| Index: ui/gfx/nine_image_painter.cc
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| diff --git a/ui/gfx/nine_image_painter.cc b/ui/gfx/nine_image_painter.cc
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| deleted file mode 100644
|
| index 500c536beeaab9d17612a9864e35ef3865ef11d5..0000000000000000000000000000000000000000
|
| --- a/ui/gfx/nine_image_painter.cc
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| +++ /dev/null
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| @@ -1,167 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "ui/gfx/nine_image_painter.h"
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| -
|
| -#include <limits>
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| -
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| -#include "third_party/skia/include/core/SkPaint.h"
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| -#include "third_party/skia/include/core/SkRect.h"
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| -#include "third_party/skia/include/core/SkScalar.h"
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| -#include "ui/gfx/canvas.h"
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| -#include "ui/gfx/geometry/rect_conversions.h"
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| -#include "ui/gfx/geometry/safe_integer_conversions.h"
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| -#include "ui/gfx/image/image_skia_operations.h"
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| -#include "ui/gfx/insets.h"
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| -#include "ui/gfx/rect.h"
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| -#include "ui/gfx/scoped_canvas.h"
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| -#include "ui/gfx/skia_util.h"
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| -
|
| -namespace gfx {
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| -
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| -namespace {
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| -
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| -// The following functions width and height of the image in pixels for the
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| -// scale factor in the Canvas.
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| -int ImageWidthInPixels(const ImageSkia& i, Canvas* c) {
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| - return i.GetRepresentation(c->image_scale()).pixel_width();
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| -}
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| -
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| -int ImageHeightInPixels(const ImageSkia& i, Canvas* c) {
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| - return i.GetRepresentation(c->image_scale()).pixel_height();
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| -}
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| -
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| -// Stretches the given image over the specified canvas area.
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| -void Fill(Canvas* c,
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| - const ImageSkia& i,
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| - int x,
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| - int y,
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| - int w,
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| - int h,
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| - const SkPaint& paint) {
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| - c->DrawImageIntInPixel(i, 0, 0, ImageWidthInPixels(i, c),
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| - ImageHeightInPixels(i, c), x, y, w, h, false, paint);
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| -}
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| -
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| -} // namespace
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| -
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| -NineImagePainter::NineImagePainter(const std::vector<ImageSkia>& images) {
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| - DCHECK_EQ(arraysize(images_), images.size());
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| - for (size_t i = 0; i < arraysize(images_); ++i)
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| - images_[i] = images[i];
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| -}
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| -
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| -NineImagePainter::NineImagePainter(const ImageSkia& image,
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| - const Insets& insets) {
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| - DCHECK_GE(image.width(), insets.width());
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| - DCHECK_GE(image.height(), insets.height());
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| -
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| - // Extract subsets of the original image to match the |images_| format.
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| - const int x[] =
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| - { 0, insets.left(), image.width() - insets.right(), image.width() };
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| - const int y[] =
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| - { 0, insets.top(), image.height() - insets.bottom(), image.height() };
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| -
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| - for (size_t j = 0; j < 3; ++j) {
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| - for (size_t i = 0; i < 3; ++i) {
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| - images_[i + j * 3] = ImageSkiaOperations::ExtractSubset(image,
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| - Rect(x[i], y[j], x[i + 1] - x[i], y[j + 1] - y[j]));
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| - }
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| - }
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| -}
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| -
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| -NineImagePainter::~NineImagePainter() {
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| -}
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| -
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| -bool NineImagePainter::IsEmpty() const {
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| - return images_[0].isNull();
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| -}
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| -
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| -Size NineImagePainter::GetMinimumSize() const {
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| - return IsEmpty() ? Size() : Size(
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| - images_[0].width() + images_[1].width() + images_[2].width(),
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| - images_[0].height() + images_[3].height() + images_[6].height());
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| -}
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| -
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| -void NineImagePainter::Paint(Canvas* canvas, const Rect& bounds) {
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| - // When no alpha value is specified, use default value of 100% opacity.
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| - Paint(canvas, bounds, std::numeric_limits<uint8>::max());
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| -}
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| -
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| -void NineImagePainter::Paint(Canvas* canvas,
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| - const Rect& bounds,
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| - const uint8 alpha) {
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| - if (IsEmpty())
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| - return;
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| -
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| - ScopedCanvas scoped_canvas(canvas);
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| - canvas->Translate(bounds.OffsetFromOrigin());
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| -
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| - // Get the current transform from the canvas and apply it to the logical
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| - // bounds passed in. This will give us the pixel bounds which can be used
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| - // to draw the images at the correct locations.
