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Unified Diff: ui/views/widget/root_view.cc

Issue 851853002: It is time. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Trying to reup because the last upload failed. Created 5 years, 11 months ago
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Index: ui/views/widget/root_view.cc
diff --git a/ui/views/widget/root_view.cc b/ui/views/widget/root_view.cc
deleted file mode 100644
index 38fe05379c9c9ac797307309290f4203f993a946..0000000000000000000000000000000000000000
--- a/ui/views/widget/root_view.cc
+++ /dev/null
@@ -1,732 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ui/views/widget/root_view.h"
-
-#include <algorithm>
-
-#include "base/logging.h"
-#include "base/message_loop/message_loop.h"
-#include "ui/accessibility/ax_view_state.h"
-#include "ui/base/cursor/cursor.h"
-#include "ui/base/dragdrop/drag_drop_types.h"
-#include "ui/base/ui_base_switches_util.h"
-#include "ui/compositor/layer.h"
-#include "ui/events/event.h"
-#include "ui/events/keycodes/keyboard_codes.h"
-#include "ui/gfx/canvas.h"
-#include "ui/views/drag_controller.h"
-#include "ui/views/focus/view_storage.h"
-#include "ui/views/layout/fill_layout.h"
-#include "ui/views/view_targeter.h"
-#include "ui/views/widget/root_view_targeter.h"
-#include "ui/views/widget/widget.h"
-#include "ui/views/widget/widget_delegate.h"
-
-typedef ui::EventDispatchDetails DispatchDetails;
-
-namespace views {
-namespace internal {
-
-namespace {
-
-enum EventType {
- EVENT_ENTER,
- EVENT_EXIT
-};
-
-class MouseEnterExitEvent : public ui::MouseEvent {
- public:
- MouseEnterExitEvent(const ui::MouseEvent& event, ui::EventType type)
- : ui::MouseEvent(event,
- static_cast<View*>(NULL),
- static_cast<View*>(NULL)) {
- DCHECK(type == ui::ET_MOUSE_ENTERED ||
- type == ui::ET_MOUSE_EXITED);
- SetType(type);
- }
-
- virtual ~MouseEnterExitEvent() {}
-};
-
-} // namespace
-
-// This event handler receives events in the pre-target phase and takes care of
-// the following:
-// - Shows keyboard-triggered context menus.
-class PreEventDispatchHandler : public ui::EventHandler {
- public:
- explicit PreEventDispatchHandler(View* owner)
- : owner_(owner) {
- }
- virtual ~PreEventDispatchHandler() {}
-
- private:
- // ui::EventHandler:
- virtual void OnKeyEvent(ui::KeyEvent* event) override {
- CHECK_EQ(ui::EP_PRETARGET, event->phase());
- if (event->handled())
- return;
-
- View* v = NULL;
- if (owner_->GetFocusManager()) // Can be NULL in unittests.
- v = owner_->GetFocusManager()->GetFocusedView();
-
- // Special case to handle keyboard-triggered context menus.
- if (v && v->enabled() && ((event->key_code() == ui::VKEY_APPS) ||
- (event->key_code() == ui::VKEY_F10 && event->IsShiftDown()))) {
- // Clamp the menu location within the visible bounds of each ancestor view
- // to avoid showing the menu over a completely different view or window.
- gfx::Point location = v->GetKeyboardContextMenuLocation();
- for (View* parent = v->parent(); parent; parent = parent->parent()) {
- const gfx::Rect& parent_bounds = parent->GetBoundsInScreen();
- location.SetToMax(parent_bounds.origin());
- location.SetToMin(parent_bounds.bottom_right());
- }
- v->ShowContextMenu(location, ui::MENU_SOURCE_KEYBOARD);
- event->StopPropagation();
- }
- }
-
- View* owner_;
-
- DISALLOW_COPY_AND_ASSIGN(PreEventDispatchHandler);
-};
-
-// This event handler receives events in the post-target phase and takes care of
-// the following:
-// - Generates context menu, or initiates drag-and-drop, from gesture events.
