count());
- EXPECT_EQ(1, child1->child_count());
- EXPECT_EQ(3, foo->child_count());
-
- // Now remove all child views from root.
- root.RemoveAllChildViews(true);
-
- EXPECT_EQ(0, root.child_count());
- EXPECT_FALSE(root.has_children());
-}
-
-TEST_F(ViewTest, Contains) {
- View v1;
- View* v2 = new View;
- View* v3 = new View;
-
- v1.AddChildView(v2);
- v2->AddChildView(v3);
-
- EXPECT_FALSE(v1.Contains(NULL));
- EXPECT_TRUE(v1.Contains(&v1));
- EXPECT_TRUE(v1.Contains(v2));
- EXPECT_TRUE(v1.Contains(v3));
-
- EXPECT_FALSE(v2->Contains(NULL));
- EXPECT_TRUE(v2->Contains(v2));
- EXPECT_FALSE(v2->Contains(&v1));
- EXPECT_TRUE(v2->Contains(v3));
-
- EXPECT_FALSE(v3->Contains(NULL));
- EXPECT_TRUE(v3->Contains(v3));
- EXPECT_FALSE(v3->Contains(&v1));
- EXPECT_FALSE(v3->Contains(v2));
-}
-
-// Verifies if GetIndexOf() returns the correct index for the specified child
-// view.
-// The tree looks like this:
-// root
-// +-- child1
-// +-- foo1
-// +-- child2
-TEST_F(ViewTest, GetIndexOf) {
- View root;
-
- View* child1 = new View;
- root.AddChildView(child1);
-
- View* child2 = new View;
- root.AddChildView(child2);
-
- View* foo1 = new View;
- child1->AddChildView(foo1);
-
- EXPECT_EQ(-1, root.GetIndexOf(NULL));
- EXPECT_EQ(-1, root.GetIndexOf(&root));
- EXPECT_EQ(0, root.GetIndexOf(child1));
- EXPECT_EQ(1, root.GetIndexOf(child2));
- EXPECT_EQ(-1, root.GetIndexOf(foo1));
-
- EXPECT_EQ(-1, child1->GetIndexOf(NULL));
- EXPECT_EQ(-1, child1->GetIndexOf(&root));
- EXPECT_EQ(-1, child1->GetIndexOf(child1));
- EXPECT_EQ(-1, child1->GetIndexOf(child2));
- EXPECT_EQ(0, child1->GetIndexOf(foo1));
-
- EXPECT_EQ(-1, child2->GetIndexOf(NULL));
- EXPECT_EQ(-1, child2->GetIndexOf(&root));
- EXPECT_EQ(-1, child2->GetIndexOf(child2));
- EXPECT_EQ(-1, child2->GetIndexOf(child1));
- EXPECT_EQ(-1, child2->GetIndexOf(foo1));
-}
-
-// Verifies that the child views can be reordered correctly.
-TEST_F(ViewTest, ReorderChildren) {
- View root;
-
- View* child = new View();
- root.AddChildView(child);
-
- View* foo1 = new View();
- child->AddChildView(foo1);
- View* foo2 = new View();
- child->AddChildView(foo2);
- View* foo3 = new View();
- child->AddChildView(foo3);
- foo1->SetFocusable(true);
- foo2->SetFocusable(true);
- foo3->SetFocusable(true);
-
- ASSERT_EQ(0, child->GetIndexOf(foo1));
- ASSERT_EQ(1, child->GetIndexOf(foo2));
- ASSERT_EQ(2, child->GetIndexOf(foo3));
- ASSERT_EQ(foo2, foo1->GetNextFocusableView());
- ASSERT_EQ(foo3, foo2->GetNextFocusableView());
- ASSERT_EQ(NULL, foo3->GetNextFocusableView());
-
- // Move |foo2| at the end.
- child->ReorderChildView(foo2, -1);
- ASSERT_EQ(0, child->GetIndexOf(foo1));
- ASSERT_EQ(1, child->GetIndexOf(foo3));
- ASSERT_EQ(2, child->GetIndexOf(foo2));
- ASSERT_EQ(foo3, foo1->GetNextFocusableView());
- ASSERT_EQ(foo2, foo3->GetNextFocusableView());
- ASSERT_EQ(NULL, foo2->GetNextFocusableView());
-
- // Move |foo1| at the end.
- child->ReorderChildView(foo1, -1);
- ASSERT_EQ(0, child->GetIndexOf(foo3));
- ASSERT_EQ(1, child->GetIndexOf(foo2));
- ASSERT_EQ(2, child->GetIndexOf(foo1));
- ASSERT_EQ(NULL, foo1->GetNextFocusableView());
- ASSERT_EQ(foo2, foo1->GetPreviousFocusableView());
- ASSERT_EQ(foo2, foo3->GetNextFocusableView());
- ASSERT_EQ(foo1, foo2->GetNextFocusableView());
-
- // Move |foo2| to the front.
- child->ReorderChildView(foo2, 0);
- ASSERT_EQ(0, child->GetIndexOf(foo2));
- ASSERT_EQ(1, child->GetIndexOf(foo3));
- ASSERT_EQ(2, child->GetIndexOf(foo1));
- ASSERT_EQ(NULL, foo1->GetNextFocusableView());
- ASSERT_EQ(foo3, foo1->GetPreviousFocusableView());
- ASSERT_EQ(foo3, foo2->GetNextFocusableView());
- ASSERT_EQ(foo1, foo3->GetNextFocusableView());
-}
-
-// Verifies that GetViewByID returns the correctly child view from the specified
-// ID.
-// The tree looks like this:
-// v1
-// +-- v2
-// +-- v3
-// +-- v4
-TEST_F(ViewTest, GetViewByID) {
- View v1;
- const int kV1ID = 1;
- v1.set_id(kV1ID);
-
- View v2;
- const int kV2ID = 2;
- v2.set_id(kV2ID);
-
- View v3;
- const int kV3ID = 3;
- v3.set_id(kV3ID);
-
- View v4;
- const int kV4ID = 4;
- v4.set_id(kV4ID);
-
- const int kV5ID = 5;
-
- v1.AddChildView(&v2);
- v2.AddChildView(&v3);
- v2.AddChildView(&v4);
-
- EXPECT_EQ(&v1, v1.GetViewByID(kV1ID));
- EXPECT_EQ(&v2, v1.GetViewByID(kV2ID));
- EXPECT_EQ(&v4, v1.GetViewByID(kV4ID));
-
- EXPECT_EQ(NULL, v1.GetViewByID(kV5ID)); // No V5 exists.
