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Unified Diff: ui/views/focus/focus_manager.cc

Issue 851853002: It is time. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Trying to reup because the last upload failed. Created 5 years, 11 months ago
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Index: ui/views/focus/focus_manager.cc
diff --git a/ui/views/focus/focus_manager.cc b/ui/views/focus/focus_manager.cc
deleted file mode 100644
index 8dec8eaafb6097ed30e21e371689164b24dc7bb0..0000000000000000000000000000000000000000
--- a/ui/views/focus/focus_manager.cc
+++ /dev/null
@@ -1,613 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ui/views/focus/focus_manager.h"
-
-#include <algorithm>
-#include <vector>
-
-#include "base/auto_reset.h"
-#include "base/logging.h"
-#include "build/build_config.h"
-#include "ui/base/accelerators/accelerator.h"
-#include "ui/base/ime/input_method.h"
-#include "ui/base/ime/text_input_client.h"
-#include "ui/base/ime/text_input_focus_manager.h"
-#include "ui/base/ui_base_switches_util.h"
-#include "ui/events/event.h"
-#include "ui/events/keycodes/keyboard_codes.h"
-#include "ui/views/focus/focus_manager_delegate.h"
-#include "ui/views/focus/focus_search.h"
-#include "ui/views/focus/view_storage.h"
-#include "ui/views/focus/widget_focus_manager.h"
-#include "ui/views/view.h"
-#include "ui/views/widget/root_view.h"
-#include "ui/views/widget/widget.h"
-#include "ui/views/widget/widget_delegate.h"
-
-namespace views {
-
-namespace {
-
-} // namespace
-
-bool FocusManager::shortcut_handling_suspended_ = false;
-bool FocusManager::arrow_key_traversal_enabled_ = false;
-
-FocusManager::FocusManager(Widget* widget, FocusManagerDelegate* delegate)
- : widget_(widget),
- delegate_(delegate),
- focused_view_(NULL),
- accelerator_manager_(new ui::AcceleratorManager),
- focus_change_reason_(kReasonDirectFocusChange),
- is_changing_focus_(false) {
- DCHECK(widget_);
- stored_focused_view_storage_id_ =
- ViewStorage::GetInstance()->CreateStorageID();
-}
-
-FocusManager::~FocusManager() {
-}
-
-bool FocusManager::OnKeyEvent(const ui::KeyEvent& event) {
- const int key_code = event.key_code();
-
- if (event.type() != ui::ET_KEY_PRESSED && event.type() != ui::ET_KEY_RELEASED)
- return false;
-
- if (shortcut_handling_suspended())
- return true;
-
- int modifiers = ui::EF_NONE;
- if (event.IsShiftDown())
- modifiers |= ui::EF_SHIFT_DOWN;
- if (event.IsControlDown())
- modifiers |= ui::EF_CONTROL_DOWN;
- if (event.IsAltDown())
- modifiers |= ui::EF_ALT_DOWN;
-#if defined(OS_MACOSX) || defined(OS_CHROMEOS)
- if (event.IsCommandDown())
- modifiers |= ui::EF_COMMAND_DOWN;
-#endif
- ui::Accelerator accelerator(event.key_code(), modifiers);
- accelerator.set_type(event.type());
- accelerator.set_is_repeat(event.IsRepeat());
-
- if (event.type() == ui::ET_KEY_PRESSED) {
- // If the focused view wants to process the key event as is, let it be.
- if (focused_view_ && focused_view_->SkipDefaultKeyEventProcessing(event) &&
- !accelerator_manager_->HasPriorityHandler(accelerator))
- return true;
-
- // Intercept Tab related messages for focus traversal.
- // Note that we don't do focus traversal if the root window is not part of
- // the active window hierarchy as this would mean we have no focused view
- // and would focus the first focusable view.
- if (IsTabTraversalKeyEvent(event)) {
- AdvanceFocus(event.IsShiftDown());
- return false;
- }
-
- if (arrow_key_traversal_enabled_ && ProcessArrowKeyTraversal(event))
- return false;
-
- // Intercept arrow key messages to switch between grouped views.