-class PostEventDispatchHandler : public ui::EventHandler {
- public:
- PostEventDispatchHandler()
- : touch_dnd_enabled_(::switches::IsTouchDragDropEnabled()) {
- }
- virtual ~PostEventDispatchHandler() {}
-
- private:
- // Overridden from ui::EventHandler:
- virtual void OnGestureEvent(ui::GestureEvent* event) override {
- DCHECK_EQ(ui::EP_POSTTARGET, event->phase());
- if (event->handled())
- return;
-
- View* target = static_cast<View*>(event->target());
- gfx::Point location = event->location();
- if (touch_dnd_enabled_ &&
- event->type() == ui::ET_GESTURE_LONG_PRESS &&
- (!target->drag_controller() ||
- target->drag_controller()->CanStartDragForView(
- target, location, location))) {
- if (target->DoDrag(*event, location,
- ui::DragDropTypes::DRAG_EVENT_SOURCE_TOUCH)) {
- event->StopPropagation();
- return;
- }
- }
-
- if (target->context_menu_controller() &&
- (event->type() == ui::ET_GESTURE_LONG_PRESS ||
- event->type() == ui::ET_GESTURE_LONG_TAP ||
- event->type() == ui::ET_GESTURE_TWO_FINGER_TAP)) {
- gfx::Point screen_location(location);
- View::ConvertPointToScreen(target, &screen_location);
- target->ShowContextMenu(screen_location, ui::MENU_SOURCE_TOUCH);
- event->StopPropagation();
- }
- }
-
- bool touch_dnd_enabled_;
-
- DISALLOW_COPY_AND_ASSIGN(PostEventDispatchHandler);
-};
-
-// static
-const char RootView::kViewClassName[] = "RootView";
-
-////////////////////////////////////////////////////////////////////////////////
-// RootView, public:
-
-// Creation and lifetime -------------------------------------------------------
-
-RootView::RootView(Widget* widget)
- : widget_(widget),
- mouse_pressed_handler_(NULL),
- mouse_move_handler_(NULL),
- last_click_handler_(NULL),
- explicit_mouse_handler_(false),
- last_mouse_event_flags_(0),
- last_mouse_event_x_(-1),
- last_mouse_event_y_(-1),
- gesture_handler_(NULL),
- gesture_handler_set_before_processing_(false),
- pre_dispatch_handler_(new internal::PreEventDispatchHandler(this)),
- post_dispatch_handler_(new internal::PostEventDispatchHandler),
- focus_search_(this, false, false),
- focus_traversable_parent_(NULL),
- focus_traversable_parent_view_(NULL),
- event_dispatch_target_(NULL),
- old_dispatch_target_(NULL) {
- AddPreTargetHandler(pre_dispatch_handler_.get());
- AddPostTargetHandler(post_dispatch_handler_.get());
- SetEventTargeter(scoped_ptr<ViewTargeter>(new RootViewTargeter(this, this)));
-}
-
-RootView::~RootView() {
- // If we have children remove them explicitly so to make sure a remove
- // notification is sent for each one of them.
- if (has_children())
- RemoveAllChildViews(true);
-}
-
-// Tree operations -------------------------------------------------------------
-
-void RootView::SetContentsView(View* contents_view) {
- DCHECK(contents_view && GetWidget()->native_widget()) <<
- "Can't be called until after the native widget is created!";
- // The ContentsView must be set up _after_ the window is created so that its
- // Widget pointer is valid.
- SetLayoutManager(new FillLayout);
- if (has_children())
- RemoveAllChildViews(true);
- AddChildView(contents_view);
-
- // Force a layout now, since the attached hierarchy won't be ready for the
- // containing window's bounds. Note that we call Layout directly rather than
- // calling the widget's size changed handler, since the RootView's bounds may
- // not have changed, which will cause the Layout not to be done otherwise.
