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Unified Diff: ui/compositor/layer_unittest.cc

Issue 851853002: It is time. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Trying to reup because the last upload failed. Created 5 years, 11 months ago
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Index: ui/compositor/layer_unittest.cc
diff --git a/ui/compositor/layer_unittest.cc b/ui/compositor/layer_unittest.cc
deleted file mode 100644
index 6ebe72b4529c26ea3e045ec739a4de9d5461f195..0000000000000000000000000000000000000000
--- a/ui/compositor/layer_unittest.cc
+++ /dev/null
@@ -1,1754 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "base/basictypes.h"
-#include "base/bind.h"
-#include "base/compiler_specific.h"
-#include "base/debug/trace_event.h"
-#include "base/files/file_path.h"
-#include "base/files/file_util.h"
-#include "base/json/json_reader.h"
-#include "base/memory/scoped_ptr.h"
-#include "base/message_loop/message_loop.h"
-#include "base/path_service.h"
-#include "base/strings/string_util.h"
-#include "base/strings/stringprintf.h"
-#include "cc/layers/delegated_frame_provider.h"
-#include "cc/layers/delegated_frame_resource_collection.h"
-#include "cc/layers/layer.h"
-#include "cc/output/copy_output_request.h"
-#include "cc/output/copy_output_result.h"
-#include "cc/output/delegated_frame_data.h"
-#include "cc/test/pixel_test_utils.h"
-#include "testing/gtest/include/gtest/gtest.h"
-#include "ui/compositor/compositor_observer.h"
-#include "ui/compositor/dip_util.h"
-#include "ui/compositor/layer.h"
-#include "ui/compositor/layer_animation_sequence.h"
-#include "ui/compositor/layer_animator.h"
-#include "ui/compositor/test/context_factories_for_test.h"
-#include "ui/compositor/test/draw_waiter_for_test.h"
-#include "ui/compositor/test/test_compositor_host.h"
-#include "ui/compositor/test/test_layers.h"
-#include "ui/gfx/canvas.h"
-#include "ui/gfx/codec/png_codec.h"
-#include "ui/gfx/gfx_paths.h"
-#include "ui/gfx/skia_util.h"
-
-using cc::MatchesPNGFile;
-
-namespace ui {
-
-namespace {
-
-// There are three test classes in here that configure the Compositor and
-// Layer's slightly differently:
-// - LayerWithNullDelegateTest uses NullLayerDelegate as the LayerDelegate. This
-// is typically the base class you want to use.
-// - LayerWithDelegateTest uses LayerDelegate on the delegates.
-// - LayerWithRealCompositorTest when a real compositor is required for testing.
-// - Slow because they bring up a window and run the real compositor. This
-// is typically not what you want.
-
-class ColoredLayer : public Layer, public LayerDelegate {
- public:
- explicit ColoredLayer(SkColor color)
- : Layer(LAYER_TEXTURED),
- color_(color) {
- set_delegate(this);
- }
-
- virtual ~ColoredLayer() { }
-
- // Overridden from LayerDelegate:
- virtual void OnPaintLayer(gfx::Canvas* canvas) override {
- canvas->DrawColor(color_);
- }
-
- virtual void OnDelegatedFrameDamage(
- const gfx::Rect& damage_rect_in_dip) override {}
-
- virtual void OnDeviceScaleFactorChanged(float device_scale_factor) override {
- }
-
- virtual base::Closure PrepareForLayerBoundsChange() override {
- return base::Closure();
- }
-
- private:
- SkColor color_;
-};
-
-class LayerWithRealCompositorTest : public testing::Test {
- public:
- LayerWithRealCompositorTest() {
- if (PathService::Get(gfx::DIR_TEST_DATA, &test_data_directory_)) {
- test_data_directory_ = test_data_directory_.AppendASCII("compositor");
- } else {
- LOG(ERROR) << "Could not open test data directory.";
- }
- }
- virtual ~LayerWithRealCompositorTest() {}
-
- // Overridden from testing::Test:
- virtual void SetUp() override {
- bool enable_pixel_output = true;
- ui::ContextFactory* context_factory =
- InitializeContextFactoryForTests(enable_pixel_output);
-
- const gfx::Rect host_bounds(10, 10, 500, 500);
- compositor_host_.reset(
- TestCompositorHost::Create(host_bounds, context_factory));
- compositor_host_->Show();
- }
-
- virtual void TearDown() override {
- compositor_host_.reset();
- TerminateContextFactoryForTests();
- }
-
- Compositor* GetCompositor() { return compositor_host_->GetCompositor(); }
-
- Layer* CreateLayer(LayerType type) {
- return new Layer(type);
- }
-
- Layer* CreateColorLayer(SkColor color, const gfx::Rect& bounds) {
- Layer* layer = new ColoredLayer(color);
- layer->SetBounds(bounds);
- return layer;
- }
-
- Layer* CreateNoTextureLayer(const gfx::Rect& bounds) {
- Layer* layer = CreateLayer(LAYER_NOT_DRAWN);
- layer->SetBounds(bounds);
- return layer;
- }
-
- void DrawTree(Layer* root) {
- GetCompositor()->SetRootLayer(root);
- GetCompositor()->ScheduleDraw();
- WaitForDraw();
- }
-
- void ReadPixels(SkBitmap* bitmap) {
- ReadPixels(bitmap, gfx::Rect(GetCompositor()->size()));
- }
-
- void ReadPixels(SkBitmap* bitmap, gfx::Rect source_rect) {
- scoped_refptr<ReadbackHolder> holder(new ReadbackHolder);
- scoped_ptr<cc::CopyOutputRequest> request =
- cc::CopyOutputRequest::CreateBitmapRequest(
- base::Bind(&ReadbackHolder::OutputRequestCallback, holder));
- request->set_area(source_rect);
-
- GetCompositor()->root_layer()->RequestCopyOfOutput(request.Pass());
-
- // Wait for copy response. This needs to wait as the compositor could
- // be in the middle of a draw right now, and the commit with the
- // copy output request may not be done on the first draw.
- for (int i = 0; i < 2; i++) {
- GetCompositor()->ScheduleDraw();
- WaitForDraw();
- }
-
- // Waits for the callback to finish run and return result.
- holder->WaitForReadback();
-
- *bitmap = holder->result();
- }
-
- void WaitForDraw() { ui::DrawWaiterForTest::Wait(GetCompositor()); }
-
- void WaitForCommit() {
- ui::DrawWaiterForTest::WaitForCommit(GetCompositor());
- }
-
- // Invalidates the entire contents of the layer.
- void SchedulePaintForLayer(Layer* layer) {
- layer->SchedulePaint(
- gfx::Rect(0, 0, layer->bounds().width(), layer->bounds().height()));
- }
-
- const base::FilePath& test_data_directory() const {
- return test_data_directory_;
- }
-
- private:
- class ReadbackHolder : public base::RefCountedThreadSafe<ReadbackHolder> {
- public:
- ReadbackHolder() : run_loop_(new base::RunLoop) {}
-
- void OutputRequestCallback(scoped_ptr<cc::CopyOutputResult> result) {
- result_ = result->TakeBitmap();
- run_loop_->Quit();
- }
-
- void WaitForReadback() { run_loop_->Run(); }
-
- const SkBitmap& result() const { return *result_; }
-
- private:
- friend class base::RefCountedThreadSafe<ReadbackHolder>;
-
- virtual ~ReadbackHolder() {}
-
- scoped_ptr<SkBitmap> result_;
- scoped_ptr<base::RunLoop> run_loop_;
- };
-
- scoped_ptr<TestCompositorHost> compositor_host_;
-
- // The root directory for test files.
- base::FilePath test_data_directory_;
-
- DISALLOW_COPY_AND_ASSIGN(LayerWithRealCompositorTest);
-};
-
-// LayerDelegate that paints colors to the layer.
-class TestLayerDelegate : public LayerDelegate {
- public:
- explicit TestLayerDelegate() { reset(); }
- virtual ~TestLayerDelegate() {}
-
- void AddColor(SkColor color) {
- colors_.push_back(color);
- }
-
- const gfx::Size& paint_size() const { return paint_size_; }
- int color_index() const { return color_index_; }
-
- std::string ToScaleString() const {
- return base::StringPrintf("%.1f %.1f", scale_x_, scale_y_);
- }
-
- float device_scale_factor() const {
- return device_scale_factor_;
- }
-
- // Overridden from LayerDelegate:
- virtual void OnPaintLayer(gfx::Canvas* canvas) override {
- SkISize size = canvas->sk_canvas()->getBaseLayerSize();
- paint_size_ = gfx::Size(size.width(), size.height());
- canvas->DrawColor(colors_[color_index_]);
- color_index_ = (color_index_ + 1) % static_cast<int>(colors_.size());
- const SkMatrix& matrix = canvas->sk_canvas()->getTotalMatrix();
- scale_x_ = matrix.getScaleX();
- scale_y_ = matrix.getScaleY();
- }
-
- virtual void OnDelegatedFrameDamage(
- const gfx::Rect& damage_rect_in_dip) override {}
-
- virtual void OnDeviceScaleFactorChanged(float device_scale_factor) override {
- device_scale_factor_ = device_scale_factor;
- }
-
- virtual base::Closure PrepareForLayerBoundsChange() override {
- return base::Closure();
- }
-
- void reset() {
- color_index_ = 0;
- paint_size_.SetSize(0, 0);
- scale_x_ = scale_y_ = 0.0f;
- device_scale_factor_ = 0.0f;
- }
-
- private:
- std::vector<SkColor> colors_;
- int color_index_;
- gfx::Size paint_size_;
- float scale_x_;
- float scale_y_;
- float device_scale_factor_;
-
- DISALLOW_COPY_AND_ASSIGN(TestLayerDelegate);
-};
-
-// LayerDelegate that verifies that a layer was asked to update its canvas.
