| Index: ui/views/shadow_border.cc
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| diff --git a/ui/views/shadow_border.cc b/ui/views/shadow_border.cc
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| deleted file mode 100644
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| index 3cd21c966090c5bb326ed075a028db5d33ff96d0..0000000000000000000000000000000000000000
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| --- a/ui/views/shadow_border.cc
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| +++ /dev/null
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| @@ -1,56 +0,0 @@
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| -// Copyright 2013 The Chromium Authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
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| -
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| -#include "ui/views/shadow_border.h"
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| -
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| -#include "ui/gfx/canvas.h"
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| -#include "ui/gfx/insets.h"
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| -#include "ui/gfx/rect.h"
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| -#include "ui/gfx/shadow_value.h"
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| -#include "ui/gfx/skia_util.h"
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| -#include "ui/views/view.h"
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| -
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| -namespace views {
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| -
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| -ShadowBorder::ShadowBorder(int blur,
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| - SkColor color,
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| - int vertical_offset,
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| - int horizontal_offset)
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| - : views::Border(),
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| - blur_(blur),
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| - color_(color),
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| - vertical_offset_(vertical_offset),
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| - horizontal_offset_(horizontal_offset) {}
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| -
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| -ShadowBorder::~ShadowBorder() {}
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| -
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| -// TODO(sidharthms): Re-painting a shadow looper on every paint call may yield
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| -// poor performance. Ideally we should be caching the border to bitmaps.
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| -void ShadowBorder::Paint(const views::View& view, gfx::Canvas* canvas) {
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| - SkPaint paint;
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| - std::vector<gfx::ShadowValue> shadows;
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| - shadows.push_back(gfx::ShadowValue(gfx::Point(), blur_, color_));
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| - skia::RefPtr<SkDrawLooper> looper = gfx::CreateShadowDrawLooper(shadows);
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| - paint.setLooper(looper.get());
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| - paint.setColor(SK_ColorTRANSPARENT);
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| - paint.setStrokeJoin(SkPaint::kRound_Join);
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| - gfx::Rect bounds(view.size());
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| - // TODO(pkasting): This isn't right if one of the offsets is larger than
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| - // (blur_ / 2).
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| - bounds.Inset(gfx::Insets(blur_ / 2, blur_ / 2, blur_ / 2, blur_ / 2));
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| - canvas->DrawRect(bounds, paint);
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| -}
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| -
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| -gfx::Insets ShadowBorder::GetInsets() const {
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| - return gfx::Insets(blur_ / 2 - vertical_offset_,
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| - blur_ / 2 - horizontal_offset_,
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| - blur_ / 2 + vertical_offset_,
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| - blur_ / 2 + horizontal_offset_);
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| -}
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| -
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| -gfx::Size ShadowBorder::GetMinimumSize() const {
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| - return gfx::Size(blur_, blur_);
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| -}
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| -
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| -} // namespace views
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|
|