- Layout();
-}
-
-View* RootView::GetContentsView() {
- return child_count() > 0 ? child_at(0) : NULL;
-}
-
-void RootView::NotifyNativeViewHierarchyChanged() {
- PropagateNativeViewHierarchyChanged();
-}
-
-// Focus -----------------------------------------------------------------------
-
-void RootView::SetFocusTraversableParent(FocusTraversable* focus_traversable) {
- DCHECK(focus_traversable != this);
- focus_traversable_parent_ = focus_traversable;
-}
-
-void RootView::SetFocusTraversableParentView(View* view) {
- focus_traversable_parent_view_ = view;
-}
-
-// System events ---------------------------------------------------------------
-
-void RootView::ThemeChanged() {
- View::PropagateThemeChanged();
-}
-
-void RootView::LocaleChanged() {
- View::PropagateLocaleChanged();
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// RootView, FocusTraversable implementation:
-
-FocusSearch* RootView::GetFocusSearch() {
- return &focus_search_;
-}
-
-FocusTraversable* RootView::GetFocusTraversableParent() {
- return focus_traversable_parent_;
-}
-
-View* RootView::GetFocusTraversableParentView() {
- return focus_traversable_parent_view_;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// RootView, ui::EventProcessor overrides:
-
-ui::EventTarget* RootView::GetRootTarget() {
- return this;
-}
-
-void RootView::OnEventProcessingStarted(ui::Event* event) {
- if (!event->IsGestureEvent())
- return;
-
- ui::GestureEvent* gesture_event = event->AsGestureEvent();
-
- // Do not process ui::ET_GESTURE_BEGIN events.
- if (gesture_event->type() == ui::ET_GESTURE_BEGIN) {
- event->SetHandled();
- return;
- }
-
- // Do not process ui::ET_GESTURE_END events if they do not correspond to the
- // removal of the final touch point or if no gesture handler has already
- // been set.
- if (gesture_event->type() == ui::ET_GESTURE_END &&
- (gesture_event->details().touch_points() > 1 ||
- !gesture_handler_)) {
- event->SetHandled();
- return;
- }
-
- // Do not process subsequent gesture scroll events if no handler was set for
- // a ui::ET_GESTURE_SCROLL_BEGIN event.
- if (!gesture_handler_ &&
- (gesture_event->type() == ui::ET_GESTURE_SCROLL_UPDATE ||
- gesture_event->type() == ui::ET_GESTURE_SCROLL_END ||
- gesture_event->type() == ui::ET_SCROLL_FLING_START)) {
- event->SetHandled();
- return;
- }
-
- gesture_handler_set_before_processing_ = !!gesture_handler_;
-}
-
-void RootView::OnEventProcessingFinished(ui::Event* event) {
- // If |event| was not handled and |gesture_handler_| was not set by the
- // dispatch of a previous gesture event, then no default gesture handler
- // should be set prior to the next gesture event being received.
- if (event->IsGestureEvent() &&
- !event->handled() &&
- !gesture_handler_set_before_processing_) {
- gesture_handler_ = NULL;
- }
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// RootView, View overrides:
-
-const Widget* RootView::GetWidget() const {
- return widget_;
-}
-
-Widget* RootView::GetWidget() {
- return const_cast<Widget*>(const_cast<const RootView*>(this)->GetWidget());
-}
-
-bool RootView::IsDrawn() const {
- return visible();
-}
-
-void RootView::Layout() {
- View::Layout();
- widget_->OnRootViewLayout();
-}
-
-const char* RootView::GetClassName() const {
- return kViewClassName;
-}
-
-void RootView::SchedulePaintInRect(const gfx::Rect& rect) {
- if (layer()) {
- layer()->SchedulePaint(rect);
- } else {
- gfx::Rect xrect = ConvertRectToParent(rect);
- gfx::Rect invalid_rect = gfx::IntersectRects(GetLocalBounds(), xrect);
- if (!invalid_rect.IsEmpty())
- widget_->SchedulePaintInRect(invalid_rect);
- }
-}
-
-bool RootView::OnMousePressed(const ui::MouseEvent& event) {
- UpdateCursor(event);
- SetMouseLocationAndFlags(event);
-
- // If mouse_pressed_handler_ is non null, we are currently processing
- // a pressed -> drag -> released session. In that case we send the
- // event to mouse_pressed_handler_
- if (mouse_pressed_handler_) {
- ui::MouseEvent mouse_pressed_event(event, static_cast<View*>(this),
- mouse_pressed_handler_);
- drag_info_.Reset();
- ui::EventDispatchDetails dispatch_details =
- DispatchEvent(mouse_pressed_handler_, &mouse_pressed_event);
- if (dispatch_details.dispatcher_destroyed)
- return true;
- return true;
- }
- DCHECK(!explicit_mouse_handler_);
-
- bool hit_disabled_view = false;
- // Walk up the tree until we find a view that wants the mouse event.