-class DrawTreeLayerDelegate : public LayerDelegate {
- public:
- DrawTreeLayerDelegate() : painted_(false) {}
- virtual ~DrawTreeLayerDelegate() {}
-
- void Reset() {
- painted_ = false;
- }
-
- bool painted() const { return painted_; }
-
- private:
- // Overridden from LayerDelegate:
- virtual void OnPaintLayer(gfx::Canvas* canvas) override {
- painted_ = true;
- canvas->DrawColor(SK_ColorWHITE);
- }
- virtual void OnDelegatedFrameDamage(
- const gfx::Rect& damage_rect_in_dip) override {}
- virtual void OnDeviceScaleFactorChanged(float device_scale_factor) override {
- }
- virtual base::Closure PrepareForLayerBoundsChange() override {
- return base::Closure();
- }
-
- bool painted_;
-
- DISALLOW_COPY_AND_ASSIGN(DrawTreeLayerDelegate);
-};
-
-// The simplest possible layer delegate. Does nothing.
-class NullLayerDelegate : public LayerDelegate {
- public:
- NullLayerDelegate() {}
- virtual ~NullLayerDelegate() {}
-
- private:
- // Overridden from LayerDelegate:
- virtual void OnPaintLayer(gfx::Canvas* canvas) override {}
- virtual void OnDelegatedFrameDamage(
- const gfx::Rect& damage_rect_in_dip) override {}
- virtual void OnDeviceScaleFactorChanged(float device_scale_factor) override {}
- virtual base::Closure PrepareForLayerBoundsChange() override {
- return base::Closure();
- }
-
- DISALLOW_COPY_AND_ASSIGN(NullLayerDelegate);
-};
-
-// Remembers if it has been notified.
-class TestCompositorObserver : public CompositorObserver {
- public:
- TestCompositorObserver()
- : committed_(false), started_(false), ended_(false), aborted_(false) {}
-
- bool committed() const { return committed_; }
- bool notified() const { return started_ && ended_; }
- bool aborted() const { return aborted_; }
-
- void Reset() {
- committed_ = false;
- started_ = false;
- ended_ = false;
- aborted_ = false;
- }
-
- private:
- virtual void OnCompositingDidCommit(Compositor* compositor) override {
- committed_ = true;
- }
-
- virtual void OnCompositingStarted(Compositor* compositor,
- base::TimeTicks start_time) override {
- started_ = true;
- }
-
- virtual void OnCompositingEnded(Compositor* compositor) override {
- ended_ = true;
- }
-
- virtual void OnCompositingAborted(Compositor* compositor) override {
- aborted_ = true;
- }
-
- virtual void OnCompositingLockStateChanged(Compositor* compositor) override {
- }
-
- bool committed_;
- bool started_;
- bool ended_;
- bool aborted_;
-
- DISALLOW_COPY_AND_ASSIGN(TestCompositorObserver);
-};
-
-} // namespace
-
-TEST_F(LayerWithRealCompositorTest, Draw) {
- scoped_ptr<Layer> layer(CreateColorLayer(SK_ColorRED,
- gfx::Rect(20, 20, 50, 50)));
- DrawTree(layer.get());
-}
-
-// Create this hierarchy:
-// L1 - red
-// +-- L2 - blue
-// | +-- L3 - yellow
-// +-- L4 - magenta
-//
-TEST_F(LayerWithRealCompositorTest, Hierarchy) {
- scoped_ptr<Layer> l1(CreateColorLayer(SK_ColorRED,
- gfx::Rect(20, 20, 400, 400)));
- scoped_ptr<Layer> l2(CreateColorLayer(SK_ColorBLUE,
- gfx::Rect(10, 10, 350, 350)));
- scoped_ptr<Layer> l3(CreateColorLayer(SK_ColorYELLOW,
- gfx::Rect(5, 5, 25, 25)));
- scoped_ptr<Layer> l4(CreateColorLayer(SK_ColorMAGENTA,
- gfx::Rect(300, 300, 100, 100)));
-
- l1->Add(l2.get());
- l1->Add(l4.get());
- l2->Add(l3.get());
-
- DrawTree(l1.get());
-}
-
-class LayerWithDelegateTest : public testing::Test {
- public:
- LayerWithDelegateTest() {}
- virtual ~LayerWithDelegateTest() {}
-
- // Overridden from testing::Test:
- virtual void SetUp() override {
- bool enable_pixel_output = false;
- ui::ContextFactory* context_factory =
- InitializeContextFactoryForTests(enable_pixel_output);
-
- const gfx::Rect host_bounds(1000, 1000);
- compositor_host_.reset(TestCompositorHost::Create(host_bounds,
- context_factory));
- compositor_host_->Show();
- }
-
- virtual void TearDown() override {
- compositor_host_.reset();
- TerminateContextFactoryForTests();
- }
-
- Compositor* compositor() { return compositor_host_->GetCompositor(); }
-
- virtual Layer* CreateLayer(LayerType type) {
- return new Layer(type);
- }
-
- Layer* CreateColorLayer(SkColor color, const gfx::Rect& bounds) {
- Layer* layer = new ColoredLayer(color);
- layer->SetBounds(bounds);
- return layer;
- }
-
- virtual Layer* CreateNoTextureLayer(const gfx::Rect& bounds) {
- Layer* layer = CreateLayer(LAYER_NOT_DRAWN);
- layer->SetBounds(bounds);
- return layer;
- }
-
- void DrawTree(Layer* root) {
- compositor()->SetRootLayer(root);
- Draw();
- }
-
- // Invalidates the entire contents of the layer.
- void SchedulePaintForLayer(Layer* layer) {
- layer->SchedulePaint(
- gfx::Rect(0, 0, layer->bounds().width(), layer->bounds().height()));
- }
-
- // Invokes DrawTree on the compositor.
- void Draw() {
- compositor()->ScheduleDraw();
- WaitForDraw();
- }
-
- void WaitForDraw() { DrawWaiterForTest::Wait(compositor()); }
-
- void WaitForCommit() {
- DrawWaiterForTest::WaitForCommit(compositor());
- }
-
- private:
- scoped_ptr<TestCompositorHost> compositor_host_;
-
- DISALLOW_COPY_AND_ASSIGN(LayerWithDelegateTest);
-};
-
-// L1
-// +-- L2
-TEST_F(LayerWithDelegateTest, ConvertPointToLayer_Simple) {
- scoped_ptr<Layer> l1(CreateColorLayer(SK_ColorRED,
- gfx::Rect(20, 20, 400, 400)));
- scoped_ptr<Layer> l2(CreateColorLayer(SK_ColorBLUE,
- gfx::Rect(10, 10, 350, 350)));
- l1->Add(l2.get());
- DrawTree(l1.get());
-
- gfx::Point point1_in_l2_coords(5, 5);
- Layer::ConvertPointToLayer(l2.get(), l1.get(), &point1_in_l2_coords);
- gfx::Point point1_in_l1_coords(15, 15);
- EXPECT_EQ(point1_in_l1_coords, point1_in_l2_coords);
-
- gfx::Point point2_in_l1_coords(5, 5);
- Layer::ConvertPointToLayer(l1.get(), l2.get(), &point2_in_l1_coords);
- gfx::Point point2_in_l2_coords(-5, -5);
- EXPECT_EQ(point2_in_l2_coords, point2_in_l1_coords);
-}
-
-// L1
-// +-- L2
-// +-- L3
-TEST_F(LayerWithDelegateTest, ConvertPointToLayer_Medium) {
- scoped_ptr<Layer> l1(CreateColorLayer(SK_ColorRED,
- gfx::Rect(20, 20, 400, 400)));
- scoped_ptr<Layer> l2(CreateColorLayer(SK_ColorBLUE,
- gfx::Rect(10, 10, 350, 350)));
- scoped_ptr<Layer> l3(CreateColorLayer(SK_ColorYELLOW,
- gfx::Rect(10, 10, 100, 100)));
- l1->Add(l2.get());
- l2->Add(l3.get());
- DrawTree(l1.get());
-
- gfx::Point point1_in_l3_coords(5, 5);
- Layer::ConvertPointToLayer(l3.get(), l1.get(), &point1_in_l3_coords);
- gfx::Point point1_in_l1_coords(25, 25);
- EXPECT_EQ(point1_in_l1_coords, point1_in_l3_coords);
-
- gfx::Point point2_in_l1_coords(5, 5);
- Layer::ConvertPointToLayer(l1.get(), l3.get(), &point2_in_l1_coords);
- gfx::Point point2_in_l3_coords(-15, -15);
- EXPECT_EQ(point2_in_l3_coords, point2_in_l1_coords);
-}
-
-TEST_F(LayerWithRealCompositorTest, Delegate) {
- scoped_ptr<Layer> l1(CreateColorLayer(SK_ColorBLACK,
- gfx::Rect(20, 20, 400, 400)));
- GetCompositor()->SetRootLayer(l1.get());
- WaitForDraw();
-
- TestLayerDelegate delegate;
- l1->set_delegate(&delegate);
- delegate.AddColor(SK_ColorWHITE);
- delegate.AddColor(SK_ColorYELLOW);
- delegate.AddColor(SK_ColorGREEN);
-
- l1->SchedulePaint(gfx::Rect(0, 0, 400, 400));
- WaitForDraw();
-
- EXPECT_EQ(delegate.color_index(), 1);
- EXPECT_EQ(delegate.paint_size(), l1->bounds().size());
-
- l1->SchedulePaint(gfx::Rect(10, 10, 200, 200));
- WaitForDraw();
- EXPECT_EQ(delegate.color_index(), 2);
- EXPECT_EQ(delegate.paint_size(), gfx::Size(200, 200));
-
- l1->SchedulePaint(gfx::Rect(5, 5, 50, 50));
- WaitForDraw();
- EXPECT_EQ(delegate.color_index(), 0);
- EXPECT_EQ(delegate.paint_size(), gfx::Size(50, 50));
-}
-
-TEST_F(LayerWithRealCompositorTest, DrawTree) {
- scoped_ptr<Layer> l1(CreateColorLayer(SK_ColorRED,
- gfx::Rect(20, 20, 400, 400)));
- scoped_ptr<Layer> l2(CreateColorLayer(SK_ColorBLUE,
- gfx::Rect(10, 10, 350, 350)));
- scoped_ptr<Layer> l3(CreateColorLayer(SK_ColorYELLOW,
- gfx::Rect(10, 10, 100, 100)));
- l1->Add(l2.get());
- l2->Add(l3.get());
-
- GetCompositor()->SetRootLayer(l1.get());
- WaitForDraw();
-
- DrawTreeLayerDelegate d1;
- l1->set_delegate(&d1);
- DrawTreeLayerDelegate d2;
- l2->set_delegate(&d2);
- DrawTreeLayerDelegate d3;
- l3->set_delegate(&d3);
-
- l2->SchedulePaint(gfx::Rect(5, 5, 5, 5));
- WaitForDraw();
- EXPECT_FALSE(d1.painted());
- EXPECT_TRUE(d2.painted());
- EXPECT_FALSE(d3.painted());
-}
-
-// Tests no-texture Layers.