- EXPECT_EQ(NULL, v2.GetViewByID(kV1ID)); // It can get only from child views.
-
- const int kGroup = 1;
- v3.SetGroup(kGroup);
- v4.SetGroup(kGroup);
-
- View::Views views;
- v1.GetViewsInGroup(kGroup, &views);
- EXPECT_EQ(2U, views.size());
-
- View::Views::const_iterator i(std::find(views.begin(), views.end(), &v3));
- EXPECT_NE(views.end(), i);
-
- i = std::find(views.begin(), views.end(), &v4);
- EXPECT_NE(views.end(), i);
-}
-
-TEST_F(ViewTest, AddExistingChild) {
- View v1, v2, v3;
-
- v1.AddChildView(&v2);
- v1.AddChildView(&v3);
- EXPECT_EQ(0, v1.GetIndexOf(&v2));
- EXPECT_EQ(1, v1.GetIndexOf(&v3));
-
- // Check that there's no change in order when adding at same index.
- v1.AddChildViewAt(&v2, 0);
- EXPECT_EQ(0, v1.GetIndexOf(&v2));
- EXPECT_EQ(1, v1.GetIndexOf(&v3));
- v1.AddChildViewAt(&v3, 1);
- EXPECT_EQ(0, v1.GetIndexOf(&v2));
- EXPECT_EQ(1, v1.GetIndexOf(&v3));
-
- // Add it at a different index and check for change in order.
- v1.AddChildViewAt(&v2, 1);
- EXPECT_EQ(1, v1.GetIndexOf(&v2));
- EXPECT_EQ(0, v1.GetIndexOf(&v3));
- v1.AddChildViewAt(&v2, 0);
- EXPECT_EQ(0, v1.GetIndexOf(&v2));
- EXPECT_EQ(1, v1.GetIndexOf(&v3));
-
- // Check that calling |AddChildView()| does not change the order.
- v1.AddChildView(&v2);
- EXPECT_EQ(0, v1.GetIndexOf(&v2));
- EXPECT_EQ(1, v1.GetIndexOf(&v3));
- v1.AddChildView(&v3);
- EXPECT_EQ(0, v1.GetIndexOf(&v2));
- EXPECT_EQ(1, v1.GetIndexOf(&v3));
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// FocusManager
-////////////////////////////////////////////////////////////////////////////////
-
-// A widget that always claims to be active, regardless of its real activation
-// status.
-class ActiveWidget : public Widget {
- public:
- ActiveWidget() {}
- virtual ~ActiveWidget() {}
-
- virtual bool IsActive() const override {
- return true;
- }
-
- private:
- DISALLOW_COPY_AND_ASSIGN(ActiveWidget);
-};
-
-TEST_F(ViewTest, AdvanceFocusIfNecessaryForUnfocusableView) {
- // Create a widget with two views and give the first one focus.
- ActiveWidget widget;
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- widget.Init(params);
-
- View* view1 = new View();
- view1->SetFocusable(true);
- widget.GetRootView()->AddChildView(view1);
- View* view2 = new View();
- view2->SetFocusable(true);
- widget.GetRootView()->AddChildView(view2);
-
- FocusManager* focus_manager = widget.GetFocusManager();
- ASSERT_TRUE(focus_manager);
-
- focus_manager->SetFocusedView(view1);
- EXPECT_EQ(view1, focus_manager->GetFocusedView());
-
- // Disable the focused view and check if the next view gets focused.
- view1->SetEnabled(false);
- EXPECT_EQ(view2, focus_manager->GetFocusedView());
-
- // Re-enable and re-focus.
- view1->SetEnabled(true);
- focus_manager->SetFocusedView(view1);
- EXPECT_EQ(view1, focus_manager->GetFocusedView());
-
- // Hide the focused view and check it the next view gets focused.
- view1->SetVisible(false);
- EXPECT_EQ(view2, focus_manager->GetFocusedView());
-
- // Re-show and re-focus.
- view1->SetVisible(true);
- focus_manager->SetFocusedView(view1);
- EXPECT_EQ(view1, focus_manager->GetFocusedView());
-
- // Set the focused view as not focusable and check if the next view gets
- // focused.
- view1->SetFocusable(false);
- EXPECT_EQ(view2, focus_manager->GetFocusedView());
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Layers
-////////////////////////////////////////////////////////////////////////////////
-
-namespace {
-
-// Test implementation of LayerAnimator.
-class TestLayerAnimator : public ui::LayerAnimator {
- public:
- TestLayerAnimator();
-
- const gfx::Rect& last_bounds() const { return last_bounds_; }
-
- // LayerAnimator.
- virtual void SetBounds(const gfx::Rect& bounds) override;
-
- protected:
- virtual ~TestLayerAnimator() { }
-
- private:
- gfx::Rect last_bounds_;
-
- DISALLOW_COPY_AND_ASSIGN(TestLayerAnimator);
-};
-
-TestLayerAnimator::TestLayerAnimator()
- : ui::LayerAnimator(base::TimeDelta::FromMilliseconds(0)) {
-}
-
-void TestLayerAnimator::SetBounds(const gfx::Rect& bounds) {
- last_bounds_ = bounds;
-}
-
-} // namespace
-
-class ViewLayerTest : public ViewsTestBase {
- public:
- ViewLayerTest() : widget_(NULL) {}
-
- virtual ~ViewLayerTest() {
- }
-
- // Returns the Layer used by the RootView.