- for (mouse_pressed_handler_ = GetEventHandlerForPoint(event.location());
- mouse_pressed_handler_ && (mouse_pressed_handler_ != this);
- mouse_pressed_handler_ = mouse_pressed_handler_->parent()) {
- DVLOG(1) << "OnMousePressed testing "
- << mouse_pressed_handler_->GetClassName();
- if (!mouse_pressed_handler_->enabled()) {
- // Disabled views should eat events instead of propagating them upwards.
- hit_disabled_view = true;
- break;
- }
-
- // See if this view wants to handle the mouse press.
- ui::MouseEvent mouse_pressed_event(event, static_cast<View*>(this),
- mouse_pressed_handler_);
-
- // Remove the double-click flag if the handler is different than the
- // one which got the first click part of the double-click.
- if (mouse_pressed_handler_ != last_click_handler_)
- mouse_pressed_event.set_flags(event.flags() & ~ui::EF_IS_DOUBLE_CLICK);
-
- drag_info_.Reset();
- ui::EventDispatchDetails dispatch_details =
- DispatchEvent(mouse_pressed_handler_, &mouse_pressed_event);
- if (dispatch_details.dispatcher_destroyed)
- return mouse_pressed_event.handled();
-
- // The view could have removed itself from the tree when handling
- // OnMousePressed(). In this case, the removal notification will have
- // reset mouse_pressed_handler_ to NULL out from under us. Detect this
- // case and stop. (See comments in view.h.)
- //
- // NOTE: Don't return true here, because we don't want the frame to
- // forward future events to us when there's no handler.
- if (!mouse_pressed_handler_)
- break;
-
- // If the view handled the event, leave mouse_pressed_handler_ set and
- // return true, which will cause subsequent drag/release events to get
- // forwarded to that view.
- if (mouse_pressed_event.handled()) {
- last_click_handler_ = mouse_pressed_handler_;
- DVLOG(1) << "OnMousePressed handled by "
- << mouse_pressed_handler_->GetClassName();
- return true;
- }
- }
-
- // Reset mouse_pressed_handler_ to indicate that no processing is occurring.
- mouse_pressed_handler_ = NULL;
-
- // In the event that a double-click is not handled after traversing the
- // entire hierarchy (even as a single-click when sent to a different view),
- // it must be marked as handled to avoid anything happening from default
- // processing if it the first click-part was handled by us.
- if (last_click_handler_ && (event.flags() & ui::EF_IS_DOUBLE_CLICK))
- hit_disabled_view = true;
-
- last_click_handler_ = NULL;
- return hit_disabled_view;
-}
-
-bool RootView::OnMouseDragged(const ui::MouseEvent& event) {
- CHECK_EQ(ui::ET_MOUSE_DRAGGED, event.type());
- if (mouse_pressed_handler_) {
- SetMouseLocationAndFlags(event);
-
- ui::MouseEvent mouse_event(event, static_cast<View*>(this),
- mouse_pressed_handler_);
- ui::EventDispatchDetails dispatch_details =
- DispatchEvent(mouse_pressed_handler_, &mouse_event);
- if (dispatch_details.dispatcher_destroyed)
- return false;
- }
- return false;
-}
-
-void RootView::OnMouseReleased(const ui::MouseEvent& event) {
- UpdateCursor(event);
-
- if (mouse_pressed_handler_) {
- ui::MouseEvent mouse_released(event, static_cast<View*>(this),
- mouse_pressed_handler_);
- // We allow the view to delete us from the event dispatch callback. As such,
- // configure state such that we're done first, then call View.