-// Create this hierarchy:
-// L1 - red
-// +-- L2 - NO TEXTURE
-// | +-- L3 - yellow
-// +-- L4 - magenta
-//
-TEST_F(LayerWithRealCompositorTest, HierarchyNoTexture) {
- scoped_ptr<Layer> l1(CreateColorLayer(SK_ColorRED,
- gfx::Rect(20, 20, 400, 400)));
- scoped_ptr<Layer> l2(CreateNoTextureLayer(gfx::Rect(10, 10, 350, 350)));
- scoped_ptr<Layer> l3(CreateColorLayer(SK_ColorYELLOW,
- gfx::Rect(5, 5, 25, 25)));
- scoped_ptr<Layer> l4(CreateColorLayer(SK_ColorMAGENTA,
- gfx::Rect(300, 300, 100, 100)));
-
- l1->Add(l2.get());
- l1->Add(l4.get());
- l2->Add(l3.get());
-
- GetCompositor()->SetRootLayer(l1.get());
- WaitForDraw();
-
- DrawTreeLayerDelegate d2;
- l2->set_delegate(&d2);
- DrawTreeLayerDelegate d3;
- l3->set_delegate(&d3);
-
- l2->SchedulePaint(gfx::Rect(5, 5, 5, 5));
- l3->SchedulePaint(gfx::Rect(5, 5, 5, 5));
- WaitForDraw();
-
- // |d2| should not have received a paint notification since it has no texture.
- EXPECT_FALSE(d2.painted());
- // |d3| should have received a paint notification.
- EXPECT_TRUE(d3.painted());
-}
-
-class LayerWithNullDelegateTest : public LayerWithDelegateTest {
- public:
- LayerWithNullDelegateTest() {}
- virtual ~LayerWithNullDelegateTest() {}
-
- virtual void SetUp() override {
- LayerWithDelegateTest::SetUp();
- default_layer_delegate_.reset(new NullLayerDelegate());
- }
-
- virtual Layer* CreateLayer(LayerType type) override {
- Layer* layer = new Layer(type);
- layer->set_delegate(default_layer_delegate_.get());
- return layer;
- }
-
- Layer* CreateTextureRootLayer(const gfx::Rect& bounds) {
- Layer* layer = CreateTextureLayer(bounds);
- compositor()->SetRootLayer(layer);
- return layer;
- }
-
- Layer* CreateTextureLayer(const gfx::Rect& bounds) {
- Layer* layer = CreateLayer(LAYER_TEXTURED);
- layer->SetBounds(bounds);
- return layer;
- }
-
- virtual Layer* CreateNoTextureLayer(const gfx::Rect& bounds) override {
- Layer* layer = CreateLayer(LAYER_NOT_DRAWN);
- layer->SetBounds(bounds);
- return layer;
- }
-
- private:
- scoped_ptr<NullLayerDelegate> default_layer_delegate_;
-
- DISALLOW_COPY_AND_ASSIGN(LayerWithNullDelegateTest);
-};
-
-TEST_F(LayerWithNullDelegateTest, EscapedDebugNames) {
- scoped_ptr<Layer> layer(CreateLayer(LAYER_NOT_DRAWN));
- std::string name = "\"\'\\/\b\f\n\r\t\n";
- layer->set_name(name);
- scoped_refptr<base::debug::ConvertableToTraceFormat> debug_info =
- layer->TakeDebugInfo();
- EXPECT_TRUE(!!debug_info.get());
- std::string json;
- debug_info->AppendAsTraceFormat(&json);
- base::JSONReader json_reader;
- scoped_ptr<base::Value> debug_info_value(json_reader.ReadToValue(json));
- EXPECT_TRUE(!!debug_info_value);
- EXPECT_TRUE(debug_info_value->IsType(base::Value::TYPE_DICTIONARY));
- base::DictionaryValue* dictionary = 0;
- EXPECT_TRUE(debug_info_value->GetAsDictionary(&dictionary));
- std::string roundtrip;
- EXPECT_TRUE(dictionary->GetString("layer_name", &roundtrip));
- EXPECT_EQ(name, roundtrip);
-}
-
-void ReturnMailbox(bool* run, uint32 sync_point, bool is_lost) {
- *run = true;
-}
-
-TEST_F(LayerWithNullDelegateTest, SwitchLayerPreservesCCLayerState) {
- scoped_ptr<Layer> l1(CreateLayer(LAYER_SOLID_COLOR));
- l1->SetFillsBoundsOpaquely(true);
- l1->SetForceRenderSurface(true);
- l1->SetVisible(false);
-
- EXPECT_EQ(gfx::Point3F(), l1->cc_layer()->transform_origin());
- EXPECT_TRUE(l1->cc_layer()->DrawsContent());
- EXPECT_TRUE(l1->cc_layer()->contents_opaque());
- EXPECT_TRUE(l1->cc_layer()->force_render_surface());
- EXPECT_TRUE(l1->cc_layer()->hide_layer_and_subtree());
-
- cc::Layer* before_layer = l1->cc_layer();
-
- bool callback1_run = false;
- cc::TextureMailbox mailbox(gpu::Mailbox::Generate(), 0, 0);
- l1->SetTextureMailbox(mailbox,
- cc::SingleReleaseCallback::Create(
- base::Bind(ReturnMailbox, &callback1_run)),
- gfx::Size(1, 1));
-
- EXPECT_NE(before_layer, l1->cc_layer());
-
- EXPECT_EQ(gfx::Point3F(), l1->cc_layer()->transform_origin());
- EXPECT_TRUE(l1->cc_layer()->DrawsContent());
- EXPECT_TRUE(l1->cc_layer()->contents_opaque());
- EXPECT_TRUE(l1->cc_layer()->force_render_surface());
- EXPECT_TRUE(l1->cc_layer()->hide_layer_and_subtree());
- EXPECT_FALSE(callback1_run);
-
- bool callback2_run = false;
- mailbox = cc::TextureMailbox(gpu::Mailbox::Generate(), 0, 0);
- l1->SetTextureMailbox(mailbox,
- cc::SingleReleaseCallback::Create(
- base::Bind(ReturnMailbox, &callback2_run)),
- gfx::Size(1, 1));
- EXPECT_TRUE(callback1_run);
- EXPECT_FALSE(callback2_run);
-
- l1->SetShowSolidColorContent();
- EXPECT_EQ(gfx::Point3F(), l1->cc_layer()->transform_origin());
- EXPECT_TRUE(l1->cc_layer()->DrawsContent());
- EXPECT_TRUE(l1->cc_layer()->contents_opaque());
- EXPECT_TRUE(l1->cc_layer()->force_render_surface());
- EXPECT_TRUE(l1->cc_layer()->hide_layer_and_subtree());
- EXPECT_TRUE(callback2_run);
-}
-
-// Various visibile/drawn assertions.
-TEST_F(LayerWithNullDelegateTest, Visibility) {
- scoped_ptr<Layer> l1(new Layer(LAYER_TEXTURED));
- scoped_ptr<Layer> l2(new Layer(LAYER_TEXTURED));
- scoped_ptr<Layer> l3(new Layer(LAYER_TEXTURED));
- l1->Add(l2.get());
- l2->Add(l3.get());
-
- NullLayerDelegate delegate;
- l1->set_delegate(&delegate);
- l2->set_delegate(&delegate);
- l3->set_delegate(&delegate);
-
- // Layers should initially be drawn.