- if (focused_view_ && focused_view_->GetGroup() != -1 &&
- (key_code == ui::VKEY_UP || key_code == ui::VKEY_DOWN ||
- key_code == ui::VKEY_LEFT || key_code == ui::VKEY_RIGHT)) {
- bool next = (key_code == ui::VKEY_RIGHT || key_code == ui::VKEY_DOWN);
- View::Views views;
- focused_view_->parent()->GetViewsInGroup(focused_view_->GetGroup(),
- &views);
- View::Views::const_iterator i(
- std::find(views.begin(), views.end(), focused_view_));
- DCHECK(i != views.end());
- int index = static_cast<int>(i - views.begin());
- index += next ? 1 : -1;
- if (index < 0) {
- index = static_cast<int>(views.size()) - 1;
- } else if (index >= static_cast<int>(views.size())) {
- index = 0;
- }
- SetFocusedViewWithReason(views[index], kReasonFocusTraversal);
- return false;
- }
- }
-
- // Process keyboard accelerators.
- // If the key combination matches an accelerator, the accelerator is
- // triggered, otherwise the key event is processed as usual.
- if (ProcessAccelerator(accelerator)) {
- // If a shortcut was activated for this keydown message, do not propagate
- // the event further.
- return false;
- }
- return true;
-}
-
-void FocusManager::ValidateFocusedView() {
- if (focused_view_ && !ContainsView(focused_view_))
- ClearFocus();
-}
-
-// Tests whether a view is valid, whether it still belongs to the window
-// hierarchy of the FocusManager.
-bool FocusManager::ContainsView(View* view) {
- Widget* widget = view->GetWidget();
- return widget ? widget->GetFocusManager() == this : false;
-}
-
-void FocusManager::AdvanceFocus(bool reverse) {
- View* v = GetNextFocusableView(focused_view_, NULL, reverse, false);
- // Note: Do not skip this next block when v == focused_view_. If the user
- // tabs past the last focusable element in a webpage, we'll get here, and if
- // the TabContentsContainerView is the only focusable view (possible in
- // fullscreen mode), we need to run this block in order to cycle around to the
- // first element on the page.
- if (v) {
- views::View* focused_view = focused_view_;
- v->AboutToRequestFocusFromTabTraversal(reverse);
- // AboutToRequestFocusFromTabTraversal() may have changed focus. If it did,
- // don't change focus again.
- if (focused_view == focused_view_)
- SetFocusedViewWithReason(v, kReasonFocusTraversal);
- }
-}
-
-void FocusManager::ClearNativeFocus() {
- // Keep the top root window focused so we get keyboard events.
- widget_->ClearNativeFocus();
-}
-
-bool FocusManager::RotatePaneFocus(Direction direction,
- FocusCycleWrappingBehavior wrap) {
- // Get the list of all accessible panes.
- std::vector<View*> panes;
- widget_->widget_delegate()->GetAccessiblePanes(&panes);
-
- // Count the number of panes and set the default index if no pane
- // is initially focused.
- int count = static_cast<int>(panes.size());
- if (count == 0)
- return false;
-
- // Initialize |index| to an appropriate starting index if nothing is
- // focused initially.
- int index = direction == kBackward ? 0 : count - 1;
-
- // Check to see if a pane already has focus and update the index accordingly.
- const views::View* focused_view = GetFocusedView();
- if (focused_view) {
- for (int i = 0; i < count; i++) {
- if (panes[i] && panes[i]->Contains(focused_view)) {
- index = i;
- break;
- }
- }
- }
-
- // Rotate focus.
- int start_index = index;
- for (;;) {
- if (direction == kBackward)
- index--;
- else
- index++;
-
- if (wrap == kNoWrap && (index >= count || index < 0))
- return false;
- index = (index + count) % count;
-
- // Ensure that we don't loop more than once.
- if (index == start_index)
- break;
-
- views::View* pane = panes[index];
- DCHECK(pane);
-
- if (!pane->visible())
- continue;
-
- pane->RequestFocus();
- focused_view = GetFocusedView();
- if (pane == focused_view || pane->Contains(focused_view))
- return true;
- }
-
- return false;
-}
-
-View* FocusManager::GetNextFocusableView(View* original_starting_view,
- Widget* starting_widget,
- bool reverse,
- bool dont_loop) {
- FocusTraversable* focus_traversable = NULL;
-
- // Let's revalidate the focused view.
- ValidateFocusedView();
-
- View* starting_view = NULL;
- if (original_starting_view) {
- // Search up the containment hierarchy to see if a view is acting as
- // a pane, and wants to implement its own focus traversable to keep
- // the focus trapped within that pane.