- View* mouse_pressed_handler = mouse_pressed_handler_;
- SetMouseHandler(NULL);
- ui::EventDispatchDetails dispatch_details =
- DispatchEvent(mouse_pressed_handler, &mouse_released);
- if (dispatch_details.dispatcher_destroyed)
- return;
- }
-}
-
-void RootView::OnMouseCaptureLost() {
- // TODO: this likely needs to reset touch handler too.
-
- if (mouse_pressed_handler_ || gesture_handler_) {
- // Synthesize a release event for UpdateCursor.
- if (mouse_pressed_handler_) {
- gfx::Point last_point(last_mouse_event_x_, last_mouse_event_y_);
- ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED,
- last_point, last_point,
- last_mouse_event_flags_,
- 0);
- UpdateCursor(release_event);
- }
- // We allow the view to delete us from OnMouseCaptureLost. As such,
- // configure state such that we're done first, then call View.
- View* mouse_pressed_handler = mouse_pressed_handler_;
- View* gesture_handler = gesture_handler_;
- SetMouseHandler(NULL);
- if (mouse_pressed_handler)
- mouse_pressed_handler->OnMouseCaptureLost();
- else
- gesture_handler->OnMouseCaptureLost();
- // WARNING: we may have been deleted.
- }
-}
-
-void RootView::OnMouseMoved(const ui::MouseEvent& event) {
- CHECK_EQ(ui::ET_MOUSE_MOVED, event.type());
- View* v = GetEventHandlerForPoint(event.location());
- // Find the first enabled view, or the existing move handler, whichever comes
- // first. The check for the existing handler is because if a view becomes
- // disabled while handling moves, it's wrong to suddenly send ET_MOUSE_EXITED
- // and ET_MOUSE_ENTERED events, because the mouse hasn't actually exited yet.
- while (v && !v->enabled() && (v != mouse_move_handler_))
- v = v->parent();
- if (v && v != this) {
- if (v != mouse_move_handler_) {
- if (mouse_move_handler_ != NULL &&
- (!mouse_move_handler_->notify_enter_exit_on_child() ||
- !mouse_move_handler_->Contains(v))) {
- MouseEnterExitEvent exit(event, ui::ET_MOUSE_EXITED);
- exit.ConvertLocationToTarget(static_cast<View*>(this),
- mouse_move_handler_);
- ui::EventDispatchDetails dispatch_details =
- DispatchEvent(mouse_move_handler_, &exit);
- if (dispatch_details.dispatcher_destroyed)
- return;
- NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED,
- mouse_move_handler_, v);
- }
- View* old_handler = mouse_move_handler_;
- mouse_move_handler_ = v;
- if (!mouse_move_handler_->notify_enter_exit_on_child() ||
- !mouse_move_handler_->Contains(old_handler)) {
- MouseEnterExitEvent entered(event, ui::ET_MOUSE_ENTERED);
- entered.ConvertLocationToTarget(static_cast<View*>(this),
- mouse_move_handler_);
- ui::EventDispatchDetails dispatch_details =
- DispatchEvent(mouse_move_handler_, &entered);
- if (dispatch_details.dispatcher_destroyed)
- return;
- NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_ENTERED,
- mouse_move_handler_, old_handler);
- }
- }
- ui::MouseEvent moved_event(event, static_cast<View*>(this),
- mouse_move_handler_);
- mouse_move_handler_->OnMouseMoved(moved_event);
- // TODO(tdanderson): It may be possible to avoid setting the cursor twice
- // (once here and once from CompoundEventFilter) on a
- // mousemove. See crbug.com/351469.