- EXPECT_TRUE(l1->IsDrawn());
- EXPECT_TRUE(l2->IsDrawn());
- EXPECT_TRUE(l3->IsDrawn());
- EXPECT_FALSE(l1->cc_layer()->hide_layer_and_subtree());
- EXPECT_FALSE(l2->cc_layer()->hide_layer_and_subtree());
- EXPECT_FALSE(l3->cc_layer()->hide_layer_and_subtree());
-
- compositor()->SetRootLayer(l1.get());
-
- Draw();
-
- l1->SetVisible(false);
- EXPECT_FALSE(l1->IsDrawn());
- EXPECT_FALSE(l2->IsDrawn());
- EXPECT_FALSE(l3->IsDrawn());
- EXPECT_TRUE(l1->cc_layer()->hide_layer_and_subtree());
- EXPECT_FALSE(l2->cc_layer()->hide_layer_and_subtree());
- EXPECT_FALSE(l3->cc_layer()->hide_layer_and_subtree());
-
- l3->SetVisible(false);
- EXPECT_FALSE(l1->IsDrawn());
- EXPECT_FALSE(l2->IsDrawn());
- EXPECT_FALSE(l3->IsDrawn());
- EXPECT_TRUE(l1->cc_layer()->hide_layer_and_subtree());
- EXPECT_FALSE(l2->cc_layer()->hide_layer_and_subtree());
- EXPECT_TRUE(l3->cc_layer()->hide_layer_and_subtree());
-
- l1->SetVisible(true);
- EXPECT_TRUE(l1->IsDrawn());
- EXPECT_TRUE(l2->IsDrawn());
- EXPECT_FALSE(l3->IsDrawn());
- EXPECT_FALSE(l1->cc_layer()->hide_layer_and_subtree());
- EXPECT_FALSE(l2->cc_layer()->hide_layer_and_subtree());
- EXPECT_TRUE(l3->cc_layer()->hide_layer_and_subtree());
-}
-
-// Checks that stacking-related methods behave as advertised.
-TEST_F(LayerWithNullDelegateTest, Stacking) {
- scoped_ptr<Layer> root(new Layer(LAYER_NOT_DRAWN));
- scoped_ptr<Layer> l1(new Layer(LAYER_TEXTURED));
- scoped_ptr<Layer> l2(new Layer(LAYER_TEXTURED));
- scoped_ptr<Layer> l3(new Layer(LAYER_TEXTURED));
- l1->set_name("1");
- l2->set_name("2");
- l3->set_name("3");
- root->Add(l3.get());
- root->Add(l2.get());
- root->Add(l1.get());
-
- // Layers' children are stored in bottom-to-top order.
- EXPECT_EQ("3 2 1", test::ChildLayerNamesAsString(*root.get()));
-
- root->StackAtTop(l3.get());
- EXPECT_EQ("2 1 3", test::ChildLayerNamesAsString(*root.get()));
-
- root->StackAtTop(l1.get());
- EXPECT_EQ("2 3 1", test::ChildLayerNamesAsString(*root.get()));
-
- root->StackAtTop(l1.get());
- EXPECT_EQ("2 3 1", test::ChildLayerNamesAsString(*root.get()));
-
- root->StackAbove(l2.get(), l3.get());
- EXPECT_EQ("3 2 1", test::ChildLayerNamesAsString(*root.get()));
-
- root->StackAbove(l1.get(), l3.get());
- EXPECT_EQ("3 1 2", test::ChildLayerNamesAsString(*root.get()));
-
- root->StackAbove(l2.get(), l1.get());
- EXPECT_EQ("3 1 2", test::ChildLayerNamesAsString(*root.get()));
-
- root->StackAtBottom(l2.get());
- EXPECT_EQ("2 3 1", test::ChildLayerNamesAsString(*root.get()));
-
- root->StackAtBottom(l3.get());
- EXPECT_EQ("3 2 1", test::ChildLayerNamesAsString(*root.get()));
-
- root->StackAtBottom(l3.get());
- EXPECT_EQ("3 2 1", test::ChildLayerNamesAsString(*root.get()));
-
- root->StackBelow(l2.get(), l3.get());
- EXPECT_EQ("2 3 1", test::ChildLayerNamesAsString(*root.get()));
-
- root->StackBelow(l1.get(), l3.get());
- EXPECT_EQ("2 1 3", test::ChildLayerNamesAsString(*root.get()));
-
- root->StackBelow(l3.get(), l2.get());
- EXPECT_EQ("3 2 1", test::ChildLayerNamesAsString(*root.get()));
-
- root->StackBelow(l3.get(), l2.get());
- EXPECT_EQ("3 2 1", test::ChildLayerNamesAsString(*root.get()));
-
- root->StackBelow(l3.get(), l1.get());
- EXPECT_EQ("2 3 1", test::ChildLayerNamesAsString(*root.get()));
-}
-
-// Verifies SetBounds triggers the appropriate painting/drawing.
-TEST_F(LayerWithNullDelegateTest, SetBoundsSchedulesPaint) {
- scoped_ptr<Layer> l1(CreateTextureLayer(gfx::Rect(0, 0, 200, 200)));
- compositor()->SetRootLayer(l1.get());
-
- Draw();
-
- l1->SetBounds(gfx::Rect(5, 5, 200, 200));
-
- // The CompositorDelegate (us) should have been told to draw for a move.
- WaitForDraw();
-
- l1->SetBounds(gfx::Rect(5, 5, 100, 100));
-
- // The CompositorDelegate (us) should have been told to draw for a resize.
- WaitForDraw();
-}
-
-void ExpectRgba(int x, int y, SkColor expected_color, SkColor actual_color) {
- EXPECT_EQ(expected_color, actual_color)
- << "Pixel error at x=" << x << " y=" << y << "; "
- << "actual RGBA=("
- << SkColorGetR(actual_color) << ","
- << SkColorGetG(actual_color) << ","
- << SkColorGetB(actual_color) << ","
- << SkColorGetA(actual_color) << "); "
- << "expected RGBA=("
- << SkColorGetR(expected_color) << ","
- << SkColorGetG(expected_color) << ","
- << SkColorGetB(expected_color) << ","
- << SkColorGetA(expected_color) << ")";
-}
-
-// Checks that pixels are actually drawn to the screen with a read back.
-TEST_F(LayerWithRealCompositorTest, DrawPixels) {
- gfx::Size viewport_size = GetCompositor()->size();
-
- // The window should be some non-trivial size but may not be exactly
- // 500x500 on all platforms/bots.
- EXPECT_GE(viewport_size.width(), 200);
- EXPECT_GE(viewport_size.height(), 200);
-
- int blue_height = 10;
-
- scoped_ptr<Layer> layer(
- CreateColorLayer(SK_ColorRED, gfx::Rect(viewport_size)));
- scoped_ptr<Layer> layer2(
- CreateColorLayer(SK_ColorBLUE,
- gfx::Rect(0, 0, viewport_size.width(), blue_height)));
-
- layer->Add(layer2.get());
-
- DrawTree(layer.get());
-
- SkBitmap bitmap;
- ReadPixels(&bitmap, gfx::Rect(viewport_size));
- ASSERT_FALSE(bitmap.empty());
-
- SkAutoLockPixels lock(bitmap);
- for (int x = 0; x < viewport_size.width(); x++) {
- for (int y = 0; y < viewport_size.height(); y++) {
- SkColor actual_color = bitmap.getColor(x, y);
- SkColor expected_color = y < blue_height ? SK_ColorBLUE : SK_ColorRED;
- ExpectRgba(x, y, expected_color, actual_color);
- }
- }
-}
-
-// Checks that drawing a layer with transparent pixels is blended correctly
-// with the lower layer.
-TEST_F(LayerWithRealCompositorTest, DrawAlphaBlendedPixels) {
- gfx::Size viewport_size = GetCompositor()->size();
-
- int test_size = 200;
- EXPECT_GE(viewport_size.width(), test_size);
- EXPECT_GE(viewport_size.height(), test_size);
-
- // Blue with a wee bit of transparency.
- SkColor blue_with_alpha = SkColorSetARGBInline(40, 10, 20, 200);
- SkColor blend_color = SkColorSetARGBInline(255, 216, 3, 32);
-
- scoped_ptr<Layer> background_layer(
- CreateColorLayer(SK_ColorRED, gfx::Rect(viewport_size)));
- scoped_ptr<Layer> foreground_layer(
- CreateColorLayer(blue_with_alpha, gfx::Rect(viewport_size)));
-
- // This must be set to false for layers with alpha to be blended correctly.
- foreground_layer->SetFillsBoundsOpaquely(false);
-
- background_layer->Add(foreground_layer.get());
- DrawTree(background_layer.get());
-
- SkBitmap bitmap;
- ReadPixels(&bitmap, gfx::Rect(viewport_size));
- ASSERT_FALSE(bitmap.empty());
-
- SkAutoLockPixels lock(bitmap);
- for (int x = 0; x < test_size; x++) {
- for (int y = 0; y < test_size; y++) {
- SkColor actual_color = bitmap.getColor(x, y);
- ExpectRgba(x, y, blend_color, actual_color);
- }
- }
-}
-
-// Checks that using the AlphaShape filter applied to a layer with
-// transparency, alpha-blends properly with the layer below.
