| Index: ui/views/controls/glow_hover_controller.h
|
| diff --git a/ui/views/controls/glow_hover_controller.h b/ui/views/controls/glow_hover_controller.h
|
| deleted file mode 100644
|
| index 59d27a714c55717be4c8057fcb4ad04c56ec81a3..0000000000000000000000000000000000000000
|
| --- a/ui/views/controls/glow_hover_controller.h
|
| +++ /dev/null
|
| @@ -1,87 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_VIEWS_CONTROLS_GLOW_HOVER_CONTROLLER_H_
|
| -#define UI_VIEWS_CONTROLS_GLOW_HOVER_CONTROLLER_H_
|
| -
|
| -#include "ui/gfx/animation/animation_delegate.h"
|
| -#include "ui/gfx/animation/slide_animation.h"
|
| -#include "ui/views/views_export.h"
|
| -
|
| -namespace gfx {
|
| -class Canvas;
|
| -class ImageSkia;
|
| -class Point;
|
| -}
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| -
|
| -namespace views {
|
| -
|
| -class View;
|
| -
|
| -// GlowHoverController is responsible for drawing a hover effect as is used by
|
| -// the tabstrip. Typical usage:
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| -// OnMouseEntered() -> invoke Show().
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| -// OnMouseMoved() -> invoke SetLocation().
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| -// OnMouseExited() -> invoke Hide().
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| -// OnPaint() -> if ShouldDraw() returns true invoke Draw().
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| -// Internally GlowHoverController uses an animation to animate the glow and
|
| -// invokes SchedulePaint() back on the View as necessary.
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| -class VIEWS_EXPORT GlowHoverController : public gfx::AnimationDelegate {
|
| - public:
|
| - enum Style {
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| - SUBTLE,
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| - PRONOUNCED
|
| - };
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| -
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| - explicit GlowHoverController(views::View* view);
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| - virtual ~GlowHoverController();
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| -
|
| - // Sets the AnimationContainer used by the animation.
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| - void SetAnimationContainer(gfx::AnimationContainer* container);
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| -
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| - // Sets the location of the hover, relative to the View passed to the
|
| - // constructor.
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| - void SetLocation(const gfx::Point& location);
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| -
|
| - // Initiates showing the hover.
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| - void Show(Style style);
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| -
|
| - // Hides the hover.
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| - void Hide();
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| -
|
| - // Hides the hover immediately.
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| - void HideImmediately();
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| -
|
| - // Returns the value of the animation.
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| - double GetAnimationValue() const;
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| -
|
| - // Returns true if there is something to be drawn. Use this instead of
|
| - // invoking Draw() if creating |mask_image| is expensive.
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| - bool ShouldDraw() const;
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| -
|
| - // If the hover is currently visible it is drawn to the supplied canvas.
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| - // |mask_image| is used to determine what parts of the canvas to draw on.
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| - void Draw(gfx::Canvas* canvas, const gfx::ImageSkia& mask_image) const;
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| -
|
| - // gfx::AnimationDelegate overrides:
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| - virtual void AnimationEnded(const gfx::Animation* animation) override;
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| - virtual void AnimationProgressed(const gfx::Animation* animation) override;
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| -
|
| - private:
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| - // View we're drawing to.
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| - views::View* view_;
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| -
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| - // Opacity of the glow ramps up over time.
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| - gfx::SlideAnimation animation_;
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| -
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| - // Location of the glow, relative to view.
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| - gfx::Point location_;
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| - double opacity_scale_;
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| -
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| - DISALLOW_COPY_AND_ASSIGN(GlowHoverController);
|
| -};
|
| -
|
| -} // namespace views
|
| -
|
| -#endif // UI_VIEWS_CONTROLS_GLOW_HOVER_CONTROLLER_H_
|
|
|