- View* pane_search = original_starting_view;
- while (pane_search) {
- focus_traversable = pane_search->GetPaneFocusTraversable();
- if (focus_traversable) {
- starting_view = original_starting_view;
- break;
- }
- pane_search = pane_search->parent();
- }
-
- if (!focus_traversable) {
- if (!reverse) {
- // If the starting view has a focus traversable, use it.
- // This is the case with NativeWidgetWins for example.
- focus_traversable = original_starting_view->GetFocusTraversable();
-
- // Otherwise default to the root view.
- if (!focus_traversable) {
- focus_traversable =
- original_starting_view->GetWidget()->GetFocusTraversable();
- starting_view = original_starting_view;
- }
- } else {
- // When you are going back, starting view's FocusTraversable
- // should not be used.
- focus_traversable =
- original_starting_view->GetWidget()->GetFocusTraversable();
- starting_view = original_starting_view;
- }
- }
- } else {
- Widget* widget = starting_widget ? starting_widget : widget_;
- focus_traversable = widget->GetFocusTraversable();
- }
-
- // Traverse the FocusTraversable tree down to find the focusable view.
- View* v = FindFocusableView(focus_traversable, starting_view, reverse);
- if (v) {
- return v;
- } else {
- // Let's go up in the FocusTraversable tree.
- FocusTraversable* parent_focus_traversable =
- focus_traversable->GetFocusTraversableParent();
- starting_view = focus_traversable->GetFocusTraversableParentView();
- while (parent_focus_traversable) {
- FocusTraversable* new_focus_traversable = NULL;
- View* new_starting_view = NULL;
- // When we are going backward, the parent view might gain the next focus.
- bool check_starting_view = reverse;
- v = parent_focus_traversable->GetFocusSearch()->FindNextFocusableView(
- starting_view, reverse, FocusSearch::UP,
- check_starting_view, &new_focus_traversable, &new_starting_view);
-
- if (new_focus_traversable) {
- DCHECK(!v);
-
- // There is a FocusTraversable, traverse it down.
- v = FindFocusableView(new_focus_traversable, NULL, reverse);
- }
-
- if (v)
- return v;
-
- starting_view = focus_traversable->GetFocusTraversableParentView();
- parent_focus_traversable =
- parent_focus_traversable->GetFocusTraversableParent();
- }
-
- // If we get here, we have reached the end of the focus hierarchy, let's
- // loop. Make sure there was at least a view to start with, to prevent
- // infinitely looping in empty windows.
- if (!dont_loop && original_starting_view) {
- // Easy, just clear the selection and press tab again.
- // By calling with NULL as the starting view, we'll start from either
- // the starting views widget or |widget_|.
- Widget* widget = original_starting_view->GetWidget();
- if (widget->widget_delegate()->ShouldAdvanceFocusToTopLevelWidget())
- widget = widget_;
- return GetNextFocusableView(NULL, widget, reverse, true);
- }
- }
- return NULL;
-}
-
-void FocusManager::SetFocusedViewWithReason(
- View* view, FocusChangeReason reason) {
- if (focused_view_ == view) {
- // In the case that the widget lost the focus and gained it back without
- // changing the focused view, we have to make the text input client focused.
- // TODO(yukishiino): Remove this hack once we fix http://crbug.com/383236
- FocusTextInputClient(focused_view_);
- return;
- }
-
- base::AutoReset<bool> auto_changing_focus(&is_changing_focus_, true);
- // Update the reason for the focus change (since this is checked by
- // some listeners), then notify all listeners.
- focus_change_reason_ = reason;
- FOR_EACH_OBSERVER(FocusChangeListener, focus_change_listeners_,
- OnWillChangeFocus(focused_view_, view));
-
- View* old_focused_view = focused_view_;
- focused_view_ = view;
- if (old_focused_view) {
- old_focused_view->Blur();
- BlurTextInputClient(old_focused_view);
- }
- // Also make |focused_view_| the stored focus view. This way the stored focus
- // view is remembered if focus changes are requested prior to a show or while
- // hidden.
- SetStoredFocusView(focused_view_);
- if (focused_view_) {
- FocusTextInputClient(focused_view_);
- focused_view_->Focus();
- }
-
- FOR_EACH_OBSERVER(FocusChangeListener, focus_change_listeners_,
- OnDidChangeFocus(old_focused_view, focused_view_));
-}
-
-void FocusManager::ClearFocus() {
- // SetFocusedView(NULL) is going to clear out the stored view to. We need to
- // persist it in this case.