- ui::Layer* GetRootLayer() {
- return widget()->GetLayer();
- }
-
- virtual void SetUp() override {
- ViewTest::SetUp();
- widget_ = new Widget;
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.bounds = gfx::Rect(50, 50, 200, 200);
- widget_->Init(params);
- widget_->Show();
- widget_->GetRootView()->SetBounds(0, 0, 200, 200);
- }
-
- virtual void TearDown() override {
- widget_->CloseNow();
- ViewsTestBase::TearDown();
- }
-
- Widget* widget() { return widget_; }
-
- private:
- Widget* widget_;
-};
-
-
-TEST_F(ViewLayerTest, LayerToggling) {
- // Because we lazily create textures the calls to DrawTree are necessary to
- // ensure we trigger creation of textures.
- ui::Layer* root_layer = widget()->GetLayer();
- View* content_view = new View;
- widget()->SetContentsView(content_view);
-
- // Create v1, give it a bounds and verify everything is set up correctly.
- View* v1 = new View;
- v1->SetPaintToLayer(true);
- EXPECT_TRUE(v1->layer() != NULL);
- v1->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
- content_view->AddChildView(v1);
- ASSERT_TRUE(v1->layer() != NULL);
- EXPECT_EQ(root_layer, v1->layer()->parent());
- EXPECT_EQ(gfx::Rect(20, 30, 140, 150), v1->layer()->bounds());
-
- // Create v2 as a child of v1 and do basic assertion testing.
- View* v2 = new View;
- v1->AddChildView(v2);
- EXPECT_TRUE(v2->layer() == NULL);
- v2->SetBoundsRect(gfx::Rect(10, 20, 30, 40));
- v2->SetPaintToLayer(true);
- ASSERT_TRUE(v2->layer() != NULL);
- EXPECT_EQ(v1->layer(), v2->layer()->parent());
- EXPECT_EQ(gfx::Rect(10, 20, 30, 40), v2->layer()->bounds());
-
- // Turn off v1s layer. v2 should still have a layer but its parent should have
- // changed.
- v1->SetPaintToLayer(false);
- EXPECT_TRUE(v1->layer() == NULL);
- EXPECT_TRUE(v2->layer() != NULL);
- EXPECT_EQ(root_layer, v2->layer()->parent());
- ASSERT_EQ(1u, root_layer->children().size());
- EXPECT_EQ(root_layer->children()[0], v2->layer());
- // The bounds of the layer should have changed to be relative to the root view
- // now.
- EXPECT_EQ(gfx::Rect(30, 50, 30, 40), v2->layer()->bounds());
-
- // Make v1 have a layer again and verify v2s layer is wired up correctly.
- gfx::Transform transform;
- transform.Scale(2.0, 2.0);
- v1->SetTransform(transform);
- EXPECT_TRUE(v1->layer() != NULL);
- EXPECT_TRUE(v2->layer() != NULL);
- EXPECT_EQ(root_layer, v1->layer()->parent());
- EXPECT_EQ(v1->layer(), v2->layer()->parent());
- ASSERT_EQ(1u, root_layer->children().size());
- EXPECT_EQ(root_layer->children()[0], v1->layer());
- ASSERT_EQ(1u, v1->layer()->children().size());
- EXPECT_EQ(v1->layer()->children()[0], v2->layer());
- EXPECT_EQ(gfx::Rect(10, 20, 30, 40), v2->layer()->bounds());
-}
-
-// Verifies turning on a layer wires up children correctly.
-TEST_F(ViewLayerTest, NestedLayerToggling) {
- View* content_view = new View;
- widget()->SetContentsView(content_view);
-
- // Create v1, give it a bounds and verify everything is set up correctly.
- View* v1 = new View;
- content_view->AddChildView(v1);
- v1->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
-
- View* v2 = new View;
- v1->AddChildView(v2);
-
- View* v3 = new View;
- v3->SetPaintToLayer(true);
- v2->AddChildView(v3);
- ASSERT_TRUE(v3->layer() != NULL);
-
- // At this point we have v1-v2-v3. v3 has a layer, v1 and v2 don't.
-
- v1->SetPaintToLayer(true);
- EXPECT_EQ(v1->layer(), v3->layer()->parent());
-}
-
-TEST_F(ViewLayerTest, LayerAnimator) {
- View* content_view = new View;
- widget()->SetContentsView(content_view);
-
- View* v1 = new View;
- content_view->AddChildView(v1);
- v1->SetPaintToLayer(true);
- EXPECT_TRUE(v1->layer() != NULL);
-
- TestLayerAnimator* animator = new TestLayerAnimator();
- v1->layer()->SetAnimator(animator);
-
- gfx::Rect bounds(1, 2, 3, 4);
- v1->SetBoundsRect(bounds);
- EXPECT_EQ(bounds, animator->last_bounds());
- // TestLayerAnimator doesn't update the layer.
- EXPECT_NE(bounds, v1->layer()->bounds());
-}
-
-// Verifies the bounds of a layer are updated if the bounds of ancestor that
-// doesn't have a layer change.
-TEST_F(ViewLayerTest, BoundsChangeWithLayer) {
- View* content_view = new View;
- widget()->SetContentsView(content_view);
-
- View* v1 = new View;
- content_view->AddChildView(v1);
- v1->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
-
- View* v2 = new View;
- v2->SetBoundsRect(gfx::Rect(10, 11, 40, 50));
- v1->AddChildView(v2);
- v2->SetPaintToLayer(true);
- ASSERT_TRUE(v2->layer() != NULL);
- EXPECT_EQ(gfx::Rect(30, 41, 40, 50), v2->layer()->bounds());
-
- v1->SetPosition(gfx::Point(25, 36));
- EXPECT_EQ(gfx::Rect(35, 47, 40, 50), v2->layer()->bounds());
-
- v2->SetPosition(gfx::Point(11, 12));
- EXPECT_EQ(gfx::Rect(36, 48, 40, 50), v2->layer()->bounds());
-
- // Bounds of the layer should change even if the view is not invisible.
- v1->SetVisible(false);
- v1->SetPosition(gfx::Point(20, 30));
- EXPECT_EQ(gfx::Rect(31, 42, 40, 50), v2->layer()->bounds());
-
- v2->SetVisible(false);
- v2->SetBoundsRect(gfx::Rect(10, 11, 20, 30));
- EXPECT_EQ(gfx::Rect(30, 41, 20, 30), v2->layer()->bounds());
-}
-
-// Make sure layers are positioned correctly in RTL.