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| - // We should not scale the bounds by the canvas->image_scale() as that can be
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| - // different from the real scale in the canvas transform.
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| - SkRect bounds_in_pixels_f;
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| - if (!canvas->sk_canvas()->getTotalMatrix().mapRect(
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| - &bounds_in_pixels_f, RectToSkRect(gfx::Rect(bounds.size()))))
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| - return; // Invalid transform.
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| -
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| - SkIRect bounds_in_pixels;
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| - bounds_in_pixels_f.dround(&bounds_in_pixels);
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| -
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| - SkMatrix matrix = canvas->sk_canvas()->getTotalMatrix();
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| - matrix.setTranslateX(SkIntToScalar(bounds_in_pixels.x()));
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| - matrix.setTranslateY(SkIntToScalar(bounds_in_pixels.y()));
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| - canvas->sk_canvas()->setMatrix(matrix);
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| -
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| - const int width_in_pixels = bounds_in_pixels.width();
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| - const int height_in_pixels = bounds_in_pixels.height();
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| -
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| - // In case the corners and edges don't all have the same width/height, we draw
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| - // the center first, and extend it out in all directions to the edges of the
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| - // images with the smallest widths/heights. This way there will be no
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| - // unpainted areas, though some corners or edges might overlap the center.
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| - int i0w = ImageWidthInPixels(images_[0], canvas);
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| - int i2w = ImageWidthInPixels(images_[2], canvas);
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| - int i3w = ImageWidthInPixels(images_[3], canvas);
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| - int i5w = ImageWidthInPixels(images_[5], canvas);
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| - int i6w = ImageWidthInPixels(images_[6], canvas);
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| - int i8w = ImageWidthInPixels(images_[8], canvas);
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| -
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| - int i4x = std::min(std::min(i0w, i3w), i6w);
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| - int i4w = width_in_pixels - i4x - std::min(std::min(i2w, i5w), i8w);
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| -
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| - int i0h = ImageHeightInPixels(images_[0], canvas);
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| - int i1h = ImageHeightInPixels(images_[1], canvas);
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| - int i2h = ImageHeightInPixels(images_[2], canvas);
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| - int i6h = ImageHeightInPixels(images_[6], canvas);
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| - int i7h = ImageHeightInPixels(images_[7], canvas);
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| - int i8h = ImageHeightInPixels(images_[8], canvas);
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| -
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| - int i4y = std::min(std::min(i0h, i1h), i2h);
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| - int i4h = height_in_pixels - i4y - std::min(std::min(i6h, i7h), i8h);
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| -
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| - SkPaint paint;
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| - paint.setAlpha(alpha);
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| -
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| - if (!images_[4].isNull())
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| - Fill(canvas, images_[4], i4x, i4y, i4w, i4h, paint);
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| - canvas->DrawImageIntInPixel(images_[0], 0, 0, i0w, i0h,
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| - 0, 0, i0w, i0h, false, paint);
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| - Fill(canvas, images_[1], i0w, 0, width_in_pixels - i0w - i2w, i1h, paint);
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| - canvas->DrawImageIntInPixel(images_[2], 0, 0, i2w, i2h, width_in_pixels - i2w,
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| - 0, i2w, i2h, false, paint);
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| - Fill(canvas, images_[3], 0, i0h, i3w, height_in_pixels - i0h - i6h, paint);
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| - Fill(canvas, images_[5], width_in_pixels - i5w, i2h, i5w,
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| - height_in_pixels - i2h - i8h, paint);
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| - canvas->DrawImageIntInPixel(images_[6], 0, 0, i6w, i6h, 0,
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| - height_in_pixels - i6h, i6w, i6h, false, paint);
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| - Fill(canvas, images_[7], i6w, height_in_pixels - i7h,
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| - width_in_pixels - i6w - i8w, i7h, paint);
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| - canvas->DrawImageIntInPixel(images_[8], 0, 0, i8w, i8h, width_in_pixels - i8w,
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| - height_in_pixels - i8h, i8w, i8h, false, paint);
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| -}
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| -
|
| -} // namespace gfx
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|
|