-TEST_F(LayerWithRealCompositorTest, DrawAlphaThresholdFilterPixels) {
- gfx::Size viewport_size = GetCompositor()->size();
-
- int test_size = 200;
- EXPECT_GE(viewport_size.width(), test_size);
- EXPECT_GE(viewport_size.height(), test_size);
-
- int blue_height = 10;
- SkColor blue_with_alpha = SkColorSetARGBInline(40, 0, 0, 255);
- SkColor blend_color = SkColorSetARGBInline(255, 215, 0, 40);
-
- scoped_ptr<Layer> background_layer(
- CreateColorLayer(SK_ColorRED, gfx::Rect(viewport_size)));
- scoped_ptr<Layer> foreground_layer(
- CreateColorLayer(blue_with_alpha, gfx::Rect(viewport_size)));
-
- // Add a shape to restrict the visible part of the layer.
- SkRegion shape;
- shape.setRect(0, 0, viewport_size.width(), blue_height);
- foreground_layer->SetAlphaShape(make_scoped_ptr(new SkRegion(shape)));
-
- foreground_layer->SetFillsBoundsOpaquely(false);
-
- background_layer->Add(foreground_layer.get());
- DrawTree(background_layer.get());
-
- SkBitmap bitmap;
- ReadPixels(&bitmap, gfx::Rect(viewport_size));
- ASSERT_FALSE(bitmap.empty());
-
- SkAutoLockPixels lock(bitmap);
- for (int x = 0; x < test_size; x++) {
- for (int y = 0; y < test_size; y++) {
- SkColor actual_color = bitmap.getColor(x, y);
- ExpectRgba(x, y, actual_color,
- y < blue_height ? blend_color : SK_ColorRED);
- }
- }
-}
-
-// Checks the logic around Compositor::SetRootLayer and Layer::SetCompositor.
-TEST_F(LayerWithRealCompositorTest, SetRootLayer) {
- Compositor* compositor = GetCompositor();
- scoped_ptr<Layer> l1(CreateColorLayer(SK_ColorRED,
- gfx::Rect(20, 20, 400, 400)));
- scoped_ptr<Layer> l2(CreateColorLayer(SK_ColorBLUE,
- gfx::Rect(10, 10, 350, 350)));
-
- EXPECT_EQ(NULL, l1->GetCompositor());
- EXPECT_EQ(NULL, l2->GetCompositor());
-
- compositor->SetRootLayer(l1.get());
- EXPECT_EQ(compositor, l1->GetCompositor());
-
- l1->Add(l2.get());
- EXPECT_EQ(compositor, l2->GetCompositor());
-
- l1->Remove(l2.get());
- EXPECT_EQ(NULL, l2->GetCompositor());
-
- l1->Add(l2.get());
- EXPECT_EQ(compositor, l2->GetCompositor());
-
- compositor->SetRootLayer(NULL);
- EXPECT_EQ(NULL, l1->GetCompositor());
- EXPECT_EQ(NULL, l2->GetCompositor());
-}
-
-// Checks that compositor observers are notified when:
-// - DrawTree is called,
-// - After ScheduleDraw is called, or
-// - Whenever SetBounds, SetOpacity or SetTransform are called.
-// TODO(vollick): could be reorganized into compositor_unittest.cc
-TEST_F(LayerWithRealCompositorTest, CompositorObservers) {
- scoped_ptr<Layer> l1(CreateColorLayer(SK_ColorRED,
- gfx::Rect(20, 20, 400, 400)));
- scoped_ptr<Layer> l2(CreateColorLayer(SK_ColorBLUE,
- gfx::Rect(10, 10, 350, 350)));
- l1->Add(l2.get());
- TestCompositorObserver observer;
- GetCompositor()->AddObserver(&observer);
-
- // Explicitly called DrawTree should cause the observers to be notified.
- // NOTE: this call to DrawTree sets l1 to be the compositor's root layer.
- DrawTree(l1.get());
- EXPECT_TRUE(observer.notified());
-
- // ScheduleDraw without any visible change should cause a commit.
- observer.Reset();
- l1->ScheduleDraw();
- WaitForCommit();
- EXPECT_TRUE(observer.committed());
-
- // Moving, but not resizing, a layer should alert the observers.
- observer.Reset();
- l2->SetBounds(gfx::Rect(0, 0, 350, 350));
- WaitForDraw();
- EXPECT_TRUE(observer.notified());
-
- // So should resizing a layer.
- observer.Reset();
- l2->SetBounds(gfx::Rect(0, 0, 400, 400));
- WaitForDraw();
- EXPECT_TRUE(observer.notified());
-
- // Opacity changes should alert the observers.
- observer.Reset();
- l2->SetOpacity(0.5f);
- WaitForDraw();
- EXPECT_TRUE(observer.notified());
-
- // So should setting the opacity back.
- observer.Reset();
- l2->SetOpacity(1.0f);
- WaitForDraw();
- EXPECT_TRUE(observer.notified());
-
- // Setting the transform of a layer should alert the observers.
- observer.Reset();
- gfx::Transform transform;
- transform.Translate(200.0, 200.0);
- transform.Rotate(90.0);
- transform.Translate(-200.0, -200.0);
- l2->SetTransform(transform);
- WaitForDraw();
- EXPECT_TRUE(observer.notified());
-
- // A change resulting in an aborted swap buffer should alert the observer
- // and also signal an abort.
- observer.Reset();
- l2->SetOpacity(0.1f);
- GetCompositor()->DidAbortSwapBuffers();
- WaitForDraw();
- EXPECT_TRUE(observer.notified());
- EXPECT_TRUE(observer.aborted());
-
- GetCompositor()->RemoveObserver(&observer);
-
- // Opacity changes should no longer alert the removed observer.
- observer.Reset();
- l2->SetOpacity(0.5f);
- WaitForDraw();
-
- EXPECT_FALSE(observer.notified());
-}
-
-// Checks that modifying the hierarchy correctly affects final composite.
-TEST_F(LayerWithRealCompositorTest, ModifyHierarchy) {
- GetCompositor()->SetScaleAndSize(1.0f, gfx::Size(50, 50));
-
- // l0
- // +-l11
- // | +-l21
- // +-l12
- scoped_ptr<Layer> l0(CreateColorLayer(SK_ColorRED,
- gfx::Rect(0, 0, 50, 50)));
- scoped_ptr<Layer> l11(CreateColorLayer(SK_ColorGREEN,
- gfx::Rect(0, 0, 25, 25)));
- scoped_ptr<Layer> l21(CreateColorLayer(SK_ColorMAGENTA,
- gfx::Rect(0, 0, 15, 15)));
- scoped_ptr<Layer> l12(CreateColorLayer(SK_ColorBLUE,
- gfx::Rect(10, 10, 25, 25)));
-
- base::FilePath ref_img1 =
- test_data_directory().AppendASCII("ModifyHierarchy1.png");
- base::FilePath ref_img2 =
- test_data_directory().AppendASCII("ModifyHierarchy2.png");
- SkBitmap bitmap;
-
- l0->Add(l11.get());
- l11->Add(l21.get());
- l0->Add(l12.get());
- DrawTree(l0.get());
- ReadPixels(&bitmap);
- ASSERT_FALSE(bitmap.empty());
- // WritePNGFile(bitmap, ref_img1);
- EXPECT_TRUE(MatchesPNGFile(bitmap, ref_img1, cc::ExactPixelComparator(true)));
-
- l0->StackAtTop(l11.get());
- DrawTree(l0.get());
- ReadPixels(&bitmap);
- ASSERT_FALSE(bitmap.empty());
- // WritePNGFile(bitmap, ref_img2);
- EXPECT_TRUE(MatchesPNGFile(bitmap, ref_img2, cc::ExactPixelComparator(true)));
-
- // should restore to original configuration
- l0->StackAbove(l12.get(), l11.get());
- DrawTree(l0.get());
- ReadPixels(&bitmap);
- ASSERT_FALSE(bitmap.empty());
- EXPECT_TRUE(MatchesPNGFile(bitmap, ref_img1, cc::ExactPixelComparator(true)));
-
- // l11 back to front
- l0->StackAtTop(l11.get());
- DrawTree(l0.get());
- ReadPixels(&bitmap);
- ASSERT_FALSE(bitmap.empty());
- EXPECT_TRUE(MatchesPNGFile(bitmap, ref_img2, cc::ExactPixelComparator(true)));
-
- // should restore to original configuration
- l0->StackAbove(l12.get(), l11.get());
- DrawTree(l0.get());
- ReadPixels(&bitmap);
- ASSERT_FALSE(bitmap.empty());
- EXPECT_TRUE(MatchesPNGFile(bitmap, ref_img1, cc::ExactPixelComparator(true)));
-
- // l11 back to front
- l0->StackAbove(l11.get(), l12.get());
- DrawTree(l0.get());
- ReadPixels(&bitmap);
- ASSERT_FALSE(bitmap.empty());
- EXPECT_TRUE(MatchesPNGFile(bitmap, ref_img2, cc::ExactPixelComparator(true)));
-}
-
-// Opacity is rendered correctly.
-// Checks that modifying the hierarchy correctly affects final composite.