-TEST_F(ViewLayerTest, BoundInRTL) {
- std::string locale = l10n_util::GetApplicationLocale(std::string());
- base::i18n::SetICUDefaultLocale("he");
-
- View* view = new View;
- widget()->SetContentsView(view);
-
- int content_width = view->width();
-
- // |v1| is initially not attached to anything. So its layer will have the same
- // bounds as the view.
- View* v1 = new View;
- v1->SetPaintToLayer(true);
- v1->SetBounds(10, 10, 20, 10);
- EXPECT_EQ(gfx::Rect(10, 10, 20, 10),
- v1->layer()->bounds());
-
- // Once |v1| is attached to the widget, its layer will get RTL-appropriate
- // bounds.
- view->AddChildView(v1);
- EXPECT_EQ(gfx::Rect(content_width - 30, 10, 20, 10),
- v1->layer()->bounds());
- gfx::Rect l1bounds = v1->layer()->bounds();
-
- // Now attach a View to the widget first, then create a layer for it. Make
- // sure the bounds are correct.
- View* v2 = new View;
- v2->SetBounds(50, 10, 30, 10);
- EXPECT_FALSE(v2->layer());
- view->AddChildView(v2);
- v2->SetPaintToLayer(true);
- EXPECT_EQ(gfx::Rect(content_width - 80, 10, 30, 10),
- v2->layer()->bounds());
- gfx::Rect l2bounds = v2->layer()->bounds();
-
- view->SetPaintToLayer(true);
- EXPECT_EQ(l1bounds, v1->layer()->bounds());
- EXPECT_EQ(l2bounds, v2->layer()->bounds());
-
- // Move one of the views. Make sure the layer is positioned correctly
- // afterwards.
- v1->SetBounds(v1->x() - 5, v1->y(), v1->width(), v1->height());
- l1bounds.set_x(l1bounds.x() + 5);
- EXPECT_EQ(l1bounds, v1->layer()->bounds());
-
- view->SetPaintToLayer(false);
- EXPECT_EQ(l1bounds, v1->layer()->bounds());
- EXPECT_EQ(l2bounds, v2->layer()->bounds());
-
- // Move a view again.
- v2->SetBounds(v2->x() + 5, v2->y(), v2->width(), v2->height());
- l2bounds.set_x(l2bounds.x() - 5);
- EXPECT_EQ(l2bounds, v2->layer()->bounds());
-
- // Reset locale.
- base::i18n::SetICUDefaultLocale(locale);
-}
-
-// Makes sure a transform persists after toggling the visibility.
-TEST_F(ViewLayerTest, ToggleVisibilityWithTransform) {
- View* view = new View;
- gfx::Transform transform;
- transform.Scale(2.0, 2.0);
- view->SetTransform(transform);
- widget()->SetContentsView(view);
- EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
-
- view->SetVisible(false);
- EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
-
- view->SetVisible(true);
- EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
-}
-
-// Verifies a transform persists after removing/adding a view with a transform.
-TEST_F(ViewLayerTest, ResetTransformOnLayerAfterAdd) {
- View* view = new View;
- gfx::Transform transform;
- transform.Scale(2.0, 2.0);
- view->SetTransform(transform);
- widget()->SetContentsView(view);
- EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
- ASSERT_TRUE(view->layer() != NULL);
- EXPECT_EQ(2.0f, view->layer()->transform().matrix().get(0, 0));
-
- View* parent = view->parent();
- parent->RemoveChildView(view);
- parent->AddChildView(view);
-
- EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
- ASSERT_TRUE(view->layer() != NULL);
- EXPECT_EQ(2.0f, view->layer()->transform().matrix().get(0, 0));
-}
-
-// Makes sure that layer visibility is correct after toggling View visibility.
-TEST_F(ViewLayerTest, ToggleVisibilityWithLayer) {
- View* content_view = new View;
- widget()->SetContentsView(content_view);
-
- // The view isn't attached to a widget or a parent view yet. But it should
- // still have a layer, but the layer should not be attached to the root
- // layer.
- View* v1 = new View;
- v1->SetPaintToLayer(true);
- EXPECT_TRUE(v1->layer());
- EXPECT_FALSE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
- v1->layer()));
-
- // Once the view is attached to a widget, its layer should be attached to the
- // root layer and visible.
- content_view->AddChildView(v1);
- EXPECT_TRUE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
- v1->layer()));
- EXPECT_TRUE(v1->layer()->IsDrawn());
-
- v1->SetVisible(false);
- EXPECT_FALSE(v1->layer()->IsDrawn());
-
- v1->SetVisible(true);
- EXPECT_TRUE(v1->layer()->IsDrawn());
-
- widget()->Hide();
- EXPECT_FALSE(v1->layer()->IsDrawn());
-
- widget()->Show();
- EXPECT_TRUE(v1->layer()->IsDrawn());
-}
-
-// Tests that the layers in the subtree are orphaned after a View is removed
-// from the parent.
-TEST_F(ViewLayerTest, OrphanLayerAfterViewRemove) {
- View* content_view = new View;
- widget()->SetContentsView(content_view);
-
- View* v1 = new View;
- content_view->AddChildView(v1);
-
- View* v2 = new View;
- v1->AddChildView(v2);
- v2->SetPaintToLayer(true);
- EXPECT_TRUE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
- v2->layer()));
- EXPECT_TRUE(v2->layer()->IsDrawn());
-
- content_view->RemoveChildView(v1);
-
- EXPECT_FALSE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
- v2->layer()));
-
- // Reparent |v2|.