- if (!(moved_event.flags() & ui::EF_IS_NON_CLIENT))
- widget_->SetCursor(mouse_move_handler_->GetCursor(moved_event));
- } else if (mouse_move_handler_ != NULL) {
- MouseEnterExitEvent exited(event, ui::ET_MOUSE_EXITED);
- ui::EventDispatchDetails dispatch_details =
- DispatchEvent(mouse_move_handler_, &exited);
- if (dispatch_details.dispatcher_destroyed)
- return;
- NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED,
- mouse_move_handler_, v);
- // On Aura the non-client area extends slightly outside the root view for
- // some windows. Let the non-client cursor handling code set the cursor
- // as we do above.
- if (!(event.flags() & ui::EF_IS_NON_CLIENT))
- widget_->SetCursor(gfx::kNullCursor);
- mouse_move_handler_ = NULL;
- }
-}
-
-void RootView::OnMouseExited(const ui::MouseEvent& event) {
- if (mouse_move_handler_ != NULL) {
- MouseEnterExitEvent exited(event, ui::ET_MOUSE_EXITED);
- ui::EventDispatchDetails dispatch_details =
- DispatchEvent(mouse_move_handler_, &exited);
- if (dispatch_details.dispatcher_destroyed)
- return;
- NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED,
- mouse_move_handler_, NULL);
- mouse_move_handler_ = NULL;
- }
-}
-
-bool RootView::OnMouseWheel(const ui::MouseWheelEvent& event) {
- for (View* v = GetEventHandlerForPoint(event.location());
- v && v != this && !event.handled(); v = v->parent()) {
- ui::EventDispatchDetails dispatch_details =
- DispatchEvent(v, const_cast<ui::MouseWheelEvent*>(&event));
- if (dispatch_details.dispatcher_destroyed ||
- dispatch_details.target_destroyed) {
- return event.handled();
- }
- }
- return event.handled();
-}
-
-void RootView::SetMouseHandler(View* new_mh) {
- // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well.
- explicit_mouse_handler_ = (new_mh != NULL);
- mouse_pressed_handler_ = new_mh;
- gesture_handler_ = new_mh;
- drag_info_.Reset();
-}
-
-void RootView::GetAccessibleState(ui::AXViewState* state) {
- state->name = widget_->widget_delegate()->GetAccessibleWindowTitle();
- state->role = widget_->widget_delegate()->GetAccessibleWindowRole();
-}
-
-void RootView::UpdateParentLayer() {
- if (layer())
- ReparentLayer(gfx::Vector2d(GetMirroredX(), y()), widget_->GetLayer());
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// RootView, protected:
-
-void RootView::ViewHierarchyChanged(
- const ViewHierarchyChangedDetails& details) {
- widget_->ViewHierarchyChanged(details);
-
- if (!details.is_add) {
- if (!explicit_mouse_handler_ && mouse_pressed_handler_ == details.child)
- mouse_pressed_handler_ = NULL;
- if (mouse_move_handler_ == details.child)
- mouse_move_handler_ = NULL;
- if (gesture_handler_ == details.child)
- gesture_handler_ = NULL;
- if (event_dispatch_target_ == details.child)
- event_dispatch_target_ = NULL;
- if (old_dispatch_target_ == details.child)
- old_dispatch_target_ = NULL;
- }
-}
-
-void RootView::VisibilityChanged(View* /*starting_from*/, bool is_visible) {
- if (!is_visible) {
- // When the root view is being hidden (e.g. when widget is minimized)
- // handlers are reset, so that after it is reshown, events are not captured
- // by old handlers.
