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Unified Diff: ui/views/shadow_border.cc

Issue 851853002: It is time. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Trying to reup because the last upload failed. Created 5 years, 11 months ago
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Index: ui/views/shadow_border.cc
diff --git a/ui/views/shadow_border.cc b/ui/views/shadow_border.cc
deleted file mode 100644
index 3cd21c966090c5bb326ed075a028db5d33ff96d0..0000000000000000000000000000000000000000
--- a/ui/views/shadow_border.cc
+++ /dev/null
@@ -1,56 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ui/views/shadow_border.h"
-
-#include "ui/gfx/canvas.h"
-#include "ui/gfx/insets.h"
-#include "ui/gfx/rect.h"
-#include "ui/gfx/shadow_value.h"
-#include "ui/gfx/skia_util.h"
-#include "ui/views/view.h"
-
-namespace views {
-
-ShadowBorder::ShadowBorder(int blur,
- SkColor color,
- int vertical_offset,
- int horizontal_offset)
- : views::Border(),
- blur_(blur),
- color_(color),
- vertical_offset_(vertical_offset),
- horizontal_offset_(horizontal_offset) {}
-
-ShadowBorder::~ShadowBorder() {}
-
-// TODO(sidharthms): Re-painting a shadow looper on every paint call may yield
-// poor performance. Ideally we should be caching the border to bitmaps.
-void ShadowBorder::Paint(const views::View& view, gfx::Canvas* canvas) {
- SkPaint paint;
- std::vector<gfx::ShadowValue> shadows;
- shadows.push_back(gfx::ShadowValue(gfx::Point(), blur_, color_));
- skia::RefPtr<SkDrawLooper> looper = gfx::CreateShadowDrawLooper(shadows);
- paint.setLooper(looper.get());
- paint.setColor(SK_ColorTRANSPARENT);
- paint.setStrokeJoin(SkPaint::kRound_Join);
- gfx::Rect bounds(view.size());
- // TODO(pkasting): This isn't right if one of the offsets is larger than
- // (blur_ / 2).
- bounds.Inset(gfx::Insets(blur_ / 2, blur_ / 2, blur_ / 2, blur_ / 2));
- canvas->DrawRect(bounds, paint);
-}
-
-gfx::Insets ShadowBorder::GetInsets() const {
- return gfx::Insets(blur_ / 2 - vertical_offset_,
- blur_ / 2 - horizontal_offset_,
- blur_ / 2 + vertical_offset_,
- blur_ / 2 + horizontal_offset_);
-}
-
-gfx::Size ShadowBorder::GetMinimumSize() const {
- return gfx::Size(blur_, blur_);
-}
-
-} // namespace views
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