- content_view->AddChildView(v2);
- delete v1;
- v1 = NULL;
- EXPECT_TRUE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
- v2->layer()));
- EXPECT_TRUE(v2->layer()->IsDrawn());
-}
-
-class PaintTrackingView : public View {
- public:
- PaintTrackingView() : painted_(false) {
- }
-
- bool painted() const { return painted_; }
- void set_painted(bool value) { painted_ = value; }
-
- virtual void OnPaint(gfx::Canvas* canvas) override {
- painted_ = true;
- }
-
- private:
- bool painted_;
-
- DISALLOW_COPY_AND_ASSIGN(PaintTrackingView);
-};
-
-// Makes sure child views with layers aren't painted when paint starts at an
-// ancestor.
-TEST_F(ViewLayerTest, DontPaintChildrenWithLayers) {
- PaintTrackingView* content_view = new PaintTrackingView;
- widget()->SetContentsView(content_view);
- content_view->SetPaintToLayer(true);
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
- GetRootLayer()->SchedulePaint(gfx::Rect(0, 0, 10, 10));
- content_view->set_painted(false);
- // content_view no longer has a dirty rect. Paint from the root and make sure
- // PaintTrackingView isn't painted.
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
- EXPECT_FALSE(content_view->painted());
-
- // Make content_view have a dirty rect, paint the layers and make sure
- // PaintTrackingView is painted.
- content_view->layer()->SchedulePaint(gfx::Rect(0, 0, 10, 10));
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
- EXPECT_TRUE(content_view->painted());
-}
-
-// Tests that the visibility of child layers are updated correctly when a View's
-// visibility changes.
-TEST_F(ViewLayerTest, VisibilityChildLayers) {
- View* v1 = new View;
- v1->SetPaintToLayer(true);
- widget()->SetContentsView(v1);
-
- View* v2 = new View;
- v1->AddChildView(v2);
-
- View* v3 = new View;
- v2->AddChildView(v3);
- v3->SetVisible(false);
-
- View* v4 = new View;
- v4->SetPaintToLayer(true);
- v3->AddChildView(v4);
-
- EXPECT_TRUE(v1->layer()->IsDrawn());
- EXPECT_FALSE(v4->layer()->IsDrawn());
-
- v2->SetVisible(false);
- EXPECT_TRUE(v1->layer()->IsDrawn());
- EXPECT_FALSE(v4->layer()->IsDrawn());
-
- v2->SetVisible(true);
- EXPECT_TRUE(v1->layer()->IsDrawn());
- EXPECT_FALSE(v4->layer()->IsDrawn());
-
- v2->SetVisible(false);
- EXPECT_TRUE(v1->layer()->IsDrawn());
- EXPECT_FALSE(v4->layer()->IsDrawn());
- EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1, v1->layer()));
-
- v3->SetVisible(true);
- EXPECT_TRUE(v1->layer()->IsDrawn());
- EXPECT_FALSE(v4->layer()->IsDrawn());
- EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1, v1->layer()));
-
- // Reparent |v3| to |v1|.
- v1->AddChildView(v3);
- EXPECT_TRUE(v1->layer()->IsDrawn());
- EXPECT_TRUE(v4->layer()->IsDrawn());
- EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1, v1->layer()));
-}
-
-// This test creates a random View tree, and then randomly reorders child views,
-// reparents views etc. Unrelated changes can appear to break this test. So
-// marking this as FLAKY.
-TEST_F(ViewLayerTest, DISABLED_ViewLayerTreesInSync) {
- View* content = new View;
- content->SetPaintToLayer(true);
- widget()->SetContentsView(content);
- widget()->Show();
-
- ConstructTree(content, 5);
- EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
-
- ScrambleTree(content);
- EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
-
- ScrambleTree(content);
- EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
-
- ScrambleTree(content);
- EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
-}
-
-// Verifies when views are reordered the layer is also reordered. The widget is
-// providing the parent layer.
-TEST_F(ViewLayerTest, ReorderUnderWidget) {
- View* content = new View;
- widget()->SetContentsView(content);
- View* c1 = new View;
- c1->SetPaintToLayer(true);
- content->AddChildView(c1);
- View* c2 = new View;
- c2->SetPaintToLayer(true);
- content->AddChildView(c2);
-
- ui::Layer* parent_layer = c1->layer()->parent();
- ASSERT_TRUE(parent_layer);
- ASSERT_EQ(2u, parent_layer->children().size());
- EXPECT_EQ(c1->layer(), parent_layer->children()[0]);
- EXPECT_EQ(c2->layer(), parent_layer->children()[1]);
-
- // Move c1 to the front. The layers should have moved too.
- content->ReorderChildView(c1, -1);
- EXPECT_EQ(c1->layer(), parent_layer->children()[1]);
- EXPECT_EQ(c2->layer(), parent_layer->children()[0]);
-}
-
-// Verifies that the layer of a view can be acquired properly.
-TEST_F(ViewLayerTest, AcquireLayer) {
- View* content = new View;
- widget()->SetContentsView(content);
- scoped_ptr<View> c1(new View);
- c1->SetPaintToLayer(true);
- EXPECT_TRUE(c1->layer());
- content->AddChildView(c1.get());
-
- scoped_ptr<ui::Layer> layer(c1->AcquireLayer());
- EXPECT_EQ(layer.get(), c1->layer());
-
- scoped_ptr<ui::Layer> layer2(c1->RecreateLayer());
- EXPECT_NE(c1->layer(), layer2.get());
-
- // Destroy view before destroying layer.
- c1.reset();
-}
-
-// Verify the z-order of the layers as a result of calling RecreateLayer().
-TEST_F(ViewLayerTest, RecreateLayerZOrder) {
- scoped_ptr<View> v(new View());
- v->SetPaintToLayer(true);
-
- View* v1 = new View();
- v1->SetPaintToLayer(true);
- v->AddChildView(v1);
- View* v2 = new View();
- v2->SetPaintToLayer(true);
- v->AddChildView(v2);
-
- // Test the initial z-order.
- const std::vector<ui::Layer*>& child_layers_pre = v->layer()->children();
- ASSERT_EQ(2u, child_layers_pre.size());
- EXPECT_EQ(v1->layer(), child_layers_pre[0]);
- EXPECT_EQ(v2->layer(), child_layers_pre[1]);
-
- scoped_ptr<ui::Layer> v1_old_layer(v1->RecreateLayer());
-
- // Test the new layer order. We expect: |v1| |v1_old_layer| |v2|.