- views::View* focused_view = GetStoredFocusView();
- SetFocusedView(NULL);
- ClearNativeFocus();
- SetStoredFocusView(focused_view);
-}
-
-void FocusManager::AdvanceFocusIfNecessary() {
- // If widget is inactive, there is no focused view to check. The stored view
- // will also be checked for focusability when it is being restored.
- if (!widget_->IsActive())
- return;
-
- // If widget is active and focused view is not focusable, advance focus or,
- // if not possible, clear focus.
- if (focused_view_ && !focused_view_->IsAccessibilityFocusable()) {
- AdvanceFocus(false);
- if (focused_view_ && !focused_view_->IsAccessibilityFocusable())
- ClearFocus();
- }
-}
-
-void FocusManager::StoreFocusedView(bool clear_native_focus) {
- View* focused_view = focused_view_;
- // Don't do anything if no focused view. Storing the view (which is NULL), in
- // this case, would clobber the view that was previously saved.
- if (!focused_view_)
- return;
-
- View* v = focused_view_;
-
- if (clear_native_focus) {
- // Temporarily disable notification. ClearFocus() will set the focus to the
- // main browser window. This extra focus bounce which happens during
- // deactivation can confuse registered WidgetFocusListeners, as the focus
- // is not changing due to a user-initiated event.
- AutoNativeNotificationDisabler local_notification_disabler;
- // ClearFocus() also stores the focused view.
- ClearFocus();
- } else {
- SetFocusedView(NULL);
- SetStoredFocusView(focused_view);
- }
-
- if (v)
- v->SchedulePaint(); // Remove focus border.
-}
-
-bool FocusManager::RestoreFocusedView() {
- View* view = GetStoredFocusView();
- if (view) {
- if (ContainsView(view)) {
- if (!view->IsFocusable() && view->IsAccessibilityFocusable()) {
- // RequestFocus would fail, but we want to restore focus to controls
- // that had focus in accessibility mode.
- SetFocusedViewWithReason(view, kReasonFocusRestore);
- } else {
- // This usually just sets the focus if this view is focusable, but
- // let the view override RequestFocus if necessary.
- view->RequestFocus();
-
- // If it succeeded, the reason would be incorrect; set it to
- // focus restore.
- if (focused_view_ == view)
- focus_change_reason_ = kReasonFocusRestore;
- }
- }
- return true;
- }
- return false;
-}
-
-void FocusManager::SetStoredFocusView(View* focus_view) {
- ViewStorage* view_storage = ViewStorage::GetInstance();
- if (!view_storage) {
- // This should never happen but bug 981648 seems to indicate it could.
- NOTREACHED();
- return;
- }
-
- // TODO(jcivelli): when a TabContents containing a popup is closed, the focus
- // is stored twice causing an assert. We should find a better alternative than
- // removing the view from the storage explicitly.
- view_storage->RemoveView(stored_focused_view_storage_id_);
-
- if (!focus_view)
- return;
-
- view_storage->StoreView(stored_focused_view_storage_id_, focus_view);
-}
-
-View* FocusManager::GetStoredFocusView() {
- ViewStorage* view_storage = ViewStorage::GetInstance();
- if (!view_storage) {
- // This should never happen but bug 981648 seems to indicate it could.
- NOTREACHED();
- return NULL;
- }
-
- return view_storage->RetrieveView(stored_focused_view_storage_id_);
-}
-
-void FocusManager::ClearStoredFocusedView() {
- SetStoredFocusView(NULL);
-}
-
-void FocusManager::OnTextInputClientChanged(View* view) {
- if (view == focused_view_)
- FocusTextInputClient(view);
-}
-
-void FocusManager::FocusTextInputClient(View* view) {
- if (!switches::IsTextInputFocusManagerEnabled())
- return;
-
- // If the widget is not active, do not steal the text input focus.
- if (!widget_->IsActive())
- return;
-
- ui::TextInputClient* text_input_client =
- view ? view->GetTextInputClient() : NULL;
- ui::TextInputFocusManager::GetInstance()->
- FocusTextInputClient(text_input_client);
- ui::InputMethod* input_method = widget_->GetHostInputMethod();
- if (input_method) {
- input_method->OnTextInputTypeChanged(text_input_client);
- input_method->OnCaretBoundsChanged(text_input_client);
- }
-}
-
-void FocusManager::BlurTextInputClient(View* view) {
- if (!switches::IsTextInputFocusManagerEnabled())
- return;
-
- ui::TextInputClient* text_input_client =
- view ? view->GetTextInputClient() : NULL;
- if (text_input_client && text_input_client->HasCompositionText()) {
- text_input_client->ConfirmCompositionText();
- ui::InputMethod* input_method = widget_->GetHostInputMethod();
- if (input_method && input_method->GetTextInputClient() == text_input_client)
- input_method->CancelComposition(text_input_client);
- }
- ui::TextInputFocusManager::GetInstance()->
- BlurTextInputClient(text_input_client);
-}
-
-// Find the next (previous if reverse is true) focusable view for the specified
-// FocusTraversable, starting at the specified view, traversing down the
-// FocusTraversable hierarchy.