-TEST_F(LayerWithRealCompositorTest, Opacity) {
- GetCompositor()->SetScaleAndSize(1.0f, gfx::Size(50, 50));
-
- // l0
- // +-l11
- scoped_ptr<Layer> l0(CreateColorLayer(SK_ColorRED,
- gfx::Rect(0, 0, 50, 50)));
- scoped_ptr<Layer> l11(CreateColorLayer(SK_ColorGREEN,
- gfx::Rect(0, 0, 25, 25)));
-
- base::FilePath ref_img = test_data_directory().AppendASCII("Opacity.png");
-
- l11->SetOpacity(0.75);
- l0->Add(l11.get());
- DrawTree(l0.get());
- SkBitmap bitmap;
- ReadPixels(&bitmap);
- ASSERT_FALSE(bitmap.empty());
- // WritePNGFile(bitmap, ref_img);
- EXPECT_TRUE(MatchesPNGFile(bitmap, ref_img, cc::ExactPixelComparator(true)));
-}
-
-namespace {
-
-class SchedulePaintLayerDelegate : public LayerDelegate {
- public:
- SchedulePaintLayerDelegate() : paint_count_(0), layer_(NULL) {}
-
- virtual ~SchedulePaintLayerDelegate() {}
-
- void set_layer(Layer* layer) {
- layer_ = layer;
- layer_->set_delegate(this);
- }
-
- void SetSchedulePaintRect(const gfx::Rect& rect) {
- schedule_paint_rect_ = rect;
- }
-
- int GetPaintCountAndClear() {
- int value = paint_count_;
- paint_count_ = 0;
- return value;
- }
-
- const gfx::RectF& last_clip_rect() const { return last_clip_rect_; }
-
- private:
- // Overridden from LayerDelegate:
- virtual void OnPaintLayer(gfx::Canvas* canvas) override {
- paint_count_++;
- if (!schedule_paint_rect_.IsEmpty()) {
- layer_->SchedulePaint(schedule_paint_rect_);
- schedule_paint_rect_ = gfx::Rect();
- }
- SkRect sk_clip_rect;
- if (canvas->sk_canvas()->getClipBounds(&sk_clip_rect))
- last_clip_rect_ = gfx::SkRectToRectF(sk_clip_rect);
- }
-
- virtual void OnDelegatedFrameDamage(
- const gfx::Rect& damage_rect_in_dip) override {}
-
- virtual void OnDeviceScaleFactorChanged(float device_scale_factor) override {
- }
-
- virtual base::Closure PrepareForLayerBoundsChange() override {
- return base::Closure();
- }
-
- int paint_count_;
- Layer* layer_;
- gfx::Rect schedule_paint_rect_;
- gfx::RectF last_clip_rect_;
-
- DISALLOW_COPY_AND_ASSIGN(SchedulePaintLayerDelegate);
-};
-
-} // namespace
-
-// Verifies that if SchedulePaint is invoked during painting the layer is still
-// marked dirty.
-TEST_F(LayerWithDelegateTest, SchedulePaintFromOnPaintLayer) {
- scoped_ptr<Layer> root(CreateColorLayer(SK_ColorRED,
- gfx::Rect(0, 0, 500, 500)));
- SchedulePaintLayerDelegate child_delegate;
- scoped_ptr<Layer> child(CreateColorLayer(SK_ColorBLUE,
- gfx::Rect(0, 0, 200, 200)));
- child_delegate.set_layer(child.get());
-
- root->Add(child.get());
-
- SchedulePaintForLayer(root.get());
- DrawTree(root.get());
- child->SchedulePaint(gfx::Rect(0, 0, 20, 20));
- EXPECT_EQ(1, child_delegate.GetPaintCountAndClear());
-
- // Set a rect so that when OnPaintLayer() is invoked SchedulePaint is invoked
- // again.
- child_delegate.SetSchedulePaintRect(gfx::Rect(10, 10, 30, 30));
- WaitForCommit();
- EXPECT_EQ(1, child_delegate.GetPaintCountAndClear());
-
- // Because SchedulePaint() was invoked from OnPaintLayer() |child| should
- // still need to be painted.
- WaitForCommit();
- EXPECT_EQ(1, child_delegate.GetPaintCountAndClear());
- EXPECT_TRUE(child_delegate.last_clip_rect().Contains(
- gfx::Rect(10, 10, 30, 30)));
-}
-
-TEST_F(LayerWithRealCompositorTest, ScaleUpDown) {
- scoped_ptr<Layer> root(CreateColorLayer(SK_ColorWHITE,
- gfx::Rect(10, 20, 200, 220)));
- TestLayerDelegate root_delegate;
- root_delegate.AddColor(SK_ColorWHITE);
- root->set_delegate(&root_delegate);
-
- scoped_ptr<Layer> l1(CreateColorLayer(SK_ColorWHITE,
- gfx::Rect(10, 20, 140, 180)));
- TestLayerDelegate l1_delegate;
- l1_delegate.AddColor(SK_ColorWHITE);
- l1->set_delegate(&l1_delegate);
-
- GetCompositor()->SetScaleAndSize(1.0f, gfx::Size(500, 500));
- GetCompositor()->SetRootLayer(root.get());
- root->Add(l1.get());
- WaitForDraw();
-
- EXPECT_EQ("10,20 200x220", root->bounds().ToString());
- EXPECT_EQ("10,20 140x180", l1->bounds().ToString());
- gfx::Size cc_bounds_size = root->cc_layer()->bounds();
- EXPECT_EQ("200x220", cc_bounds_size.ToString());
- cc_bounds_size = l1->cc_layer()->bounds();
- EXPECT_EQ("140x180", cc_bounds_size.ToString());
- // No scale change, so no scale notification.
- EXPECT_EQ(0.0f, root_delegate.device_scale_factor());
- EXPECT_EQ(0.0f, l1_delegate.device_scale_factor());
-
- EXPECT_EQ("200x220", root_delegate.paint_size().ToString());
- EXPECT_EQ("140x180", l1_delegate.paint_size().ToString());
-
- // Scale up to 2.0. Changing scale doesn't change the bounds in DIP.
- GetCompositor()->SetScaleAndSize(2.0f, gfx::Size(500, 500));
- EXPECT_EQ("10,20 200x220", root->bounds().ToString());
- EXPECT_EQ("10,20 140x180", l1->bounds().ToString());
- // CC layer should still match the UI layer bounds.
- cc_bounds_size = root->cc_layer()->bounds();
- EXPECT_EQ("200x220", cc_bounds_size.ToString());
- cc_bounds_size = l1->cc_layer()->bounds();
- EXPECT_EQ("140x180", cc_bounds_size.ToString());
- // New scale factor must have been notified.
- EXPECT_EQ(2.0f, root_delegate.device_scale_factor());
- EXPECT_EQ(2.0f, l1_delegate.device_scale_factor());
-
- // Canvas size must have been scaled down up.
- WaitForDraw();
- EXPECT_EQ("400x440", root_delegate.paint_size().ToString());
- EXPECT_EQ("2.0 2.0", root_delegate.ToScaleString());
- EXPECT_EQ("280x360", l1_delegate.paint_size().ToString());
- EXPECT_EQ("2.0 2.0", l1_delegate.ToScaleString());
-
- // Scale down back to 1.0f.
- GetCompositor()->SetScaleAndSize(1.0f, gfx::Size(500, 500));
- EXPECT_EQ("10,20 200x220", root->bounds().ToString());
- EXPECT_EQ("10,20 140x180", l1->bounds().ToString());
- // CC layer should still match the UI layer bounds.
- cc_bounds_size = root->cc_layer()->bounds();
- EXPECT_EQ("200x220", cc_bounds_size.ToString());
- cc_bounds_size = l1->cc_layer()->bounds();
- EXPECT_EQ("140x180", cc_bounds_size.ToString());
- // New scale factor must have been notified.
- EXPECT_EQ(1.0f, root_delegate.device_scale_factor());
- EXPECT_EQ(1.0f, l1_delegate.device_scale_factor());
-
- // Canvas size must have been scaled down too.
- WaitForDraw();
- EXPECT_EQ("200x220", root_delegate.paint_size().ToString());
- EXPECT_EQ("1.0 1.0", root_delegate.ToScaleString());
- EXPECT_EQ("140x180", l1_delegate.paint_size().ToString());
- EXPECT_EQ("1.0 1.0", l1_delegate.ToScaleString());
-
- root_delegate.reset();
- l1_delegate.reset();
- // Just changing the size shouldn't notify the scale change nor
- // trigger repaint.
- GetCompositor()->SetScaleAndSize(1.0f, gfx::Size(1000, 1000));
- // No scale change, so no scale notification.
- EXPECT_EQ(0.0f, root_delegate.device_scale_factor());
- EXPECT_EQ(0.0f, l1_delegate.device_scale_factor());
- WaitForDraw();
- EXPECT_EQ("0x0", root_delegate.paint_size().ToString());
- EXPECT_EQ("0.0 0.0", root_delegate.ToScaleString());
- EXPECT_EQ("0x0", l1_delegate.paint_size().ToString());
- EXPECT_EQ("0.0 0.0", l1_delegate.ToScaleString());
-}
-
-TEST_F(LayerWithRealCompositorTest, ScaleReparent) {
- scoped_ptr<Layer> root(CreateColorLayer(SK_ColorWHITE,
- gfx::Rect(10, 20, 200, 220)));
- scoped_ptr<Layer> l1(CreateColorLayer(SK_ColorWHITE,
- gfx::Rect(10, 20, 140, 180)));
- TestLayerDelegate l1_delegate;
- l1_delegate.AddColor(SK_ColorWHITE);
- l1->set_delegate(&l1_delegate);
-
- GetCompositor()->SetScaleAndSize(1.0f, gfx::Size(500, 500));
- GetCompositor()->SetRootLayer(root.get());
- WaitForDraw();
-
- root->Add(l1.get());
- EXPECT_EQ("10,20 140x180", l1->bounds().ToString());
- gfx::Size cc_bounds_size = l1->cc_layer()->bounds();
- EXPECT_EQ("140x180", cc_bounds_size.ToString());
- EXPECT_EQ(0.0f, l1_delegate.device_scale_factor());
-
- WaitForDraw();
- EXPECT_EQ("140x180", l1_delegate.paint_size().ToString());
- EXPECT_EQ("1.0 1.0", l1_delegate.ToScaleString());
-
- // Remove l1 from root and change the scale.