- // for |v1| and |v2|.
- const std::vector<ui::Layer*>& child_layers_post = v->layer()->children();
- ASSERT_EQ(3u, child_layers_post.size());
- EXPECT_EQ(v1->layer(), child_layers_post[0]);
- EXPECT_EQ(v1_old_layer, child_layers_post[1]);
- EXPECT_EQ(v2->layer(), child_layers_post[2]);
-}
-
-// Verify the z-order of the layers as a result of calling RecreateLayer when
-// the widget is the parent with the layer.
-TEST_F(ViewLayerTest, RecreateLayerZOrderWidgetParent) {
- View* v = new View();
- widget()->SetContentsView(v);
-
- View* v1 = new View();
- v1->SetPaintToLayer(true);
- v->AddChildView(v1);
- View* v2 = new View();
- v2->SetPaintToLayer(true);
- v->AddChildView(v2);
-
- ui::Layer* root_layer = GetRootLayer();
-
- // Test the initial z-order.
- const std::vector<ui::Layer*>& child_layers_pre = root_layer->children();
- ASSERT_EQ(2u, child_layers_pre.size());
- EXPECT_EQ(v1->layer(), child_layers_pre[0]);
- EXPECT_EQ(v2->layer(), child_layers_pre[1]);
-
- scoped_ptr<ui::Layer> v1_old_layer(v1->RecreateLayer());
-
- // Test the new layer order. We expect: |v1| |v1_old_layer| |v2|.
- const std::vector<ui::Layer*>& child_layers_post = root_layer->children();
- ASSERT_EQ(3u, child_layers_post.size());
- EXPECT_EQ(v1->layer(), child_layers_post[0]);
- EXPECT_EQ(v1_old_layer, child_layers_post[1]);
- EXPECT_EQ(v2->layer(), child_layers_post[2]);
-}
-
-// Verifies RecreateLayer() moves all Layers over, even those that don't have
-// a View.
-TEST_F(ViewLayerTest, RecreateLayerMovesNonViewChildren) {
- View v;
- v.SetPaintToLayer(true);
- View child;
- child.SetPaintToLayer(true);
- v.AddChildView(&child);
- ASSERT_TRUE(v.layer() != NULL);
- ASSERT_EQ(1u, v.layer()->children().size());
- EXPECT_EQ(v.layer()->children()[0], child.layer());
-
- ui::Layer layer(ui::LAYER_NOT_DRAWN);
- v.layer()->Add(&layer);
- v.layer()->StackAtBottom(&layer);
-
- scoped_ptr<ui::Layer> old_layer(v.RecreateLayer());
-
- // All children should be moved from old layer to new layer.
- ASSERT_TRUE(old_layer.get() != NULL);
- EXPECT_TRUE(old_layer->children().empty());
-
- // And new layer should have the two children.
- ASSERT_TRUE(v.layer() != NULL);
- ASSERT_EQ(2u, v.layer()->children().size());
- EXPECT_EQ(v.layer()->children()[0], &layer);
- EXPECT_EQ(v.layer()->children()[1], child.layer());
-}
-
-class BoundsTreeTestView : public View {
- public:
- BoundsTreeTestView() {}
-
- virtual void PaintChildren(gfx::Canvas* canvas,
- const CullSet& cull_set) override {
- // Save out a copy of the cull_set before calling the base implementation.
- last_cull_set_.clear();
- if (cull_set.cull_set_) {
- for (base::hash_set<intptr_t>::iterator it = cull_set.cull_set_->begin();
- it != cull_set.cull_set_->end();
- ++it) {
- last_cull_set_.insert(reinterpret_cast<View*>(*it));
- }
- }
- View::PaintChildren(canvas, cull_set);
- }
-
- std::set<View*> last_cull_set_;
-};
-
-TEST_F(ViewLayerTest, BoundsTreePaintUpdatesCullSet) {
- BoundsTreeTestView* test_view = new BoundsTreeTestView;
- widget()->SetContentsView(test_view);
-
- View* v1 = new View();
- v1->SetBoundsRect(gfx::Rect(10, 15, 150, 151));
- test_view->AddChildView(v1);
-
- View* v2 = new View();
- v2->SetBoundsRect(gfx::Rect(20, 33, 40, 50));
- v1->AddChildView(v2);
-
- // Schedule a full-view paint to get everyone's rectangles updated.
- test_view->SchedulePaintInRect(test_view->bounds());
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
-
- // Now we have test_view - v1 - v2. Damage to only test_view should only
- // return root_view and test_view.
- test_view->SchedulePaintInRect(gfx::Rect(0, 0, 1, 1));
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
- EXPECT_EQ(2U, test_view->last_cull_set_.size());
- EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
-
- // Damage to v1 only should only return root_view, test_view, and v1.
- test_view->SchedulePaintInRect(gfx::Rect(11, 16, 1, 1));
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
- EXPECT_EQ(3U, test_view->last_cull_set_.size());
- EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(v1));
-
- // A Damage rect inside v2 should get all 3 views back in the |last_cull_set_|
- // on call to TestView::Paint(), along with the widget root view.
- test_view->SchedulePaintInRect(gfx::Rect(31, 49, 1, 1));
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
- EXPECT_EQ(4U, test_view->last_cull_set_.size());
- EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(v1));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(v2));
-}
-
-TEST_F(ViewLayerTest, BoundsTreeWithRTL) {
- std::string locale = l10n_util::GetApplicationLocale(std::string());
- base::i18n::SetICUDefaultLocale("ar");
-
- BoundsTreeTestView* test_view = new BoundsTreeTestView;
- widget()->SetContentsView(test_view);
-
- // Add child views, which should be in RTL coordinate space of parent view.
- View* v1 = new View;
- v1->SetBoundsRect(gfx::Rect(10, 12, 25, 26));
- test_view->AddChildView(v1);
-
- View* v2 = new View;
- v2->SetBoundsRect(gfx::Rect(5, 6, 7, 8));
- v1->AddChildView(v2);
-
- // Schedule a full-view paint to get everyone's rectangles updated.