-View* FocusManager::FindFocusableView(FocusTraversable* focus_traversable,
- View* starting_view,
- bool reverse) {
- FocusTraversable* new_focus_traversable = NULL;
- View* new_starting_view = NULL;
- View* v = focus_traversable->GetFocusSearch()->FindNextFocusableView(
- starting_view,
- reverse,
- FocusSearch::DOWN,
- false,
- &new_focus_traversable,
- &new_starting_view);
-
- // Let's go down the FocusTraversable tree as much as we can.
- while (new_focus_traversable) {
- DCHECK(!v);
- focus_traversable = new_focus_traversable;
- new_focus_traversable = NULL;
- starting_view = NULL;
- v = focus_traversable->GetFocusSearch()->FindNextFocusableView(
- starting_view,
- reverse,
- FocusSearch::DOWN,
- false,
- &new_focus_traversable,
- &new_starting_view);
- }
- return v;
-}
-
-void FocusManager::RegisterAccelerator(
- const ui::Accelerator& accelerator,
- ui::AcceleratorManager::HandlerPriority priority,
- ui::AcceleratorTarget* target) {
- accelerator_manager_->Register(accelerator, priority, target);
-}
-
-void FocusManager::UnregisterAccelerator(const ui::Accelerator& accelerator,
- ui::AcceleratorTarget* target) {
- accelerator_manager_->Unregister(accelerator, target);
-}
-
-void FocusManager::UnregisterAccelerators(ui::AcceleratorTarget* target) {
- accelerator_manager_->UnregisterAll(target);
-}
-
-bool FocusManager::ProcessAccelerator(const ui::Accelerator& accelerator) {
- if (accelerator_manager_->Process(accelerator))
- return true;
- if (delegate_.get())
- return delegate_->ProcessAccelerator(accelerator);
- return false;
-}
-
-ui::AcceleratorTarget* FocusManager::GetCurrentTargetForAccelerator(
- const ui::Accelerator& accelerator) const {
- ui::AcceleratorTarget* target =
- accelerator_manager_->GetCurrentTarget(accelerator);
- if (!target && delegate_.get())
- target = delegate_->GetCurrentTargetForAccelerator(accelerator);
- return target;
-}
-
-bool FocusManager::HasPriorityHandler(
- const ui::Accelerator& accelerator) const {
- return accelerator_manager_->HasPriorityHandler(accelerator);
-}
-
-// static
-bool FocusManager::IsTabTraversalKeyEvent(const ui::KeyEvent& key_event) {
- return key_event.key_code() == ui::VKEY_TAB && !key_event.IsControlDown();
-}
-
-void FocusManager::ViewRemoved(View* removed) {
- // If the view being removed contains (or is) the focused view,
- // clear the focus. However, it's not safe to call ClearFocus()
- // (and in turn ClearNativeFocus()) here because ViewRemoved() can
- // be called while the top level widget is being destroyed.
- if (focused_view_ && removed->Contains(focused_view_))
- SetFocusedView(NULL);
-}
-
-void FocusManager::AddFocusChangeListener(FocusChangeListener* listener) {
- focus_change_listeners_.AddObserver(listener);
-}
-
-void FocusManager::RemoveFocusChangeListener(FocusChangeListener* listener) {
- focus_change_listeners_.RemoveObserver(listener);
-}
-
-bool FocusManager::ProcessArrowKeyTraversal(const ui::KeyEvent& event) {
- if (event.IsShiftDown() || event.IsControlDown() || event.IsAltDown())
- return false;
-
- const int key_code = event.key_code();
- if (key_code == ui::VKEY_LEFT || key_code == ui::VKEY_UP) {
- AdvanceFocus(true);
- return true;
- }
- if (key_code == ui::VKEY_RIGHT || key_code == ui::VKEY_DOWN) {
- AdvanceFocus(false);
- return true;
- }
-
- return false;
-}
-
-} // namespace views
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