- root->Remove(l1.get());
- EXPECT_EQ(NULL, l1->parent());
- EXPECT_EQ(NULL, l1->GetCompositor());
- GetCompositor()->SetScaleAndSize(2.0f, gfx::Size(500, 500));
- // Sanity check on root and l1.
- EXPECT_EQ("10,20 200x220", root->bounds().ToString());
- cc_bounds_size = l1->cc_layer()->bounds();
- EXPECT_EQ("140x180", cc_bounds_size.ToString());
-
- root->Add(l1.get());
- EXPECT_EQ("10,20 140x180", l1->bounds().ToString());
- cc_bounds_size = l1->cc_layer()->bounds();
- EXPECT_EQ("140x180", cc_bounds_size.ToString());
- EXPECT_EQ(2.0f, l1_delegate.device_scale_factor());
- WaitForDraw();
- EXPECT_EQ("280x360", l1_delegate.paint_size().ToString());
- EXPECT_EQ("2.0 2.0", l1_delegate.ToScaleString());
-}
-
-// Verifies that when changing bounds on a layer that is invisible, and then
-// made visible, the right thing happens:
-// - if just a move, then no painting should happen.
-// - if a resize, the layer should be repainted.
-TEST_F(LayerWithDelegateTest, SetBoundsWhenInvisible) {
- scoped_ptr<Layer> root(CreateNoTextureLayer(gfx::Rect(0, 0, 1000, 1000)));
-
- scoped_ptr<Layer> child(CreateLayer(LAYER_TEXTURED));
- child->SetBounds(gfx::Rect(0, 0, 500, 500));
- DrawTreeLayerDelegate delegate;
- child->set_delegate(&delegate);
- root->Add(child.get());
-
- // Paint once for initial damage.
- child->SetVisible(true);
- DrawTree(root.get());
-
- // Reset into invisible state.
- child->SetVisible(false);
- DrawTree(root.get());
- delegate.Reset();
-
- // Move layer.
- child->SetBounds(gfx::Rect(200, 200, 500, 500));
- child->SetVisible(true);
- DrawTree(root.get());
- EXPECT_FALSE(delegate.painted());
-
- // Reset into invisible state.
- child->SetVisible(false);
- DrawTree(root.get());
- delegate.Reset();
-
- // Resize layer.
- child->SetBounds(gfx::Rect(200, 200, 400, 400));
- child->SetVisible(true);
- DrawTree(root.get());
- EXPECT_TRUE(delegate.painted());
-}
-
-static scoped_ptr<cc::DelegatedFrameData> MakeFrameData(gfx::Size size) {
- scoped_ptr<cc::DelegatedFrameData> frame_data(new cc::DelegatedFrameData);
- scoped_ptr<cc::RenderPass> render_pass(cc::RenderPass::Create());
- render_pass->SetNew(
- cc::RenderPassId(1, 1), gfx::Rect(size), gfx::Rect(), gfx::Transform());
- frame_data->render_pass_list.push_back(render_pass.Pass());
- return frame_data.Pass();
-}
-
-TEST_F(LayerWithDelegateTest, DelegatedLayer) {
- scoped_ptr<Layer> root(CreateNoTextureLayer(gfx::Rect(0, 0, 1000, 1000)));
-
- scoped_ptr<Layer> child(CreateLayer(LAYER_TEXTURED));
-
- child->SetBounds(gfx::Rect(0, 0, 10, 10));
- child->SetVisible(true);
- root->Add(child.get());
- DrawTree(root.get());
-
- scoped_refptr<cc::DelegatedFrameResourceCollection> resource_collection =
- new cc::DelegatedFrameResourceCollection;
- scoped_refptr<cc::DelegatedFrameProvider> frame_provider;
-
- // Content matches layer size.
- frame_provider = new cc::DelegatedFrameProvider(
- resource_collection.get(), MakeFrameData(gfx::Size(10, 10)));
- child->SetShowDelegatedContent(frame_provider.get(), gfx::Size(10, 10));
- EXPECT_EQ(child->cc_layer()->bounds().ToString(),
- gfx::Size(10, 10).ToString());
-
- // Content larger than layer.
- child->SetBounds(gfx::Rect(0, 0, 5, 5));
- EXPECT_EQ(child->cc_layer()->bounds().ToString(),
- gfx::Size(5, 5).ToString());
-
- // Content smaller than layer.
- child->SetBounds(gfx::Rect(0, 0, 10, 10));
- frame_provider = new cc::DelegatedFrameProvider(
- resource_collection.get(), MakeFrameData(gfx::Size(5, 5)));
- child->SetShowDelegatedContent(frame_provider.get(), gfx::Size(5, 5));
- EXPECT_EQ(child->cc_layer()->bounds().ToString(), gfx::Size(5, 5).ToString());
-
- // Hi-DPI content on low-DPI layer.
- frame_provider = new cc::DelegatedFrameProvider(
- resource_collection.get(), MakeFrameData(gfx::Size(20, 20)));
- child->SetShowDelegatedContent(frame_provider.get(), gfx::Size(10, 10));
- EXPECT_EQ(child->cc_layer()->bounds().ToString(),
- gfx::Size(10, 10).ToString());
-
- // Hi-DPI content on hi-DPI layer.
- compositor()->SetScaleAndSize(2.f, gfx::Size(1000, 1000));
- EXPECT_EQ(child->cc_layer()->bounds().ToString(),
- gfx::Size(10, 10).ToString());
-
- // Low-DPI content on hi-DPI layer.
- frame_provider = new cc::DelegatedFrameProvider(
- resource_collection.get(), MakeFrameData(gfx::Size(10, 10)));
- child->SetShowDelegatedContent(frame_provider.get(), gfx::Size(10, 10));
- EXPECT_EQ(child->cc_layer()->bounds().ToString(),
- gfx::Size(10, 10).ToString());
-}
-
-TEST_F(LayerWithDelegateTest, ExternalContent) {
- scoped_ptr<Layer> root(CreateNoTextureLayer(gfx::Rect(0, 0, 1000, 1000)));
- scoped_ptr<Layer> child(CreateLayer(LAYER_SOLID_COLOR));
-
- child->SetBounds(gfx::Rect(0, 0, 10, 10));
- child->SetVisible(true);
- root->Add(child.get());
-
- // The layer is already showing solid color content, so the cc layer won't
- // change.
- scoped_refptr<cc::Layer> before = child->cc_layer();
- child->SetShowSolidColorContent();
- EXPECT_TRUE(child->cc_layer());
- EXPECT_EQ(before.get(), child->cc_layer());
-
- scoped_refptr<cc::DelegatedFrameResourceCollection> resource_collection =
- new cc::DelegatedFrameResourceCollection;
- scoped_refptr<cc::DelegatedFrameProvider> frame_provider =
- new cc::DelegatedFrameProvider(resource_collection.get(),
- MakeFrameData(gfx::Size(10, 10)));
-
- // Showing delegated content changes the underlying cc layer.
- before = child->cc_layer();
- child->SetShowDelegatedContent(frame_provider.get(), gfx::Size(10, 10));
- EXPECT_TRUE(child->cc_layer());
- EXPECT_NE(before.get(), child->cc_layer());
-
- // Changing to painted content should change the underlying cc layer.
- before = child->cc_layer();
- child->SetShowSolidColorContent();
- EXPECT_TRUE(child->cc_layer());
- EXPECT_NE(before.get(), child->cc_layer());
-}
-
-// Verifies that layer filters still attached after changing implementation
-// layer.
-TEST_F(LayerWithDelegateTest, LayerFiltersSurvival) {
- scoped_ptr<Layer> layer(CreateLayer(LAYER_TEXTURED));
- layer->SetBounds(gfx::Rect(0, 0, 10, 10));
- EXPECT_TRUE(layer->cc_layer());
- EXPECT_EQ(0u, layer->cc_layer()->filters().size());
-
- layer->SetLayerGrayscale(0.5f);
- EXPECT_EQ(layer->layer_grayscale(), 0.5f);
- EXPECT_EQ(1u, layer->cc_layer()->filters().size());
-
- scoped_refptr<cc::DelegatedFrameResourceCollection> resource_collection =
- new cc::DelegatedFrameResourceCollection;
- scoped_refptr<cc::DelegatedFrameProvider> frame_provider =
- new cc::DelegatedFrameProvider(resource_collection.get(),
- MakeFrameData(gfx::Size(10, 10)));
-
- // Showing delegated content changes the underlying cc layer.
- scoped_refptr<cc::Layer> before = layer->cc_layer();
- layer->SetShowDelegatedContent(frame_provider.get(), gfx::Size(10, 10));
- EXPECT_EQ(layer->layer_grayscale(), 0.5f);
- EXPECT_TRUE(layer->cc_layer());
- EXPECT_NE(before.get(), layer->cc_layer());
- EXPECT_EQ(1u, layer->cc_layer()->filters().size());
-}
-
-// Tests Layer::AddThreadedAnimation and Layer::RemoveThreadedAnimation.