- test_view->SchedulePaintInRect(test_view->bounds());
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
-
- // Damage to the right side of the parent view should touch both child views.
- gfx::Rect rtl_damage(test_view->bounds().width() - 16, 18, 1, 1);
- test_view->SchedulePaintInRect(rtl_damage);
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
- EXPECT_EQ(4U, test_view->last_cull_set_.size());
- EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(v1));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(v2));
-
- // Damage to the left side of the parent view should only touch the
- // container views.
- gfx::Rect ltr_damage(16, 18, 1, 1);
- test_view->SchedulePaintInRect(ltr_damage);
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
- EXPECT_EQ(2U, test_view->last_cull_set_.size());
- EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
-
- // Reset locale.
- base::i18n::SetICUDefaultLocale(locale);
-}
-
-TEST_F(ViewLayerTest, BoundsTreeSetBoundsChangesCullSet) {
- BoundsTreeTestView* test_view = new BoundsTreeTestView;
- widget()->SetContentsView(test_view);
-
- View* v1 = new View;
- v1->SetBoundsRect(gfx::Rect(5, 6, 100, 101));
- test_view->AddChildView(v1);
-
- View* v2 = new View;
- v2->SetBoundsRect(gfx::Rect(20, 33, 40, 50));
- v1->AddChildView(v2);
-
- // Schedule a full-view paint to get everyone's rectangles updated.
- test_view->SchedulePaintInRect(test_view->bounds());
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
-
- // Move v1 to a new origin out of the way of our next query.
- v1->SetBoundsRect(gfx::Rect(50, 60, 100, 101));
- // The move will force a repaint.
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
-
- // Schedule a paint with damage rect where v1 used to be.
- test_view->SchedulePaintInRect(gfx::Rect(5, 6, 10, 11));
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
-
- // Should only have picked up root_view and test_view.
- EXPECT_EQ(2U, test_view->last_cull_set_.size());
- EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
-}
-
-TEST_F(ViewLayerTest, BoundsTreeLayerChangeMakesNewTree) {
- BoundsTreeTestView* test_view = new BoundsTreeTestView;
- widget()->SetContentsView(test_view);
-
- View* v1 = new View;
- v1->SetBoundsRect(gfx::Rect(5, 10, 15, 20));
- test_view->AddChildView(v1);
-
- View* v2 = new View;
- v2->SetBoundsRect(gfx::Rect(1, 2, 3, 4));
- v1->AddChildView(v2);
-
- // Schedule a full-view paint to get everyone's rectangles updated.
- test_view->SchedulePaintInRect(test_view->bounds());
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
-
- // Set v1 to paint to its own layer, it should remove itself from the
- // test_view heiarchy and no longer intersect with damage rects in that cull
- // set.
- v1->SetPaintToLayer(true);
-
- // Schedule another full-view paint.
- test_view->SchedulePaintInRect(test_view->bounds());
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
- // v1 and v2 should no longer be present in the test_view cull_set.
- EXPECT_EQ(2U, test_view->last_cull_set_.size());
- EXPECT_EQ(0U, test_view->last_cull_set_.count(v1));
- EXPECT_EQ(0U, test_view->last_cull_set_.count(v2));
-
- // Now set v1 back to not painting to a layer.
- v1->SetPaintToLayer(false);
- // Schedule another full-view paint.
- test_view->SchedulePaintInRect(test_view->bounds());
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
- // We should be back to the full cull set including v1 and v2.
- EXPECT_EQ(4U, test_view->last_cull_set_.size());
- EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(v1));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(v2));
-}
-
-TEST_F(ViewLayerTest, BoundsTreeRemoveChildRemovesBounds) {
- BoundsTreeTestView* test_view = new BoundsTreeTestView;
- widget()->SetContentsView(test_view);
-
- View* v1 = new View;
- v1->SetBoundsRect(gfx::Rect(5, 10, 15, 20));
- test_view->AddChildView(v1);
-
- View* v2 = new View;
- v2->SetBoundsRect(gfx::Rect(1, 2, 3, 4));
- v1->AddChildView(v2);
-
- // Schedule a full-view paint to get everyone's rectangles updated.
- test_view->SchedulePaintInRect(test_view->bounds());
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
-
- // Now remove v1 from the root view.
- test_view->RemoveChildView(v1);
-
- // Schedule another full-view paint.
- test_view->SchedulePaintInRect(test_view->bounds());
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
- // v1 and v2 should no longer be present in the test_view cull_set.
- EXPECT_EQ(2U, test_view->last_cull_set_.size());
- EXPECT_EQ(0U, test_view->last_cull_set_.count(v1));
- EXPECT_EQ(0U, test_view->last_cull_set_.count(v2));
-
- // View v1 and v2 are no longer part of view hierarchy and therefore won't be
- // deleted with that hierarchy.
- delete v1;
-}
-
-TEST_F(ViewLayerTest, BoundsTreeMoveViewMovesBounds) {
- BoundsTreeTestView* test_view = new BoundsTreeTestView;
- widget()->SetContentsView(test_view);
-
- // Build hierarchy v1 - v2 - v3.
- View* v1 = new View;
- v1->SetBoundsRect(gfx::Rect(20, 30, 150, 160));
- test_view->AddChildView(v1);
-
- View* v2 = new View;
- v2->SetBoundsRect(gfx::Rect(5, 10, 40, 50));
- v1->AddChildView(v2);
-
- View* v3 = new View;
- v3->SetBoundsRect(gfx::Rect(1, 2, 3, 4));
- v2->AddChildView(v3);
-
- // Schedule a full-view paint and ensure all views are present in the cull.
- test_view->SchedulePaintInRect(test_view->bounds());
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
- EXPECT_EQ(5U, test_view->last_cull_set_.size());
- EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(v1));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(v2));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(v3));
-
- // Build an unrelated view hierarchy and move v2 in to it.
- scoped_ptr<Widget> test_widget(new Widget);
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
- params.bounds = gfx::Rect(10, 10, 500, 500);
- params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- test_widget->Init(params);
- test_widget->Show();
- BoundsTreeTestView* widget_view = new BoundsTreeTestView;
- test_widget->SetContentsView(widget_view);
- widget_view->AddChildView(v2);
-
- // Now schedule full-view paints in both widgets.