- explicit_mouse_handler_ = false;
- mouse_pressed_handler_ = NULL;
- mouse_move_handler_ = NULL;
- gesture_handler_ = NULL;
- event_dispatch_target_ = NULL;
- old_dispatch_target_ = NULL;
- }
-}
-
-void RootView::OnPaint(gfx::Canvas* canvas) {
- if (!layer() || !layer()->fills_bounds_opaquely())
- canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
-
- View::OnPaint(canvas);
-}
-
-gfx::Vector2d RootView::CalculateOffsetToAncestorWithLayer(
- ui::Layer** layer_parent) {
- gfx::Vector2d offset(View::CalculateOffsetToAncestorWithLayer(layer_parent));
- if (!layer() && layer_parent)
- *layer_parent = widget_->GetLayer();
- return offset;
-}
-
-View::DragInfo* RootView::GetDragInfo() {
- return &drag_info_;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// RootView, private:
-
-// Input -----------------------------------------------------------------------
-
-void RootView::UpdateCursor(const ui::MouseEvent& event) {
- if (!(event.flags() & ui::EF_IS_NON_CLIENT)) {
- View* v = GetEventHandlerForPoint(event.location());
- ui::MouseEvent me(event, static_cast<View*>(this), v);
- widget_->SetCursor(v->GetCursor(me));
- }
-}
-
-void RootView::SetMouseLocationAndFlags(const ui::MouseEvent& event) {
- last_mouse_event_flags_ = event.flags();
- last_mouse_event_x_ = event.x();
- last_mouse_event_y_ = event.y();
-}
-
-void RootView::NotifyEnterExitOfDescendant(const ui::MouseEvent& event,
- ui::EventType type,
- View* view,
- View* sibling) {
- for (View* p = view->parent(); p; p = p->parent()) {
- if (!p->notify_enter_exit_on_child())
- continue;
- if (sibling && p->Contains(sibling))
- break;
- // It is necessary to recreate the notify-event for each dispatch, since one
- // of the callbacks can mark the event as handled, and that would cause
- // incorrect event dispatch.
- MouseEnterExitEvent notify_event(event, type);
- ui::EventDispatchDetails dispatch_details = DispatchEvent(p, &notify_event);
- if (dispatch_details.dispatcher_destroyed ||
- dispatch_details.target_destroyed) {
- return;
- }
- }
-}
-
-bool RootView::CanDispatchToTarget(ui::EventTarget* target) {
- return event_dispatch_target_ == target;
-}
-
-ui::EventDispatchDetails RootView::PreDispatchEvent(ui::EventTarget* target,
- ui::Event* event) {
- View* view = static_cast<View*>(target);
- if (event->IsGestureEvent()) {
- // Update |gesture_handler_| to indicate which View is currently handling
- // gesture events.
- // TODO(tdanderson): Look into moving this to PostDispatchEvent() and
- // using |event_dispatch_target_| instead of
- // |gesture_handler_| to detect if the view has been
- // removed from the tree.
- gesture_handler_ = view;
-
- // Disabled views are permitted to be targets of gesture events, but
- // gesture events should never actually be dispatched to them. Prevent
- // dispatch by marking the event as handled.
- if (!view->enabled())
- event->SetHandled();
- }
-
- old_dispatch_target_ = event_dispatch_target_;
- event_dispatch_target_ = view;
- return DispatchDetails();
-}
-
-ui::EventDispatchDetails RootView::PostDispatchEvent(ui::EventTarget* target,
- const ui::Event& event) {
- // The GESTURE_END event corresponding to the removal of the final touch
- // point marks the end of a gesture sequence, so reset |gesture_handler_|
- // to NULL.
- if (event.type() == ui::ET_GESTURE_END) {
- // In case a drag was in progress, reset all the handlers. Otherwise, just
- // reset the gesture handler.
- if (gesture_handler_ && gesture_handler_ == mouse_pressed_handler_)
- SetMouseHandler(NULL);
- else
- gesture_handler_ = NULL;
- }
-
- DispatchDetails details;
- if (target != event_dispatch_target_)
- details.target_destroyed = true;
-
- event_dispatch_target_ = old_dispatch_target_;
- old_dispatch_target_ = NULL;
-
-#ifndef NDEBUG
- DCHECK(!event_dispatch_target_ || Contains(event_dispatch_target_));
-#endif
-
- return details;
-}
-
-} // namespace internal
-} // namespace views
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