-TEST_F(LayerWithRealCompositorTest, AddRemoveThreadedAnimations) {
- scoped_ptr<Layer> root(CreateLayer(LAYER_TEXTURED));
- scoped_ptr<Layer> l1(CreateLayer(LAYER_TEXTURED));
- scoped_ptr<Layer> l2(CreateLayer(LAYER_TEXTURED));
-
- l1->SetAnimator(LayerAnimator::CreateImplicitAnimator());
- l2->SetAnimator(LayerAnimator::CreateImplicitAnimator());
-
- EXPECT_FALSE(l1->HasPendingThreadedAnimations());
-
- // Trigger a threaded animation.
- l1->SetOpacity(0.5f);
-
- EXPECT_TRUE(l1->HasPendingThreadedAnimations());
-
- // Ensure we can remove a pending threaded animation.
- l1->GetAnimator()->StopAnimating();
-
- EXPECT_FALSE(l1->HasPendingThreadedAnimations());
-
- // Trigger another threaded animation.
- l1->SetOpacity(0.2f);
-
- EXPECT_TRUE(l1->HasPendingThreadedAnimations());
-
- root->Add(l1.get());
- GetCompositor()->SetRootLayer(root.get());
-
- // Now that l1 is part of a tree, it should have dispatched the pending
- // animation.
- EXPECT_FALSE(l1->HasPendingThreadedAnimations());
-
- // Ensure that l1 no longer holds on to animations.
- l1->SetOpacity(0.1f);
- EXPECT_FALSE(l1->HasPendingThreadedAnimations());
-
- // Ensure that adding a layer to an existing tree causes its pending
- // animations to get dispatched.
- l2->SetOpacity(0.5f);
- EXPECT_TRUE(l2->HasPendingThreadedAnimations());
-
- l1->Add(l2.get());
- EXPECT_FALSE(l2->HasPendingThreadedAnimations());
-}
-
-// Tests that in-progress threaded animations complete when a Layer's
-// cc::Layer changes.
-TEST_F(LayerWithRealCompositorTest, SwitchCCLayerAnimations) {
- scoped_ptr<Layer> root(CreateLayer(LAYER_TEXTURED));
- scoped_ptr<Layer> l1(CreateLayer(LAYER_TEXTURED));
- GetCompositor()->SetRootLayer(root.get());
- root->Add(l1.get());
-
- l1->SetAnimator(LayerAnimator::CreateImplicitAnimator());
-
- EXPECT_FLOAT_EQ(l1->opacity(), 1.0f);
-
- // Trigger a threaded animation.
- l1->SetOpacity(0.5f);
-
- // Change l1's cc::Layer.
- l1->SwitchCCLayerForTest();
-
- // Ensure that the opacity animation completed.
- EXPECT_FLOAT_EQ(l1->opacity(), 0.5f);
-}
-
-// Tests that the animators in the layer tree is added to the
-// animator-collection when the root-layer is set to the compositor.
-TEST_F(LayerWithDelegateTest, RootLayerAnimatorsInCompositor) {
- scoped_ptr<Layer> root(CreateLayer(LAYER_SOLID_COLOR));
- scoped_ptr<Layer> child(CreateColorLayer(SK_ColorRED, gfx::Rect(10, 10)));
- child->SetAnimator(LayerAnimator::CreateImplicitAnimator());
- child->SetOpacity(0.5f);
- root->Add(child.get());
-
- EXPECT_FALSE(compositor()->layer_animator_collection()->HasActiveAnimators());
- compositor()->SetRootLayer(root.get());
- EXPECT_TRUE(compositor()->layer_animator_collection()->HasActiveAnimators());
-}
-
-// Tests that adding/removing a layer adds/removes the animator from its entire
-// subtree from the compositor's animator-collection.
-TEST_F(LayerWithDelegateTest, AddRemoveLayerUpdatesAnimatorsFromSubtree) {
- scoped_ptr<Layer> root(CreateLayer(LAYER_TEXTURED));
- scoped_ptr<Layer> child(CreateLayer(LAYER_TEXTURED));
- scoped_ptr<Layer> grandchild(CreateColorLayer(SK_ColorRED,
- gfx::Rect(10, 10)));
- root->Add(child.get());
- child->Add(grandchild.get());
- compositor()->SetRootLayer(root.get());
-
- grandchild->SetAnimator(LayerAnimator::CreateImplicitAnimator());
- grandchild->SetOpacity(0.5f);
- EXPECT_TRUE(compositor()->layer_animator_collection()->HasActiveAnimators());
-
- root->Remove(child.get());
- EXPECT_FALSE(compositor()->layer_animator_collection()->HasActiveAnimators());
-
- root->Add(child.get());
- EXPECT_TRUE(compositor()->layer_animator_collection()->HasActiveAnimators());
-}
-
-TEST_F(LayerWithDelegateTest, DestroyingLayerRemovesTheAnimatorFromCollection) {
- scoped_ptr<Layer> root(CreateLayer(LAYER_TEXTURED));
- scoped_ptr<Layer> child(CreateLayer(LAYER_TEXTURED));
- root->Add(child.get());
- compositor()->SetRootLayer(root.get());
-
- child->SetAnimator(LayerAnimator::CreateImplicitAnimator());
- child->SetOpacity(0.5f);
- EXPECT_TRUE(compositor()->layer_animator_collection()->HasActiveAnimators());
-
- child.reset();
- EXPECT_FALSE(compositor()->layer_animator_collection()->HasActiveAnimators());
-}
-
-namespace {
-
-std::string Vector2dFTo100thPercisionString(const gfx::Vector2dF& vector) {
- return base::StringPrintf("%.2f %0.2f", vector.x(), vector.y());
-}
-
-} // namespace
-
-TEST_F(LayerWithRealCompositorTest, SnapLayerToPixels) {
- scoped_ptr<Layer> root(CreateLayer(LAYER_TEXTURED));
- scoped_ptr<Layer> c1(CreateLayer(LAYER_TEXTURED));
- scoped_ptr<Layer> c11(CreateLayer(LAYER_TEXTURED));
-
- GetCompositor()->SetScaleAndSize(1.25f, gfx::Size(100, 100));
- GetCompositor()->SetRootLayer(root.get());
- root->Add(c1.get());
- c1->Add(c11.get());
-
- root->SetBounds(gfx::Rect(0, 0, 100, 100));
- c1->SetBounds(gfx::Rect(1, 1, 10, 10));
- c11->SetBounds(gfx::Rect(1, 1, 10, 10));
- SnapLayerToPhysicalPixelBoundary(root.get(), c11.get());
- // 0.5 at 1.25 scale : (1 - 0.25 + 0.25) / 1.25 = 0.4
- EXPECT_EQ("0.40 0.40",
- Vector2dFTo100thPercisionString(c11->subpixel_position_offset()));
-
- GetCompositor()->SetScaleAndSize(1.5f, gfx::Size(100, 100));
- SnapLayerToPhysicalPixelBoundary(root.get(), c11.get());
- // c11 must already be aligned at 1.5 scale.
- EXPECT_EQ("0.00 0.00",
- Vector2dFTo100thPercisionString(c11->subpixel_position_offset()));
-
- c11->SetBounds(gfx::Rect(2, 2, 10, 10));
- SnapLayerToPhysicalPixelBoundary(root.get(), c11.get());
- // c11 is now off the pixel.
- // 0.5 / 1.5 = 0.333...
- EXPECT_EQ("0.33 0.33",
- Vector2dFTo100thPercisionString(c11->subpixel_position_offset()));
-}
-
-class FrameDamageCheckingDelegate : public TestLayerDelegate {
- public:
- FrameDamageCheckingDelegate() : delegated_frame_damage_called_(false) {}
-
- virtual void OnDelegatedFrameDamage(
- const gfx::Rect& damage_rect_in_dip) override {
- delegated_frame_damage_called_ = true;
- delegated_frame_damage_rect_ = damage_rect_in_dip;
- }
-
- const gfx::Rect& delegated_frame_damage_rect() const {
- return delegated_frame_damage_rect_;
- }
- bool delegated_frame_damage_called() const {
- return delegated_frame_damage_called_;
- }
-
- private:
- gfx::Rect delegated_frame_damage_rect_;
- bool delegated_frame_damage_called_;
-
- DISALLOW_COPY_AND_ASSIGN(FrameDamageCheckingDelegate);
-};
-
-TEST(LayerDelegateTest, DelegatedFrameDamage) {
- scoped_ptr<Layer> layer(new Layer(LAYER_TEXTURED));
- gfx::Rect damage_rect(2, 1, 5, 3);
-
- FrameDamageCheckingDelegate delegate;
- layer->set_delegate(&delegate);
- scoped_refptr<cc::DelegatedFrameResourceCollection> resource_collection =
- new cc::DelegatedFrameResourceCollection;
- scoped_refptr<cc::DelegatedFrameProvider> frame_provider(
- new cc::DelegatedFrameProvider(resource_collection.get(),
- MakeFrameData(gfx::Size(10, 10))));
- layer->SetShowDelegatedContent(frame_provider.get(), gfx::Size(10, 10));
-
- EXPECT_FALSE(delegate.delegated_frame_damage_called());
- layer->OnDelegatedFrameDamage(damage_rect);
- EXPECT_TRUE(delegate.delegated_frame_damage_called());
- EXPECT_EQ(damage_rect, delegate.delegated_frame_damage_rect());
-}
-
-} // namespace ui
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