- test_view->SchedulePaintInRect(test_view->bounds());
- widget_view->SchedulePaintInRect(widget_view->bounds());
- GetRootLayer()->GetCompositor()->ScheduleDraw();
- ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
-
- // Only v1 should be present in the first cull set.
- EXPECT_EQ(3U, test_view->last_cull_set_.size());
- EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
- EXPECT_EQ(1U, test_view->last_cull_set_.count(v1));
-
- // We should find v2 and v3 in the widget_view cull_set.
- EXPECT_EQ(4U, widget_view->last_cull_set_.size());
- EXPECT_EQ(1U, widget_view->last_cull_set_.count(test_widget->GetRootView()));
- EXPECT_EQ(1U, widget_view->last_cull_set_.count(widget_view));
- EXPECT_EQ(1U, widget_view->last_cull_set_.count(v2));
- EXPECT_EQ(1U, widget_view->last_cull_set_.count(v3));
-}
-
-namespace {
-
-std::string ToString(const gfx::Vector2dF& vector) {
- return base::StringPrintf("%.2f %0.2f", vector.x(), vector.y());
-}
-
-} // namespace
-
-TEST_F(ViewLayerTest, SnapLayerToPixel) {
- View* v1 = new View;
-
- View* v11 = new View;
- v1->AddChildView(v11);
-
- widget()->SetContentsView(v1);
-
- const gfx::Size& size = GetRootLayer()->GetCompositor()->size();
- GetRootLayer()->GetCompositor()->SetScaleAndSize(1.25f, size);
-
- v11->SetBoundsRect(gfx::Rect(1, 1, 10, 10));
- v1->SetBoundsRect(gfx::Rect(1, 1, 10, 10));
- v11->SetPaintToLayer(true);
-
- EXPECT_EQ("0.40 0.40", ToString(v11->layer()->subpixel_position_offset()));
-
- // Creating a layer in parent should update the child view's layer offset.
- v1->SetPaintToLayer(true);
- EXPECT_EQ("-0.20 -0.20", ToString(v1->layer()->subpixel_position_offset()));
- EXPECT_EQ("-0.20 -0.20", ToString(v11->layer()->subpixel_position_offset()));
-
- // DSF change should get propagated and update offsets.
- GetRootLayer()->GetCompositor()->SetScaleAndSize(1.5f, size);
- EXPECT_EQ("0.33 0.33", ToString(v1->layer()->subpixel_position_offset()));
- EXPECT_EQ("0.33 0.33", ToString(v11->layer()->subpixel_position_offset()));
-
- // Deleting parent's layer should update the child view's layer's offset.
- v1->SetPaintToLayer(false);
- EXPECT_EQ("0.00 0.00", ToString(v11->layer()->subpixel_position_offset()));
-
- // Setting parent view should update the child view's layer's offset.
- v1->SetBoundsRect(gfx::Rect(2, 2, 10, 10));
- EXPECT_EQ("0.33 0.33", ToString(v11->layer()->subpixel_position_offset()));
-
- // Setting integral DSF should reset the offset.
- GetRootLayer()->GetCompositor()->SetScaleAndSize(2.0f, size);
- EXPECT_EQ("0.00 0.00", ToString(v11->layer()->subpixel_position_offset()));
-}
-
-TEST_F(ViewTest, FocusableAssertions) {
- // View subclasses may change insets based on whether they are focusable,
- // which effects the preferred size. To avoid preferred size changing around
- // these Views need to key off the last value set to SetFocusable(), not
- // whether the View is focusable right now. For this reason it's important
- // that focusable() return the last value passed to SetFocusable and not
- // whether the View is focusable right now.
- TestView view;
- view.SetFocusable(true);
- EXPECT_TRUE(view.focusable());
- view.SetEnabled(false);
- EXPECT_TRUE(view.focusable());
- view.SetFocusable(false);
- EXPECT_FALSE(view.focusable());
-}
-
-// Verifies when a view is deleted it is removed from ViewStorage.
-TEST_F(ViewTest, UpdateViewStorageOnDelete) {
- ViewStorage* view_storage = ViewStorage::GetInstance();
- const int storage_id = view_storage->CreateStorageID();
- {
- View view;
- view_storage->StoreView(storage_id, &view);
- }
- EXPECT_TRUE(view_storage->RetrieveView(storage_id) == NULL);
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// NativeTheme
-////////////////////////////////////////////////////////////////////////////////
-
-void TestView::OnNativeThemeChanged(const ui::NativeTheme* native_theme) {
- native_theme_ = native_theme;
-}
-
-TEST_F(ViewTest, OnNativeThemeChanged) {
- TestView* test_view = new TestView();
- EXPECT_FALSE(test_view->native_theme_);
- TestView* test_view_child = new TestView();
- EXPECT_FALSE(test_view_child->native_theme_);
-
- // Child view added before the widget hierarchy exists should get the
- // new native theme notification.
- test_view->AddChildView(test_view_child);
-
- scoped_ptr<Widget> widget(new Widget);
- Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_WINDOW);
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- widget->Init(params);
-
- widget->GetRootView()->AddChildView(test_view);
- EXPECT_TRUE(test_view->native_theme_);
- EXPECT_EQ(widget->GetNativeTheme(), test_view->native_theme_);
- EXPECT_TRUE(test_view_child->native_theme_);
- EXPECT_EQ(widget->GetNativeTheme(), test_view_child->native_theme_);
-
- // Child view added after the widget hierarchy exists should also get the
- // notification.
- TestView* test_view_child_2 = new TestView();
- test_view->AddChildView(test_view_child_2);
- EXPECT_TRUE(test_view_child_2->native_theme_);
- EXPECT_EQ(widget->GetNativeTheme(), test_view_child_2->native_theme_);
-
- widget->CloseNow();
-}
-
-} // namespace views
« no previous file with comments | « ui/views/view_targeter_unittest.cc ('k') | ui/views/view_unittest_aura.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698