| Index: mojo/views/input_method_mojo_linux.h
|
| diff --git a/mojo/views/input_method_mojo_linux.h b/mojo/views/input_method_mojo_linux.h
|
| deleted file mode 100644
|
| index f941ab258e2fc9306a05439e2df56303fa563a8f..0000000000000000000000000000000000000000
|
| --- a/mojo/views/input_method_mojo_linux.h
|
| +++ /dev/null
|
| @@ -1,38 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef MOJO_VIEWS_INPUT_METHOD_MOJO_LINUX_H_
|
| -#define MOJO_VIEWS_INPUT_METHOD_MOJO_LINUX_H_
|
| -
|
| -#include "ui/base/ime/input_method_auralinux.h"
|
| -#include "ui/base/ime/input_method_delegate.h"
|
| -
|
| -namespace mojo {
|
| -
|
| -// An input method for linux that does absolutely no translation.
|
| -//
|
| -// The current InputMethodMinimal makes assumptions that a system will only
|
| -// input/output keydown/keyup events; it assumes that things don't work like
|
| -// Windows does. When it gets a keydown event, it then tries to insert a
|
| -// character at the same time.
|
| -//
|
| -// However, we're standardizing on Windows' WM_CHAR style events. This tries to
|
| -// follow InputMethodWin::DispatchKeyEvent() instead, because PlatformViewX11
|
| -// now synthesizes a character events so that we have one behaviour across our
|
| -// platforms.
|
| -class InputMethodMojoLinux : public ui::InputMethodAuraLinux {
|
| - public:
|
| - explicit InputMethodMojoLinux(ui::internal::InputMethodDelegate* delegate);
|
| - virtual ~InputMethodMojoLinux();
|
| -
|
| - // Overriden from ui::InputMethodAuraLinux:
|
| - virtual bool DispatchKeyEvent(const ui::KeyEvent& event) override;
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(InputMethodMojoLinux);
|
| -};
|
| -
|
| -} // namespace mojo
|
| -
|
| -#endif // MOJO_VIEWS_INPUT_METHOD_MOJO_LINUX_H_
|
|
|